[Scummvm-cvs-logs] CVS: scummvm/sword2/driver animation.h,1.39,1.40 d_sound.cpp,1.152,1.153 menu.cpp,1.35,1.36 render.cpp,1.77,1.78 sprite.cpp,1.51,1.52
Eugene Sandulenko
sev at users.sourceforge.net
Sat Jul 30 14:12:51 CEST 2005
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Update of /cvsroot/scummvm/scummvm/sword2/driver
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9428/sword2/driver
Modified Files:
animation.h d_sound.cpp menu.cpp render.cpp sprite.cpp
Log Message:
Remove trailing whitespaces.
Index: animation.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.h,v
retrieving revision 1.39
retrieving revision 1.40
diff -u -d -r1.39 -r1.40
--- animation.h 11 May 2005 00:01:38 -0000 1.39
+++ animation.h 30 Jul 2005 21:11:47 -0000 1.40
@@ -69,7 +69,7 @@
uint frames;
bool seamless;
};
-
+
class MoviePlayer {
private:
Sword2Engine *_vm;
Index: d_sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/d_sound.cpp,v
retrieving revision 1.152
retrieving revision 1.153
diff -u -d -r1.152 -r1.153
--- d_sound.cpp 12 May 2005 13:12:14 -0000 1.152
+++ d_sound.cpp 30 Jul 2005 21:11:47 -0000 1.153
@@ -247,7 +247,7 @@
_bufferEnd = _buffer + BUFFER_SIZE;
_remove = false;
_fading = 0;
-
+
_decoder = getAudioStream(_fh, "music", _cd, _musicId, &_numSamples);
if (_decoder) {
_samplesLeft = _numSamples;
Index: menu.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/menu.cpp,v
retrieving revision 1.35
retrieving revision 1.36
diff -u -d -r1.35 -r1.36
--- menu.cpp 12 May 2005 13:12:15 -0000 1.35
+++ menu.cpp 30 Jul 2005 21:11:48 -0000 1.36
@@ -142,7 +142,7 @@
// each frame we need to clear the icon area.
clearIconArea(menu, i, &r1);
-
+
if (_pocketStatus[menu][i] == MAXMENUANIMS) {
xoff = (RDMENU_ICONWIDE / 2);
r2.left = curx - xoff;
@@ -183,7 +183,7 @@
}
/**
- * This function brings a specified menu into view.
+ * This function brings a specified menu into view.
* @param menu RDMENU_TOP or RDMENU_BOTTOM, depending on which menu to show
* @return RD_OK, or an error code
*/
@@ -261,7 +261,7 @@
// Check for invalid menu parameter.
if (menu > RDMENU_BOTTOM)
return RDERR_INVALIDMENU;
-
+
// Check for invalid pocket parameter
if (pocket >= RDMENU_MAXPOCKETS)
return RDERR_INVALIDPOCKET;
Index: render.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/render.cpp,v
retrieving revision 1.77
retrieving revision 1.78
diff -u -d -r1.77 -r1.78
--- render.cpp 12 May 2005 13:12:15 -0000 1.77
+++ render.cpp 30 Jul 2005 21:11:48 -0000 1.78
@@ -328,7 +328,7 @@
/**
* This function should be called at the end of the render cycle.
- * @return true if the render cycle is to be terminated,
+ * @return true if the render cycle is to be terminated,
* or false if it should continue
*/
Index: sprite.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/sprite.cpp,v
retrieving revision 1.51
retrieving revision 1.52
diff -u -d -r1.51 -r1.52
--- sprite.cpp 12 May 2005 13:12:15 -0000 1.51
+++ sprite.cpp 30 Jul 2005 21:11:48 -0000 1.52
@@ -196,7 +196,7 @@
src++;
// if we've decompressed all of the data
- if (dst == endDest) {
+ if (dst == endDest) {
rv = 0; // return "OK"
break;
}
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