[Scummvm-cvs-logs] CVS: scummvm Makefile.common,1.97,1.98 NEWS,1.110,1.111 configure,1.114,1.115
Eugene Sandulenko
sev at users.sourceforge.net
Tue Apr 5 08:09:06 CEST 2005
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Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25761
Modified Files:
Makefile.common NEWS configure
Log Message:
Initial checking of Gob engine
Index: Makefile.common
===================================================================
RCS file: /cvsroot/scummvm/scummvm/Makefile.common,v
retrieving revision 1.97
retrieving revision 1.98
diff -u -d -r1.97 -r1.98
--- Makefile.common 11 Jan 2005 22:02:05 -0000 1.97
+++ Makefile.common 5 Apr 2005 15:07:36 -0000 1.98
@@ -81,6 +81,12 @@
MODULES += kyra
endif
+ifdef DISABLE_GOB
+DEFINES += -DDISABLE_GOB
+else
+MODULES += gob
+endif
+
# After the game specific modules follow the shared modules
MODULES += \
gui \
Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.110
retrieving revision 1.111
diff -u -d -r1.110 -r1.111
--- NEWS 26 Mar 2005 20:36:52 -0000 1.110
+++ NEWS 5 Apr 2005 15:07:37 -0000 1.111
@@ -5,6 +5,7 @@
New Games:
- Added SAGA engine (for the games and "I Have No Mouth and I Must Scream"
and "Inherit the Earth").
+ - Added Gob engine (for Goblins series)
General:
- Reworked cursor handling in SDL backend. Now cursors can have their own
Index: configure
===================================================================
RCS file: /cvsroot/scummvm/scummvm/configure,v
retrieving revision 1.114
retrieving revision 1.115
diff -u -d -r1.114 -r1.115
--- configure 3 Apr 2005 17:01:07 -0000 1.114
+++ configure 5 Apr 2005 15:07:37 -0000 1.115
@@ -30,6 +30,7 @@
_build_queen=yes
_build_kyra=no
_build_saga=yes
+_build_gob=no
_need_memalign=no
_build_plugins=no
_nasm=auto
@@ -268,6 +269,7 @@
--disable-queen don't build the Flight of the Amazon Queen engine
--disable-saga don't build the SAGA engine
--enable-kyra build the Legend of Kyrandia engine
+ --enable-gob build the Gobli*ns engine
--enable-plugins build engines as loadable modules instead of
static linking them
--disable-mt32emu don't enable the integrated MT-32 emulator
@@ -322,6 +324,7 @@
--disable-queen) _build_queen=no ;;
--disable-saga) _build_saga=no ;;
--enable-kyra) _build_kyra=yes ;;
+ --enable-gob) _build_gob=yes ;;
--enable-alsa) _alsa=yes ;;
--disable-alsa) _alsa=no ;;
--enable-vorbis) _vorbis=yes ;;
@@ -581,6 +584,12 @@
_mak_saga='# DISABLE_SAGA = 1'
fi
+if test "$_build_gob" = no ; then
+ _mak_gob='DISABLE_GOB = 1'
+else
+ _mak_gob='# DISABLE_GOB = 1'
+fi
+
if test -n "$_host"; then
# Cross-compiling mode - add your target here if needed
case "$_host" in
@@ -1041,6 +1050,9 @@
if test "$_build_kyra" = yes ; then
echo " Legend of Kyrandia"
fi
+if test "$_build_gob" = yes ; then
+ echo " Gobli*ns"
+fi
echo
@@ -1166,6 +1178,7 @@
$_mak_queen
$_mak_kyra
$_mak_saga
+$_mak_gob
$_mak_mt32emu
INCLUDES += $INCLUDES
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/gob anim.cpp,NONE,1.1 anim.h,NONE,1.1 dataio.cpp,NONE,1.1 dataio.h,NONE,1.1 debug.cpp,NONE,1.1 debug.h,NONE,1.1 draw.cpp,NONE,1.1 draw.h,NONE,1.1 driver_vga.cpp,NONE,1.1 driver_vga.h,NONE,1.1 game.cpp,NONE,1.1 game.h,NONE,1.1 global.cpp,NONE,1.1 global.h,NONE,1.1 gob.cpp,NONE,1.1 gob.h,NONE,1.1 goblin.cpp,NONE,1.1 goblin.h,NONE,1.1 init.cpp,NONE,1.1 init.h,NONE,1.1 inter.cpp,NONE,1.1 inter.h,NONE,1.1 map.cpp,NONE,1.1 map.h,NONE,1.1 module.mk,NONE,1.1 mult.cpp,NONE,1.1 mult.h,NONE,1.1 pack.cpp,NONE,1.1 pack.h,NONE,1.1 palanim.cpp,NONE,1.1 palanim.h,NONE,1.1 parse.cpp,NONE,1.1 parse.h,NONE,1.1 resource.cpp,NONE,1.1 resource.h,NONE,1.1 scenery.cpp,NONE,1.1 scenery.h,NONE,1.1 sound.cpp,NONE,1.1 sound.h,NONE,1.1 timer.cpp,NONE,1.1 timer.h,NONE,1.1 util.cpp,NONE,1.1 util.h,NONE,1.1 video.cpp,NONE,1.1 video.h,NONE,1.1
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