[Scummvm-cvs-logs] CVS: scummvm/backends/wince CEActionsPocket.cpp,1.13,1.14 CEActionsPocket.h,1.5,1.6 CEActionsSmartphone.cpp,1.10,1.11 CEActionsSmartphone.h,1.5,1.6 CEDevice.cpp,1.9,1.10 CEDevice.h,1.4,1.5 CEException.cpp,1.3,1.4 CEKeysDialog.cpp,1.5,1.6 CELauncherDialog.cpp,1.12,1.13 CEScaler.cpp,1.10,1.11 newres.h,1.3,1.4 resource.h,1.7,1.8 wince-sdl.cpp,1.30,1.31 wince-sdl.h,1.18,1.19

Eugene Sandulenko sev at users.sourceforge.net
Sat Jul 30 14:15:11 CEST 2005


Update of /cvsroot/scummvm/scummvm/backends/wince
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9428/backends/wince

Modified Files:
	CEActionsPocket.cpp CEActionsPocket.h CEActionsSmartphone.cpp 
	CEActionsSmartphone.h CEDevice.cpp CEDevice.h CEException.cpp 
	CEKeysDialog.cpp CELauncherDialog.cpp CEScaler.cpp newres.h 
	resource.h wince-sdl.cpp wince-sdl.h 
Log Message:
Remove trailing whitespaces.


Index: CEActionsPocket.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEActionsPocket.cpp,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- CEActionsPocket.cpp	5 Jul 2005 20:51:53 -0000	1.13
+++ CEActionsPocket.cpp	30 Jul 2005 21:10:55 -0000	1.14
@@ -34,9 +34,9 @@
 #define		KEY_ALL_SKIP	3457
 #endif
 
-const String pocketActionNames[] = { 
-	"Pause", 
-	"Save", 
+const String pocketActionNames[] = {
+	"Pause",
+	"Save",
 	"Quit",
 	"Skip",
 	"Hide",
@@ -118,7 +118,7 @@
 	_key_action[POCKET_ACTION_PAUSE].setAscii(VK_SPACE);
 	_action_enabled[POCKET_ACTION_PAUSE] = true;
 	// Save
-	if (is_simon || is_sword2 || is_gob) 
+	if (is_simon || is_sword2 || is_gob)
 		_action_enabled[POCKET_ACTION_SAVE] = false;
 	else
 	if (is_queen) {
@@ -128,7 +128,7 @@
 	else
 	if (is_sky) {
 		_action_enabled[POCKET_ACTION_SAVE] = true;
-		_key_action[POCKET_ACTION_SAVE].setAscii(63); 
+		_key_action[POCKET_ACTION_SAVE].setAscii(63);
 	}
 	else {
 		_action_enabled[POCKET_ACTION_SAVE] = true;
@@ -144,7 +144,7 @@
 		_key_action[POCKET_ACTION_SKIP].setAscii(KEY_ALL_SKIP);
 	// Hide
 	_action_enabled[POCKET_ACTION_HIDE] = true;
-	// Keyboard 
+	// Keyboard
 	_action_enabled[POCKET_ACTION_KEYBOARD] = true;
 	// Sound
 	_action_enabled[POCKET_ACTION_SOUND] = true;

Index: CEActionsPocket.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEActionsPocket.h,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- CEActionsPocket.h	5 Jul 2005 20:22:36 -0000	1.5
+++ CEActionsPocket.h	30 Jul 2005 21:10:55 -0000	1.6
@@ -33,7 +33,7 @@
 
 #include "gui/Actions.h"
 
-#define POCKET_ACTION_VERSION 4 
+#define POCKET_ACTION_VERSION 4
 
 enum pocketActionType {
         POCKET_ACTION_PAUSE = 0,
@@ -80,6 +80,6 @@
 		bool _hide_toolbar_needed;
 		bool _zoom_needed;
 		OSystem_WINCE3 *_CESystem;
-	};	
+	};
 
 #endif

Index: CEActionsSmartphone.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEActionsSmartphone.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- CEActionsSmartphone.cpp	5 Jul 2005 20:51:54 -0000	1.10
+++ CEActionsSmartphone.cpp	30 Jul 2005 21:10:55 -0000	1.11
@@ -37,9 +37,9 @@
 #define		KEY_ALL_SKIP	3457
 #endif
 
-const String smartphoneActionNames[] = { 
-	"Up", 
-	"Down", 
+const String smartphoneActionNames[] = {
+	"Up",
+	"Down",
 	"Left",
 	"Right",
 	"Left Click",
@@ -111,7 +111,7 @@
 	bool is_sky = (_detector->_targetName == "sky");
 	bool is_queen = (_detector->_targetName == "queen");
 	bool is_gob = (strncmp(_detector->_targetName.c_str(), "gob", 3) == 0);
-	
+
 	GUI_Actions::initInstanceGame();
 
