[Scummvm-cvs-logs] CVS: scummvm/backends/dc dc.h,1.35,1.36 display.cpp,1.30,1.31
Eugene Sandulenko
sev at users.sourceforge.net
Wed Mar 9 15:09:14 CET 2005
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Update of /cvsroot/scummvm/scummvm/backends/dc
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8691/backends/dc
Modified Files:
dc.h display.cpp
Log Message:
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
Index: dc.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/dc/dc.h,v
retrieving revision 1.35
retrieving revision 1.36
diff -u -d -r1.35 -r1.36
--- dc.h 9 Dec 2004 20:21:31 -0000 1.35
+++ dc.h 9 Mar 2005 23:07:24 -0000 1.36
@@ -67,7 +67,7 @@
// Set the size of the video bitmap.
// Typically, 320x200
- void initSize(uint w, uint h);
+ void initSize(uint w, uint h, int overlayScale);
int16 getHeight() { return _screen_h; }
int16 getWidth() { return _screen_w; }
Index: display.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/dc/display.cpp,v
retrieving revision 1.30
retrieving revision 1.31
diff -u -d -r1.30 -r1.31
--- display.cpp 7 Jan 2005 21:56:10 -0000 1.30
+++ display.cpp 9 Mar 2005 23:07:24 -0000 1.31
@@ -157,7 +157,7 @@
}
}
-void OSystem_Dreamcast::initSize(uint w, uint h)
+void OSystem_Dreamcast::initSize(uint w, uint h, int overlayScale)
{
assert(w <= SCREEN_W && h <= SCREEN_H);
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