[Scummvm-cvs-logs] CVS: scummvm/sword2/driver animation.cpp,1.14,1.15 animation.h,1.14,1.15

Max Horn fingolfin at users.sourceforge.net
Fri Jan 30 13:07:06 CET 2004


Update of /cvsroot/scummvm/scummvm/sword2/driver
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8085/sword2/driver

Modified Files:
	animation.cpp animation.h 
Log Message:
avoid using huge static structs - they can't be stripped, and increase the exe size (in this case, 16 MB...)

Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- animation.cpp	22 Jan 2004 21:02:29 -0000	1.14
+++ animation.cpp	30 Jan 2004 20:57:23 -0000	1.15
@@ -106,7 +106,7 @@
 	lut2 = lookup[1];
 	lutcalcnum = (BITDEPTH + palettes[palnum].end + 2) / (palettes[palnum].end + 2);
 #else
-	buildLookup2();
+	buildLookup();
 	overlay = (NewGuiColor*)calloc(640 * 400, sizeof(NewGuiColor));
 	_vm->_system->show_overlay();
 #endif
@@ -220,14 +220,13 @@
 
 #else
 
-bool AnimationState::lookupInit = false;
-NewGuiColor AnimationState::lookup2[BITDEPTH * BITDEPTH * 256];
+NewGuiColor *AnimationState::lookup = 0;
 
-void AnimationState::buildLookup2() {
-	if (lookupInit)
+void AnimationState::buildLookup() {
+	if (lookup)
 		return;
 
-	lookupInit = true;
+	lookup = (NewGuiColor *)calloc(BITDEPTH * BITDEPTH * 256, sizeof(NewGuiColor));
 
 	int y, cb, cr;
 	int r, g, b;
@@ -240,20 +239,14 @@
 				g = ((y - 16) * 256 - (int) (0.813 * 256) * ((cr << SHIFT) - 128) - (int) (0.391 * 256) * ((cb << SHIFT) - 128)) / 256;
 				b = ((y - 16) * 256 + (int) (2.018 * 256) * ((cb << SHIFT) - 128)) / 256;
 
-				if (r < 0)
-					r = 0;
-				if (r > 255)
-					r = 255;
-				if (g < 0)
-					g = 0;
-				if (g > 255)
-					g = 255;
-				if (b < 0)
-					b = 0;
-				if (b > 255)
-					b = 255;
+				if (r < 0) r = 0;
+				else if (r > 255) r = 255;
+				if (g < 0) g = 0;
+				else if (g > 255) g = 255;
+				if (b < 0) b = 0;
+				else if (b > 255) b = 255;
 
-				lookup2[pos++] = _vm->_system->RGBToColor(r, g, b);
+				lookup[pos++] = _vm->_system->RGBToColor(r, g, b);
 			}
 		}
 	}
@@ -372,7 +365,7 @@
 				if ((bgSoundStream == NULL) ||
 					(bgSoundStream->getSamplesPlayed() * 12 / bgSoundStream->getRate()) < (framenum+3)){
 
-					plotYUV(lookup2, sequence_i->width, sequence_i->height, info->display_fbuf->buf);
+					plotYUV(lookup, sequence_i->width, sequence_i->height, info->display_fbuf->buf);
 
 					if (bgSoundStream) {
 						while ((bgSoundStream->getSamplesPlayed() * 12 / bgSoundStream->getRate()) < framenum + 1)

Index: animation.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.h,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- animation.h	30 Jan 2004 20:47:21 -0000	1.14
+++ animation.h	30 Jan 2004 20:57:23 -0000	1.15
@@ -104,10 +104,8 @@
 		byte pal[4 * 256];
 	} palettes[50];
 #else
-	static NewGuiColor lookup2[BITDEPTH * BITDEPTH * 256];
+	static NewGuiColor *lookup;
 	NewGuiColor *overlay;
-	static bool lookupInit;
-
 #endif
 
 public:
@@ -129,7 +127,7 @@
 	void buildLookup(int p, int lines);
 	bool checkPaletteSwitch();
 #else
-	void buildLookup2(void);
+	void buildLookup(void);
 	void plotYUV(NewGuiColor *lut, int width, int height, byte *const *dat);
 #endif
 };





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