 	// See if a right click mapping could be needed
@@ -120,7 +120,7 @@
 
 	// Initialize keys for different actions
 	// Save
-	if (is_simon || is_gob) 
+	if (is_simon || is_gob)
 		_action_enabled[SMARTPHONE_ACTION_SAVE] = false;
 	else
 	if (is_queen) {
@@ -130,7 +130,7 @@
 	else
 	if (is_sky) {
 		_action_enabled[SMARTPHONE_ACTION_SAVE] = true;
-		_key_action[SMARTPHONE_ACTION_SAVE].setAscii(63); 
+		_key_action[SMARTPHONE_ACTION_SAVE].setAscii(63);
 	}
 	else {
 		_action_enabled[SMARTPHONE_ACTION_SAVE] = true;

Index: CEActionsSmartphone.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEActionsSmartphone.h,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- CEActionsSmartphone.h	5 Jul 2005 20:22:36 -0000	1.5
+++ CEActionsSmartphone.h	30 Jul 2005 21:10:55 -0000	1.6
@@ -35,7 +35,7 @@
 
 #include "gui/Actions.h"
 
-#define SMARTPHONE_ACTION_VERSION 4 
+#define SMARTPHONE_ACTION_VERSION 4
 
 enum smartphoneActionType {
         SMARTPHONE_ACTION_UP = 0,
@@ -72,7 +72,7 @@
 		CEActionsSmartphone(GameDetector &detector);
 		bool _right_click_needed;
 		OSystem_WINCE3 *_CESystem;
-	};	
+	};
 
 #endif
 

Index: CEDevice.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEDevice.cpp,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- CEDevice.cpp	24 Jun 2005 15:22:33 -0000	1.9
+++ CEDevice.cpp	30 Jul 2005 21:10:55 -0000	1.10
@@ -148,13 +148,13 @@
 		return "Button Inbox";
 	if (keyCode == KEY_TASK)
 		return "Button Tasks";
-	if (keyCode == SDLK_F1) 
+	if (keyCode == SDLK_F1)
 		return "F1 (hard 1)";
-	if (keyCode == SDLK_F2) 
+	if (keyCode == SDLK_F2)
 		return "F2 (hard 2)";
-	if (keyCode == SDLK_F3) 
+	if (keyCode == SDLK_F3)
 		return "F3 (hard 3)";
-	if (keyCode == SDLK_F4) 
+	if (keyCode == SDLK_F4)
 		return "F4 (hard 4)";
 
 //#ifdef WIN32_PLATFORM_WFSP
@@ -169,6 +169,6 @@
 //#endif
 
 	sprintf(key_name, "Key %.4x", keyCode);
-	return key_name;	
+	return key_name;
 }
 

Index: CEDevice.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEDevice.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- CEDevice.h	1 Jan 2005 16:08:48 -0000	1.4
+++ CEDevice.h	30 Jul 2005 21:10:55 -0000	1.5
@@ -38,7 +38,7 @@
 		static bool hasDesktopResolution();
 		static bool hasWideResolution();
 		static bool hasSmartphoneResolution();
-		static Common::String getKeyName(unsigned int keyCode);	
+		static Common::String getKeyName(unsigned int keyCode);
 };
 
 #endif

Index: CEException.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEException.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- CEException.cpp	28 Jan 2005 23:45:51 -0000	1.3
+++ CEException.cpp	30 Jul 2005 21:10:55 -0000	1.4
@@ -139,8 +139,8 @@
 	SYSTEMTIME systemTime;
 
 	GetSystemTime(&systemTime);
-	wsprintf(dumpFileName, TEXT("%s_%.2d_%.2d_%.4d_%.2d_%.2d_%.2d.txt"), 
-			path, systemTime.wDay, systemTime.wMonth, systemTime.wYear, 
+	wsprintf(dumpFileName, TEXT("%s_%.2d_%.2d_%.4d_%.2d_%.2d_%.2d.txt"),
+			path, systemTime.wDay, systemTime.wMonth, systemTime.wYear,
 			systemTime.wHour, systemTime.wMinute, systemTime.wSecond);
 	dumpFile = CreateFile(dumpFileName, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
 	if (dumpFile == INVALID_HANDLE_VALUE)

Index: CEKeysDialog.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEKeysDialog.cpp,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- CEKeysDialog.cpp	24 Jun 2005 15:22:33 -0000	1.5
+++ CEKeysDialog.cpp	30 Jul 2005 21:10:55 -0000	1.6
@@ -56,7 +56,7 @@
 	// Get actions names
 	Common::StringList l;
 
