[Scummvm-cvs-logs] CVS: scummvm/scumm/insane insane.cpp,1.20,1.21
Pawel Kolodziejski
aquadran at users.sourceforge.net
Sat Mar 27 12:38:02 CET 2004
Update of /cvsroot/scummvm/scummvm/scumm/insane
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5375/scumm/insane
Modified Files:
insane.cpp
Log Message:
implemented priorites for imuse sounds
Index: insane.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/insane/insane.cpp,v
retrieving revision 1.20
retrieving revision 1.21
diff -u -d -r1.20 -r1.21
--- insane.cpp 18 Feb 2004 05:21:32 -0000 1.20
+++ insane.cpp 27 Mar 2004 20:26:25 -0000 1.21
@@ -1194,7 +1194,7 @@
bool Insane::smlayer_startSfx(int32 sound) {
if (smlayer_loadSound(sound, 0, 2)) {
- _vm->_imuseDigital->startSfx(readArray(sound));
+ _vm->_imuseDigital->startSfx(readArray(sound), 40);
return true;
} else
return false;
@@ -1202,7 +1202,7 @@
bool Insane::smlayer_startVoice(int32 sound) {
if (smlayer_loadSound(sound, 0, 2)) {
- _vm->_imuseDigital->startSfx(readArray(sound));
+ _vm->_imuseDigital->startSfx(readArray(sound), 126);
return true;
} else
return false;
@@ -1212,7 +1212,8 @@
_vm->_imuseDigital->setPan(soundId, pan);
}
-void Insane::smlayer_soundSetPriority(int32 sound, int32 priority) {
+void Insane::smlayer_soundSetPriority(int32 soundId, int32 priority) {
+ _vm->_imuseDigital->setPriority(soundId, priority);
}
void Insane::smlayer_drawSomething(byte *renderBitmap, int32 codecparam,
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