[Scummvm-cvs-logs] CVS: scummvm/sword2/driver animation.h,1.39,1.40 d_sound.cpp,1.152,1.153 menu.cpp,1.35,1.36 render.cpp,1.77,1.78 sprite.cpp,1.51,1.52

Eugene Sandulenko sev at users.sourceforge.net
Sat Jul 30 14:12:51 CEST 2005


Update of /cvsroot/scummvm/scummvm/sword2/driver
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9428/sword2/driver

Modified Files:
	animation.h d_sound.cpp menu.cpp render.cpp sprite.cpp 
Log Message:
Remove trailing whitespaces.


Index: animation.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.h,v
retrieving revision 1.39
retrieving revision 1.40
diff -u -d -r1.39 -r1.40
--- animation.h	11 May 2005 00:01:38 -0000	1.39
+++ animation.h	30 Jul 2005 21:11:47 -0000	1.40
@@ -69,7 +69,7 @@
 	uint frames;
 	bool seamless;
 };
- 
+
 class MoviePlayer {
 private:
 	Sword2Engine *_vm;

Index: d_sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/d_sound.cpp,v
retrieving revision 1.152
retrieving revision 1.153
diff -u -d -r1.152 -r1.153
--- d_sound.cpp	12 May 2005 13:12:14 -0000	1.152
+++ d_sound.cpp	30 Jul 2005 21:11:47 -0000	1.153
@@ -247,7 +247,7 @@
 	_bufferEnd = _buffer + BUFFER_SIZE;
 	_remove = false;
 	_fading = 0;
-	
+
 	_decoder = getAudioStream(_fh, "music", _cd, _musicId, &_numSamples);
 	if (_decoder) {
 		_samplesLeft = _numSamples;

Index: menu.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/menu.cpp,v
retrieving revision 1.35
retrieving revision 1.36
diff -u -d -r1.35 -r1.36
--- menu.cpp	12 May 2005 13:12:15 -0000	1.35
+++ menu.cpp	30 Jul 2005 21:11:48 -0000	1.36
@@ -142,7 +142,7 @@
 				// each frame we need to clear the icon area.
 
 				clearIconArea(menu, i, &r1);
-					
+
 				if (_pocketStatus[menu][i] == MAXMENUANIMS) {
 					xoff = (RDMENU_ICONWIDE / 2);
 					r2.left = curx - xoff;
@@ -183,7 +183,7 @@
 }
 
 /**
- * This function brings a specified menu into view. 
+ * This function brings a specified menu into view.
  * @param menu RDMENU_TOP or RDMENU_BOTTOM, depending on which menu to show
  * @return RD_OK, or an error code
  */
@@ -261,7 +261,7 @@
 	// Check for invalid menu parameter.
 	if (menu > RDMENU_BOTTOM)
 		return RDERR_INVALIDMENU;
-	
+
 	// Check for invalid pocket parameter
 	if (pocket >= RDMENU_MAXPOCKETS)
 		return RDERR_INVALIDPOCKET;

Index: render.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/render.cpp,v
retrieving revision 1.77
retrieving revision 1.78
diff -u -d -r1.77 -r1.78
--- render.cpp	12 May 2005 13:12:15 -0000	1.77
+++ render.cpp	30 Jul 2005 21:11:48 -0000	1.78
@@ -328,7 +328,7 @@
 
 /**
  * This function should be called at the end of the render cycle.
- * @return true if the render cycle is to be terminated, 
+ * @return true if the render cycle is to be terminated,
  *         or false if it should continue
  */
 

Index: sprite.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/sprite.cpp,v
retrieving revision 1.51
retrieving revision 1.52
diff -u -d -r1.51 -r1.52
--- sprite.cpp	12 May 2005 13:12:15 -0000	1.51
+++ sprite.cpp	30 Jul 2005 21:11:48 -0000	1.52
@@ -196,7 +196,7 @@
 			src++;
 
 			// if we've decompressed all of the data
-			if (dst == endDest) {	
+			if (dst == endDest) {
 				rv = 0;		// return "OK"
 				break;
 			}





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