-	for (int i = 0; i < CEActions::Instance()->size(); i++) 
+	for (int i = 0; i < CEActions::Instance()->size(); i++)
 		l.push_back(CEActions::Instance()->actionName((ActionType)i));
 
 	_actionsList->setList(l);
@@ -111,7 +111,7 @@
 		char selection[100];
 
 		CEActions::Instance()->setMapping((ActionType)_actionSelected, ascii);
-		
+
 		sprintf(selection, "Associated key : %s", CEDevice::getKeyName(CEActions::Instance()->getMapping((ActionType)_actionSelected)).c_str());
 		_actionTitle->setLabel("Choose an action to map");
 		_keyMapping->setLabel(selection);

Index: CELauncherDialog.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CELauncherDialog.cpp,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- CELauncherDialog.cpp	5 Jul 2005 20:22:36 -0000	1.12
+++ CELauncherDialog.cpp	30 Jul 2005 21:10:55 -0000	1.13
@@ -42,7 +42,7 @@
 	CEAboutDialog::CEAboutDialog()
 	: Dialog(10, 60, 300, 77) {
 		char tempo[100];
-	
+
 		addButton(this,(_w - kButtonWidth) / 2, 45, "OK", kCloseCmd, '\r');	// Close dialog - FIXME
 
 		Common::String videoDriver("Using SDL driver ");
@@ -60,7 +60,7 @@
 public:
 	CEConflictDialog::CEConflictDialog(const Common::String &name)
 	: Dialog(10, 60, 300, 77) {
-	
+
 		addButton(this,(_w - kButtonWidth) / 2, 45, "OK", kCloseCmd, '\r');	// Close dialog - FIXME
 
 		Common::String conflict("Too many matches for directory ");
@@ -97,12 +97,12 @@
 			for (i=path.size() - 2; i && path[i] != '\\'; i--);
 			strcpy(candidateName, &path[i + 1]);
 			candidateName[strlen(candidateName) - 1] = '\0';
-			for (i=0; i<candidates.size(); i++) {						
+			for (i=0; i<candidates.size(); i++) {
 				if (scumm_stricmp(candidateName, candidates[i].name) == 0) {
 					idx = i;
 					break;
 				}
-			}	
+			}
 			if (idx == -1) {
 				CEConflictDialog conflict(candidateName);
 				conflict.runModal();
@@ -168,4 +168,4 @@
 	}
 	else
 		GUILauncherDialog::addGame();
-}	
+}

Index: CEScaler.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/CEScaler.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- CEScaler.cpp	5 Jul 2005 20:22:36 -0000	1.10
+++ CEScaler.cpp	30 Jul 2005 21:10:55 -0000	1.11
@@ -35,7 +35,7 @@
 }
 
 static inline uint16 CEinterpolate16_4(uint16 p1, uint16 p2, uint16 p3, uint16 p4)
-{		
+{
         return ((((p1 & redblueMasks[maskUsed]) + (p2 & redblueMasks[maskUsed]) + (p3 & redblueMasks[maskUsed]) + (p4 & redblueMasks[maskUsed])) / 4) & redblueMasks[maskUsed]) |
                ((((p1 & greenMasks[maskUsed]) + (p2 & greenMasks[maskUsed]) + (p3 & greenMasks[maskUsed]) + (p4 & greenMasks[maskUsed])) / 4) & greenMasks[maskUsed]);
 }
@@ -54,16 +54,16 @@
 		work = dstPtr;
 
 		for (int i=0; i<width; i+=4) {
-			// Work with 4 pixels		
+			// Work with 4 pixels
 			uint16 color1 = *(((const uint16 *)srcPtr) + i);
 			uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
 			uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
 			uint16 color4 = *(((const uint16 *)srcPtr) + (i + 3));
-		
+
 			*(((uint16 *)work) + 0) = CEinterpolate16_2(color1, 3, color2, 1);
 			*(((uint16 *)work) + 1) = CEinterpolate16_2(color2, 1, color3, 1);
 			*(((uint16 *)work) + 2) = CEinterpolate16_2(color3, 1, color4, 3);
-		
+
 			work += 3 * sizeof(uint16);
 		}
 		srcPtr += srcPitch;
@@ -81,16 +81,16 @@
 		work = dstPtr;
 
