[Scummvm-cvs-logs] CVS: scummvm TODO,1.248,1.249

kirben kirben at users.sourceforge.net
Sun Mar 13 01:03:15 CET 2005


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16206

Modified Files:
	TODO 
Log Message:

Update HE game todo and where they are needed.


Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.248
retrieving revision 1.249
diff -u -d -r1.248 -r1.249
--- TODO	12 Mar 2005 22:54:14 -0000	1.248
+++ TODO	13 Mar 2005 09:02:39 -0000	1.249
@@ -251,23 +251,27 @@
   - Fix nukeArrays, it is nuking wrong arrays in stopObjectCode() sometimes
 * Humongous entertainment >= v7 titles:
   - Add support for palette slots (_numPalettes * 1024) in HE99+ games.(For ff5demo/freddicove/pajama3)
-  - Add mask support to akos codec32, charset shouldn't be drawn under moving actors
+  - Add support for masking in akos codec32, the charset shouldn't be drawn under moving actors
   - Add support for song sync. in HE80+ games. (Used in ff2-demo/freddi2/pajama)
   - Add support for SBNG sound resources for songs (Used in ff2-demo/freddi2/pajama)
-  - Add support for additional drawWizImage flags (cyx)
+  - Add support for displayWizComplexImage 0x200 flag (Used in bb2demo/footdemo)
+  - Add support for displayWizComplexImage 0x10000 flag (Used in bb2demo/footdemo/ff5demo/freddicove)
+  - Add support for displayWizComplexImage 0x80000 flag (Used in ff5demo/freddicove)
   - Add support for drawWizComplexPolygon (For Ski Ride & Credits of pajama3)
-  - Add shadows support for akos codecs in HE90+ games, uses XMAP resources.
-  - Add arrayOps case 127 (For chase/lost/smaller/bb2demo/footdemo).
-  - Add support for array sorting (Used in lost/smaller).
-  - Fix actor parts disappearing in pajama2/racedemo (Requires to XMAP support?)
-  - Fix cursor transparency in puzzle of pajama2
-  - Fix sprites graphical glitches
-  - Fix inventory background/items disappearing in puttzoo/zoodemo/putttime/timedemo
+  - Add support for RMAP/XMAP resources in drawWizImage (Used by akos codec 32 too)
+  - Add support for arrayOps case 127 (For chase/lost/smaller/bb2demo/footdemo).
+  - Add support for o90_sortArray (Used in bb2demo/footdemo/lost/smaller).
+  - Add support for o90_getPolygonOverlap case6 (Used in Shelves and Ski Ride of pajama3)
   - Add support for o90_getPolygonOverlap case9 (Used in lost/smaller)
   - Add support for o90_getPolygonOverlap case10 (Used in Caramel Pit of pajama3)
   - Add support for floodState (For puzzle in pajama2)
   - Add support for o80_unknownE0 type1 (For binoculars in pajama2)
   - Add support for o80_unknownE0 type2 (For black board in freddi2 and paper in spyfox)
+  - Add support for o80_readConfigFile (For loading map.ini details in mustard)
+  - Fix actor parts disappearing in pajama2/racedemo (Related to XMAP support?)
+  - Fix cursor transparency in puzzle of pajama2 (Related to floodState support?)
+  - Fix sprites graphical glitches
+  - Fix inventory background/items disappearing in puttzoo/zoodemo/putttime/timedemo
 
 Broken Sword 2
 ==============





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