[Scummvm-cvs-logs] CVS: scummvm/scumm/insane insane.cpp,1.19,1.20 insane.h,1.12,1.13 insane_scenes.cpp,1.14,1.15

Eugene Sandulenko sev at users.sourceforge.net
Tue Feb 17 21:31:10 CET 2004


Update of /cvsroot/scummvm/scummvm/scumm/insane
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv18443

Modified Files:
	insane.cpp insane.h insane_scenes.cpp 
Log Message:
INSANE debug output now can be turned on in debug console


Index: insane.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/insane/insane.cpp,v
retrieving revision 1.19
retrieving revision 1.20
diff -u -d -r1.19 -r1.20
--- insane.cpp	14 Feb 2004 05:39:18 -0000	1.19
+++ insane.cpp	18 Feb 2004 05:21:32 -0000	1.20
@@ -754,7 +754,7 @@
 }
 
 void Insane::smush_setToFinish(void) {
-	debug(INSANE_DBG, "Video is set to finish");
+	debugC(DEBUG_INSANE, "Video is set to finish");
 	_vm->_videoFinished = 1;
 }
 
@@ -798,7 +798,7 @@
 
 	int tmp, idx = scenePropIdx[scenePropNum];
 
-	debug(INSANE_DBG, "Insane::prepareScenePropScene(%d, %d, %d)", scenePropNum, arg_4, arg_8);
+	debugC(DEBUG_INSANE, "Insane::prepareScenePropScene(%d, %d, %d)", scenePropNum, arg_4, arg_8);
 
 	if (!loadScenePropSounds(idx))
 		return;
@@ -840,7 +840,7 @@
 							  int32 arg_C, int32 arg_10, int32 startFrame, int32 numFrames) {
 	int32 tmp;
 	
-	debug(INSANE_DBG, "queueSceneSwitch(%d, *, %s, %d, %d, %d, %d)", sceneId, filename, arg_C, arg_10,
+	debugC(DEBUG_INSANE, "queueSceneSwitch(%d, *, %s, %d, %d, %d, %d)", sceneId, filename, arg_C, arg_10,
 		  startFrame, numFrames);
 	if (_needSceneSwitch || _sceneData1Loaded)
 		return;
@@ -859,7 +859,7 @@
 }
 
 void Insane::smush_rewindCurrentSan(int arg_0, int arg_4, int arg_8) {
-	debug(INSANE_DBG, "smush_rewindCurrentSan(%d, %d, %d)", arg_0, arg_4, arg_8);
+	debugC(DEBUG_INSANE, "smush_rewindCurrentSan(%d, %d, %d)", arg_0, arg_4, arg_8);
 	_smush_setupsan2 = arg_0;
 	
 	smush_setupSanFile(0, 8, 0);
@@ -955,7 +955,7 @@
 	if (_needSceneSwitch || _keyboardDisable)
 		return;
 
-	debug(INSANE_DBG, "scene: %d", _currSceneId);
+	debugC(DEBUG_INSANE, "scene: %d", _currSceneId);
 	switch (_currSceneId) {
 	case 1:
 		queueSceneSwitch(1, _smush_minedrivFlu, "minedriv.san", 64, 0, _continueFrame1, 1300);
@@ -1338,7 +1338,7 @@
 }
 
 const char *Insane::handleTrsTag(int32 trsId) {
-	debug(INSANE_DBG, "Insane::handleTrsTag(%d)", trsId);
+	debugC(DEBUG_INSANE, "Insane::handleTrsTag(%d)", trsId);
 	return _player->getString(trsId);
 }
 
@@ -1390,7 +1390,7 @@
 	byte *tmp = fluPtr;
 	int32 offset;
 	
-	debug(INSANE_DBG, "smush_setupSanWithFlu(%s, %d, %d, %d, %d, %lx, %d)", filename, setupsan2,
+	debugC(DEBUG_INSANE, "smush_setupSanWithFlu(%s, %d, %d, %d, %d, %lx, %d)", filename, setupsan2,
 		  step1, step2, setupsan1, fluPtr, numFrames);
 
