[Scummvm-cvs-logs] CVS: scummvm/sword2 sword2.cpp,1.121,1.122
Max Horn
fingolfin at users.sourceforge.net
Sat Nov 20 16:15:57 CET 2004
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Update of /cvsroot/scummvm/scummvm/sword2
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25810/sword2
Modified Files:
sword2.cpp
Log Message:
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
Index: sword2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/sword2.cpp,v
retrieving revision 1.121
retrieving revision 1.122
diff -u -d -r1.121 -r1.122
--- sword2.cpp 19 Nov 2004 19:50:22 -0000 1.121
+++ sword2.cpp 20 Nov 2004 23:49:11 -0000 1.122
@@ -180,8 +180,6 @@
_gameCycle = 0;
_quit = false;
-
- _walkthroughDialog->setGameName(detector->_game.name);
}
Sword2Engine::~Sword2Engine() {
@@ -195,8 +193,6 @@
delete _logic;
delete _resman;
delete _memory;
-
- _walkthroughDialog->destroy();
}
void Sword2Engine::errorString(const char *buf1, char *buf2) {
@@ -300,8 +296,6 @@
startGame();
_graphics->initialiseRenderCycle();
-
- _walkthroughDialog->create();
}
void Sword2Engine::mainRun() {
@@ -321,8 +315,6 @@
if (ke) {
if ((ke->modifiers == OSystem::KBD_CTRL && ke->keycode == 'd') || ke->ascii == '#' || ke->ascii == '~') {
_debugger->attach();
- } else if ((ke->modifiers == OSystem::KBD_SHIFT) && (ke->keycode == 'w')) {
- _walkthroughDialog->runModal();
} else if (ke->modifiers == 0 || ke->modifiers == OSystem::KBD_SHIFT) {
switch (ke->keycode) {
case 'p':
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