[Scummvm-cvs-logs] CVS: scummvm/backends/midi coreaudio.cpp,1.14,1.15

Max Horn fingolfin at users.sourceforge.net
Sat Jul 2 05:55:09 CEST 2005


Update of /cvsroot/scummvm/scummvm/backends/midi
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv23192/backends/midi

Modified Files:
	coreaudio.cpp 
Log Message:
Hackish native MIDI HW support for Mac OS X (incomplete)

Index: coreaudio.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/midi/coreaudio.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- coreaudio.cpp	24 Jun 2005 15:22:30 -0000	1.14
+++ coreaudio.cpp	2 Jul 2005 12:52:30 -0000	1.15
@@ -25,7 +25,9 @@
 #include "common/util.h"
 #include "sound/mpu401.h"
 
+#include <CoreServices/CoreServices.h> //for file stuff
 #include <AudioUnit/AudioUnit.h>
+#include <AudioToolbox/AudioToolbox.h> //for AUGraph
 
 
 // Activating the following switch disables reverb support in the CoreAudio
@@ -35,13 +37,21 @@
 //#define COREAUDIO_DISABLE_REVERB
 
 
+// Enable the following switch to make ScummVM try to use native MIDI hardware
+// on your computer for MIDI output. This is currently quite hackish, in 
+// particular you have no way to specify which device is used (it'll always
+// use the first output device it can find), nor is there a switch to
+// force it to use the soft synth instead of the MIDI HW.
+//#define ENABLE_HACKISH_NATIVE_MIDI_SUPPORT
+
 /* CoreAudio MIDI driver
  * Based on code by Benjamin W. Zale
  * Extended by Max Horn
  */
 class MidiDriver_CORE : public MidiDriver_MPU401 {
 public:
-	MidiDriver_CORE() : au_MusicDevice(0), au_output(0) { }
+	MidiDriver_CORE();
+	~MidiDriver_CORE();
 	int open();
 	void close();
 	void send(uint32 b);
@@ -50,118 +60,209 @@
 private:
 	AudioUnit au_MusicDevice;
 	AudioUnit au_output;
+
+	MIDIClientRef	mClient;
+	MIDIPortRef		mOutPort;
+	MIDIEndpointRef	mDest;
 };
 
+MidiDriver_CORE::MidiDriver_CORE()
+	: au_MusicDevice(0), au_output(0), mClient(0), mOutPort(0), mDest(0) {
+
+	OSStatus err;
+	err = MIDIClientCreate(CFSTR("ScummVM MIDI Driver for OS X"), NULL, NULL, &mClient);
+}
+
+MidiDriver_CORE::~MidiDriver_CORE() {
+	if (mClient)
+		MIDIClientDispose(mClient);
+	mClient = 0;
+}
 
 int MidiDriver_CORE::open() {
 	if (au_output != NULL)
 		return MERR_ALREADY_OPEN;
 
-	OSStatus err;
-	AudioUnitConnection auconnect;
-	ComponentDescription compdesc;
-	Component compid;
+	OSStatus err = noErr;
 
-	// Open the Music Device.
-	// We use the AudioUnit v1 API, even though it is deprecated, because
-	// this way we stay compatible with older OS X versions.
-	// For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
-	compdesc.componentType = kAudioUnitComponentType;
-	compdesc.componentSubType = kAudioUnitSubType_MusicDevice;
-	compdesc.componentManufacturer = kAudioUnitID_DLSSynth;
-	compdesc.componentFlags = 0;
-	compdesc.componentFlagsMask = 0;
-	compid = FindNextComponent(NULL, &compdesc);
-	au_MusicDevice = static_cast<AudioUnit>(OpenComponent(compid));
-	
-	if (au_MusicDevice == 0)
-		error("Failed opening CoreAudio music device");
+	int dests = MIDIGetNumberOfDestinations();
+	mOutPort = 0;
+#if ENABLE_HACKISH_NATIVE_MIDI_SUPPORT
+	if (dests > 0 && mClient) {
+		mDest = MIDIGetDestination(0);
+		err = MIDIOutputPortCreate( mClient, 
+									CFSTR("scummvm_output_port"), 
+									&mOutPort);
+	}
+#endif
 
