[Scummvm-cvs-logs] CVS: scummvm/doc 07_05.tex,1.5,1.6

Robert Göffringmann lavosspawn at users.sourceforge.net
Thu Oct 14 02:03:13 CEST 2004


Update of /cvsroot/scummvm/scummvm/doc
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26885/doc

Modified Files:
	07_05.tex 
Log Message:
added sword1mp3 to the documentation

Index: 07_05.tex
===================================================================
RCS file: /cvsroot/scummvm/scummvm/doc/07_05.tex,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- 07_05.tex	6 Sep 2004 06:39:31 -0000	1.5
+++ 07_05.tex	14 Oct 2004 08:58:02 -0000	1.6
@@ -114,6 +114,28 @@
 Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
 file to your game dir. You can safely remove the old file.
 
+\subsubsection{Compressing speech/music in Broken Sword 1}
+
+The sword1mp3 tool from the scummvm-tools package can encode music and speech
+to mp3 as well as Ogg Vorbis.
+Easiest way to encode the files is simply copying the executable into your
+BS1 directory (together with the lame encoder) and run it from there.
+This way, it'll automatically encode everything to mp3.
+Afterwards, you can manually remove the SPEECH?.CLU files and the wave music files.
+
+Running 
+\begin{verbatim}
+  sword1mp3 --vorbis
+\end{verbatim}
+%
+will compress the files using Ogg Vorbis instead of mp3.
+
+Use 
+\begin{verbatim}
+  sword1mp3 --help
+\end{verbatim}
+%
+to get a full list of the options.
 
 \subsubsection{Compressing speech/music in Broken Sword 2}
 





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