[Scummvm-cvs-logs] CVS: scummvm/sword2/driver d_sound.cpp,1.108,1.109
Torbj?rn Andersson
eriktorbjorn at users.sourceforge.net
Sat Mar 13 04:14:08 CET 2004
Update of /cvsroot/scummvm/scummvm/sword2/driver
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv1866/driver
Modified Files:
d_sound.cpp
Log Message:
Fixed a slight logic error in the music fading. At this point the code
should only check if the music is fading, not in which direction. (Also
made a minor cleanup.)
Index: d_sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/d_sound.cpp,v
retrieving revision 1.108
retrieving revision 1.109
diff -u -d -r1.108 -r1.109
--- d_sound.cpp 28 Feb 2004 12:58:13 -0000 1.108
+++ d_sound.cpp 13 Mar 2004 12:05:01 -0000 1.109
@@ -469,14 +469,14 @@
// If both music streams are playing, one of them will have to go.
if (_music[0]._streaming && _music[1]._streaming) {
- if (_music[0]._fading == 0 && _music[1]._fading == 0) {
+ if (!_music[0]._fading && !_music[1]._fading) {
// None of them are fading. This shouldn't happen, so
// just pick one and be done with it.
primaryStream = 0;
- } else if (_music[0]._fading != 0 && _music[1]._fading == 0) {
+ } else if (_music[0]._fading && !_music[1]._fading) {
// Stream 0 is fading, so pick that one.
primaryStream = 0;
- } else if (_music[0]._fading == 0 && _music[1]._fading > 0) {
+ } else if (!_music[0]._fading && _music[1]._fading) {
// Stream 1 is fading, so pick that one.
primaryStream = 1;
} else {
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