-	// Load custom soundfont, if specified
-	// FIXME: This is kind of a temporary hack. Better (IMO) would be to
-	// query QuickTime for whatever custom soundfont was set in the
-	// QuickTime Preferences, and use that automatically.
-	if (ConfMan.hasKey("soundfont")) {
-		FSRef	fsref;
-		FSSpec	fsSpec;
-		const char *soundfont = ConfMan.get("soundfont").c_str();
+	if (err != noErr || !mOutPort) {
+		AudioUnitConnection auconnect;
+		ComponentDescription compdesc;
+		Component compid;
 	
-		err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
-
-		if (err == noErr) {
-			err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
-		}
+		// Open the Music Device.
+		// We use the AudioUnit v1 API, even though it is deprecated, because
+		// this way we stay compatible with older OS X versions.
+		// For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
+		compdesc.componentType = kAudioUnitComponentType;
+		compdesc.componentSubType = kAudioUnitSubType_MusicDevice;
+		compdesc.componentManufacturer = kAudioUnitID_DLSSynth;
+		compdesc.componentFlags = 0;
+		compdesc.componentFlagsMask = 0;
+		compid = FindNextComponent(NULL, &compdesc);
+		au_MusicDevice = static_cast<AudioUnit>(OpenComponent(compid));
+		
+		if (au_MusicDevice == 0)
+			error("Failed opening CoreAudio music device");
 	
-		if (err == noErr) {
-			err = AudioUnitSetProperty (
-				au_MusicDevice,
-				kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
-				0,
-				&fsSpec, sizeof(fsSpec)
-			);
+		// Load custom soundfont, if specified
+		// FIXME: This is kind of a temporary hack. Better (IMO) would be to
+		// query QuickTime for whatever custom soundfont was set in the
+		// QuickTime Preferences, and use that automatically.
+		if (ConfMan.hasKey("soundfont")) {
+			FSRef	fsref;
+			FSSpec	fsSpec;
+			const char *soundfont = ConfMan.get("soundfont").c_str();
+		
+			err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
+	
+			if (err == noErr) {
+				err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
+			}
+		
+			if (err == noErr) {
+				err = AudioUnitSetProperty (
+					au_MusicDevice,
+					kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
+					0,
+					&fsSpec, sizeof(fsSpec)
+				);
+			}
+	
+			if (err != noErr)
+				warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
 		}
-
-		if (err != noErr)
-			warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
+	
+		// open the output unit
+		au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
+		if (au_output == 0)
+			error("Failed opening output audio unit");
+	
+		// connect the units
+		auconnect.sourceAudioUnit = au_MusicDevice;
+		auconnect.sourceOutputNumber = 0;
+		auconnect.destInputNumber = 0;
+		err =
+			AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
+													 (void *)&auconnect, sizeof(AudioUnitConnection));
+	
+	#ifdef COREAUDIO_DISABLE_REVERB
+		UInt32 usesReverb = 0;
+		AudioUnitSetProperty (au_MusicDevice, kMusicDeviceProperty_UsesInternalReverb,
+			kAudioUnitScope_Global,    0, &usesReverb, sizeof (usesReverb));
+	#endif
+	
+		// initialize the units
+		AudioUnitInitialize(au_MusicDevice);
+		AudioUnitInitialize(au_output);
+	
+		// start the output
+		AudioOutputUnitStart(au_output);
+	
 	}
 
-	// open the output unit
-	au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
-	if (au_output == 0)
-		error("Failed opening output audio unit");
-
-	// connect the units
-	auconnect.sourceAudioUnit = au_MusicDevice;
-	auconnect.sourceOutputNumber = 0;
-	auconnect.destInputNumber = 0;
-	err =
-		AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
-												 (void *)&auconnect, sizeof(AudioUnitConnection));
-
-#ifdef COREAUDIO_DISABLE_REVERB
-    UInt32 usesReverb = 0;
-    AudioUnitSetProperty (au_MusicDevice, kMusicDeviceProperty_UsesInternalReverb,
-        kAudioUnitScope_Global,    0, &usesReverb, sizeof (usesReverb));
-#endif
-
-	// initialize the units
-	AudioUnitInitialize(au_MusicDevice);
-	AudioUnitInitialize(au_output);
-
-	// start the output
-	AudioOutputUnitStart(au_output);
-
 	return 0;
 }
 
 void MidiDriver_CORE::close() {
 	MidiDriver_MPU401::close();
 
