[Scummvm-cvs-logs] CVS: scummvm/scumm script_v7he.cpp,2.17,2.18 sound.cpp,1.336,1.337
Travis Howell
kirben at users.sourceforge.net
Tue Jun 22 19:22:11 CEST 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14275/scumm
Modified Files:
script_v7he.cpp sound.cpp
Log Message:
Enable some sound support in HE7 games.
Index: script_v7he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v7he.cpp,v
retrieving revision 2.17
retrieving revision 2.18
diff -u -d -r2.17 -r2.18
--- script_v7he.cpp 23 Jun 2004 01:36:57 -0000 2.17
+++ script_v7he.cpp 23 Jun 2004 02:21:10 -0000 2.18
@@ -665,7 +665,8 @@
break;
case 232:
- pop();
+ //FIXME Ignoring extra arguments for now.
+ _sound->addSoundToQueue(pop());
// _staticVar4 = pop();
// _staticVar3 = 0;
// _staticVar1 = 11025;
Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/sound.cpp,v
retrieving revision 1.336
retrieving revision 1.337
diff -u -d -r1.336 -r1.337
--- sound.cpp 22 Jun 2004 10:39:46 -0000 1.336
+++ sound.cpp 23 Jun 2004 02:21:10 -0000 1.337
@@ -941,7 +941,10 @@
}
if (!file->isOpen()) {
- sprintf(buf, "%s.tlk", _vm->getGameName());
+ if (_vm->_heversion >= 70)
+ sprintf(buf, "%s.he2", _vm->getGameName());
+ else
+ sprintf(buf, "%s.tlk", _vm->getGameName());
if (file->open(buf))
file->setEnc(0x69);
_soundMode = kVOCMode;
More information about the Scummvm-git-logs
mailing list