[Scummvm-cvs-logs] CVS: scummvm/backends/midi/mt32 freeverb.cpp,1.2,1.3 freeverb.h,1.1,1.2

Torbjörn Andersson eriktorbjorn at users.sourceforge.net
Fri Oct 22 09:07:27 CEST 2004


Update of /cvsroot/scummvm/scummvm/backends/midi/mt32
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14683

Modified Files:
	freeverb.cpp freeverb.h 
Log Message:
ScummVM style (partial)


Index: freeverb.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/midi/mt32/freeverb.cpp,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- freeverb.cpp	22 Oct 2004 15:48:56 -0000	1.2
+++ freeverb.cpp	22 Oct 2004 15:59:11 -0000	1.3
@@ -310,6 +310,3 @@
 	else
 		return 0;
 }
-
-//ends
-

Index: freeverb.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/midi/mt32/freeverb.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- freeverb.h	21 Oct 2004 22:37:30 -0000	1.1
+++ freeverb.h	22 Oct 2004 15:59:11 -0000	1.2
@@ -31,77 +31,74 @@
 // Based on IS_DENORMAL macro by Jon Watte
 // This code is public domain
 
-#ifndef _freeverb_h_
-#define _freeverb_h_
+#ifndef FREEVERB_H
+#define FREEVERB_H
 
-#define undenormalise(sample) if(((*(unsigned int*)&sample)&0x7f800000)==0) sample=0.0f
+#define undenormalise(sample) if (((*(unsigned int*)&sample) & 0x7f800000) == 0) sample = 0.0f
 
 // Comb filter class declaration
 
-class comb
-{
+class comb {
 public:
-					comb();
-			void	setbuffer(float *buf, int size);
-	inline  float	process(float inp);
-			void	mute();
-			void	setdamp(float val);
-			float	getdamp();
-			void	setfeedback(float val);
-			float	getfeedback();
+	comb();
+	void setbuffer(float *buf, int size);
+	inline float process(float inp);
+	void mute();
+	void setdamp(float val);
+	float getdamp();
+	void setfeedback(float val);
+	float getfeedback();
 private:
-	float	feedback;
-	float	filterstore;
-	float	damp1;
-	float	damp2;
-	float	*buffer;
-	int		bufsize;
-	int		bufidx;
+	float feedback;
+	float filterstore;
+	float damp1;
+	float damp2;
+	float *buffer;
+	int bufsize;
+	int bufidx;
 };
 
 
 // Big to inline - but crucial for speed
 
-inline float comb::process(float input)
-{
+inline float comb::process(float input) {
 	float output;
 
 	output = buffer[bufidx];
 	undenormalise(output);
 
-	filterstore = (output*damp2) + (filterstore*damp1);
+	filterstore = (output * damp2) + (filterstore * damp1);
 	undenormalise(filterstore);
 
-	buffer[bufidx] = input + (filterstore*feedback);
+	buffer[bufidx] = input + (filterstore * feedback);
 
-	if(++bufidx>=bufsize) bufidx = 0;
+	if (++bufidx >= bufsize)
+		bufidx = 0;
 
 	return output;
 }
 
 // Allpass filter declaration
 
-class allpass
-{
+class allpass {
 public:
-					allpass();
-			void	setbuffer(float *buf, int size);
-	inline  float	process(float inp);
-			void	mute();
-			void	setfeedback(float val);
-			float	getfeedback();
-// private:
-	float	feedback;
-	float	*buffer;
-	int		bufsize;
-	int		bufidx;
+	allpass();
+	void setbuffer(float *buf, int size);
+	inline float process(float inp);
+	void mute();
+	void setfeedback(float val);
+	float getfeedback();
+private:
+	float feedback;
+	float *buffer;
+	int bufsize;
+	int bufidx;
 };
 
 
 // Big to inline - but crucial for speed
 
-inline float allpass::process(float input)
-{
+inline float allpass::process(float input) {
 	float output;
 	float bufout;
 	
