[Scummvm-cvs-logs] CVS: scummvm/queen bankman.cpp,1.9,1.10 bankman.h,1.6,1.7 command.cpp,1.80,1.81 cutaway.cpp,1.144,1.145 debug.cpp,1.13,1.14 debug.h,1.8,1.9 display.cpp,1.86,1.87 input.cpp,1.34,1.35 logic.cpp,1.216,1.217 logic.h,1.125,1.126
Gregory Montoir
cyx at users.sourceforge.net
Mon May 9 11:27:07 CEST 2005
Update of /cvsroot/scummvm/scummvm/queen
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14380/queen
Modified Files:
bankman.cpp bankman.h command.cpp cutaway.cpp debug.cpp
debug.h display.cpp input.cpp logic.cpp logic.h
Log Message:
fixed debug areas display ; some minor cleanup
Index: bankman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/bankman.cpp,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- bankman.cpp 1 Jan 2005 16:09:07 -0000 1.9
+++ bankman.cpp 9 May 2005 18:25:24 -0000 1.10
@@ -28,7 +28,9 @@
BankManager::BankManager(Resource *res)
: _res(res) {
- flush();
+ memset(_frames, 0, sizeof(_frames));
+ memset(_banks, 0, sizeof(_banks));
+ memset(_loadedBanks, 0, sizeof(_loadedBanks));
}
BankManager::~BankManager() {
@@ -112,12 +114,6 @@
_loadedBanks[bankslot][0] = '\0';
}
-void BankManager::flush() {
- memset(_frames, 0, sizeof(_frames));
- memset(_banks, 0, sizeof(_banks));
- memset(_loadedBanks, 0, sizeof(_loadedBanks));
-}
-
BobFrame *BankManager::fetchFrame(uint32 index) {
debug(9, "BankManager::fetchFrame(%d)", index);
assert(index < MAX_FRAMES_NUMBER);
Index: bankman.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/bankman.h,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- bankman.h 1 Jan 2005 16:09:07 -0000 1.6
+++ bankman.h 9 May 2005 18:25:24 -0000 1.7
@@ -47,9 +47,6 @@
//! close a bank
void close(uint32 bankslot);
- //! reset this BankManager
- void flush();
-
//! get a reference to unpacked frame
BobFrame *fetchFrame(uint32 index);
Index: command.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/command.cpp,v
retrieving revision 1.80
retrieving revision 1.81
diff -u -d -r1.80 -r1.81
--- command.cpp 8 May 2005 21:49:42 -0000 1.80
+++ command.cpp 9 May 2005 18:25:24 -0000 1.81
@@ -161,7 +161,7 @@
_cmdText.addObject(_vm->logic()->objectName(od->name));
}
- // make sure that command is always highlighted when actioned!
+ // always highlight the current command when actioned
_cmdText.display(INK_CMD_SELECT);
_state.selNoun = _state.noun;
@@ -172,7 +172,7 @@
return;
}
- // get the commands associated with object/item
+ // get the commands associated with this object/item
uint16 comMax = 0;
uint16 matchingCmds[MAX_MATCHING_CMDS];
CmdListData *cmdList = &_cmdList[1];
@@ -253,10 +253,6 @@
_state.verb = _vm->input()->keyVerb();
if (isVerbInv(_state.verb)) {
_state.noun = _state.selNoun = 0;
- // Clear old noun and old verb in case we're pointing at an
- // object (noun) or item (verb) and we want to use an item
- // on it. This was the command will be redisplayed with the
- // object/item that the cursor is currently on.
