[Scummvm-cvs-logs] CVS: scummvm/common system.h,1.97,1.98
Max Horn
fingolfin at users.sourceforge.net
Sun May 8 10:47:17 CEST 2005
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Update of /cvsroot/scummvm/scummvm/common
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5183
Modified Files:
system.h
Log Message:
oops
Index: system.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/system.h,v
retrieving revision 1.97
retrieving revision 1.98
diff -u -d -r1.97 -r1.98
--- system.h 8 May 2005 17:13:08 -0000 1.97
+++ system.h 8 May 2005 17:44:54 -0000 1.98
@@ -28,10 +28,6 @@
#include "common/rect.h"
#include "common/singleton.h"
-namespace Graphics {
-class Surface;
-} // end of namespace Graphics
-
class SaveFileManager;
/**
@@ -365,16 +361,6 @@
* API are probably going to remove it.
*/
virtual void setPalette(const byte *colors, uint start, uint num) = 0;
-
- /**
- * Grabs a specified part of the palette
- * format is like it is described in setPalette
- *
- * @param buf the buffer
- * @param start the first platte entry
- * @param num nummber of the entries
- */
- virtual void grabPalette(byte *colors, uint start, uint num) = 0;
/**
* Blit a bitmap to the virtual screen.
@@ -385,28 +371,6 @@
* @see updateScreen
*/
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) = 0;
-
- /**
- * Copies the screen to a surface
- * if bitsPerPixel = 15 a RGB555 format is used
- * if bitsPerPixel = 16 a RGB565 format is used
- * WARNING: surf->free() musst be called by the user
- *
- * @param surf the surfce to store the data in it
- * @param bitsPerPixel must be higher than 15 and lower than 16
- */
- virtual void grabScreen(Graphics::Surface *surf, int bitsPerPixel);
-
- /**
- * Copies the screen to a surface (with original bit depth)
- * It should return a 1 byte per pixel surface in all cases
- * because currently all games supported by ScummVM are
- * using 1 byte per pixel.
- * WARNING: surf->free() musst be called by the user
- *
- * @param surf the surfce to store the data in it
- */
- virtual void grabRawScreen(Graphics::Surface *surf) = 0;
/**
* Clear the screen to black.
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