[Scummvm-cvs-logs] CVS: scummvm/scumm akos.cpp,1.91,1.92 charset.cpp,2.74,2.75 costume.cpp,1.121,1.122 debugger.cpp,1.104,1.105 gfx.cpp,2.241,2.242 gfx.h,1.51,1.52 object.cpp,1.154,1.155 script_v5.cpp,1.216,1.217 scumm.h,1.344,1.345 verbs.cpp,1.84,1.85
Max Horn
fingolfin at users.sourceforge.net
Sat Jan 3 14:46:28 CET 2004
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.240,2.241 gfx.h,1.50,1.51 saveload.cpp,1.127,1.128 scumm.h,1.343,1.344 scummvm.cpp,2.528,2.529
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv895
Modified Files:
akos.cpp charset.cpp costume.cpp debugger.cpp gfx.cpp gfx.h
object.cpp script_v5.cpp scumm.h verbs.cpp
Log Message:
renamed updateDirtyRect to markRectAsDirty (because that's what it really does); used virtual screen id constants in more places
Index: akos.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/akos.cpp,v
retrieving revision 1.91
retrieving revision 1.92
diff -u -d -r1.91 -r1.92
--- akos.cpp 2 Jan 2004 04:58:39 -0000 1.91
+++ akos.cpp 3 Jan 2004 22:45:23 -0000 1.92
@@ -673,7 +673,7 @@
if (_actorHitX < x_left || _actorHitX >= x_right || _actorHitY < y_top || _actorHitY >= y_bottom)
return 0;
} else
- _vm->updateDirtyRect(0, x_left, x_right, y_top, y_bottom, _dirty_id);
+ _vm->markRectAsDirty(kMainVirtScreen, x_left, x_right, y_top, y_bottom, _dirty_id);
if (y_top >= (int)_outheight || y_bottom <= 0)
return 0;
@@ -763,7 +763,7 @@
maxw = _outwidth - 1;
maxh = _outheight - 1;
- _vm->updateDirtyRect(0, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id);
+ _vm->markRectAsDirty(kMainVirtScreen, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id);
if (clip_top < 0) {
clip_top = 0;
@@ -980,7 +980,7 @@
cur_x = _width - 1;
cur_y = _height - 1;
- _vm->updateDirtyRect(0, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id);
+ _vm->markRectAsDirty(kMainVirtScreen, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id);
if (clip_left < 0) {
skip_x = -clip_left;
Index: charset.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/charset.cpp,v
retrieving revision 2.74
retrieving revision 2.75
diff -u -d -r2.74 -r2.75
--- charset.cpp 27 Dec 2003 14:03:07 -0000 2.74
+++ charset.cpp 3 Jan 2004 22:45:23 -0000 2.75
@@ -977,7 +977,7 @@
mask_ptr = _vm->getMaskBuffer(_left, drawTop, 0);
useMask = (vs->number == 0 && !_ignoreCharsetMask);
- _vm->updateDirtyRect(vs->number, _left, _left + w, drawTop, drawTop + h, 0);
+ _vm->markRectAsDirty(vs->number, _left, _left + w, drawTop, drawTop + h, 0);
if (vs->number == 0)
_hasMask = true;
@@ -1082,7 +1082,7 @@
int drawTop = _top - vs->topline;
- _vm->updateDirtyRect(vs->number, _left, _left + width, drawTop, drawTop + height + offsY, 0);
+ _vm->markRectAsDirty(vs->number, _left, _left + width, drawTop, drawTop + height + offsY, 0);
if (vs->number != 0)
_blitAlso = false;
@@ -1296,7 +1296,7 @@
_hasMask = true;
_current->drawShadowChar(chr, _left, _top - _vm->_screenTop, _color, !_ignoreCharsetMask);
- _vm->updateDirtyRect(0, shadow_left, shadow_right, shadow_top, shadow_bottom, 0);
+ _vm->markRectAsDirty(kMainVirtScreen, shadow_left, shadow_right, shadow_top, shadow_bottom, 0);
_left += width;
Index: costume.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/costume.cpp,v
retrieving revision 1.121
retrieving revision 1.122
diff -u -d -r1.121 -r1.122
--- costume.cpp 23 Nov 2003 07:59:45 -0000 1.121
+++ costume.cpp 3 Jan 2004 22:45:23 -0000 1.122
@@ -202,9 +202,9 @@
