[Scummvm-cvs-logs] CVS: scummvm/saga console.cpp,1.16,1.17 font.cpp,1.16,1.17 gfx.cpp,1.29,1.30 gfx.h,1.12,1.13 isomap.cpp,1.18,1.19 render.cpp,1.37,1.38 sprite.cpp,1.22,1.23 text.cpp,1.8,1.9
Max Horn
fingolfin at users.sourceforge.net
Sat Oct 30 15:14:42 CEST 2004
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/sword2 walker.cpp,1.39,1.40
- Next message: [Scummvm-cvs-logs] CVS: scummvm/saga actionmap.cpp,1.27,1.28 console.cpp,1.17,1.18 events.cpp,1.28,1.29 gfx.cpp,1.30,1.31 gfx.h,1.13,1.14 interface.cpp,1.32,1.33 isomap.cpp,1.19,1.20 objectmap.cpp,1.25,1.26 render.cpp,1.38,1.39 scene.cpp,1.50,1.51 sprite.cpp,1.23,1.24
- Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
Update of /cvsroot/scummvm/scummvm/saga
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9913
Modified Files:
console.cpp font.cpp gfx.cpp gfx.h isomap.cpp render.cpp
sprite.cpp text.cpp
Log Message:
Let Saga::SURFACE inherit from SURFACE
Index: console.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/console.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- console.cpp 27 Oct 2004 21:32:27 -0000 1.16
+++ console.cpp 30 Oct 2004 22:13:48 -0000 1.17
@@ -206,7 +206,7 @@
fill_rect.top = 0;
fill_rect.left = 0;
fill_rect.bottom = _yPos + 1;
- fill_rect.right = ds->buf_w;
+ fill_rect.right = ds->w;
_vm->_gfx->drawRect(ds, &fill_rect, _vm->_gfx->matchColor(CONSOLE_BGCOLOR));
txt_fgcolor = _vm->_gfx->matchColor(CONSOLE_TXTCOLOR);
Index: font.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/font.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- font.cpp 27 Oct 2004 21:32:27 -0000 1.16
+++ font.cpp 30 Oct 2004 22:13:48 -0000 1.17
@@ -422,7 +422,7 @@
int c_bit;
int ct;
- if ((text_x > ds->buf_w) || (text_y > ds->buf_h)) {
+ if ((text_x > ds->w) || (text_y > ds->h)) {
// Output string can't be visible
return SUCCESS;
}
@@ -458,7 +458,7 @@
// Get length of character in bytes
c_byte_len = ((draw_font->fce[c_code].width - 1) / 8) + 1;
- row_limit = (ds->buf_h < (text_y + draw_font->hdr.c_height)) ? ds->buf_h : text_y + draw_font->hdr.c_height;
+ row_limit = (ds->h < (text_y + draw_font->hdr.c_height)) ? ds->h : text_y + draw_font->hdr.c_height;
char_row = 0;
for (row = text_y; row < row_limit; row++, char_row++) {
@@ -467,9 +467,9 @@
continue;
}
- output_ptr = ds->buf + (ds->buf_pitch * row) + text_x;
- output_ptr_min = ds->buf + (ds->buf_pitch * row) + (text_x > 0 ? text_x : 0);
- output_ptr_max = output_ptr + (ds->buf_pitch - text_x);
+ output_ptr = (byte *)ds->pixels + (ds->pitch * row) + text_x;
+ output_ptr_min = (byte *)ds->pixels + (ds->pitch * row) + (text_x > 0 ? text_x : 0);
+ output_ptr_max = output_ptr + (ds->pitch - text_x);
// If character starts off the screen, jump to next character
if (output_ptr < output_ptr_min) {
Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/gfx.cpp,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- gfx.cpp 27 Oct 2004 21:32:27 -0000 1.29
+++ gfx.cpp 30 Oct 2004 22:13:48 -0000 1.30
@@ -43,10 +43,10 @@
debug(0, "Init screen %dx%d", width, height);
// Convert surface data to R surface data
