[Scummvm-cvs-logs] CVS: scummvm/queen bankman.cpp,1.7,1.8 command.cpp,1.77,1.78 credits.cpp,1.8,1.9 cutaway.cpp,1.136,1.137 display.cpp,1.74,1.75 graphics.cpp,1.107,1.108 grid.cpp,1.6,1.7 logic.cpp,1.210,1.211 logic.h,1.121,1.122 music.cpp,1.24,1.25 queen.cpp,1.97,1.98 resource.cpp,1.53,1.54 sound.cpp,1.45,1.46 talk.cpp,1.109,1.110 walk.cpp,1.44,1.45

Gregory Montoir cyx at users.sourceforge.net
Tue Nov 23 14:26:02 CET 2004


Update of /cvsroot/scummvm/scummvm/queen
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12794/queen

Modified Files:
	bankman.cpp command.cpp credits.cpp cutaway.cpp display.cpp 
	graphics.cpp grid.cpp logic.cpp logic.h music.cpp queen.cpp 
	resource.cpp sound.cpp talk.cpp walk.cpp 
Log Message:
cleanup, follow code conventions

Index: bankman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/bankman.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- bankman.cpp	3 Oct 2004 21:34:37 -0000	1.7
+++ bankman.cpp	23 Nov 2004 22:21:20 -0000	1.8
@@ -32,7 +32,7 @@
 }
 
 BankManager::~BankManager() {
-	for(uint32 i = 0; i < MAX_BANKS_NUMBER; ++i) {
+	for (uint32 i = 0; i < MAX_BANKS_NUMBER; ++i) {
 		close(i);
 	}
 	eraseFrames(true);

Index: command.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/command.cpp,v
retrieving revision 1.77
retrieving revision 1.78
diff -u -d -r1.77 -r1.78
--- command.cpp	17 Oct 2004 19:00:09 -0000	1.77
+++ command.cpp	23 Nov 2004 22:21:21 -0000	1.78
@@ -122,7 +122,8 @@
 }
 
 Command::Command(QueenEngine *vm)
-	: _cmdText((vm->resource()->getLanguage() == HEBREW), CmdText::COMMAND_Y_POS, vm), _vm(vm) {
+	: _cmdList(NULL), _cmdArea(NULL), _cmdObject(NULL), _cmdInventory(NULL), _cmdGameState(NULL),
+	_cmdText((vm->resource()->getLanguage() == HEBREW), CmdText::COMMAND_Y_POS, vm), _vm(vm) {
 }
 
 Command::~Command() {

Index: credits.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/credits.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- credits.cpp	8 Oct 2004 18:43:23 -0000	1.8
+++ credits.cpp	23 Nov 2004 22:21:25 -0000	1.9
@@ -95,7 +95,7 @@
 				/* wait until next room */
 				if (0 == _pause)
 					_pause = -1;
-				for(i = 0; i < _count; i++)	{
+				for (i = 0; i < _count; i++)	{
 					_vm->display()->textCurrentColor(_list[i].color);
 					_vm->display()->setText(_list[i].x, _list[i].y, _list[i].text);
 				}

Index: cutaway.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/cutaway.cpp,v
retrieving revision 1.136
retrieving revision 1.137
diff -u -d -r1.136 -r1.137
--- cutaway.cpp	8 Oct 2004 18:43:23 -0000	1.136
+++ cutaway.cpp	23 Nov 2004 22:21:25 -0000	1.137
@@ -426,7 +426,7 @@
 	if (object.fromObject > 0) {
 		/* Copy FROM_OBJECT into OBJECT */
 
-		if(object.objectNumber != object.fromObject) {
+		if (object.objectNumber != object.fromObject) {
 			_vm->logic()->objectCopy(object.fromObject, object.objectNumber);
 		} else {
 			// Same object, so just turn it on!
@@ -1130,7 +1130,7 @@
 		bool update = false;
 
 		if (stateIndex > 0) {
-			if(_vm->logic()->gameState(stateIndex) == stateValue) 
+			if (_vm->logic()->gameState(stateIndex) == stateValue) 
 				update = true;
 		} else {
 			_vm->logic()->gameState(ABS(stateIndex), stateValue);

