[Scummvm-cvs-logs] CVS: scummvm/base engine.cpp,1.28,1.29
Max Horn
fingolfin at users.sourceforge.net
Sat Dec 25 11:05:05 CET 2004
Update of /cvsroot/scummvm/scummvm/base
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv18924/base
Modified Files:
engine.cpp
Log Message:
Get rid of g_debugLevel (this fixes bug #1091142)
Index: engine.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/engine.cpp,v
retrieving revision 1.28
retrieving revision 1.29
diff -u -d -r1.28 -r1.29
--- engine.cpp 12 Dec 2004 00:02:44 -0000 1.28
+++ engine.cpp 25 Dec 2004 19:04:18 -0000 1.29
@@ -32,8 +32,6 @@
/* FIXME - BIG HACK for MidiEmu */
Engine *g_engine = 0;
-uint16 g_debugLevel = 0;
-
Engine::Engine(OSystem *syst)
: _system(syst), _gameDataPath(ConfMan.get("path")) {
g_engine = this;
@@ -44,8 +42,6 @@
// Add default file directory
File::addDefaultDirectory(_gameDataPath);
- g_debugLevel = ConfMan.getInt("debuglevel");
-
_saveFileMan = _system->getSavefileManager();
}
@@ -162,16 +158,7 @@
#endif
}
-void CDECL debug(int level, const char *s, ...) {
- char buf[STRINGBUFLEN];
- va_list va;
-
- if (level > g_debugLevel)
- return;
-
- va_start(va, s);
- vsprintf(buf, s, va);
- va_end(va);
+static void debugHelper(const char *buf) {
#ifndef _WIN32_WCE
printf("%s\n", buf);
#endif
@@ -190,27 +177,29 @@
fflush(stdout);
}
-void CDECL debug(const char *s, ...) {
+void CDECL debug(int level, const char *s, ...) {
char buf[STRINGBUFLEN];
va_list va;
+ if (level > ConfMan.getInt("debuglevel"))
+ return;
+
va_start(va, s);
vsprintf(buf, s, va);
va_end(va);
- printf("%s\n", buf);
+
+ debugHelper(buf);
+}
-#if defined( USE_WINDBG )
- strcat(buf, "\n");
-#if defined( _WIN32_WCE )
- TCHAR buf_unicode[1024];
- MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
- OutputDebugString(buf_unicode);
-#else
- OutputDebugString(buf);
-#endif
-#endif
+void CDECL debug(const char *s, ...) {
+ char buf[STRINGBUFLEN];
+ va_list va;
- fflush(stdout);
+ va_start(va, s);
+ vsprintf(buf, s, va);
+ va_end(va);
+
+ debugHelper(buf);
}
void checkHeap() {
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