[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.291,1.292

Travis Howell kirben at users.sourceforge.net
Sat Sep 18 20:28:03 CEST 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21101/scumm

Modified Files:
	actor.cpp 
Log Message:

Missed one spot, needed for costume reset too.


Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.291
retrieving revision 1.292
diff -u -d -r1.291 -r1.292
--- actor.cpp	19 Sep 2004 02:00:33 -0000	1.291
+++ actor.cpp	19 Sep 2004 03:26:47 -0000	1.292
@@ -492,8 +492,10 @@
 			needRedraw = true;
 			// V1 - V2 games don't seem to need a cost.reset() at this point.
 			// Causes Zak to lose his body in several scenes, see bug #771508
-			if (_vm->_version >= 3 && f == initFrame)
+			if (_vm->_version >= 3 && f == initFrame) {
 				cost.reset();
+				auxBlock.visible = false;
+			}
 			if (_vm->_features & GF_NEW_COSTUMES)
 				_vm->akos_decodeData(this, f, (uint) - 1);
 			else
@@ -1358,6 +1360,7 @@
 	
 	if (_vm->_features & GF_NEW_COSTUMES) {
 		cost.reset();
+		auxBlock.visible = false;
 		memset(animVariable, 0, sizeof(animVariable));
 		costume = c;
 		





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