[Scummvm-cvs-logs] CVS: scummvm/scumm script_v8.cpp,2.258,2.259
Travis Howell
kirben at users.sourceforge.net
Fri Jul 16 03:18:10 CEST 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11693/scumm
Modified Files:
script_v8.cpp
Log Message:
Remove old hack and comment
Index: script_v8.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v8.cpp,v
retrieving revision 2.258
retrieving revision 2.259
diff -u -d -r2.258 -r2.259
--- script_v8.cpp 11 Jul 2004 11:59:18 -0000 2.258
+++ script_v8.cpp 16 Jul 2004 10:17:41 -0000 2.259
@@ -1292,15 +1292,10 @@
// warning("o8_kernelSetFunctions: setBannerColors(%d, %d, %d, %d)", args[1], args[2], args[3], args[4]);
break;
case 23: // setActorChoreLimbFrame
- // FIXME: This still isn't quite working correctly. See bug #754419
- // This opcode is used a lot in script 28.
-
-// warning("o8_kernelSetFunctions: setActorChoreLimbFrame(%d, %d, %d, %d)", args[1], args[2], args[3], args[4]);
a = derefActor(args[1], "o8_kernelSetFunctions:setActorChoreLimbFrame");
a->startAnimActor(args[2]);
a->animateLimb(args[3], args[4]);
-
break;
case 24: // clearTextQueue
// TODO - clearTextQueue. Maybe this should just call removeBlastTexts() ?
@@ -1486,15 +1481,6 @@
void ScummEngine_v8::o8_getActorChore() {
int actnum = pop();
Actor *a = derefActor(actnum, "o8_getActorChore");
-
- // FIXME: This is a hack for the cannon scene, as something isn't quite right
- // here yet..
- if ((_roomResource == 10) && (vm.slot[_currentScript].number == 2021)) {
- //warning("o8_getActorChore() hack: would have returned %d", a->frame);
- push(11);
- return;
- }
-
push(a->frame);
}
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