[Scummvm-cvs-logs] CVS: scummvm/scumm scumm.cpp,1.85,1.86

Travis Howell kirben at users.sourceforge.net
Wed Jul 14 01:56:04 CEST 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17014/scumm

Modified Files:
	scumm.cpp 
Log Message:

Remove old FT hacks, no longer needed.


Index: scumm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.cpp,v
retrieving revision 1.85
retrieving revision 1.86
diff -u -d -r1.85 -r1.86
--- scumm.cpp	11 Jul 2004 09:15:14 -0000	1.85
+++ scumm.cpp	14 Jul 2004 08:55:31 -0000	1.86
@@ -1439,15 +1439,9 @@
 
 	decreaseScriptDelay(delta);
 
-	// If _talkDelay is -1, that means the text should never time out.
-	// This is used for drawing verb texts, e.g. the Full Throttle
-	// dialogue choices.
-
-	if (_talkDelay != -1) {
-		_talkDelay -= delta;
-		if (_talkDelay < 0)
-			_talkDelay = 0;
-	}
+	_talkDelay -= delta;
+	if (_talkDelay < 0)
+		_talkDelay = 0;
 
 	// Record the current ego actor before any scripts (including input scripts)
 	// get a chance to run.
@@ -2042,15 +2036,9 @@
 			runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0);
 		return;
 	} else if (VAR_TALKSTOP_KEY != 0xFF && _lastKeyHit == VAR(VAR_TALKSTOP_KEY)) {
-		// Some text never times out, and should never be skipped. The
-		// Full Throttle conversation menus is the main - perhaps the
-		// only - example of this.
-
-		if (_talkDelay != -1) {
-			_talkDelay = 0;
-			if (_sound->_sfxMode & 2)
-				stopTalk();
-		}
+		_talkDelay = 0;
+		if (_sound->_sfxMode & 2)
+			stopTalk();
 		return;
 	} else if (_lastKeyHit == '[') { // [ Music volume down
 		int vol = ConfMan.getInt("music_volume");





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