if (_vm->_version == 1)
//HACK: it fix gfx glitches leaved by actor costume in V1 games, when actor moving to left
- _vm->updateDirtyRect(0, x_left, x_right + 8, y_top, y_bottom, _dirty_id);
+ _vm->markRectAsDirty(kMainVirtScreen, x_left, x_right + 8, y_top, y_bottom, _dirty_id);
else
- _vm->updateDirtyRect(0, x_left, x_right + 1, y_top, y_bottom, _dirty_id);
+ _vm->markRectAsDirty(kMainVirtScreen, x_left, x_right + 1, y_top, y_bottom, _dirty_id);
if (y_top >= (int)_outheight || y_bottom <= 0)
return 0;
Index: debugger.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/debugger.cpp,v
retrieving revision 1.104
retrieving revision 1.105
diff -u -d -r1.104 -r1.105
--- debugger.cpp 30 Dec 2003 23:05:34 -0000 1.104
+++ debugger.cpp 3 Jan 2004 22:45:23 -0000 1.105
@@ -709,7 +709,7 @@
VirtScreen *vs = _vm->findVirtScreen(coords.ul.y);
if (vs != NULL)
- _vm->updateDirtyRect(vs->number, 0, _vm->_screenWidth, 0, _vm->_screenHeight, 0);
+ _vm->markRectAsDirty(vs->number, 0, _vm->_screenWidth, 0, _vm->_screenHeight, 0);
_vm->drawDirtyScreenParts();
_vm->_system->update_screen();
}
Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.241
retrieving revision 2.242
diff -u -d -r2.241 -r2.242
--- gfx.cpp 3 Jan 2004 22:21:56 -0000 2.241
+++ gfx.cpp 3 Jan 2004 22:45:23 -0000 2.242
@@ -31,6 +31,14 @@
namespace Scumm {
+struct StripTable {
+ int offsets[160];
+ int run[160];
+ int color[160];
+ int zoffsets[120]; // FIXME: Why only 120 here?
+ int zrun[120]; // FIXME: Why only 120 here?
+};
+
enum {
kScrolltime = 500, // ms scrolling is supposed to take
kPictureDelay = 20
@@ -223,9 +231,9 @@
// Since the size of screen 3 is fixed, there is no need to reallocate it
// if its size changed.
if (_version >= 7) {
- initVirtScreen(3, 0, (_screenHeight / 2) - 10, _screenWidth, 13, false, false);
+ initVirtScreen(kUnkVirtScreen, 0, (_screenHeight / 2) - 10, _screenWidth, 13, false, false);
} else {
- initVirtScreen(3, 0, 80, _screenWidth, 13, false, false);
+ initVirtScreen(kUnkVirtScreen, 0, 80, _screenWidth, 13, false, false);
}
}
initVirtScreen(kMainVirtScreen, 0, b, _screenWidth, h - b, true, true);
@@ -236,7 +244,7 @@
_screenH = h;
}
-void ScummEngine::initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs,
+void ScummEngine::initVirtScreen(VirtScreenNumber slot, int number, int top, int width, int height, bool twobufs,
bool scrollable) {
VirtScreen *vs = &virtscr[slot];
int size;
@@ -292,7 +300,7 @@
return NULL;
}
-void ScummEngine::updateDirtyRect(int virt, int left, int right, int top, int bottom, int dirtybit) {
+void ScummEngine::markRectAsDirty(VirtScreenNumber virt, int left, int right, int top, int bottom, int dirtybit) {
VirtScreen *vs = &virtscr[virt];
int lp, rp;
@@ -306,7 +314,7 @@
if (bottom > vs->height)
bottom = vs->height;
- if (virt == 0 && dirtybit) {
+ if (virt == kMainVirtScreen && dirtybit) {
lp = left / 8 + _screenStartStrip;
if (lp < 0)
lp = 0;
@@ -382,7 +390,7 @@
}
}
-void ScummEngine::updateDirtyScreen(int slot) {
+void ScummEngine::updateDirtyScreen(VirtScreenNumber slot) {
gdi.updateDirtyScreen(&virtscr[slot]);
}
@@ -451,12 +459,6 @@
_vm->_system->copy_rect(ptr, _vm->_screenWidth, x, vs->topline + t, w, height);
}
-void Gdi::clearCharsetMask() {
- memset(_vm->getResourceAddress(rtBuffer, 9), 0, _imgBufOffs[1]);
- _mask.top = _mask.left = 32767;
- _mask.right = _mask.bottom = 0;
-}
-
/**
* Reset the background behind an actor or blast object.
