[Scummvm-cvs-logs] CVS: scummvm/saga actionmap.cpp,1.34,1.35 actor.cpp,1.67,1.68 animation.cpp,1.34,1.35 events.cpp,1.40,1.41 font.cpp,1.22,1.23 game.cpp,1.45,1.46 isomap.cpp,1.24,1.25 ite_introproc.cpp,1.40,1.41 objectmap.cpp,1.32,1.33 rscfile.cpp,1.16,1.17 scene.cpp,1.68,1.69 script.cpp,1.40,1.41 sprite.cpp,1.35,1.36 sthread.cpp,1.51,1.52

Torbjörn Andersson eriktorbjorn at users.sourceforge.net
Sun Jan 2 06:53:06 CET 2005


Update of /cvsroot/scummvm/scummvm/saga
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20953

Modified Files:
	actionmap.cpp actor.cpp animation.cpp events.cpp font.cpp 
	game.cpp isomap.cpp ite_introproc.cpp objectmap.cpp 
	rscfile.cpp scene.cpp script.cpp sprite.cpp sthread.cpp 
Log Message:
Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,
and used ARRAYSIZE() instead in two cases.


Index: actionmap.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/actionmap.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- actionmap.cpp	1 Jan 2005 16:18:36 -0000	1.34
+++ actionmap.cpp	2 Jan 2005 14:51:59 -0000	1.35
@@ -50,7 +50,7 @@
 	if (_stepZoneList)
 		error("ActionMap::load _stepZoneList != NULL");
 
-	_stepZoneList = (HitZone **) malloc(_stepZoneListCount * sizeof (HitZone *));
+	_stepZoneList = (HitZone **) malloc(_stepZoneListCount * sizeof(HitZone *));
 	if (_stepZoneList == NULL) {
 		error("ActionMap::load Memory allocation failure");
 	}

Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/actor.cpp,v
retrieving revision 1.67
retrieving revision 1.68
diff -u -d -r1.67 -r1.68
--- actor.cpp	1 Jan 2005 16:18:36 -0000	1.67
+++ actor.cpp	2 Jan 2005 14:51:59 -0000	1.68
@@ -124,7 +124,7 @@
 	_xCellCount = _vm->getDisplayWidth() / 2;
 
 	_pathCellCount = _yCellCount * _xCellCount;
-	_pathCell = (int*)malloc(_pathCellCount * sizeof *_pathCell);
+	_pathCell = (int*)malloc(_pathCellCount * sizeof(*_pathCell));
 	
 
 	_pathRect.left = 0;

Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/animation.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- animation.cpp	1 Jan 2005 16:18:36 -0000	1.34
+++ animation.cpp	2 Jan 2005 14:52:00 -0000	1.35
@@ -79,7 +79,7 @@
 		return FAILURE;
 	}
 
-	new_anim = (ANIMATION *)malloc(sizeof *new_anim);
+	new_anim = (ANIMATION *)malloc(sizeof(*new_anim));
 	if (new_anim == NULL) {
 		warning("Anim::load Allocation failure");
 		return MEM;
@@ -96,7 +96,7 @@
 
 	if (_vm->_gameType == GType_ITE) {
 		// Cache frame offsets
-		new_anim->frame_offsets = (size_t *)malloc(new_anim->n_frames * sizeof *new_anim->frame_offsets);
+		new_anim->frame_offsets = (size_t *)malloc(new_anim->n_frames * sizeof(*new_anim->frame_offsets));
 		if (new_anim->frame_offsets == NULL) {
 			warning("Anim::load Allocation failure");
 			return MEM;

Index: events.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/events.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- events.cpp	2 Jan 2005 14:36:00 -0000	1.40
+++ events.cpp	2 Jan 2005 14:52:00 -0000	1.41
@@ -106,7 +106,7 @@
 				// and reprocess the event  */
 				delta_time = event_p->time;
 				EVENT *from_chain=event_p->chain;
-				memcpy(event_p, from_chain,sizeof *event_p);
+				memcpy(event_p, from_chain,sizeof(*event_p));
 				free(from_chain);  
 
 				event_p->time += delta_time;
@@ -435,7 +435,7 @@
 	EVENT *new_event;
 
