[Scummvm-cvs-logs] CVS: scummvm/scumm saveload.cpp,1.174,1.175
Travis Howell
kirben at users.sourceforge.net
Sat Sep 18 07:09:01 CEST 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30109/scumm
Modified Files:
saveload.cpp
Log Message:
Ooops, broken saving.
Index: saveload.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/saveload.cpp,v
retrieving revision 1.174
retrieving revision 1.175
diff -u -d -r1.174 -r1.175
--- saveload.cpp 14 Sep 2004 15:06:00 -0000 1.174
+++ saveload.cpp 18 Sep 2004 14:08:00 -0000 1.175
@@ -717,7 +717,8 @@
else
s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries);
- s->saveLoadArrayOf(_WizPolygons, 200, sizeof(_WizPolygons[0]), polygonEntries);
+ if (_heversion >= 71)
+ s->saveLoadArrayOf(_WizPolygons, _WizNumPolygons, sizeof(_WizPolygons[0]), polygonEntries);
s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries);
if (s->isLoading() && savegameVersion < VER(13)) {
// Since roughly v13 of the save games, the objs storage has changed a bit
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