[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.223,1.224 script_v6.cpp,1.281,1.282
Travis Howell
kirben at users.sourceforge.net
Wed Jan 21 18:38:12 CET 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv19824/scumm
Modified Files:
actor.cpp script_v6.cpp
Log Message:
Remove a few old warnings.
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.223
retrieving revision 1.224
diff -u -d -r1.223 -r1.224
--- actor.cpp 17 Jan 2004 10:37:34 -0000 1.223
+++ actor.cpp 22 Jan 2004 02:37:41 -0000 1.224
@@ -1643,8 +1643,6 @@
return;
}
}
-
- warning("Color %d not found in actor %d", color, number);
}
void Actor::remapActorPalette(int r_fact, int g_fact, int b_fact, int threshold) {
Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.281
retrieving revision 1.282
diff -u -d -r1.281 -r1.282
--- script_v6.cpp 19 Jan 2004 22:55:42 -0000 1.281
+++ script_v6.cpp 22 Jan 2004 02:37:41 -0000 1.282
@@ -1921,12 +1921,13 @@
a->drawActorCostume();
a->needRedraw = false;
- if (a->top < top_actor) {
- a->bottom = top_actor;
- }
- if (a->bottom > bottom_actor) {
+ if (a->top > top_actor)
+ a->top = top_actor;
+ if (a->bottom < bottom_actor)
a->bottom = bottom_actor;
- }
+
+ //FIXME Trigger redraw
+ a->bottom = top_actor;
}
break;
case 227: // SO_ACTOR_DEPTH
@@ -3191,11 +3192,9 @@
// Humongous Entertainment games only
void ScummEngine_v6::o6_findAllObjects() {
- // FIXME verifty correctness of this opcode
int a = pop();
int i = 1;
- warning("stub o6_findAllObjects(%d)", a);
if (a != _currentRoom)
warning("o6_findAllObjects: current room is not %d", a);
writeVar(0, 0);
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