Index: display.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/display.cpp,v
retrieving revision 1.74
retrieving revision 1.75
diff -u -d -r1.74 -r1.75
--- display.cpp	22 Nov 2004 22:16:42 -0000	1.74
+++ display.cpp	23 Nov 2004 22:21:26 -0000	1.75
@@ -279,25 +279,25 @@
 	int i;
 	switch (roomNum) {
 	case 31:
-		for(i = 72; i < 84; i++) {
+		for (i = 72; i < 84; i++) {
 			_pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 90 / 100;
 			_pal.room[i * 3 + 2] = _pal.room[i * 3 + 2] * 70 / 100;
 		}
 		break;
 	case 29:
-		for(i = 72; i < 84; i++) {
+		for (i = 72; i < 84; i++) {
 			_pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 60 / 100;
 			_pal.room[i * 3 + 2] = _pal.room[i * 3 + 2] * 60 / 100;
 		}
 		break;
 	case 30:
-		for(i = 72; i < 84; i++) {
+		for (i = 72; i < 84; i++) {
 			_pal.room[i * 3 + 0] = _pal.room[i * 3 + 0] * 60 / 100;
 			_pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 80 / 100;
 		}
 		break;
 	case 28:
-		for(i = 72; i < 84; i++) {
+		for (i = 72; i < 84; i++) {
 			_pal.room[i * 3 + 0] = _pal.room[i * 3 + 0] * 80 / 100;
 			_pal.room[i * 3 + 2] = _pal.room[i * 3 + 1] * 60 / 100;
 		}
@@ -321,12 +321,12 @@
 	switch (roomNum) {
 	case 123: {
 			static int16 j = 0, jdir = 2;
-			for(i = 96; i < 111; ++i) {
+			for (i = 96; i < 111; ++i) {
 				_pal.screen[i * 3 + 0] = MIN(255, _pal.room[i * 3 + 0] + j * 8);
 				_pal.screen[i * 3 + 1] = MIN(255, _pal.room[i * 3 + 1] + j * 4);
 			}
 			j += jdir;
-			if(j <= 0 || j >= 18) {
+			if (j <= 0 || j >= 18) {
 				jdir = -jdir;
 			}
 			loPal = 96; 
@@ -335,12 +335,12 @@
 		break;
 	case 124: {
 			static int16 j = 0,jdir = 2;
-			for(i = 80; i < 144; ++i) {
+			for (i = 80; i < 144; ++i) {
 				_pal.screen[i * 3 + 0] = MIN(255, _pal.room[i * 3 + 0] + j * 8);
 				_pal.screen[i * 3 + 1] = MIN(255, _pal.room[i * 3 + 1] + j * 4);
 			}
 			j += jdir;
-			if(j <= 0 || j >= 14) {
+			if (j <= 0 || j >= 14) {
 				jdir = -jdir;
 				if (_rnd.getRandomNumber(1)) {
 					if (ABS(jdir) == 1) {
@@ -361,7 +361,7 @@
 		hiPal = 95;
 		break;
 	case 100:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(128, 132);
 			palScroll(133, 137);
 			palScroll(138, 143);
@@ -370,14 +370,14 @@
 		}
 		break;
 	case 102:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(112, 127);
 			loPal = 112;
 			hiPal = 127;
 		}
 		break;
 	case 62:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(108, 119);
 			loPal = 108;
 			hiPal = 119;
@@ -389,7 +389,7 @@
 		hiPal = 123;
 		break;
 	case 59:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(56, 63);
 			loPal = 56;
 			hiPal = 63;
@@ -405,24 +405,24 @@
 		palScroll(88, 91);
 		palScroll(92, 95);
 		palScroll(128, 135);
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(136, 143);
 		}
 		loPal = 28;
 		hiPal = 143;
 		break;
 	case 40:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(96, 103);
 		}
-		if(scrollx & 3) {
+		if (scrollx & 3) {
 			palScroll(104, 107);
 		}
 		loPal = 96;
 		hiPal = 107;
 		break;
 	case 97:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(96, 107);
 			palScroll(108, 122);
 			loPal = 96;
@@ -436,7 +436,7 @@
 		break;
 	case 57:
 		palScroll(128, 143);
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(96, 103);
 		}
 		loPal = 96;
@@ -448,7 +448,7 @@
 		hiPal = 95;
 		break;
 	case 2:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(120, 127);
 			loPal = 120;
 			hiPal = 127;
@@ -456,7 +456,7 @@
 		break;
 	case 3:
 	case 5:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(128, 135);
 			palScroll(136, 143);
 			loPal = 128;
@@ -464,14 +464,14 @@
 		}
 		break;
 	case 7:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(119, 127);
 			loPal = 119;
 			hiPal = 127;
 		}
 		break;
 	case 42:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(118, 127);
 			palScroll(136, 143);
 			loPal = 118;
@@ -479,7 +479,7 @@
 		}
 		break;
 	case 4:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(32,47);
 		}
 		palScroll(64, 70);
@@ -488,7 +488,7 @@
 		hiPal = 79;
 		break;
 	case 8:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(120, 127);
 		}
 		loPal = 120;
@@ -496,7 +496,7 @@
 		break;
 	case 12:
 	case 64:
-		if(scrollx & 1) {
+		if (scrollx & 1) {
 			palScroll(112, 119);
 			palScroll(120, 127);
 			loPal = 112;
@@ -721,9 +721,9 @@
 		}
 	} else if (!xflip) { // Masked bitmap unflipped
 		while (h--) {
-			for(int i = 0; i < w; ++i) {
+			for (int i = 0; i < w; ++i) {
 				uint8 b = *(srcBuf + i);
-				if(b != 0) {
+				if (b != 0) {
 					*(dstBuf + i) = b;
 				}
 			}
@@ -732,9 +732,9 @@
 		}
 	} else { // Masked bitmap flipped
 		while (h--) {
-			for(int i = 0; i < w; ++i) {
+			for (int i = 0; i < w; ++i) {
 				uint8 b = *(srcBuf + i);
-				if(b != 0) {
+				if (b != 0) {
 					*(dstBuf - i) = b;
 				}
 			}
@@ -907,7 +907,7 @@
 		uint8 c = *chr++;
 		if (c != 0) {
 			for (i = 0; i < 8; ++i) {
-				if(c & 0x80) {
+				if (c & 0x80) {
 					*p = color;
 				}
 				++p;
@@ -969,9 +969,10 @@
 }
 