 	// Allocate space for new event
-	new_event = (EVENT *)malloc(sizeof *new_event);
+	new_event = (EVENT *)malloc(sizeof(*new_event));
 	if (new_event == NULL) {
 		return NULL;
 	}

Index: font.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/font.cpp,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- font.cpp	1 Jan 2005 16:18:36 -0000	1.22
+++ font.cpp	2 Jan 2005 14:52:00 -0000	1.23
@@ -47,7 +47,7 @@
 
 	assert(_nFonts > 0);
 
-	_fonts = (FONT **)malloc(_nFonts * sizeof *_fonts);
+	_fonts = (FONT **)malloc(_nFonts * sizeof(*_fonts));
 	if (_fonts == NULL) {
 		error("Font::Font(): Memory allocation failure.");
 	}
@@ -109,7 +109,7 @@
 	MemoryReadStreamEndian readS(fontres_p, fontres_len, IS_BIG_ENDIAN);
 
 	// Create new font structure
-	font = (FONT *)malloc(sizeof *font);
+	font = (FONT *)malloc(sizeof(*font));
 	if (font == NULL) {
 		error("Font:loadFont(): Memory allocation error.");
 		return MEM;
@@ -127,7 +127,7 @@
 	debug(2, "Row padding: %d", fh.row_length);
 
 	// Create normal font style
-	normal_font = (FONT_STYLE *)malloc(sizeof *normal_font);
+	normal_font = (FONT_STYLE *)malloc(sizeof(*normal_font));
 	if (normal_font == NULL) {
 		error("Font::loadFont(): Memory allocation error.");
 		free(font);
@@ -215,14 +215,14 @@
 	unsigned char c_rep;
 
 	// Create new font style structure
-	new_font = (FONT_STYLE *)malloc(sizeof *new_font);
+	new_font = (FONT_STYLE *)malloc(sizeof(*new_font));
 
 	if (new_font == NULL) {
 		error("Font::createOutline(): Memory allocation error.");
 		return NULL;
 	}
 
-	memset(new_font, 0, sizeof *new_font);
+	memset(new_font, 0, sizeof(*new_font));
 
 	// Populate new font style character data 
 	for (i = 0; i < FONT_CHARCOUNT; i++) {

Index: game.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/game.cpp,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -d -r1.45 -r1.46
--- game.cpp	1 Jan 2005 16:18:36 -0000	1.45
+++ game.cpp	2 Jan 2005 14:52:00 -0000	1.46
@@ -759,7 +759,7 @@
 
 	game_filect = GameDescs[game_n].gd_filect;
 	
-	GameModule.gfile_data = (GAME_FILEDATA *)malloc(game_filect * sizeof *GameModule.gfile_data);
+	GameModule.gfile_data = (GAME_FILEDATA *)malloc(game_filect * sizeof(*GameModule.gfile_data));
 	if (GameModule.gfile_data == NULL) {
 		return MEM;
 	}

Index: isomap.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/isomap.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- isomap.cpp	1 Jan 2005 16:18:36 -0000	1.24
+++ isomap.cpp	2 Jan 2005 14:52:01 -0000	1.25
@@ -55,7 +55,7 @@
 
 	readS.seek(0);
 
-	tile_tbl = (ISOTILE_ENTRY *)malloc(_tile_ct * sizeof *tile_tbl);
+	tile_tbl = (ISOTILE_ENTRY *)malloc(_tile_ct * sizeof(*tile_tbl));
 	if (tile_tbl == NULL) {
 		return MEM;
 	}
@@ -88,7 +88,7 @@
 	MemoryReadStreamEndian readS(mtileres_p, mtileres_len, IS_BIG_ENDIAN);
 
 	mtile_ct = mtileres_len / SAGA_METATILE_ENTRY_LEN;
-	mtile_tbl = (ISO_METATILE_ENTRY *)malloc(mtile_ct * sizeof *mtile_tbl);
+	mtile_tbl = (ISO_METATILE_ENTRY *)malloc(mtile_ct * sizeof(*mtile_tbl));
 	if (mtile_tbl == NULL) {
 		return MEM;
 	}