 		for (int i=0; i<width; i+=2) {
-			// Another lame filter attempt :) 
+			// Another lame filter attempt :)
 			uint16 color1 = *(((const uint16 *)srcPtr) + i);
 			uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
 			uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16));
 			uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1));
 			*(((uint16 *)work) + 0) = CEinterpolate16_4(color1, color2, color3, color4);
-			
+
 			work += sizeof(uint16);
 		}
-		srcPtr += 2 * srcPitch; 
+		srcPtr += 2 * srcPitch;
 		dstPtr += dstPitch;
 	}
 }
@@ -112,10 +112,10 @@
 			uint16 color1 = *(((const uint16 *)srcPtr) + i);
 			uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
 			*(((uint16 *)work) + 0) = CEinterpolate16_2(color1, 1, color2, 1);
-			
+
 			work += sizeof(uint16);
 		}
-		srcPtr += srcPitch; 
+		srcPtr += srcPitch;
 		dstPtr += dstPitch;
 	}
 }
@@ -135,10 +135,10 @@
 			uint16 color1 = *(((const uint16 *)srcPtr) + i);
 			uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
 			uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
-		
+
 			*(((uint16 *)work) + 0) = CEinterpolate16_2(color1, 3, color2, 1);
 			*(((uint16 *)work) + 1) = CEinterpolate16_2(color2, 1, color3, 1);
-		
+
 			work += 2 * sizeof(uint16);
 		}
 		srcPtr += srcPitch;
@@ -150,6 +150,6 @@
 			height--;
 		}
 	}
-}	
+}
 //#endif
 

Index: newres.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/newres.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- newres.h	4 Apr 2003 13:14:15 -0000	1.3
+++ newres.h	30 Jul 2005 21:10:55 -0000	1.4
@@ -4,7 +4,7 @@
 //  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
 //  PARTICULAR PURPOSE.
 //
-//  This is "Sample Code" and is distributable subject to the terms of the 
+//  This is "Sample Code" and is distributable subject to the terms of the
 //  end user license agreement.
 ///////////////////////////////////////////////////////////////////////////////
 
@@ -42,7 +42,7 @@
 #define _INC_WINDOWS
 	#include "winuser.h"           // extract from windows header
 #if _WIN32_WCE >= 300
-	#include "winver.h"   
+	#include "winver.h"
 #endif
 #endif
 #endif

Index: resource.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/resource.h,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- resource.h	26 Jan 2004 08:15:50 -0000	1.7
+++ resource.h	30 Jul 2005 21:10:56 -0000	1.8
@@ -27,7 +27,7 @@
 #define IDM_SMARTFON_HELP               40021
 
 // Next default values for new objects
-// 
+//
 #ifdef APSTUDIO_INVOKED
 #ifndef APSTUDIO_READONLY_SYMBOLS
 #define _APS_NEXT_RESOURCE_VALUE        123

Index: wince-sdl.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/wince-sdl.cpp,v
retrieving revision 1.30
retrieving revision 1.31
diff -u -d -r1.30 -r1.31
--- wince-sdl.cpp	5 Jul 2005 20:22:36 -0000	1.30
+++ wince-sdl.cpp	30 Jul 2005 21:10:56 -0000	1.31
@@ -51,7 +51,7 @@
 #include <vorbis/vorbisfile.h>
 #endif
 
-using namespace CEGUI; 
+using namespace CEGUI;
 
 // ********************************************************************************************
 
@@ -151,7 +151,7 @@
 	}
 
 	return 0;
-}    
+}
 
 // ********************************************************************************************
 
@@ -208,7 +208,7 @@
 	return new OSystem_WINCE3();
 }
 
-OSystem_WINCE3::OSystem_WINCE3() : OSystem_SDL(), 
+OSystem_WINCE3::OSystem_WINCE3() : OSystem_SDL(),
 	_orientationLandscape(false), _newOrientation(false), _panelInitialized(false),
 	_panelVisible(false), _panelStateForced(false), _forceHideMouse(false),
 	_freeLook(false), _forcePanelInvisible(false), _toolbarHighDrawn(false), _zoomUp(false), _zoomDown(false),
@@ -222,7 +222,7 @@
 	}
 	create_toolbar();
 	// Initialize global key mapping for Smartphones
-	GUI_Actions::Instance()->initInstanceMain(this);	
+	GUI_Actions::Instance()->initInstanceMain(this);
 	GUI_Actions::Instance()->loadMapping();
 
 	if (_isSmartphone) {
@@ -240,7 +240,7 @@
 			addDirtyRect(0, 400, 640, 80);
 		else
 			addDirtyRect(0, 200, 320, 40);
-			
+
 		internUpdateScreen();
 	}
 }
@@ -277,7 +277,7 @@
 	_freeLook = !_freeLook;
 }
 
-void OSystem_WINCE3::swap_zoom_up() {	
+void OSystem_WINCE3::swap_zoom_up() {
 	if (_zoomUp) {
 		// restore visibility
 		_toolbarHandler.setVisible(_saveToolbarZoom);
@@ -308,7 +308,7 @@
 	internUpdateScreen();
 }
 
-void OSystem_WINCE3::swap_zoom_down() {	
+void OSystem_WINCE3::swap_zoom_down() {
 	if (_zoomDown) {
 		// restore visibility
 		_toolbarHandler.setVisible(_saveToolbarZoom);
@@ -410,7 +410,7 @@
 	if (y > 200)
 		y = 200;
 