 void Display::blankScreenEffect1() {
+	static const int inc[] = { -1, 1 };
 	uint8 buf[32 * 32];
 	while (_vm->input()->idleTime() >= Input::DELAY_SCREEN_BLANKER) {
-		for(int i = 0; i < 2; ++i) {    
+		for (int i = 0; i < 2; ++i) {    
 			uint16 x = _rnd.getRandomNumber(SCREEN_W - 32 - 2) + 1;
 			uint16 y = _rnd.getRandomNumber(SCREEN_H - 32 - 2) + 1;
 			uint8 *p = _screenBuf + SCREEN_W * y + x;
@@ -982,7 +983,6 @@
 				p += SCREEN_W;
 				q += 32;
 			}
-			const int inc[] = { -1, 1 };
 			x += inc[_rnd.getRandomNumber(1)];
 			y += inc[_rnd.getRandomNumber(1)];
 			_system->copyRectToScreen(buf, 32, x, y, 32, 32);

Index: graphics.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/graphics.cpp,v
retrieving revision 1.107
retrieving revision 1.108
diff -u -d -r1.107 -r1.108
--- graphics.cpp	17 Oct 2004 19:06:35 -0000	1.107
+++ graphics.cpp	23 Nov 2004 22:21:28 -0000	1.108
@@ -86,26 +86,26 @@
 }
 
 void BobSlot::moveOneStep() {
-	if(xmajor) {
-		if(x == endx) {
+	if (xmajor) {
+		if (x == endx) {
 			y = endy;
 			moving = false;
 		} else {
 			x += xdir;
 			total += dy;
-			if(total > dx) {
+			if (total > dx) {
 				y += ydir;
 				total -= dx;
 			}
 		}
 	} else {
-		if(y == endy) {
+		if (y == endy) {
 			x = endx;
 			moving = false;
 		} else {
 			y += ydir;
 			total += dx;
-			if(total > dy) {
+			if (total > dy) {
 				x += xdir;
 				total -= dy;
 			}
@@ -116,7 +116,7 @@
 void BobSlot::animOneStep() {
 	if (anim.string.buffer != NULL) {
 		--anim.speed;
-		if(anim.speed <= 0) {
+		if (anim.speed <= 0) {
 			// jump to next entry
 			++anim.string.curPos;
 			uint16 nextFrame = anim.string.curPos->frame;
@@ -131,7 +131,7 @@
 	} else {
 		// normal looping animation
 		--anim.speed;
-		if(anim.speed == 0) {
+		if (anim.speed == 0) {
 			anim.speed = anim.speedBak;
 
 			int16 nextFrame = frameNum + frameDir;
@@ -259,7 +259,7 @@
 
 	const Box *box = (bs->box == BobSlot::_defaultBox) ? bbox : &bs->box;
 