-	// Stop the output
-	AudioOutputUnitStop(au_output);
-
-	// Cleanup
-	CloseComponent(au_output);
-	au_output = 0;
-	CloseComponent(au_MusicDevice);
-	au_MusicDevice = 0;
+	if (mOutPort && mDest) {
+		MIDIPortDispose(mOutPort);
+		mOutPort = 0;
+		mDest = 0;
+	} else {
+		// Stop the output
+		AudioOutputUnitStop(au_output);
+	
+		// Cleanup
+		CloseComponent(au_output);
+		au_output = 0;
+		CloseComponent(au_MusicDevice);
+		au_MusicDevice = 0;
+	}
 }
 
 void MidiDriver_CORE::send(uint32 b) {
-	assert(au_output != NULL);
-	assert(au_MusicDevice != NULL);
-	unsigned char first_byte, second_byte, status_byte;
-	status_byte = (b & 0x000000FF);
-	first_byte = (b & 0x0000FF00) >> 8;
-	second_byte = (b & 0x00FF0000) >> 16;
+	byte status_byte = (b & 0x000000FF);
+	byte first_byte = (b & 0x0000FF00) >> 8;
+	byte second_byte = (b & 0x00FF0000) >> 16;
 
-	MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
+	if (mOutPort && mDest) {
+		MIDIPacketList packetList;
+		MIDIPacket *packet = &packetList.packet[0];
+		
+		packetList.numPackets = 1;
+	
+		packet->timeStamp = 0;
+		packet->length = 3;
+		packet->data[0] = status_byte;
+		packet->data[1] = first_byte;
+		packet->data[2] = second_byte;
+	
+		MIDISend(mOutPort, mDest, &packetList);
+	} else {
+		assert(au_output != NULL);
+		assert(au_MusicDevice != NULL);
+		MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
+	}
 }
 
 void MidiDriver_CORE::sysEx(byte *msg, uint16 length) {
-	assert(au_output != NULL);
-	assert(au_MusicDevice != NULL);
-	MusicDeviceSysEx(au_MusicDevice, msg, length);
+	
+	if (mOutPort && mDest) {
+		byte buf[384];
+		MIDIPacketList *packetList = (MIDIPacketList *)buf;
+		MIDIPacket *packet = packetList->packet;
+
+		assert(sizeof(buf) >= sizeof(UInt32) + sizeof(MIDITimeStamp) + sizeof(UInt16) + length + 2);
+		
+		packetList->numPackets = 1;
+
+		packet->timeStamp = 0;
+		
+		// Add SysEx frame if missing
+		if (*msg != 0xF0) {
+			packet->length = length + 2;
+			packet->data[0] = 0xF0;
+			memcpy(packet->data + 1, msg, length);
+			packet->data[length + 1] = 0xF7;
+		} else {
+			packet->length = length;
+			memcpy(packet->data, msg, length);
+		}
+	
+		MIDISend(mOutPort, mDest, packetList);
+	} else {
+		assert(au_output != NULL);
+		assert(au_MusicDevice != NULL);
+
+		// Add SysEx frame if missing
+		byte *buf = 0;
+		if (*msg != 0xF0) {
+			buf = (byte *)malloc(length + 2);
+			buf[0] = 0xF0;
+			memcpy(buf+1, msg, length);
+			buf[length+1] = 0xF7;
+			msg = buf;
+			length += 2;
+		}
+
+		MusicDeviceSysEx(au_MusicDevice, msg, length);
+
+		free(buf);
+	}
 }
 
 MidiDriver *MidiDriver_CORE_create() {





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