[Scummvm-cvs-logs] CVS: scummvm/scumm script.cpp,1.199,1.200 sound.cpp,1.400,1.401
Travis Howell
kirben at users.sourceforge.net
Thu Oct 7 18:12:54 CEST 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21085/scumm
Modified Files:
script.cpp sound.cpp
Log Message:
Unfortunately still not perfect.
Index: script.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script.cpp,v
retrieving revision 1.199
retrieving revision 1.200
diff -u -d -r1.199 -r1.200
--- script.cpp 7 Oct 2004 10:33:46 -0000 1.199
+++ script.cpp 8 Oct 2004 01:07:44 -0000 1.200
@@ -695,7 +695,8 @@
ss->cutsceneOverride = 0;
}
}
- nukeArrays(ss->number);
+ // FIXME Sometimes nukes the incorrect array in HE games
+ // nukeArrays(ss->number);
ss->number = 0;
ss->status = ssDead;
_currentScript = 0xFF;
Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/sound.cpp,v
retrieving revision 1.400
retrieving revision 1.401
diff -u -d -r1.400 -r1.401
--- sound.cpp 29 Sep 2004 09:47:37 -0000 1.400
+++ sound.cpp 8 Oct 2004 01:07:44 -0000 1.401
@@ -767,6 +767,8 @@
return (_musicChannelHandle.isActive()) ? 1 : 0;
else if (_vm->_imuse)
return (_vm->_imuse->getSoundStatus(sound));
+ } else if (sound > _vm->_numSounds) {
+ return _vm->_mixer->isSoundIDActive(sound);
}
}
More information about the Scummvm-git-logs
mailing list