Index: ite_introproc.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/ite_introproc.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- ite_introproc.cpp	1 Jan 2005 16:18:36 -0000	1.40
+++ ite_introproc.cpp	2 Jan 2005 14:52:01 -0000	1.41
@@ -654,7 +654,7 @@
 		"Jon Van Caneghem", MEDIUM_FONT_ID}
 	};
 
-	int n_credits = sizeof credits / sizeof credits[0];
+	int n_credits = ARRAYSIZE(credits);
 	int event_delay = 3000;
 
 	switch (param) {
@@ -926,7 +926,7 @@
 		MEDIUM_FONT_ID}
 	};
 
-	int n_credits = sizeof credits / sizeof credits[0];
+	int n_credits = ARRAYSIZE(credits);
 
 	switch (param) {
 	case SCENE_BEGIN:

Index: objectmap.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/objectmap.cpp,v
retrieving revision 1.32
retrieving revision 1.33
diff -u -d -r1.32 -r1.33
--- objectmap.cpp	1 Jan 2005 16:18:36 -0000	1.32
+++ objectmap.cpp	2 Jan 2005 14:52:01 -0000	1.33
@@ -48,7 +48,7 @@
 	_nameNumber = readStream->readUint16();
 	_scriptNumber = readStream->readUint16();
 
-	_clickAreas = (HitZone::ClickArea *)malloc(_clickAreasCount * sizeof *_clickAreas);
+	_clickAreas = (HitZone::ClickArea *)malloc(_clickAreasCount * sizeof(*_clickAreas));
 
 	if (_clickAreas == NULL) {
 		error("HitZone::HitZone Memory allocation failed");
@@ -60,7 +60,7 @@
 		
 		assert(clickArea->pointsCount);
 
-		clickArea->points = (Point *)malloc(clickArea->pointsCount * sizeof *(clickArea->points));
+		clickArea->points = (Point *)malloc(clickArea->pointsCount * sizeof(*(clickArea->points)));
 		if (clickArea->points == NULL) {
 			error("HitZone::HitZone Memory allocation failed");
 		}
@@ -163,7 +163,7 @@
 	// Obtain object count N and allocate space for N objects
 	_nObjects = readS.readUint16();
 
-	_objectMaps = (OBJECTMAP_ENTRY *)malloc(_nObjects * sizeof *_objectMaps);
+	_objectMaps = (OBJECTMAP_ENTRY *)malloc(_nObjects * sizeof(*_objectMaps));
 
 	if (_objectMaps == NULL) {
 		warning("Error: Memory allocation failed");
@@ -179,7 +179,7 @@
 		readS.readByte();
 		object_map->objectNum = readS.readUint16();
 		object_map->scriptNum = readS.readUint16();
-		object_map->clickareas = (CLICKAREA *)malloc(object_map->nClickareas * sizeof *(object_map->clickareas));
+		object_map->clickareas = (CLICKAREA *)malloc(object_map->nClickareas * sizeof(*(object_map->clickareas)));
 
 		if (object_map->clickareas == NULL) {
 			warning("Error: Memory allocation failed");
@@ -192,7 +192,7 @@
 			clickarea->n_points = readS.readUint16LE();
 			assert(clickarea->n_points != 0);
 
-			clickarea->points = (Point *)malloc(clickarea->n_points * sizeof *(clickarea->points));
+			clickarea->points = (Point *)malloc(clickarea->n_points * sizeof(*(clickarea->points)));
 			if (clickarea->points == NULL) {
 				warning("Error: Memory allocation failed");
 				return MEM;
@@ -263,7 +263,7 @@
 	_nNames = n_names;
 
 	debug(2, "ObjectMap::loadNames: Loading %d object names.", n_names);
-	_names = (const char **)malloc(n_names * sizeof *_names);
+	_names = (const char **)malloc(n_names * sizeof(*_names));
 
 	if (_names == NULL) {
 		warning("Error: Memory allocation failed");
@@ -369,7 +369,7 @@
 	for (i = 0; i < _nObjects; i++) {
 		draw_color = color;
 		if (hitObject && (objectNum == _objectMaps[i].objectNum)) {
-			snprintf(txt_buf, sizeof txt_buf, "obj %d: v %d, f %X",
+			snprintf(txt_buf, sizeof(txt_buf), "obj %d: v %d, f %X",
 					_objectMaps[i].objectNum,
 					_objectMaps[i].defaultVerb,
 					_objectMaps[i].flags);

