[Scummvm-cvs-logs] CVS: scummvm/sword1 animation.h,1.9,1.10

Max Horn fingolfin at users.sourceforge.net
Sun Mar 21 13:31:15 CET 2004


Update of /cvsroot/scummvm/scummvm/sword1
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28619/sword1

Modified Files:
	animation.h 
Log Message:
Moved Surface/Font code into new 'graphics' module

Index: animation.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/animation.h,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- animation.h	21 Mar 2004 18:49:04 -0000	1.9
+++ animation.h	21 Mar 2004 21:20:25 -0000	1.10
@@ -22,33 +22,7 @@
 #ifndef ANIMATION_H
 #define ANIMATION_H
 
-// Uncomment this if you are using libmpeg2 0.3.1.
-// #define USE_MPEG2_0_3_1
-
-#ifdef _MSC_VER
-typedef int8 int8_t;
-typedef int16 int16_t;
-typedef int32 int32_t;
-
-typedef uint8 uint8_t;
-typedef uint16 uint16_t;
-typedef uint32 uint32_t; 
-#else
-#include <inttypes.h>
-#endif
-
-#ifdef USE_MPEG2
-extern "C" {
-	#include <mpeg2dec/mpeg2.h>
-}
-
-#ifdef USE_MPEG2_0_3_1
-typedef int mpeg2_state_t;
-typedef sequence_t mpeg2_sequence_t;
-#define STATE_BUFFER -1
-#endif
-
-#endif
+#include "graphics/animation.h"
 
 #include "sword1/screen.h"
 #include "sword1/sound.h"





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