- back_buf.buf = (byte *)calloc(1, width * height);
- back_buf.buf_w = width;
- back_buf.buf_h = height;
- back_buf.buf_pitch = width;
+ back_buf.pixels = calloc(1, width * height);
+ back_buf.w = width;
+ back_buf.h = height;
+ back_buf.pitch = width;
back_buf.clip_rect.left = 0;
back_buf.clip_rect.top = 0;
@@ -66,7 +66,7 @@
/*
~Gfx() {
- free(GfxModule.r_back_buf->buf);
+ free(GfxModule.r_back_buf->pixels);
}
*/
@@ -99,16 +99,16 @@
int y, w, p;
assert((dst_s != NULL) && (src_s != NULL));
- assert(dst_s->buf_w == src_s->buf_w);
- assert(dst_s->buf_h == src_s->buf_h);
+ assert(dst_s->w == src_s->w);
+ assert(dst_s->h == src_s->h);
- src_p = src_s->buf;
- dst_p = dst_s->buf;
+ src_p = (byte *)src_s->pixels;
+ dst_p = (byte *)dst_s->pixels;
- w = src_s->buf_w;
- p = src_s->buf_pitch;
+ w = src_s->w;
+ p = src_s->pitch;
- for (y = 0; y < src_s->buf_h; y++) {
+ for (y = 0; y < src_s->h; y++) {
memcpy(dst_p, src_p, w);
dst_p += p;
@@ -176,12 +176,12 @@
if (clip.left == clip.right) {
clip.left = 0;
- clip.right = ds->buf_w;
+ clip.right = ds->w;
}
if (clip.top == clip.bottom) {
clip.top = 0;
- clip.bottom = ds->buf_h;
+ clip.bottom = ds->h;
}
// Clip source rectangle to destination surface
@@ -244,12 +244,12 @@
// Transfer buffer data to surface
read_p = (src + src_off_x) + (src_w * src_off_y);
- write_p = (ds->buf + dst_off_x) + (ds->buf_pitch * dst_off_y);
+ write_p = ((byte *)ds->pixels + dst_off_x) + (ds->pitch * dst_off_y);
for (row = 0; row < src_draw_h; row++) {
memcpy(write_p, read_p, src_draw_w);
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
read_p += src_w;
}
@@ -387,7 +387,7 @@
int left, top, right, bottom;
if (dst_rect != NULL) {
- dst_rect->clip(ds->buf_w, ds->buf_h);
+ dst_rect->clip(ds->w, ds->h);
left = dst_rect->left;
top = dst_rect->top;
@@ -401,18 +401,18 @@
} else {
left = 0;
top = 0;
- right = ds->buf_w;
- bottom = ds->buf_h;
+ right = ds->w;
+ bottom = ds->h;
}
w = right - left;
h = bottom - top;
- write_p = ds->buf + (ds->buf_pitch * top) + left;
+ write_p = (byte *)ds->pixels + (ds->pitch * top) + left;
for (row = 0; row < h; row++) {
memset(write_p, color, w);
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
}
return SUCCESS;
@@ -681,7 +681,7 @@
right = temp;
}
- write_p = ds->buf + (top * ds->buf_pitch) + left;
+ write_p = (byte *)ds->pixels + (top * ds->pitch) + left;
dx = right - left;
if (dx < 0) {
@@ -696,7 +696,7 @@
if (dx == 0) {
for (i = 0; i <= dy; i++) {
*write_p = (byte) color;
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
}
return;
}
@@ -710,7 +710,7 @@
if (dx == dy) {
for (i = 0; i <= dx; i++) {
*write_p = (byte) color;
- write_p += x_vector + ds->buf_pitch;
+ write_p += x_vector + ds->pitch;
}
return;
}
@@ -735,7 +735,7 @@
*write_p = (byte) color;
write_p += x_vector;
}
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
for (i = 0; i < (dy - 1); i++) {
run = min_run;
@@ -750,7 +750,7 @@
*write_p = (byte) color;
write_p += x_vector;
}
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
}
// Horiz. seg
@@ -758,7 +758,7 @@
*write_p = (byte) color;
write_p += x_vector;