@@ -109,9 +106,10 @@
 	undenormalise(bufout);
 	
 	output = -input + bufout;
-	buffer[bufidx] = input + (bufout*feedback);
+	buffer[bufidx] = input + (bufout * feedback);
 
-	if(++bufidx>=bufsize) bufidx = 0;
+	if (++bufidx >= bufsize)
+		bufidx = 0;
 
 	return output;
 }
@@ -119,22 +117,22 @@
 
 // Reverb model tuning values
 
-const int	numcombs		= 8;
+const int	numcombs	= 8;
 const int	numallpasses	= 4;
-const float	muted			= 0;
-const float	fixedgain		= 0.015f;
-const float scalewet		= 3;
-const float scaledry		= 2;
-const float scaledamp		= 0.4f;
-const float scaleroom		= 0.28f;
-const float offsetroom		= 0.7f;
-const float initialroom		= 0.5f;
-const float initialdamp		= 0.5f;
-const float initialwet		= 1/scalewet;
-const float initialdry		= 0;
-const float initialwidth	= 1;
-const float initialmode		= 0;
-const float freezemode		= 0.5f;
+const float	muted		= 0;
+const float	fixedgain	= 0.015f;
+const float	scalewet	= 3;
+const float	scaledry	= 2;
+const float	scaledamp	= 0.4f;
+const float	scaleroom	= 0.28f;
+const float	offsetroom	= 0.7f;
+const float	initialroom	= 0.5f;
+const float	initialdamp	= 0.5f;
+const float	initialwet	= 1 / scalewet;
+const float	initialdry	= 0;
+const float	initialwidth	= 1;
+const float	initialmode	= 0;
+const float	freezemode	= 0.5f;
 const int	stereospread	= 23;
 
 // These values assume 44.1KHz sample rate
@@ -142,105 +140,101 @@
 // but would need scaling for 96KHz (or other) sample rates.
 // The values were obtained by listening tests.
 const int combtuningL1		= 1116;
-const int combtuningR1		= 1116+stereospread;
+const int combtuningR1		= 1116 + stereospread;
 const int combtuningL2		= 1188;
-const int combtuningR2		= 1188+stereospread;
+const int combtuningR2		= 1188 + stereospread;
 const int combtuningL3		= 1277;
-const int combtuningR3		= 1277+stereospread;
+const int combtuningR3		= 1277 + stereospread;
 const int combtuningL4		= 1356;
-const int combtuningR4		= 1356+stereospread;
+const int combtuningR4		= 1356 + stereospread;
 const int combtuningL5		= 1422;
-const int combtuningR5		= 1422+stereospread;
+const int combtuningR5		= 1422 + stereospread;
 const int combtuningL6		= 1491;
-const int combtuningR6		= 1491+stereospread;
+const int combtuningR6		= 1491 + stereospread;
 const int combtuningL7		= 1557;
-const int combtuningR7		= 1557+stereospread;
+const int combtuningR7		= 1557 + stereospread;
 const int combtuningL8		= 1617;
-const int combtuningR8		= 1617+stereospread;
+const int combtuningR8		= 1617 + stereospread;
 const int allpasstuningL1	= 556;
-const int allpasstuningR1	= 556+stereospread;
+const int allpasstuningR1	= 556 + stereospread;
 const int allpasstuningL2	= 441;
-const int allpasstuningR2	= 441+stereospread;
+const int allpasstuningR2	= 441 + stereospread;
 const int allpasstuningL3	= 341;
-const int allpasstuningR3	= 341+stereospread;
+const int allpasstuningR3	= 341 + stereospread;
 const int allpasstuningL4	= 225;
-const int allpasstuningR4	= 225+stereospread;
+const int allpasstuningR4	= 225 + stereospread;
 