-	EventsBuffer::simulateMouseMove(x, y);	
+	EventsBuffer::simulateMouseMove(x, y);
 }
 
 void OSystem_WINCE3::move_cursor_left() {
@@ -420,7 +420,7 @@
 		x -= _stepX3;
 	else
 	if (_keyRepeat)
-		x -= _stepX2; 
+		x -= _stepX2;
 	else
 		x -= _stepX1;
 
@@ -611,7 +611,7 @@
 
 	_originalSoundProc = proc;
 	desired.freq = _sampleRate;
-	desired.format = AUDIO_S16SYS; 
+	desired.format = AUDIO_S16SYS;
 	desired.channels = 2;
 	//desired.samples = 2048;
 	desired.samples = 128;
@@ -649,13 +649,13 @@
 
 		// Some games need to map the right click button, signal it here if it wasn't done
 		if (instance->needsRightClickMapping()) {
-			GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map right click action");	
+			GUI::KeysDialog *keysDialog = new GUI::KeysDialog("Map right click action");
 			while (!instance->getMapping(POCKET_ACTION_RIGHTCLICK)) {
 				keysDialog->runModal();
 				if (!instance->getMapping(POCKET_ACTION_RIGHTCLICK)) {
 					GUI::MessageDialog alert("You must map a key to the 'Right Click' action to play this game");
 					alert.runModal();
-				}					
+				}
 			}
 			delete keysDialog;
 		}
@@ -684,7 +684,7 @@
 		}
 
 		// Extra warning for Zak Mc Kracken
-		if (strncmp(_gameDetector._targetName.c_str(), "zak", 3) == 0 &&  
+		if (strncmp(_gameDetector._targetName.c_str(), "zak", 3) == 0 &&
 			!GUI_Actions::Instance()->getMapping(POCKET_ACTION_HIDE)) {
 			GUI::MessageDialog alert("Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory");
 			alert.runModal();
@@ -696,7 +696,7 @@
 	// Finish panel initialization
 	if (!_panelInitialized && _gameDetector._targetName.size()) {
 		Panel *panel;
-		_panelInitialized = true;		
+		_panelInitialized = true;
 		// Add the main panel
 		panel = new Panel(10, 40);
 		panel->setBackground(IMAGE_PANEL);
@@ -705,7 +705,7 @@
 		// Skip
 		panel->add(NAME_ITEM_SKIP, new ItemAction(ITEM_SKIP, POCKET_ACTION_SKIP));
 		// sound
-		panel->add(NAME_ITEM_SOUND, new ItemSwitch(ITEM_SOUND_OFF, ITEM_SOUND_ON, &_soundMaster)); 
+		panel->add(NAME_ITEM_SOUND, new ItemSwitch(ITEM_SOUND_OFF, ITEM_SOUND_ON, &_soundMaster));
 		// portrait/landscape - screen dependant
 		// FIXME : will still display the portrait/landscape icon when using a scaler (but will be disabled)
 		if (_screenWidth <= 320 && (isOzone() || !CEDevice::hasDesktopResolution())) {
@@ -735,7 +735,7 @@
 			ConfMan.flushToDisk();
 		}
 	}
- 
+
 	get_sample_rate();
 }
 
@@ -766,7 +766,7 @@
 		if (h == 240)
 			_toolbarHandler.setOffset(200);
 		else
-			_toolbarHandler.setOffset(400);	
+			_toolbarHandler.setOffset(400);
 	}
 
 	if (w != _screenWidth || h != _screenHeight)
@@ -774,18 +774,18 @@
 
 	//OSystem_SDL::initSize(w, h, overlayScale);
 	OSystem_SDL::initSize(w, h, 1);
-	
+
 	if (_scalersChanged) {
 		unloadGFXMode();
 		loadGFXMode();
 		_scalersChanged = false;
 	}
 
-	update_game_settings(); 
+	update_game_settings();
 }
 
 int OSystem_WINCE3::getDefaultGraphicsMode() const {
-    return GFX_NORMAL; 
+    return GFX_NORMAL;
 }
 
 bool OSystem_WINCE3::update_scalers() {
@@ -797,7 +797,7 @@
 		if (!_orientationLandscape && (_screenWidth == 320 || !_screenWidth)) {
 			_scaleFactorXm = 3;
 			_scaleFactorXd = 4;
-			_scaleFactorYm = 1; 
+			_scaleFactorYm = 1;
 			_scaleFactorYd = 1;
 			_scalerProc = PocketPCPortrait;
 			_modeFlags = 0;
@@ -824,7 +824,7 @@
 
