[Scummvm-cvs-logs] CVS: scummvm Makefile.common,1.88,1.89 configure,1.95,1.96

Pawel Kolodziejski aquadran at users.sourceforge.net
Sun May 9 06:13:03 CEST 2004


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9257

Modified Files:
	Makefile.common configure 
Log Message:
removed awe based on Endy statement

Index: Makefile.common
===================================================================
RCS file: /cvsroot/scummvm/scummvm/Makefile.common,v
retrieving revision 1.88
retrieving revision 1.89
diff -u -d -r1.88 -r1.89
--- Makefile.common	5 May 2004 07:25:30 -0000	1.88
+++ Makefile.common	9 May 2004 13:12:16 -0000	1.89
@@ -91,12 +91,6 @@
 MODULES += kyra
 endif
 
-ifdef DISABLE_AWE
-DEFINES += -DDISABLE_AWE
-else 
-MODULES += awe
-endif
-
 # After the game specific modules follow the shared modules
 MODULES += \
 	gui \

Index: configure
===================================================================
RCS file: /cvsroot/scummvm/scummvm/configure,v
retrieving revision 1.95
retrieving revision 1.96
diff -u -d -r1.95 -r1.96
--- configure	8 May 2004 10:47:56 -0000	1.95
+++ configure	9 May 2004 13:12:17 -0000	1.96
@@ -40,7 +40,6 @@
 _build_queen=yes
 _build_kyra=no
 _build_saga=no
-_build_awe=no
 _need_memalign=no
 _build_plugins=no
 # more defaults
@@ -223,7 +222,6 @@
   --disable-queen          don't build the Flight of the Amazon Queen engine
   --enable-kyra            build the Legend of Kyrandia engine
   --enable-saga            build the SAGA engine
-  --enable-awe            build the Another World engine
   --enable-plugins         build engines as loadable modules instead of
                            static linking them
 
@@ -274,7 +272,6 @@
       --disable-queen)		_build_queen=no ;;
       --enable-kyra)		_build_kyra=yes ;;
       --enable-saga)		_build_saga=yes ;;
-      --enable-awe)		_build_awe=yes ;;
       --enable-alsa)		_alsa=yes	;;
       --disable-alsa)		_alsa=no	;;
       --enable-vorbis)		_vorbis=yes	;;
@@ -512,11 +509,6 @@
 	_mak_saga='# DISABLE_SAGA = 1'
 fi
 
-if test "$_build_awe" = no ; then
-	_mak_awe='DISABLE_AWE = 1'
-else
-	_mak_awe='# DISABLE_AWE = 1'
-fi
 
 if test -n "$_host"; then
     # Cross-compiling mode - add your target here if needed
@@ -900,10 +892,6 @@
 if test "$_build_kyra" = yes ; then
   echo "    Legend of Kyrandia"
 fi
-if test "$_build_awe" = yes ; then
-  echo "    Another World"
-fi
-
 echo
 
 echo_n "Backend... "





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