_state.oldNoun = 0;
_state.oldVerb = VERB_NONE;
grabSelectedItem();
@@ -361,7 +357,7 @@
setAreas(comId);
}
- // Don't grab if action is TALK or WALK
+ // don't try to grab if action is TALK or WALK
if (_state.selAction != VERB_TALK_TO && _state.selAction != VERB_WALK_TO) {
int i;
for (i = 0; i < 2; ++i) {
@@ -953,15 +949,11 @@
int16 Command::setConditions(uint16 command, bool lastCmd) {
debug(9, "Command::setConditions(%d, %d)", command, lastCmd);
- // Test conditions, if FAIL write && exit, Return -1
- // if (Joe speaks before he returns, -2 is returned
- // This way a -1 return will allow Joe to speak normal description
-
- uint16 temp[21];
- memset(temp, 0, sizeof(temp));
- uint16 tempInd = 0;
-
+
int16 ret = 0;
+ uint16 cmdState[21];
+ memset(cmdState, 0, sizeof(cmdState));
+ uint16 cmdStateCount = 0;
uint16 i;
CmdGameState *cmdGs = &_cmdGameState[1];
for (i = 1; i <= _numCmdGameState; ++i, ++cmdGs) {
@@ -974,8 +966,8 @@
break;
}
} else {
- temp[tempInd] = i;
- ++tempInd;
+ cmdState[cmdStateCount] = i;
+ ++cmdStateCount;
}
}
}
@@ -991,13 +983,14 @@
}
ret = -2;
} else {
+ // return -1 so Joe will be able to speak a normal description
ret = -1;
}
} else {
ret = 0;
// all tests were okay, now set gamestates
- for (i = 0; i < tempInd; ++i) {
- cmdGs = &_cmdGameState[temp[i]];
+ for (i = 0; i < cmdStateCount; ++i) {
+ cmdGs = &_cmdGameState[cmdState[i]];
_vm->logic()->gameState(ABS(cmdGs->gameStateSlot), cmdGs->gameStateValue);
// set return value for Joe to say something
ret = cmdGs->speakValue;
@@ -1010,8 +1003,7 @@
debug(9, "Command::setAreas(%d)", command);
CmdArea *cmdArea = &_cmdArea[1];
- uint16 i;
- for (i = 1; i <= _numCmdArea; ++i, ++cmdArea) {
+ for (uint16 i = 1; i <= _numCmdArea; ++i, ++cmdArea) {
if (cmdArea->id == command) {
uint16 areaNum = ABS(cmdArea->area);
Area *area = _vm->grid()->area(cmdArea->room, areaNum);
@@ -1030,8 +1022,7 @@
debug(9, "Command::setObjects(%d)", command);
CmdObject *cmdObj = &_cmdObject[1];
- uint16 i;
- for (i = 1; i <= _numCmdObject; ++i, ++cmdObj) {
+ for (uint16 i = 1; i <= _numCmdObject; ++i, ++cmdObj) {
if (cmdObj->id == command) {
// found an object
@@ -1101,10 +1092,9 @@
void Command::setItems(uint16 command) {
debug(9, "Command::setItems(%d)", command);
- CmdInventory *cmdInv = &_cmdInventory[1];
ItemData *items = _vm->logic()->itemData(0);
- uint16 i;
- for (i = 1; i <= _numCmdInventory; ++i, ++cmdInv) {
+ CmdInventory *cmdInv = &_cmdInventory[1];
+ for (uint16 i = 1; i <= _numCmdInventory; ++i, ++cmdInv) {
if (cmdInv->id == command) {
uint16 dstItem = ABS(cmdInv->dstItem);
// found an item
Index: cutaway.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/cutaway.cpp,v
retrieving revision 1.144
retrieving revision 1.145
diff -u -d -r1.144 -r1.145
--- cutaway.cpp 8 May 2005 21:49:42 -0000 1.144
+++ cutaway.cpp 9 May 2005 18:25:25 -0000 1.145
@@ -151,8 +151,6 @@
}
void Cutaway::loadStrings(uint16 offset) {
- int i,j;
-
int bankNameCount = READ_BE_UINT16(_fileData + offset);
offset += 2;
@@ -163,7 +161,7 @@
the original source code.
*/
- for (i = 0, j = 0; i < bankNameCount; i++) {
+ for (int i = 0, j = 0; i < bankNameCount; i++) {
Talk::getString(_fileData, offset, _bankNames[j], MAX_FILENAME_LENGTH);
if (_bankNames[j][0]) {
debug(6, "Bank name %i = '%s'", j, _bankNames[j]);
Index: debug.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/debug.cpp,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- debug.cpp 1 Jan 2005 16:09:07 -0000 1.13
+++ debug.cpp 9 May 2005 18:25:27 -0000 1.14
@@ -36,7 +36,7 @@
namespace Queen {
Debugger::Debugger(QueenEngine *vm)
- : _drawAreas(false), _vm(vm) {
+ : _vm(vm), _flags(0) {
DCmd_Register("exit", &Debugger::Cmd_Exit);
DCmd_Register("help", &Debugger::Cmd_Help);
@@ -96,8 +96,8 @@
}
bool Debugger::Cmd_Areas(int argc, const char **argv) {
- _drawAreas = !_drawAreas;
- DebugPrintf("Room areas display %s\n", _drawAreas ? "on" : "off");
+ _flags ^= DF_DRAW_AREAS;
