[Scummvm-cvs-logs] CVS: residual README,1.15,1.16 TODO,1.34,1.35

James Brown ender at users.sourceforge.net
Thu Mar 25 09:31:03 CET 2004


Update of /cvsroot/scummvm/residual
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16079

Modified Files:
	README TODO 
Log Message:
Update residual docs


Index: README
===================================================================
RCS file: /cvsroot/scummvm/residual/README,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- README	21 Mar 2004 15:16:56 -0000	1.15
+++ README	25 Mar 2004 17:19:19 -0000	1.16
@@ -1,5 +1,5 @@
-Residual: A LucasArts 3D game interpreter           Version:      0.02-CVS
-(C) 2003-2004 The ScummVM-Residual team             Last Updated: 20th Mar 2004
+Residual: A LucasArts 3D game interpreter           Version:      0.03-CVS
+(C) 2003-2004 The ScummVM-Residual team             Last Updated: 26th Mar 2004
 -------------------------------------------------------------------------------
 
 What is Residual?
@@ -55,12 +55,9 @@
 What is the state of Residual? 
 ------------------------------- 
 Many features are not yet supported. Cutscenes work, you can interact with
-objects (even if they are invisible, like the mail tube!) and play at least a
-portion of the game.
+objects and play at least some of the game.
 
-HOWEVER: It may crash. There is no lighting, text, some actor animations are 
-missing, and 2D objects are not drawn. Walking is pretty broken and you can get
-stuck frequently.
+HOWEVER: It may crash. There is no lighting, menus, save/load, etc.
 
 What are the default keys?
 --------------------------

Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/residual/TODO,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- TODO	24 Mar 2004 12:32:42 -0000	1.34
+++ TODO	25 Mar 2004 17:19:19 -0000	1.35
@@ -1,7 +1,8 @@
 Residual TODO list (in rough order of priority):
 ------------------------------------------------
 Assigned tasks:
- * Add LAF font and text drawing support (aquadran)
+ * Add LAF font and text drawing support (ender)
+ * Cross platform GUI for debug input dialogs and path selection (ender)
  * Improved walk box code (frob)
  * Implement FadeInChore and FadeOutChore (frob)
 
@@ -11,6 +12,6 @@
  * Save/Load support
  * Implement 2D primitives 
  * Proper vsscanf implementation in textsplit.cpp for platforms without it (MSVC, etc)
- * Cross platform GUI for debug input dialogs (ctrl+e ctrl+g etc) - original used MFC
  * Fix the screenblocks zBuffer code
  * Lip syncing
+ * Abstract rendering code and implement software renderer





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