 	_smush_setupsan1 = setupsan1;
@@ -1428,7 +1428,7 @@
 
 void Insane::smush_setupSanFromStart(const char *filename, int32 setupsan2, int32 step1, 
 									 int32 step2, int32 setupsan1) {
-	debug(INSANE_DBG, "Insane::smush_setupFromStart(%s)", filename);
+	debugC(DEBUG_INSANE, "Insane::smush_setupFromStart(%s)", filename);
 	_smush_setupsan1 = setupsan1;
 	_smush_setupsan2 = setupsan2;
 	smush_setupSanFile(filename, 8, 0);
@@ -1444,7 +1444,7 @@
 }
 
 void Insane::smush_setupSanFile(const char *filename, int32 offset, int32 contFrame) {
-	debug(INSANE_DBG, "Insane::smush_setupSanFile(%s, %x, %d)", filename, offset, contFrame);
+	debugC(DEBUG_INSANE, "Insane::smush_setupSanFile(%s, %x, %d)", filename, offset, contFrame);
 
 	_player->seekSan(filename, _vm->getGameDataPath(), offset, contFrame);
 

Index: insane.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/insane/insane.h,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- insane.h	9 Feb 2004 18:57:03 -0000	1.12
+++ insane.h	18 Feb 2004 05:21:32 -0000	1.13
@@ -51,8 +51,6 @@
 #define EN_TORQUE    8 // Father Torque
 #define EN_BEN       9 // used only with handler
 
-#define INSANE_DBG 5
-
 #undef FTDOSDEMO
 
 class Insane {

Index: insane_scenes.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/insane/insane_scenes.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- insane_scenes.cpp	9 Feb 2004 18:57:03 -0000	1.14
+++ insane_scenes.cpp	18 Feb 2004 05:21:32 -0000	1.15
@@ -60,7 +60,7 @@
 	putActors();
 	readState();
 
-	debug(INSANE_DBG, "INSANE Arg: %d", readArray(0));
+	debugC(DEBUG_INSANE, "INSANE Arg: %d", readArray(0));
 
 	switch (readArray(0)) {
 	case 1:
@@ -169,7 +169,7 @@
 }
 
 int Insane::initScene(int sceneId) {
-	debug(INSANE_DBG, "initScene(%d)", sceneId);
+	debugC(DEBUG_INSANE, "initScene(%d)", sceneId);
 
 	if (_needSceneSwitch)
 		return 1;
@@ -191,7 +191,7 @@
 void Insane::stopSceneSounds(int sceneId) {
 	int flag = 0;
 
-	debug(INSANE_DBG, "stopSceneSounds(%d)", sceneId);
+	debugC(DEBUG_INSANE, "stopSceneSounds(%d)", sceneId);
 
 	switch (sceneId) {
 	case 1:
@@ -283,7 +283,7 @@
 }
 
 void Insane::shutCurrentScene(void) {
-	debug(INSANE_DBG, "shutCurrentScene()");
+	debugC(DEBUG_INSANE, "shutCurrentScene()");
 
 	_currScenePropIdx = 0;
 	_currTrsMsg = 0;
@@ -312,7 +312,7 @@
 int Insane::loadSceneData(int scene, int flag, int phase) {
 	int retvalue = 1;
 
-	debug(INSANE_DBG, "Insane::loadSceneData(%d, %d, %d)", scene, flag, phase);
+	debugC(DEBUG_INSANE, "Insane::loadSceneData(%d, %d, %d)", scene, flag, phase);
 	//if (phase == 1) /// FIXME
 	//	insane_unlock();
 	switch (scene) {
@@ -606,7 +606,7 @@
 }
 
 void Insane::setSceneCostumes(int sceneId) {
-	debug(INSANE_DBG, "Insane::setSceneCostumes(%d)", sceneId);
+	debugC(DEBUG_INSANE, "Insane::setSceneCostumes(%d)", sceneId);
 
 	switch (sceneId) {
 	case 1:
@@ -656,7 +656,7 @@
 void Insane::setEnemyCostumes(void) {
 	int i;
 
-	debug(INSANE_DBG, "setEnemyCostumes(%d)", _currEnemy);
+	debugC(DEBUG_INSANE, "setEnemyCostumes(%d)", _currEnemy);
 
 	smlayer_setActorCostume(0, 2, readArray(12));
 	smlayer_setActorCostume(0, 0, readArray(14));





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