*/
@@ -550,14 +552,14 @@
else if (y2 > vs->height)
y2 = vs->height;
- updateDirtyRect(vs->number, x, x2, y, y2, 0);
+ markRectAsDirty(vs->number, x, x2, y, y2, 0);
backbuff = vs->screenPtr + vs->xstart + y * _screenWidth + x;
width = x2 - x;
height = y2 - y;
if (color == -1) {
- if (vs->number != 0)
+ if (vs->number != kMainVirtScreen)
error("can only copy bg to main window");
bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + y * _screenWidth + x;
blit(backbuff, bgbuff, width, height);
@@ -630,7 +632,7 @@
// Remove the flash light first if it was previously drawn
if (_flashlight.isDrawn) {
- updateDirtyRect(0, _flashlight.x, _flashlight.x + _flashlight.w,
+ markRectAsDirty(kMainVirtScreen, _flashlight.x, _flashlight.x + _flashlight.w,
_flashlight.y, _flashlight.y + _flashlight.h, USAGE_BIT_DIRTY);
if (_flashlight.buffer) {
@@ -820,7 +822,7 @@
if (rect.bottom >= height)
rect.bottom = height;
- updateDirtyRect(vs->number, rect.left, rect.right, rect.top - topline, rect.bottom - topline, USAGE_BIT_RESTORED);
+ markRectAsDirty(vs->number, rect.left, rect.right, rect.top - topline, rect.bottom - topline, USAGE_BIT_RESTORED);
int offset = (rect.top - topline) * _screenWidth + vs->xstart + rect.left;
backbuff = vs->screenPtr + offset;
@@ -830,11 +832,11 @@
width = rect.width();
// Check whether lights are turned on or not
- lightsOn = (_features & GF_NEW_OPCODES) || (vs->number != 0) || (VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
+ lightsOn = (_features & GF_NEW_OPCODES) || (vs->number != kMainVirtScreen) || (VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
if (vs->alloctwobuffers && _currentRoom != 0 && lightsOn ) {
blit(backbuff, bgbak, width, height);
- if (vs->number == 0 && _charset->_hasMask && height) {
+ if (vs->number == kMainVirtScreen && _charset->_hasMask && height) {
byte *mask;
// Note: At first sight it may look as if this could
// be optimized to (rect.right - rect.left) / 8 and
@@ -846,7 +848,7 @@
mask_width++;
mask = getMaskBuffer(rect.left, rect.top, 0);
- if (vs->number == 0)
+ if (vs->number == kMainVirtScreen)
mask += vs->topline * gdi._numStrips;
do {
@@ -862,6 +864,12 @@
}
}
+void Gdi::clearCharsetMask() {
+ memset(_vm->getResourceAddress(rtBuffer, 9), 0, _imgBufOffs[1]);
+ _mask.top = _mask.left = 32767;
+ _mask.right = _mask.bottom = 0;
+}
+
bool ScummEngine::hasCharsetMask(int left, int top, int right, int bottom) {
Common::Rect rect(left, top, right, bottom);
@@ -901,7 +909,7 @@
bool useOrDecompress = false;
// Check whether lights are turned on or not
- lightsOn = (_vm->_features & GF_NEW_OPCODES) || (vs->number != 0) || (_vm->VAR(_vm->VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
+ lightsOn = (_vm->_features & GF_NEW_OPCODES) || (vs->number != kMainVirtScreen) || (_vm->VAR(_vm->VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
CHECK_HEAP;
if (_vm->_features & GF_SMALL_HEADER)
Index: gfx.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.h,v
retrieving revision 1.51
retrieving revision 1.52
diff -u -d -r1.51 -r1.52
--- gfx.h 3 Jan 2004 22:21:56 -0000 1.51
+++ gfx.h 3 Jan 2004 22:45:23 -0000 1.52
@@ -48,15 +48,16 @@
};
/** Virtual screen identifiers */
-enum {
+enum VirtScreenNumber {
kMainVirtScreen = 0, // The 'stage'
kTextVirtScreen = 1, // In V1-V3 games: the area where text is printed
- kVerbVirtScreen = 2 // The verb area
+ kVerbVirtScreen = 2, // The verb area
+ kUnkVirtScreen = 3 // ?? Not sure what this one is good for...
};
/** Virtual screen areas */
struct VirtScreen {
- int number;
+ VirtScreenNumber number;
uint16 topline;
uint16 width, height;
byte alloctwobuffers;
@@ -111,13 +112,7 @@
BompDrawData() { memset(this, 0, sizeof(*this)); }
};
-struct StripTable {
- int offsets[160];
- int run[160];
- int color[160];
- int zoffsets[120]; // FIXME: Why only 120 here?
