[Scummvm-cvs-logs] CVS: scummvm/backends/wince wince-sdl.cpp,1.4.2.5,1.4.2.6

Nicolas Bacca arisme at users.sourceforge.net
Wed Mar 3 14:51:00 CET 2004


Update of /cvsroot/scummvm/scummvm/backends/wince
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7897

Modified Files:
      Tag: branch-0-6-0
	wince-sdl.cpp 
Log Message:
It's better to have stdout open when there are some printf lost in the code - hi resource_v2.cpp :p

Index: wince-sdl.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/wince-sdl.cpp,v
retrieving revision 1.4.2.5
retrieving revision 1.4.2.6
diff -u -d -r1.4.2.5 -r1.4.2.6
--- wince-sdl.cpp	2 Mar 2004 23:24:54 -0000	1.4.2.5
+++ wince-sdl.cpp	3 Mar 2004 22:29:18 -0000	1.4.2.6
@@ -62,6 +62,8 @@
 // Given to the true main, needed for backend adaptation
 
 static GameDetector _gameDetector;
+static FILE *stdout_file;
+	
 
 // Static member inits
 
@@ -75,6 +77,8 @@
 extern "C" int scummvm_main(GameDetector &gameDetector, int argc, char **argv);
 
 int SDL_main(int argc, char **argv) {
+	/* Avoid print problems - this file will be put in RAM anyway */
+	stdout_file = fopen("\\scummvm_stdout.txt", "w");
 	return scummvm_main(_gameDetector, argc, argv);
 }    
    
@@ -1322,6 +1326,8 @@
 }
 
 void OSystem_WINCE3::quit() {
+	fclose(stdout_file);
+	DeleteFile(TEXT("\\scummvm_stdout.txt"));
 	CEDevice::disableHardwareKeyMapping();
 	OSystem_SDL_Common::quit();
 }
\ No newline at end of file





More information about the Scummvm-git-logs mailing list