[Scummvm-cvs-logs] CVS: scummvm/scumm scumm.h,1.588,1.589

kirben kirben at users.sourceforge.net
Tue Apr 19 19:00:10 CEST 2005


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29858/scumm

Modified Files:
	scumm.h 
Log Message:

Re-order to fill in the gaps.


Index: scumm.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.h,v
retrieving revision 1.588
retrieving revision 1.589
diff -u -d -r1.588 -r1.589
--- scumm.h	20 Apr 2005 01:49:01 -0000	1.588
+++ scumm.h	20 Apr 2005 01:59:09 -0000	1.589
@@ -91,41 +91,41 @@
 	GF_USE_KEY             = 1 << 4,
 	
 	/** Small header games (ScummEngine_v4 and subclasses). */
-	GF_SMALL_HEADER        = 1 << 6,
+	GF_SMALL_HEADER        = 1 << 5,
 
 	/** Old bundle games (ScummEngine_v3old and subclasses). */
-	GF_OLD_BUNDLE          = 1 << 8,
+	GF_OLD_BUNDLE          = 1 << 6,
 
 	/** EGA games. */
-	GF_16COLOR             = 1 << 9,
+	GF_16COLOR             = 1 << 7,
 
 	/** VGA versions of V3 games. */
-	GF_OLD256              = 1 << 10,
+	GF_OLD256              = 1 << 8,
 
 	/** Games which have Audio CD tracks. */
-	GF_AUDIOTRACKS         = 1 << 11,
+	GF_AUDIOTRACKS         = 1 << 9,
 
 	/** Games without actor scaling (ScummEngine_v3 and subclasses). */
-	GF_NO_SCALING          = 1 << 12,
+	GF_NO_SCALING          = 1 << 10,
 
 	/**
 	 * Games using only very few local variables in scripts.
 	 * Apparently that is only the case for 256 color version of Indy3.
 	 */
-	GF_FEW_LOCALS          = 1 << 13,
+	GF_FEW_LOCALS          = 1 << 11,
 
 	/** Games with multiple versions */
-	GF_MULTIPLE_VERSIONS   = 1 << 15,
+	GF_MULTIPLE_VERSIONS   = 1 << 12,
 	
-	GF_FMTOWNS             = 1 << 17,
-	GF_AMIGA               = 1 << 18,
-	GF_NES                 = 1 << 19,
-	GF_ATARI_ST            = 1 << 20,
-	GF_MACINTOSH           = 1 << 21,
-	GF_PC                  = 1 << 22,
-	GF_WINDOWS             = 1 << 23,
+	GF_FMTOWNS             = 1 << 13,
+	GF_AMIGA               = 1 << 14,
+	GF_NES                 = 1 << 15,
+	GF_ATARI_ST            = 1 << 16,
+	GF_MACINTOSH           = 1 << 17,
+	GF_PC                  = 1 << 18,
+	GF_WINDOWS             = 1 << 19,
 	
-	GF_DEMO                = 1 << 24
+	GF_DEMO                = 1 << 20
 };
 
 /* SCUMM Debug Channels */





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