 //#ifdef WIN32_PLATFORM_WFSP
 	if (_isSmartphone) {
-		if (_screenWidth > 320) 
+		if (_screenWidth > 320)
 			error("Game resolution not supported on Smartphone");
 		_scaleFactorXm = 2;
 		_scaleFactorXd = 3;
@@ -862,30 +862,30 @@
 
 	_scaleFactorXm = -1;
 	_scaleFactorXd = -1;
-	_scaleFactorYm = -1;    
-	_scaleFactorYd = -1;  
+	_scaleFactorYm = -1;
+	_scaleFactorYd = -1;
 
 	_newOrientation = _orientationLandscape = (ConfMan.hasKey("landscape") ? ConfMan.getBool("landscape") : false);
-	
+
 	update_scalers();
 
 	// FIXME
 	if (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640) && mode)
 		_scaleFactorXm = -1;
-	
+
 	if (CEDevice::hasPocketPCResolution() && !CEDevice::hasWideResolution() && _orientationLandscape)
-		_mode = GFX_NORMAL; 
+		_mode = GFX_NORMAL;
 	else
 		_mode = mode;
 
-	if (_scaleFactorXm < 0) { 
+	if (_scaleFactorXm < 0) {
 		/* Standard scalers, from the SDL backend */
-		switch(_mode) {    
-		case GFX_NORMAL:     
-			_scaleFactor = 1; 
+		switch(_mode) {
+		case GFX_NORMAL:
+			_scaleFactor = 1;
 			_scalerProc = Normal1x;
 			break;
-		case GFX_DOUBLESIZE:  
+		case GFX_DOUBLESIZE:
 			_scaleFactor = 2;
 			_scalerProc = Normal2x;
 			break;
@@ -932,7 +932,7 @@
 
 		default:
 			error("unknown gfx mode %d", _mode);
-		} 
+		}
 	}
 
 	// Check if the scaler can be accepted, if not get back to normal scaler
@@ -972,20 +972,20 @@
 	int displayWidth;
 	int displayHeight;
 
-	_fullscreen = true; // forced  
+	_fullscreen = true; // forced
 	_forceFull = true;
 	_modeFlags |= DF_UPDATE_EXPAND_1_PIXEL;
-   
+
 	_tmpscreen = NULL;
 
 	// Recompute scalers if necessary
 	update_scalers();
 
-	// 
+	//
 	// Create the surface that contains the 8 bit game data
 	_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth, _screenHeight, 8, 0, 0, 0, 0);
 	if (_screen == NULL)
-		error("_screen failed");    
+		error("_screen failed");
 
 	//
 	// Create the surface that contains the scaled graphics in 16 bit mode
@@ -993,16 +993,16 @@
 
 	// Always use full screen mode to have a "clean screen"
 	displayWidth = _screenWidth * _scaleFactorXm / _scaleFactorXd;
-	displayHeight = _screenHeight * _scaleFactorYm / _scaleFactorYd;  
+	displayHeight = _screenHeight * _scaleFactorYm / _scaleFactorYd;
 
 	// FIXME
 	if (!(displayWidth > GetSystemMetrics(SM_CXSCREEN))) { // no rotation
 		displayWidth = GetSystemMetrics(SM_CXSCREEN);
-		displayHeight = GetSystemMetrics(SM_CYSCREEN);   
+		displayHeight = GetSystemMetrics(SM_CYSCREEN);
 	}
-	
+
 	_hwscreen = SDL_SetVideoMode(displayWidth, displayHeight, 16, SDL_FULLSCREEN | SDL_SWSURFACE);
-	if (_hwscreen == NULL) { 
+	if (_hwscreen == NULL) {
 		// DON'T use error(), as this tries to bring up the debug
 		// console, which WON'T WORK now that _hwscreen is hosed.
 
@@ -1020,8 +1020,8 @@
 		// of a failure, rollback is trivial. Only if everything worked fine
 		// do we "commit" the changed values to the member vars.
 		warning("SDL_SetVideoMode says we can't switch to that mode");
-		quit(); 
-	} 
+		quit();
+	}
 
 	//
 	// Create the surface used for the graphics in 16 bit before scaling, and also the overlay
@@ -1033,11 +1033,11 @@
 	else
 		InitScalers(565);
 	initCEScaler();
-	
+
 	// Need some extra bytes around when using 2xSaI
 	_tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE,
-						_screenWidth + 3, 
-						_screenHeight + 3, 
+						_screenWidth + 3,
+						_screenHeight + 3,
 						16,
 						_hwscreen->format->Rmask,
 						_hwscreen->format->Gmask,
@@ -1091,17 +1091,17 @@
 	_km.x_max = _screenWidth * _scaleFactorXm / _scaleFactorXd - 1;
 	_km.y_max = _screenHeight * _scaleFactorXm / _scaleFactorXd - 1;
 	_km.delay_time = 25;
-	_km.last_time = 0; 
+	_km.last_time = 0;
 }
 
 void OSystem_WINCE3::unloadGFXMode() {
 	if (_screen) {
 		SDL_FreeSurface(_screen);
-		_screen = NULL; 
+		_screen = NULL;
 	}
 
 	if (_hwscreen) {
-		SDL_FreeSurface(_hwscreen); 
+		SDL_FreeSurface(_hwscreen);
 		_hwscreen = NULL;
 	}
 
