[Scummvm-cvs-logs] CVS: scummvm/base gameDetector.cpp,1.106,1.107
Torbjörn Andersson
eriktorbjorn at users.sourceforge.net
Sun Apr 10 07:34:27 CEST 2005
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Update of /cvsroot/scummvm/scummvm/base
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11090/base
Modified Files:
gameDetector.cpp
Log Message:
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.cpp,v
retrieving revision 1.106
retrieving revision 1.107
diff -u -d -r1.106 -r1.107
--- gameDetector.cpp 8 Apr 2005 20:49:12 -0000 1.106
+++ gameDetector.cpp 10 Apr 2005 14:33:43 -0000 1.107
@@ -92,12 +92,14 @@
" --platform=WORD Specify version of game (allowed values: amiga,\n"
" atari, fmtowns, nes, mac, pc, windows)\n"
" --savepath=PATH Path to where savegames are stored\n"
+ " --soundfont=FILE Select the SoundFont for MIDI playback. (Only\n"
+ " supported by some MIDI drivers.)\n"
" --multi-midi Enable combination Adlib and native MIDI\n"
" --native-mt32 True Roland MT-32 (disable GM emulation)\n"
" --output-rate=RATE Select output sample rate in Hz (e.g. 22050)\n"
" --aspect-ratio Enable aspect ratio correction\n"
" --render-mode=MODE Enable additional render modes (cga, ega, hercGreen,\n"
- " hercAmber, amiga)\n"
+ " hercAmber, amiga)\n"
" --force-1x-overlay Make inner GUI 320x200\n"
"\n"
#if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN)
@@ -472,6 +474,10 @@
ConfMan.set("platform", option, kTransientDomain);
END_OPTION
+ DO_LONG_OPTION("soundfont")
+ ConfMan.set("soundfont", option, kTransientDomain);
+ END_OPTION
+
DO_LONG_OPTION_BOOL("multi-midi")
ConfMan.set("multi_midi", cmdValue, kTransientDomain);
END_OPTION
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