Index: rscfile.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/rscfile.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- rscfile.cpp	1 Jan 2005 16:18:36 -0000	1.16
+++ rscfile.cpp	2 Jan 2005 14:52:02 -0000	1.17
@@ -39,7 +39,7 @@
 	empty_context.rc_file = new File();
 	RSCFILE_CONTEXT *new_context;
 
-	new_context = (RSCFILE_CONTEXT *)malloc(sizeof *new_context);
+	new_context = (RSCFILE_CONTEXT *)malloc(sizeof(*new_context));
 	if (new_context == NULL) {
 		return NULL;
 	}
@@ -141,7 +141,7 @@
 		return FAILURE;
 	}
 
-	rsc_restbl = (RSCFILE_RESOURCE *)malloc(res_tbl_ct * sizeof *rsc_restbl);
+	rsc_restbl = (RSCFILE_RESOURCE *)malloc(res_tbl_ct * sizeof(*rsc_restbl));
 	if (rsc_restbl == NULL) {
 		free(tbl_buf);
 		return FAILURE;

Index: scene.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/scene.cpp,v
retrieving revision 1.68
retrieving revision 1.69
diff -u -d -r1.68 -r1.69
--- scene.cpp	1 Jan 2005 16:18:36 -0000	1.68
+++ scene.cpp	2 Jan 2005 14:52:02 -0000	1.69
@@ -77,7 +77,7 @@
 	}
 	_sceneCount = scene_lut_len / 2;
 	_sceneMax = _sceneCount - 1;
-	_sceneLUT = (int *)malloc(_sceneMax * sizeof *_sceneLUT);
+	_sceneLUT = (int *)malloc(_sceneMax * sizeof(*_sceneLUT));
 	if (_sceneLUT == NULL) {
 		warning("Scene::Scene(): Memory allocation failed");
 		return;
@@ -708,7 +708,7 @@
 	// Allocate memory for scene resource list 
 	_resListEntries = resource_list_len / SAGA_RESLIST_ENTRY_LEN;
 	debug(0, "Scene resource list contains %d entries.", _resListEntries);
-	_resList = (SCENE_RESLIST *)calloc(_resListEntries, sizeof *_resList);
+	_resList = (SCENE_RESLIST *)calloc(_resListEntries, sizeof(*_resList));
 
 	if (_resList == NULL) {
 		warning("Scene::loadSceneResourceList(): Error: Memory allocation failed");
@@ -764,7 +764,7 @@
 			}
 
 			pal_p = _vm->getImagePal(_bg.res_buf, _bg.res_len);
-			memcpy(_bg.pal, pal_p, sizeof _bg.pal);
+			memcpy(_bg.pal, pal_p, sizeof(_bg.pal));
 			_sceneMode = SCENE_MODE_NORMAL;
 			break;
 		case SAGA_BG_MASK: // Scene background mask resource

Index: script.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/script.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- script.cpp	2 Jan 2005 14:30:50 -0000	1.40
+++ script.cpp	2 Jan 2005 14:52:02 -0000	1.41
@@ -266,7 +266,7 @@
 	// Initialize script data structure
 	debug(0, "Loading script data for script #%d", script_num);
 
-	script_data = (SCRIPTDATA *)malloc(sizeof *script_data);
+	script_data = (SCRIPTDATA *)malloc(sizeof(*script_data));
 	if (script_data == NULL) {
 		error("Memory allocation failed");
 	}
@@ -402,13 +402,13 @@
 	// Allocate a new bytecode resource information structure and table of
 	// entrypoints
 