}
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
return;
} else {
@@ -781,7 +781,7 @@
// Vertical seg
for (k = 0; k < init_run; k++) {
*write_p = (byte) color;
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
}
write_p += x_vector;
@@ -795,7 +795,7 @@
// Vertical seg
for (k = 0; k < run; k++) {
*write_p = (byte) color;
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
}
write_p += x_vector;
}
@@ -803,7 +803,7 @@
// Vertical seg
for (k = 0; k < end_run; k++) {
*write_p = (byte) color;
- write_p += ds->buf_pitch;
+ write_p += ds->pitch;
}
write_p += x_vector;
return;
Index: gfx.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/gfx.h,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- gfx.h 27 Oct 2004 21:32:27 -0000 1.12
+++ gfx.h 30 Oct 2004 22:13:48 -0000 1.13
@@ -26,6 +26,8 @@
#ifndef SAGA_GFX_H_
#define SAGA_GFX_H_
+#include <graphics/surface.h>
+
namespace Saga {
using Common::Point;
@@ -60,11 +62,7 @@
int alpha;
};
-struct SURFACE {
- byte *buf;
- int buf_w;
- int buf_h;
- int buf_pitch;
+struct SURFACE : Graphics::Surface {
Rect clip_rect;
};
Index: isomap.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/isomap.cpp,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- isomap.cpp 30 Oct 2004 10:31:00 -0000 1.18
+++ isomap.cpp 30 Oct 2004 22:13:48 -0000 1.19
@@ -236,7 +236,7 @@
tile_h = _tile_tbl[tile_i].tile_h;
read_p = tile_p;
- draw_p = dst_s->buf + tile_x + (tile_y * dst_s->buf_pitch);
+ draw_p = (byte *)dst_s->pixels + tile_x + (tile_y * dst_s->pitch);
draw_x = tile_x;
draw_y = tile_y;
@@ -251,7 +251,7 @@
}
for (row = 0; row < tile_h; row++) {
- draw_p = dst_s->buf + draw_x + ((draw_y + row) * dst_s->buf_pitch);
+ draw_p = (byte *)dst_s->pixels + draw_x + ((draw_y + row) * dst_s->pitch);
w_count = 0;
// temporary y clip
Index: render.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/render.cpp,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -d -r1.37 -r1.38
--- render.cpp 27 Oct 2004 21:32:27 -0000 1.37
+++ render.cpp 30 Oct 2004 22:13:48 -0000 1.38
@@ -155,7 +155,7 @@
if (_flags & RF_SHOW_FPS) {
sprintf(txt_buf, "%d", _fps);
fps_width = _vm->_font->getStringWidth(SMALL_FONT_ID, txt_buf, 0, FONT_NORMAL);
- _vm->_font->draw(SMALL_FONT_ID, backbuf_surface, txt_buf, 0, backbuf_surface->buf_w - fps_width, 2,
+ _vm->_font->draw(SMALL_FONT_ID, backbuf_surface, txt_buf, 0, backbuf_surface->w - fps_width, 2,
_vm->_gfx->getWhite(), _vm->_gfx->getBlack(), FONT_OUTLINE);
}
@@ -164,7 +164,7 @@
int msg_len = strlen(PAUSEGAME_MSG);
int msg_w = _vm->_font->getStringWidth(BIG_FONT_ID, PAUSEGAME_MSG, msg_len, FONT_OUTLINE);
_vm->_font->draw(BIG_FONT_ID, backbuf_surface, PAUSEGAME_MSG, msg_len,
- (backbuf_surface->buf_w - msg_w) / 2, 90, _vm->_gfx->getWhite(), _vm->_gfx->getBlack(), FONT_OUTLINE);
+ (backbuf_surface->w - msg_w) / 2, 90, _vm->_gfx->getWhite(), _vm->_gfx->getBlack(), FONT_OUTLINE);
}
// Update user interface
@@ -185,8 +185,8 @@
// Draw console
_vm->_console->draw(backbuf_surface);
- _system->copyRectToScreen(backbuf_surface->buf, backbuf_surface->buf_w, 0, 0,