@@ -1121,7 +1121,7 @@
 	SDL_Surface *old_tmpscreen = _tmpscreen;
 
 	// Release the HW screen surface
-	SDL_FreeSurface(_hwscreen); 
+	SDL_FreeSurface(_hwscreen);
 
 	// Release toolbars
 	free(_toolbarLow->pixels);
@@ -1140,14 +1140,14 @@
 	// Restore old screen content
 	SDL_BlitSurface(old_screen, NULL, _screen, NULL);
 	SDL_BlitSurface(old_tmpscreen, NULL, _tmpscreen, NULL);
-	
+
 	// Free the old surfaces
 	SDL_FreeSurface(old_screen);
 	SDL_FreeSurface(old_tmpscreen);
 
 	// Blit everything to the screen
 	internUpdateScreen();
-	
+
 	// Make sure that an EVENT_SCREEN_CHANGED gets sent later
 	_modeChanged = true;
 }
@@ -1185,14 +1185,14 @@
 
 	// Make sure the mouse is drawn, if it should be drawn.
 	drawMouse();
-	
+
 	// Check whether the palette was changed in the meantime and update the
-	// screen surface accordingly. 
+	// screen surface accordingly.
 	if (_paletteDirtyEnd != 0) {
-		SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, 
+		SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
 			_paletteDirtyStart,
 			_paletteDirtyEnd - _paletteDirtyStart);
-		
+
 		_paletteDirtyEnd = 0;
 
 		_forceFull = true;
@@ -1228,7 +1228,7 @@
 	// Only draw anything if necessary
 	if (_numDirtyRects > 0) {
 
-		SDL_Rect *r; 
+		SDL_Rect *r;
 		SDL_Rect dst;
 		uint32 srcPitch, dstPitch;
 		SDL_Rect *last_rect = _dirtyRectList + _numDirtyRects;
@@ -1273,11 +1273,11 @@
 				register int dst_h = 0;
 				register int orig_dst_y = 0;
 
-				// Check if the toolbar is overwritten			
+				// Check if the toolbar is overwritten
 				if (!_forceFull && toolbarVisible && r->y + r->h >= toolbarOffset) {
 					_toolbarHandler.forceRedraw();
 				}
-				
+
 				if (dst_y < _screenHeight) {
 					dst_h = r->h;
 					if (dst_h > _screenHeight - dst_y)
@@ -1290,7 +1290,7 @@
 						orig_dst_y = dst_y;
 						dst_y = real2Aspect(dst_y);
 					}
-				
+
 					if (!_zoomDown)
 						_scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
 							(byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + dst_y * dstPitch, dstPitch, r->w, dst_h);
@@ -1326,7 +1326,7 @@
 	// Add the toolbar if needed
 	SDL_Rect toolbar_rect[1];
 	if (_toolbarHandler.draw(_toolbarLow, &toolbar_rect[0])) {
-		// It can be drawn, scale it			
+		// It can be drawn, scale it
 		uint32 srcPitch, dstPitch;
 		SDL_Surface *toolbarSurface;
 
@@ -1338,7 +1338,7 @@
 				Normal2x((byte*)_toolbarLow->pixels, _toolbarLow->pitch, (byte*)_toolbarHigh->pixels, _toolbarHigh->pitch, toolbar_rect[0].w, toolbar_rect[0].h);
 				SDL_UnlockSurface(_toolbarHigh);
 				SDL_UnlockSurface(_toolbarLow);
-				_toolbarHighDrawn = true; 
+				_toolbarHighDrawn = true;
 			}
 			else
 				_toolbarHighDrawn = false;
@@ -1353,7 +1353,7 @@
 		SDL_LockSurface(toolbarSurface);
 		SDL_LockSurface(_hwscreen);
 		srcPitch = toolbarSurface->pitch;
-		dstPitch = _hwscreen->pitch;		
+		dstPitch = _hwscreen->pitch;
 		_scalerProc((byte *)toolbarSurface->pixels, srcPitch, (byte *)_hwscreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), dstPitch, toolbar_rect[0].w, toolbar_rect[0].h);
 		SDL_UnlockSurface(toolbarSurface);
 		SDL_UnlockSurface(_hwscreen);
@@ -1375,7 +1375,7 @@
 	_numDirtyRects = 0;
 	_forceFull = false;
 }
-  
+
 bool OSystem_WINCE3::saveScreenshot(const char *filename) {
 	assert(_hwscreen != NULL);
 