-	bc_new_data = (SCRIPT_BYTECODE *)malloc(sizeof *bc_new_data);
+	bc_new_data = (SCRIPT_BYTECODE *)malloc(sizeof(*bc_new_data));
 	if (bc_new_data == NULL) {
 		warning("Memory allocation failure loading script bytecode");
 		return NULL;
 	}
 
-	bc_ep_tbl = (PROC_TBLENTRY *)malloc(n_entrypoints * sizeof *bc_ep_tbl);
+	bc_ep_tbl = (PROC_TBLENTRY *)malloc(n_entrypoints * sizeof(*bc_ep_tbl));
 	if (bc_ep_tbl == NULL) {
 		warning("Memory allocation failure creating script entrypoint table");
 		free(bc_new_data);
@@ -462,7 +462,7 @@
 	debug(9, "Loading strings list...");
 
 	// Allocate dialogue list structure
-	strings = (StringsList *)malloc(sizeof *strings);
+	strings = (StringsList *)malloc(sizeof(*strings));
 	if (strings == NULL) {
 		error("No enough memory for strings list");
 	}
@@ -503,7 +503,7 @@
 
 	uint16 i;
 
-	voice_lut = (VOICE_LUT *)malloc(sizeof *voice_lut);
+	voice_lut = (VOICE_LUT *)malloc(sizeof(*voice_lut));
 	if (voice_lut == NULL) {
 		return NULL;
 	}
@@ -514,7 +514,7 @@
 		return NULL;
 	}
 
-	voice_lut->voices = (int *)malloc(voice_lut->n_voices * sizeof *voice_lut->voices);
+	voice_lut->voices = (int *)malloc(voice_lut->n_voices * sizeof(*voice_lut->voices));
 	if (voice_lut->voices == NULL) {
 
 		return NULL;

Index: sprite.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/sprite.cpp,v
retrieving revision 1.35
retrieving revision 1.36
diff -u -d -r1.35 -r1.36
--- sprite.cpp	1 Jan 2005 16:18:36 -0000	1.35
+++ sprite.cpp	2 Jan 2005 14:52:02 -0000	1.36
@@ -83,14 +83,14 @@
 
 	sprite_count = readS.readUint16();
 
-	new_slist = (SPRITELIST *)malloc(sizeof *new_slist);
+	new_slist = (SPRITELIST *)malloc(sizeof(*new_slist));
 	if (new_slist == NULL) {
 		return MEM;
 	}
 
 	new_slist->sprite_count = sprite_count;
 
-	new_slist->offset_list = (SPRITELIST_OFFSET *)malloc(sprite_count * sizeof *new_slist->offset_list);
+	new_slist->offset_list = (SPRITELIST_OFFSET *)malloc(sprite_count * sizeof(*new_slist->offset_list));
 	if (new_slist->offset_list == NULL) {
 		free(new_slist);
 		return MEM;
@@ -134,7 +134,7 @@
 	old_sprite_count = spritelist->sprite_count;
 	new_sprite_count = spritelist->sprite_count + sprite_count;
 
-	test_p = realloc(spritelist->offset_list, new_sprite_count * sizeof *spritelist->offset_list);
+	test_p = realloc(spritelist->offset_list, new_sprite_count * sizeof(*spritelist->offset_list));
 	if (test_p == NULL) {
 		return MEM;
 	}

Index: sthread.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/sthread.cpp,v
retrieving revision 1.51
retrieving revision 1.52
diff -u -d -r1.51 -r1.52
--- sthread.cpp	1 Jan 2005 16:18:36 -0000	1.51
+++ sthread.cpp	2 Jan 2005 14:52:11 -0000	1.52
@@ -666,7 +666,7 @@
 			param1 = thread->pop();
 			iparam2 = (long)param2;
 			// Preserve most significant bit
-			data = (0x01 << ((sizeof param1 * CHAR_BIT) - 1)) & param1;
+			data = (0x01 << ((sizeof(param1) * CHAR_BIT) - 1)) & param1;
 			for (i = 0; i < (int)iparam2; i++) {
 				param1 >>= 1;
 				param1 |= data;





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