- int zrun[120]; // FIXME: Why only 120 here?
-};
+struct StripTable;
class Gdi {
friend class ScummEngine; // Mostly for the code in saveload.cpp ...
Index: object.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/object.cpp,v
retrieving revision 1.154
retrieving revision 1.155
diff -u -d -r1.154 -r1.155
--- object.cpp 26 Dec 2003 23:11:33 -0000 1.154
+++ object.cpp 3 Jan 2004 22:45:23 -0000 1.155
@@ -1515,7 +1515,7 @@
drawBomp(bdd, false);
}
- updateDirtyRect(vs->number, bdd.x, bdd.x + bdd.srcwidth, bdd.y, bdd.y + bdd.srcheight, 0);
+ markRectAsDirty(vs->number, bdd.x, bdd.x + bdd.srcwidth, bdd.y, bdd.y + bdd.srcheight, 0);
}
void ScummEngine::removeBlastObjects() {
@@ -1569,7 +1569,7 @@
for (i = left_strip; i <= right_strip; i++)
gdi.resetBackground(top, bottom, i);
- updateDirtyRect(0, left, right, top, bottom, USAGE_BIT_RESTORED);
+ markRectAsDirty(kMainVirtScreen, left, right, top, bottom, USAGE_BIT_RESTORED);
}
int ScummEngine::findLocalObjectSlot() {
Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.216
retrieving revision 1.217
diff -u -d -r1.216 -r1.217
--- script_v5.cpp 3 Jan 2004 21:26:44 -0000 1.216
+++ script_v5.cpp 3 Jan 2004 22:45:23 -0000 1.217
@@ -2854,7 +2854,7 @@
VirtScreen *vs = &virtscr[0];
restoreBG(Common::Rect(0,vs->topline, vs->width, vs->topline + vs->height));
virtscr[0].setDirtyRange(0, virtscr[0].height);
- updateDirtyScreen(0);
+ updateDirtyScreen(kMainVirtScreen);
if (byte_2FCCF) {
// Here now "sub_1C44" is called, which sets byte_2FCCF to 0 then
Index: scumm.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.h,v
retrieving revision 1.344
retrieving revision 1.345
diff -u -d -r1.344 -r1.345
--- scumm.h 3 Jan 2004 22:21:56 -0000 1.344
+++ scumm.h 3 Jan 2004 22:45:23 -0000 1.345
@@ -792,7 +792,7 @@
StripTable *_roomStrips;
void initScreens(int b, int w, int h);
- void initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs, bool scrollable);
+ void initVirtScreen(VirtScreenNumber slot, int number, int top, int width, int height, bool twobufs, bool scrollable);
void initBGBuffers(int height);
void initCycl(const byte *ptr); // Color cycle
@@ -855,10 +855,10 @@
public:
- void updateDirtyRect(int virt, int left, int right, int top, int bottom, int dirtybit);
+ void markRectAsDirty(VirtScreenNumber virt, int left, int right, int top, int bottom, int dirtybit);
protected:
void drawDirtyScreenParts();
- void updateDirtyScreen(int slot);
+ void updateDirtyScreen(VirtScreenNumber slot);
public:
VirtScreen *findVirtScreen(int y);
Index: verbs.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/verbs.cpp,v
retrieving revision 1.84
retrieving revision 1.85
diff -u -d -r1.84 -r1.85
--- verbs.cpp 26 Dec 2003 23:11:35 -0000 1.84
+++ verbs.cpp 3 Jan 2004 22:45:23 -0000 1.85
@@ -137,7 +137,7 @@
dst += _screenWidth;
}
- updateDirtyRect(2, rect.left, rect.right, rect.top, rect.bottom, 0);
+ markRectAsDirty(kVerbVirtScreen, rect.left, rect.right, rect.top, rect.bottom, 0);
}
if (new_box != -1) {
@@ -154,7 +154,7 @@
dst += _screenWidth;
}
- updateDirtyRect(2, rect.left, rect.right, rect.top, rect.bottom, 0);
+ markRectAsDirty(kVerbVirtScreen, rect.left, rect.right, rect.top, rect.bottom, 0);
}
v2_mouseover_box = new_box;
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.240,2.241 gfx.h,1.50,1.51 saveload.cpp,1.127,1.128 scumm.h,1.343,1.344 scummvm.cpp,2.528,2.529
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