[Scummvm-cvs-logs] CVS: scummvm NEWS,1.70,1.71 README,1.274,1.275
Max Horn
fingolfin at users.sourceforge.net
Mon Jul 26 17:15:04 CEST 2004
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9724
Modified Files:
NEWS README
Log Message:
some syncing with 0.6.x branch
Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.70
retrieving revision 1.71
diff -u -d -r1.70 -r1.71
--- NEWS 23 Jun 2004 03:16:04 -0000 1.70
+++ NEWS 27 Jul 2004 00:13:35 -0000 1.71
@@ -13,33 +13,38 @@
Mac OS X unices (including Linux)
SCUMM:
- - Added graphics decoders for 3DO Humongous Entertainment games
- - Rewrote parts of the text engine for improved subtitle support
- - Many improvements made to iMuseDigital (used by The Dig, FT and COMI)
- - Fixed several annoying bugs
- - Fixed crash on 64 bit architectures (like AMD64)
- Old zak256 target removed, use zakTowns instead
- - Numerous Humongous Entertainment games fixes
- - Fixed bug in Full Throttle, so battle difficulty matches original
Queen:
- Various fixes [TODO: Somebody of the Queen team please fill this in]
- Sword1:
- - Fixed a rare masking bug
- - Made the save/load dialog is a bit more user-friendly
-
Sword2:
- Simplified the memory/resource management...
- ...which led to simplified sound effects handling
- Various minor bugfixes.
- BASS
- - ???
+0.6.1 (2004-07-25)
+ General:
+ - Fixed sound glitch when streaming two or more Ogg Vorbis sounds from the
+ same file handle, e.g. in the Sam & Max intro when using monster.sog.
- Simon
+ SCUMM:
+ - Many SCUMM game engine fixes.
+ - Added graphics decoders for 3DO Humongous Entertainment games
+ - Numerous Humongous Entertainment games fixes
+ - Fixed bug in Full Throttle, so battle difficulty matches original
+ - Improved Digital iMUSE
+
+ Sword1:
+ - Warn the user if saving fails, instead of crashing.
+ - Slightly more user-friendly save/restore dialog.
+ - Fixed masking glitch outside Nico's apartment.
+
+ BASS:
+ - Warn the user if saving a game doesn't work.
+
+ Simon:
- Fixed crashes in some international versions
-
0.6.0 (2004-03-14)
New Games:
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.274
retrieving revision 1.275
diff -u -d -r1.274 -r1.275
--- README 19 Jul 2004 17:25:09 -0000 1.274
+++ README 27 Jul 2004 00:13:36 -0000 1.275
@@ -1097,9 +1097,10 @@
Max Horn - Lead developer
Torbjorn Andersson - Engine: SCUMM, Broken Sword II
David Eriksson - Engine: Flight of the Amazon Queen
- Robert Goeffringmann - Engine: Beneath a Steel Sky (maintainer)
+ Robert Goeffringmann - Engine: Beneath a Steel Sky,
Broken Sword I
Jonathan Gray - Engine: SCUMM, Broken Sword II
+ Travis Howell - Engine: SCUMM, Simon the Sorcerer
Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
Gregory Montoir - Engine: Flight of the Amazon Queen
@@ -1110,7 +1111,6 @@
Nicolas Bacca - Port: PocketPC/WinCE port
Marcus Comstedt - Port: Dreamcast
Ruediger Hanke - Port: MorphOS
- Travis Howell - Port: Win32, Engine: Simon (maintainer)
Peter Moraliyski - Port: GP32
Lionel Ulmer - Port: X11
Jamieson Christian - iMUSE, MIDI, all things musical.
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