-	if(w != 0 && h != 0 && box->intersects(x, y, w, h)) {
+	if (w != 0 && h != 0 && box->intersects(x, y, w, h)) {
 		uint8 *src = bf->data;
 		uint16 x_skip = 0;
 		uint16 y_skip = 0;
@@ -333,7 +333,7 @@
 		uint8* dst = _shrinkBuffer.data;
 		for (y = 0; y < new_h; ++y) {
 			uint8 *p = bf->data + sh[y] * bf->width;
-			for(x = 0; x < new_w; ++x) {
+			for (x = 0; x < new_w; ++x) {
 				*dst++ = *(p + sh[x]);
 			}
 		}
@@ -400,13 +400,13 @@
 }
 
 void Graphics::clearBobs() {
-	for(int32 i = 0; i < ARRAYSIZE(_bobs); ++i) {
+	for (int32 i = 0; i < ARRAYSIZE(_bobs); ++i) {
 		_bobs[i].clear();
 	}
 }
 
 void Graphics::stopBobs() {
-	for(int32 i = 0; i < ARRAYSIZE(_bobs); ++i) {
+	for (int32 i = 0; i < ARRAYSIZE(_bobs); ++i) {
 		_bobs[i].moving = false;
 	}
 }

Index: grid.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/grid.cpp,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- grid.cpp	17 Oct 2004 19:00:09 -0000	1.6
+++ grid.cpp	23 Nov 2004 22:21:29 -0000	1.7
@@ -92,7 +92,7 @@
 	if (screen == GS_PANEL) {
 		y -= ROOM_ZONE_HEIGHT;
 	}
-	for(i = 1; i < MAX_ZONES_NUMBER; ++i) {
+	for (i = 1; i < MAX_ZONES_NUMBER; ++i) {
 		const ZoneSlot *pzs = &_zones[screen][i];
 		if (pzs->valid && pzs->box.contains(x, y)) {
 			return i;
@@ -114,7 +114,7 @@
 
 void Grid::clear(GridScreen screen) {
 	debug(9, "Grid::clear(%d)", screen);
-	for(int i = 1; i < MAX_ZONES_NUMBER; ++i) {
+	for (int i = 1; i < MAX_ZONES_NUMBER; ++i) {
 		_zones[screen][i].valid = false;
 	}
 }
@@ -161,7 +161,7 @@
 }
 
 void Grid::drawZones() {
-	for(int i = 1; i < MAX_ZONES_NUMBER; ++i) {
+	for (int i = 1; i < MAX_ZONES_NUMBER; ++i) {
 		const ZoneSlot *pzs = &_zones[GS_ROOM][i];
 		if (pzs->valid) {
 			const Box *b = &pzs->box;
@@ -227,7 +227,7 @@
 	uint16 room = _vm->logic()->currentRoom();
 	uint16 scale = 100;
 	uint16 areaNum = findAreaForPos(GS_ROOM, x, y);
-	if(areaNum != 0) {
+	if (areaNum != 0) {
 		scale = _area[room][areaNum].calcScale(y);
 	}
 	return scale;

Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.cpp,v
retrieving revision 1.210
retrieving revision 1.211
diff -u -d -r1.210 -r1.211
--- logic.cpp	23 Nov 2004 21:51:26 -0000	1.210
+++ logic.cpp	23 Nov 2004 22:21:29 -0000	1.211
@@ -68,6 +68,9 @@
 	memset(_talkSelected, 0, sizeof(_talkSelected));
 	_puzzleAttemptCount = 0;
 	_journal = new Journal(vm);
+	_scene = 0;
+	memset(_gameState, 0, sizeof(_gameState));	
+	initialise();
 }
 
 Logic::~Logic() {
@@ -85,7 +88,7 @@
 	delete[] _graphicAnim;
 }
 
-void Logic::start() {	
+void Logic::initialise() {	
 	int16 i;
 
 	uint8 *jas = _vm->resource()->loadFile("QUEEN.JAS", 20);
@@ -187,7 +190,7 @@
 	_currentRoom = _objectData[_entryObj].room;
 	_entryObj = 0;
 