@@ -1418,13 +1418,13 @@
 void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) {
 	event.mouse.x = x;
 	event.mouse.y = y;
-	
+
 	// Update the "keyboard mouse" coords
 	_km.x = event.mouse.x;
 	_km.y = event.mouse.y;
 
 	// Adjust for the screen scaling
-	if (_zoomDown) 
+	if (_zoomDown)
 		event.mouse.y += 240;
 
 	event.mouse.x = event.mouse.x * _scaleFactorXd / _scaleFactorXm;
@@ -1515,7 +1515,7 @@
 	memset(&event, 0, sizeof(Event));
 
 	handleKbdMouse();
-	
+
 	// If the screen mode changed, send an EVENT_SCREEN_CHANGED
 	if (_modeChanged) {
 		_modeChanged = false;
@@ -1534,7 +1534,7 @@
 			// KMOD_RESERVED is used if the key has been injected by an external buffer
 			if (ev.key.keysym.mod != KMOD_RESERVED) {
 				if (_isSmartphone) {
-					keyEvent = true;			
+					keyEvent = true;
 					_lastKeyPressed = ev.key.keysym.sym;
 					_keyRepeatTime = currentTime;
 					_keyRepeat = 0;
@@ -1550,12 +1550,12 @@
 
 			if (GUI_Actions::Instance()->mappingActive())
 				event.kbd.flags = 0xFF;
-			
+
 			return true;
-	
-		case SDL_KEYUP:			
+
+		case SDL_KEYUP:
 			// KMOD_RESERVED is used if the key has been injected by an external buffer
-			if (ev.key.keysym.mod != KMOD_RESERVED) { 
+			if (ev.key.keysym.mod != KMOD_RESERVED) {
 				if (_isSmartphone) {
 					keyEvent = true;
 					_lastKeyPressed = 0;
@@ -1564,11 +1564,11 @@
 				if (!GUI_Actions::Instance()->mappingActive() && GUI_Actions::Instance()->performMapped(ev.key.keysym.sym, false))
 					return true;
 			}
-			
+
 			event.type = EVENT_KEYUP;
 			event.kbd.keycode = ev.key.keysym.sym;
 			event.kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-			
+
 			if (GUI_Actions::Instance()->mappingActive())
 				event.kbd.flags = 0xFF;
 

Index: wince-sdl.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/wince-sdl.h,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- wince-sdl.h	16 Mar 2005 22:27:11 -0000	1.18
+++ wince-sdl.h	30 Jul 2005 21:10:56 -0000	1.19
@@ -99,10 +99,10 @@
 	void hotswapGFXMode();
 	bool saveScreenshot(const char *filename);
 
-	
-	const GraphicsMode *getSupportedGraphicsModes() const;	
+
+	const GraphicsMode *getSupportedGraphicsModes() const;
 	bool setGraphicsMode(int mode);
-	//int getGraphicsMode() const;	
+	//int getGraphicsMode() const;
 	int getDefaultGraphicsMode() const;
 
 	void setWindowCaption(const char *caption);
@@ -127,7 +127,7 @@
 	void update_game_settings();
 	void check_mappings();
 	void update_keyboard();
-	void get_sample_rate();	
+	void get_sample_rate();
 
 	void retrieve_mouse_location(int &x, int &y);
 
@@ -146,7 +146,7 @@
 	bool _forcePanelInvisible;  // force panel visibility for some cases
 	bool _panelVisible;			// panel visibility
 	bool _panelStateForced;		// panel visibility forced by external call
-	
+
 	bool _panelInitialized;		// only initialize the toolbar once
 
 	bool _monkeyKeyboard;		// forced keyboard for Monkey Island copy protection
@@ -158,7 +158,7 @@
 	bool _saveToolbarState;		// save visibility when forced
 	String _saveActiveToolbar;	// save active toolbar when forced
 
-	bool _saveToolbarZoom;		// save visibility when zooming 
+	bool _saveToolbarZoom;		// save visibility when zooming
 	bool _zoomUp;				// zooming up mode
 	bool _zoomDown;				// zooming down mode
 
@@ -166,11 +166,11 @@
 	int _scaleFactorXd;			// scaler X /
 	int _scaleFactorYm;			// scaler Y *
 	int _scaleFactorYd;			// scaler Y /
-	bool _scalersChanged;		
+	bool _scalersChanged;
 
 	static int _platformScreenWidth;
 	static int _platformScreenHeight;
-	static bool _isOzone;		// true if running on Windows 2003 SE 
+	static bool _isOzone;		// true if running on Windows 2003 SE
 
 	// Smartphone specific variables
 





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