- backbuf_surface->buf_w, backbuf_surface->buf_h);
+ _system->copyRectToScreen((byte *)backbuf_surface->pixels, backbuf_surface->w, 0, 0,
+ backbuf_surface->w, backbuf_surface->h);
_system->updateScreen();
return SUCCESS;
Index: sprite.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/sprite.cpp,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- sprite.cpp 27 Oct 2004 21:32:28 -0000 1.22
+++ sprite.cpp 30 Oct 2004 22:13:48 -0000 1.23
@@ -219,19 +219,19 @@
decodeRLESprite(sprite_data_p, 64000, _decodeBuf, s_width * s_height);
- buf_row_p = ds->buf + ds->buf_pitch * spr_y;
+ buf_row_p = (byte *)ds->pixels + ds->pitch * spr_y;
src_row_p = _decodeBuf;
// Clip to right side of surface
clip_width = s_width;
- if (s_width > (ds->buf_w - spr_x)) {
- clip_width = (ds->buf_w - spr_x);
+ if (s_width > (ds->w - spr_x)) {
+ clip_width = (ds->w - spr_x);
}
// Clip to bottom side of surface
clip_height = s_height;
- if (s_height > (ds->buf_h - spr_y)) {
- clip_height = (ds->buf_h - spr_y);
+ if (s_height > (ds->h - spr_y)) {
+ clip_height = (ds->h - spr_y);
}
for (i = 0; i < clip_height; i++) {
@@ -240,7 +240,7 @@
*(buf_row_p + j + spr_x) = *(src_row_p + j);
}
}
- buf_row_p += ds->buf_pitch;
+ buf_row_p += ds->pitch;
src_row_p += s_width;
}
@@ -360,7 +360,7 @@
// Finally, draw the occluded sprite
src_row_p = _decodeBuf + ci.src_draw_x + (ci.src_draw_y * s_width);
- dst_row_p = ds->buf + ci.dst_draw_x + (ci.dst_draw_y * ds->buf_pitch);
+ dst_row_p = (byte *)ds->pixels + ci.dst_draw_x + (ci.dst_draw_y * ds->pitch);
mask_row_p = mask_buf + ci.dst_draw_x + (ci.dst_draw_y * mask_w);
for (y = 0; y < ci.draw_h; y++) {
@@ -378,7 +378,7 @@
dst_p++;
mask_p++;
}
- dst_row_p += ds->buf_pitch;
+ dst_row_p += ds->pitch;
mask_row_p += mask_w;
src_row_p += s_width;
}
Index: text.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/text.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- text.cpp 27 Oct 2004 21:32:28 -0000 1.8
+++ text.cpp 30 Oct 2004 22:13:48 -0000 1.9
@@ -59,8 +59,8 @@
text_x = TEXT_CENTERLIMIT;
}
- if (text_x > ds->buf_w - TEXT_CENTERLIMIT) {
- text_x = ds->buf_w - TEXT_CENTERLIMIT;
+ if (text_x > ds->w - TEXT_CENTERLIMIT) {
+ text_x = ds->w - TEXT_CENTERLIMIT;
}
if (text_x < (TEXT_MARGIN * 2)) {
@@ -70,12 +70,12 @@
string_w = _font->getStringWidth(font_id, string, string_len, flags);
- if (text_x < (ds->buf_w / 2)) {
+ if (text_x < (ds->w / 2)) {
// Fit to right side
fit_w = (text_x - TEXT_MARGIN) * 2;
} else {
// Fit to left side
- fit_w = ((ds->buf_w - TEXT_MARGIN) - text_x) * 2;
+ fit_w = ((ds->w - TEXT_MARGIN) - text_x) * 2;
}
if (fit_w >= string_w) {
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/sword2 walker.cpp,1.39,1.40
- Next message: [Scummvm-cvs-logs] CVS: scummvm/saga actionmap.cpp,1.27,1.28 console.cpp,1.17,1.18 events.cpp,1.28,1.29 gfx.cpp,1.30,1.31 gfx.h,1.13,1.14 interface.cpp,1.32,1.33 isomap.cpp,1.19,1.20 objectmap.cpp,1.25,1.26 render.cpp,1.38,1.39 scene.cpp,1.50,1.51 sprite.cpp,1.23,1.24
- Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
More information about the Scummvm-git-logs
mailing list