-	if(memcmp(ptr, _vm->resource()->JASVersion(), 5) != 0) {
+	if (memcmp(ptr, _vm->resource()->JASVersion(), 5) != 0) {
 		warning("Unexpected queen.jas file format");
 	}
 
@@ -250,10 +253,10 @@
 	for (i = 1; i <= _numAFile; i++) {
 		_aFile.push_back(queen2jas.nextLine());
 	}
+}
 
+void Logic::start() {
 	_vm->command()->clear(false);
-	_scene = 0;
-	memset(_gameState, 0, sizeof(_gameState));
 	_vm->display()->setupPanel();
 	_vm->graphics()->unpackControlBank();
 	_vm->graphics()->setupMouseCursor();
@@ -261,6 +264,7 @@
 	_vm->grid()->setupPanel();
 
 	_oldRoom = 0;
+	_newRoom = _currentRoom;
 }
 
 ObjectData* Logic::objectData(int index) const {
@@ -285,7 +289,7 @@
 
 			if (img <= -10) {
 				// object has been turned off, but the image order hasn't been updated
-				if(_graphicData[-(img + 10)].lastFrame != 0) {
+				if (_graphicData[-(img + 10)].lastFrame != 0) {
 					bobtype = 1;
 				}
 			} else if (img == -2) {

Index: logic.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.h,v
retrieving revision 1.121
retrieving revision 1.122
diff -u -d -r1.121 -r1.122
--- logic.h	23 Nov 2004 21:51:30 -0000	1.121
+++ logic.h	23 Nov 2004 22:21:31 -0000	1.122
@@ -207,6 +207,8 @@
 
 protected:
 
+	void initialise();
+
 	void asmMakeJoeUseDress();
 	void asmMakeJoeUseNormalClothes();
 	void asmMakeJoeUseUnderwear();

Index: music.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/music.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- music.cpp	10 Nov 2004 17:54:51 -0000	1.24
+++ music.cpp	23 Nov 2004 22:21:32 -0000	1.25
@@ -186,7 +186,7 @@
 		if ((tuneList + 1) == 3) {
 			_randomLoop = true;
 			int i = 0;
-			while(Sound::_jungleList[i])
+			while (Sound::_jungleList[i])
 				queueSong(Sound::_jungleList[i++] - 1);
 			return;
 		}
@@ -211,10 +211,10 @@
 		
 		int i = 0;
 		if (_numSongs == 40) {
-			while(Sound::_tuneDemo[tuneList].tuneNum[i])
+			while (Sound::_tuneDemo[tuneList].tuneNum[i])
 				queueSong(Sound::_tuneDemo[tuneList].tuneNum[i++] - 1);
 		} else {
-			while(Sound::_tune[tuneList].tuneNum[i])
+			while (Sound::_tune[tuneList].tuneNum[i])
 				queueSong(Sound::_tune[tuneList].tuneNum[i++] - 1);
 		}
 			

Index: queen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/queen.cpp,v
retrieving revision 1.97
retrieving revision 1.98
diff -u -d -r1.97 -r1.98
--- queen.cpp	23 Nov 2004 21:51:30 -0000	1.97
+++ queen.cpp	23 Nov 2004 22:21:33 -0000	1.98
@@ -290,9 +290,6 @@
 
 int QueenEngine::go() {
 	_logic->start();
-	_logic->oldRoom(0);
-	_logic->newRoom(_logic->currentRoom());
-
 	_quit = false;
 	while (!_quit) {
 		// queen.c lines 4080-4104

Index: resource.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/resource.cpp,v
retrieving revision 1.53
retrieving revision 1.54
diff -u -d -r1.53 -r1.54
--- resource.cpp	15 Nov 2004 19:38:57 -0000	1.53
+++ resource.cpp	23 Nov 2004 22:21:42 -0000	1.54
@@ -65,7 +65,7 @@
 	_resourceFile->close();
 	delete _resourceFile;
 
-	if(_resourceTable != _resourceTablePEM10) 
+	if (_resourceTable != _resourceTablePEM10) 
 		delete[] _resourceTable;
 }
 

Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/sound.cpp,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -d -r1.45 -r1.46
--- sound.cpp	1 Oct 2004 14:48:49 -0000	1.45
+++ sound.cpp	23 Nov 2004 22:21:43 -0000	1.46
@@ -79,10 +79,10 @@
 
 void Sound::waitFinished(bool isSpeech) {
 	if (isSpeech)
-		while(_speechHandle.isActive())
+		while (_speechHandle.isActive())
 			_vm->input()->delay(10);
 	else
-		while(_sfxHandle.isActive())
+		while (_sfxHandle.isActive())
 			_vm->input()->delay(10);
 }
 

Index: talk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/talk.cpp,v
retrieving revision 1.109
retrieving revision 1.110
diff -u -d -r1.109 -r1.110
--- talk.cpp	22 Nov 2004 22:16:50 -0000	1.109
+++ talk.cpp	23 Nov 2004 22:21:43 -0000	1.110
@@ -123,7 +123,7 @@
 	int16 head = _dialogueTree[level][0].head;
 
 	// TODO: split this loop in several functions
-	while(retval != -1) {		
+	while (retval != -1) {		
 		char otherVoiceFilePrefix[MAX_STRING_SIZE];
 
 		_talkString[0][0] = '\0';

Index: walk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/walk.cpp,v
retrieving revision 1.44
retrieving revision 1.45
diff -u -d -r1.44 -r1.45
--- walk.cpp	3 Oct 2004 21:34:39 -0000	1.44
+++ walk.cpp	23 Nov 2004 22:21:45 -0000	1.45
@@ -170,7 +170,7 @@
 			k *= ((k * ds) / pwd->area->box.yDiff()) / 2;
 		}
 
-		if(ABS(pwd->dx) < k) {
+		if (ABS(pwd->dx) < k) {
 			if (pwd->dy < 0) {
 				if (mpd->walkBack1 > 0) {
 					pwd->anim.set(mpd->walkBack1, mpd->walkBack2, DIR_BACK);
@@ -182,7 +182,7 @@
 			} else if (pwd->dy > 0) {
 				if (mpd->walkFront1 > 0) {
 					pwd->anim.set(mpd->walkFront1, mpd->walkFront2, DIR_FRONT);
-				} else if(ABS(mpd->walkLeft1) == ABS(mpd->walkRight1)) {
+				} else if (ABS(mpd->walkLeft1) == ABS(mpd->walkRight1)) {
 					if (pwd->dx < 0) {
 						pwd->anim.set(mpd->walkLeft1, mpd->walkLeft2, DIR_FRONT);
 					} else {
@@ -272,7 +272,7 @@
 	debug(9, "Walk::moveJoe(%d, %d, %d, %d, %d) - old = %d, new = %d", direction, oldx, oldy, endx, endy, oldPos, newPos);
 
 	// if in cutaway, allow Joe to walk anywhere
-	if(newPos == 0 && inCutaway) {
+	if (newPos == 0 && inCutaway) {
 		incWalkData(oldx, oldy, endx, endy, oldPos);
 	} else {
 		if (calc(oldPos, newPos, oldx, oldy, endx, endy)) {
@@ -470,10 +470,10 @@
  	// the X,Y coord to be in this area
 	if (recalibrate) {
 		b = &_roomArea[pos].box;
-		if(*x < b->x1) *x = b->x1;
-		if(*x > b->x2) *x = b->x2;
-		if(*y < b->y1) *y = b->y1;
-		if(*y > b->y2) *y = b->y2;
+		if (*x < b->x1) *x = b->x1;
+		if (*x > b->x2) *x = b->x2;
+		if (*y < b->y1) *y = b->y1;
+		if (*y > b->y2) *y = b->y2;
 	}
 	return pos;
 }
@@ -486,7 +486,7 @@
 		int b = _roomAreaCount - testArea;
 		if (map & (1 << b)) {
 			// connecting area, check if it's been struck off
-			if(!isAreaStruck(testArea)) {
+			if (!isAreaStruck(testArea)) {
 				// legitimate connecting area, keep it
 				freeArea = testArea;
 				break;
@@ -524,7 +524,7 @@
 			++_areaListCount;
 			assert(_areaListCount < MAX_WALK_DATA);
 			_areaList[_areaListCount] = area;
-			if(!isAreaStruck(area)) {
+			if (!isAreaStruck(area)) {
 				++_areaStrikeCount;
 				assert(_areaStrikeCount < MAX_WALK_DATA);
 				_areaStrike[_areaStrikeCount] = area;





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