[Scummvm-cvs-logs] CVS: scummvm/sword2 sword2.cpp,1.112,1.113
Max Horn
fingolfin at users.sourceforge.net
Sun Jun 27 17:07:05 CEST 2004
Update of /cvsroot/scummvm/scummvm/sword2
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6146/sword2
Modified Files:
sword2.cpp
Log Message:
Enhanced default directory support in the File class; now one can specify arbitrary many default search directories
Index: sword2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/sword2.cpp,v
retrieving revision 1.112
retrieving revision 1.113
diff -u -d -r1.112 -r1.113
--- sword2.cpp 9 May 2004 13:32:03 -0000 1.112
+++ sword2.cpp 28 Jun 2004 00:06:31 -0000 1.113
@@ -22,6 +22,7 @@
#include "base/gameDetector.h"
#include "base/plugins.h"
#include "common/config-manager.h"
+#include "common/file.h"
#include "sword2/sword2.h"
#include "sword2/console.h"
#include "sword2/controls.h"
@@ -101,6 +102,14 @@
Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst)
: Engine(syst) {
+ // Add default file directories
+ File::addDefaultDirectory(_gameDataPath + "/CLUSTERS/");
+ File::addDefaultDirectory(_gameDataPath + "/SWORD2/");
+ File::addDefaultDirectory(_gameDataPath + "/VIDEO/");
+ File::addDefaultDirectory(_gameDataPath + "/clusters/");
+ File::addDefaultDirectory(_gameDataPath + "/sword2/");
+ File::addDefaultDirectory(_gameDataPath + "/video/");
+
g_sword2 = this;
_debugger = NULL;
_sound = NULL;
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