 
 // Reverb model declaration
 
-class revmodel
-{
+class revmodel {
 public:
-					revmodel();
-			void	mute();
-			void	processmix(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip);
-			void	processreplace(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip);
-			void	setroomsize(float value);
-			float	getroomsize();
-			void	setdamp(float value);
-			float	getdamp();
-			void	setwet(float value);
-			float	getwet();
-			void	setdry(float value);
-			float	getdry();
-			void	setwidth(float value);
-			float	getwidth();
-			void	setmode(float value);
-			float	getmode();
-private:
-			void	update();
+	revmodel();
+	void mute();
+	void processmix(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip);
+	void processreplace(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip);
+	void setroomsize(float value);
+	float getroomsize();
+	void setdamp(float value);
+	float getdamp();
+	void setwet(float value);
+	float getwet();
+	void setdry(float value);
+	float getdry();
+	void setwidth(float value);
+	float getwidth();
+	void setmode(float value);
+	float getmode();
 private:
-	float	gain;
-	float	roomsize,roomsize1;
-	float	damp,damp1;
-	float	wet,wet1,wet2;
-	float	dry;
-	float	width;
-	float	mode;
+	void update();
+
+	float gain;
+	float roomsize, roomsize1;
+	float damp, damp1;
+	float wet, wet1, wet2;
+	float dry;
+	float width;
+	float mode;
 
 	// The following are all declared inline 
 	// to remove the need for dynamic allocation
 	// with its subsequent error-checking messiness
 
 	// Comb filters
-	comb	combL[numcombs];
-	comb	combR[numcombs];
+	comb combL[numcombs];
+	comb combR[numcombs];
 
 	// Allpass filters
 	allpass	allpassL[numallpasses];
 	allpass	allpassR[numallpasses];
 
 	// Buffers for the combs
-	float	bufcombL1[combtuningL1];
-	float	bufcombR1[combtuningR1];
-	float	bufcombL2[combtuningL2];
-	float	bufcombR2[combtuningR2];
-	float	bufcombL3[combtuningL3];
-	float	bufcombR3[combtuningR3];
-	float	bufcombL4[combtuningL4];
-	float	bufcombR4[combtuningR4];
-	float	bufcombL5[combtuningL5];
-	float	bufcombR5[combtuningR5];
-	float	bufcombL6[combtuningL6];
-	float	bufcombR6[combtuningR6];
-	float	bufcombL7[combtuningL7];
-	float	bufcombR7[combtuningR7];
-	float	bufcombL8[combtuningL8];
-	float	bufcombR8[combtuningR8];
+	float bufcombL1[combtuningL1];
+	float bufcombR1[combtuningR1];
+	float bufcombL2[combtuningL2];
+	float bufcombR2[combtuningR2];
+	float bufcombL3[combtuningL3];
+	float bufcombR3[combtuningR3];
+	float bufcombL4[combtuningL4];
+	float bufcombR4[combtuningR4];
+	float bufcombL5[combtuningL5];
+	float bufcombR5[combtuningR5];
+	float bufcombL6[combtuningL6];
+	float bufcombR6[combtuningR6];
+	float bufcombL7[combtuningL7];
+	float bufcombR7[combtuningR7];
+	float bufcombL8[combtuningL8];
+	float bufcombR8[combtuningR8];
 
 	// Buffers for the allpasses
-	float	bufallpassL1[allpasstuningL1];
-	float	bufallpassR1[allpasstuningR1];
-	float	bufallpassL2[allpasstuningL2];
-	float	bufallpassR2[allpasstuningR2];
-	float	bufallpassL3[allpasstuningL3];
-	float	bufallpassR3[allpasstuningR3];
-	float	bufallpassL4[allpasstuningL4];
-	float	bufallpassR4[allpasstuningR4];
+	float bufallpassL1[allpasstuningL1];
+	float bufallpassR1[allpasstuningR1];
+	float bufallpassL2[allpasstuningL2];
+	float bufallpassR2[allpasstuningR2];
+	float bufallpassL3[allpasstuningL3];
+	float bufallpassR3[allpasstuningR3];
+	float bufallpassL4[allpasstuningL4];
+	float bufallpassR4[allpasstuningR4];
 };
 
-#endif//_freeverb_h_
-
-//ends
-
+#endif





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