[Scummvm-cvs-logs] CVS: scummvm/backends/wince wince-sdl.cpp,1.4.2.5,1.4.2.6
Nicolas Bacca
arisme at users.sourceforge.net
Wed Mar 3 14:51:00 CET 2004
Update of /cvsroot/scummvm/scummvm/backends/wince
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7897
Modified Files:
Tag: branch-0-6-0
wince-sdl.cpp
Log Message:
It's better to have stdout open when there are some printf lost in the code - hi resource_v2.cpp :p
Index: wince-sdl.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/wince-sdl.cpp,v
retrieving revision 1.4.2.5
retrieving revision 1.4.2.6
diff -u -d -r1.4.2.5 -r1.4.2.6
--- wince-sdl.cpp 2 Mar 2004 23:24:54 -0000 1.4.2.5
+++ wince-sdl.cpp 3 Mar 2004 22:29:18 -0000 1.4.2.6
@@ -62,6 +62,8 @@
// Given to the true main, needed for backend adaptation
static GameDetector _gameDetector;
+static FILE *stdout_file;
+
// Static member inits
@@ -75,6 +77,8 @@
extern "C" int scummvm_main(GameDetector &gameDetector, int argc, char **argv);
int SDL_main(int argc, char **argv) {
+ /* Avoid print problems - this file will be put in RAM anyway */
+ stdout_file = fopen("\\scummvm_stdout.txt", "w");
return scummvm_main(_gameDetector, argc, argv);
}
@@ -1322,6 +1326,8 @@
}
void OSystem_WINCE3::quit() {
+ fclose(stdout_file);
+ DeleteFile(TEXT("\\scummvm_stdout.txt"));
CEDevice::disableHardwareKeyMapping();
OSystem_SDL_Common::quit();
}
\ No newline at end of file
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