[Scummvm-cvs-logs] CVS: scummvm TODO,1.218,1.219

Eugene Sandulenko sev at users.sourceforge.net
Mon Jan 10 16:55:10 CET 2005


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9359

Modified Files:
	TODO 
Log Message:
Update SAGA items


Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.218
retrieving revision 1.219
diff -u -d -r1.218 -r1.219
--- TODO	10 Jan 2005 13:16:21 -0000	1.218
+++ TODO	11 Jan 2005 00:54:08 -0000	1.219
@@ -318,7 +318,7 @@
    be provided by ScummVM if they aren't already.
  * OO'ify (blah_mod.h contains public stuff, blah.h private stuff) [almost done]
 
-- bugs -
+- bugs/misfeatures -
  * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it
    should be INTERVAL_EVENT
  * No script func should use ScriptDataWord directly. All of them should
@@ -326,6 +326,7 @@
  * Fix the usage of Rect so that it's more consistent with the rest of ScummVM,
    e.g. a rectangle covering the entire ITE screen should have right=320 and
    bottom=200. (eriktorbjorn, partly - mostly? - done)
+ * Inspect Font module - free memory, GameFontIds <-> FONT_ID
  * Walk bug. When announcer puts medallion on Rif he should go backwards instead
    of turning and walking faced to screen
  * In many places RSC_LoadResource() is called but memory is not freed afterwards,
@@ -342,13 +343,12 @@
 - plans -
  * Implement unimplemented/proofread unchecked opcodes
  * Remove use of floating point, especially doubles.
- * inspect Font module - free memory, GameFontIds <-> FONT_ID
  * Implement Verbs (h00ligan)
  * Implement ShowSaveReminder(), that is that diskette
  * Implement Save/Load
  * Finish inventory code
  * Implement ISO path finder
- * Implement conversations
+ * Hook conversations to scripts
  * Change script buffer so that its point to the appropriate data.
    (eriktorbjorn - mostly done)
  * ISO - tile scene implementation





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