[Scummvm-cvs-logs] CVS: scummvm TODO,1.245,1.246
kirben
kirben at users.sourceforge.net
Thu Mar 10 02:12:04 CET 2005
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5835
Modified Files:
TODO
Log Message:
Add HE100 opcode difference for spyfox
Update HE issues
Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.245
retrieving revision 1.246
diff -u -d -r1.245 -r1.246
--- TODO 6 Mar 2005 14:12:39 -0000 1.245
+++ TODO 10 Mar 2005 10:11:41 -0000 1.246
@@ -250,25 +250,26 @@
- Add rename/delete file support, to make file opcodes function correctly
- Fix nukeArrays, it is nuking wrong arrays in stopObjectCode() sometimes
* Humongous entertainment >= v7 titles:
- - Add support for palette slots (_numPalettes * 1024) in HE99+ games.(For ff5demo/freddicove)
+ - Add support for palette slots (_numPalettes * 1024) in HE99+ games.(For ff5demo/freddicove/pajama3)
- Add mask support to akos codec32, charset shouldn't be drawn under moving actors
- Add support for song sync. in HE80+ games. (Used in ff2-demo/freddi2/pajama)
- Add support for SBNG sound resources for songs (Used in ff2-demo/freddi2/pajama)
- Add support for processWizImage mode 6 (For lost/smaller)
- Add support for processWizImage mode 9 (For freddicove/bb2demo/footdemo)
- Add support for additional drawWizImage flags (cyx)
+ - Add support for drawWizComplexPolygon (For Ski Ride & Credits of pajama3)
- Add shadows support for akos codecs in HE90+ games, uses XMAP resources.
- Add arrayOps case 127 (For chase/lost/smaller/bb2demo/footdemo).
- Add support for array sorting (Used in lost/smaller).
- - Fix actor glitches in pajama2
+ - Fix actor parts disappearing in pajama2/racedemo (Requires to XMAP support?)
- Fix cursor transparency in puzzle of pajama2
- Fix sprites graphical glitches
- Fix inventory background/items disappearing in puttzoo/zoodemo/putttime/timedemo
- Add support for o90_getPolygonOverlap case9 (Used in lost/smaller)
- Add support for o90_getPolygonOverlap case10 (Used in Caramel Pit of pajama3)
- Add support for floodState (For puzzle in pajama2)
- - Add support for o80_unknownE0 (For binoculars in pajama2 and black board in freddi2)
- - Add support for various new opcodes
+ - Add support for o80_unknownE0 type1 (For binoculars in pajama2)
+ - Add support for o80_unknownE0 type2 (For black board in freddi2 and paper in spyfox)
Broken Sword 2
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