[Scummvm-cvs-logs] CVS: scummvm/sword2/driver animation.cpp,1.28,1.29 animation.h,1.21,1.22

Nicolas Bacca arisme at users.sourceforge.net
Thu Mar 4 11:16:09 CET 2004


Update of /cvsroot/scummvm/scummvm/sword2/driver
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15879/sword2/driver

Modified Files:
	animation.cpp animation.h 
Log Message:
Apply patch #907359 : Broken Sword videos improved frameskip

Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.cpp,v
retrieving revision 1.28
retrieving revision 1.29
diff -u -d -r1.28 -r1.29
--- animation.cpp	1 Mar 2004 04:05:10 -0000	1.28
+++ animation.cpp	4 Mar 2004 18:54:35 -0000	1.29
@@ -142,6 +142,7 @@
 
 	info = mpeg2_info(decoder);
 	framenum = 0;
+	frameskipped = 0;
 	ticks = _vm->_system->get_msecs();
 
 	// Play audio
@@ -358,8 +359,11 @@
 
 #ifdef BACKEND_8BIT
 				if (checkPaletteSwitch() || (bgSoundStream == NULL) ||
-					((_vm->_mixer->getChannelElapsedTime(bgSound) * 12) / 1000 < framenum + 1)) {
-
+					((_vm->_mixer->getChannelElapsedTime(bgSound) * 12) / 1000 < framenum + 1) || frameskipped > 10) {
+					if (frameskipped > 10) {
+						warning("force frame %i redraw", framenum);
+						frameskipped = 0;
+					}
 					_vm->_graphics->plotYUV(lut, sequence_i->width, sequence_i->height, info->display_fbuf->buf);
 
 					if (bgSoundStream) {
@@ -372,16 +376,21 @@
 
 					_vm->_graphics->setNeedFullRedraw();
 
-				} else
+				} else {
 					warning("dropped frame %i", framenum);
+					frameskipped++;
+				}
 
 				buildLookup(palnum + 1, lutcalcnum);
 
 #else
 
 				if ((bgSoundStream == NULL) ||
-					((_vm->_mixer->getChannelElapsedTime(bgSound) * 12) / 1000 < framenum + 1)) {
-
+					((_vm->_mixer->getChannelElapsedTime(bgSound) * 12) / 1000 < framenum + 1) || frameskipped > 10) {
+					if (frameskipped > 10) {
+						warning("force frame %i redraw", framenum);
+						frameskipped = 0;
+					}
 					plotYUV(lookup, sequence_i->width, sequence_i->height, info->display_fbuf->buf);
 
 					if (bgSoundStream) {
@@ -392,8 +401,10 @@
 						_vm->sleepUntil(ticks);
 					}
 
-				} else
+				} else {
 					warning("dropped frame %i", framenum);
+					frameskipped++;
+				}
 
 #endif
 

Index: animation.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.h,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -d -r1.21 -r1.22
--- animation.h	1 Mar 2004 04:05:10 -0000	1.21
+++ animation.h	4 Mar 2004 18:54:35 -0000	1.22
@@ -71,6 +71,7 @@
 	Sword2Engine *_vm;
 
 	uint framenum;
+	uint frameskipped;
 	int ticks;
 
 #ifdef USE_MPEG2





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