+ DebugPrintf("Room areas display %s\n", (_flags & DF_DRAW_AREAS) != 0 ? "on" : "off");
return true;
}
Index: debug.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/debug.h,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- debug.h 1 Jan 2005 16:09:07 -0000 1.8
+++ debug.h 9 May 2005 18:25:27 -0000 1.9
@@ -33,7 +33,11 @@
Debugger(QueenEngine *vm);
- bool _drawAreas;
+ int flags() const { return _flags; }
+
+ enum {
+ DF_DRAW_AREAS = 1 << 0
+ };
protected:
@@ -55,6 +59,7 @@
private:
QueenEngine *_vm;
+ int _flags;
};
} // End of namespace Queen
Index: display.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/display.cpp,v
retrieving revision 1.86
retrieving revision 1.87
diff -u -d -r1.86 -r1.87
--- display.cpp 8 May 2005 21:49:43 -0000 1.86
+++ display.cpp 9 May 2005 18:25:27 -0000 1.87
@@ -756,7 +756,7 @@
void Display::readPCX(uint8 *dst, uint16 dstPitch, const uint8 *src, uint16 w, uint16 h) {
while (h--) {
uint8 *p = dst;
- while (p < dst + w ) {
+ while (p < dst + w) {
uint8 col = *src++;
if ((col & 0xC0) == 0xC0) {
uint8 len = col & 0x3F;
@@ -939,14 +939,17 @@
}
void Display::drawBox(int16 x1, int16 y1, int16 x2, int16 y2, uint8 col) {
- uint8 *p = _screenBuf;
int i;
for (i = y1; i <= y2; ++i) {
- *(p + i * SCREEN_W + x1) = *(p + i * SCREEN_W + x2) = col;
+ _screenBuf[i * SCREEN_W + x1] = _screenBuf[i * SCREEN_W + x2] = col;
}
+ setDirtyBlock(x1, y1, 1, y2 - y1);
+ setDirtyBlock(x2, y1, 1, y2 - y1);
for (i = x1; i <= x2; ++i) {
- *(p + y1 * SCREEN_W + i) = *(p + y2 * SCREEN_W + i) = col;
+ _screenBuf[y1 * SCREEN_W + i] = _screenBuf[y2 * SCREEN_W + i] = col;
}
+ setDirtyBlock(x1, y1, x2 - x1, 1);
+ setDirtyBlock(x1, y2, x2 - x1, 1);
}
void Display::shake(bool reset) {
@@ -1010,13 +1013,9 @@
c = *(p + SCREEN_W + 1);
break;
}
- uint8 *buf = p;
- int j = 2;
- while (j--) {
- memset(p, c, 2);
- p += SCREEN_W;
- }
- _system->copyRectToScreen(buf, SCREEN_W, x, y, 2, 2);
+ memset(p, c, 2);
+ memset(p + SCREEN_W, c, 2);
+ _system->copyRectToScreen(p, SCREEN_W, x, y, 2, 2);
_system->updateScreen();
_vm->input()->delay(10);
}
@@ -1037,14 +1036,10 @@
uint8 p2 = *(p + SCREEN_W);
uint8 p3 = *(p + SCREEN_W + 1);
uint8 c = (p0 + p1 + p2 + p3) / 4;
- uint8 *buf = p;
- int j = 2;
- while (j--) {
- memset(p, c, 2);
- p += SCREEN_W;
- }
+ memset(p, c, 2);
+ memset(p + SCREEN_W, c, 2);
++i;
- _system->copyRectToScreen(buf, SCREEN_W, x, y, 2, 2);
+ _system->copyRectToScreen(p, SCREEN_W, x, y, 2, 2);
}
_system->updateScreen();
_vm->input()->delay(10);
Index: input.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/input.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- input.cpp 1 Jan 2005 16:09:08 -0000 1.34
+++ input.cpp 9 May 2005 18:25:27 -0000 1.35
@@ -109,6 +109,7 @@
_inKey = event.kbd.keycode;
}
break;
+
case OSystem::EVENT_MOUSEMOVE:
_mouse_x = event.mouse.x;
_mouse_y = event.mouse.y;
Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.cpp,v
retrieving revision 1.216
retrieving revision 1.217
diff -u -d -r1.216 -r1.217
--- logic.cpp 1 Jan 2005 16:09:08 -0000 1.216
+++ logic.cpp 9 May 2005 18:25:27 -0000 1.217
@@ -919,8 +919,8 @@
for (int i = 0; i < 4; ++i) {
uint16 itemNum = _inventoryItem[i];
if (itemNum != 0) {
- // 1st object in inventory uses frame 8,
- // whereas 2nd, 3rd and 4th uses frame 9
+ // 1st object in inventory uses frame 9,
+ // whereas 2nd, 3rd and 4th uses frame 8
uint16 dstFrame = (itemNum != 0) ? 8 : 9;
// unpack frame for object and draw it
_vm->bankMan()->unpack(_itemData[itemNum].frame, dstFrame, 14);
@@ -1213,7 +1213,7 @@
joe->frameNum = _vm->input()->mousePosX() / 36 + 45;
// bobs have been unpacked from animating objects, we don't need them
- // to animate anymore ; so turn animating off
+ // to animate anymore ; so turn animation off
joe->animating = piton->animating = false;
_vm->update();
@@ -1297,7 +1297,7 @@
if (_credits)
_credits->update();
- if (_vm->debugger()->_drawAreas) {
+ if (_vm->debugger()->flags() & Debugger::DF_DRAW_AREAS) {
_vm->grid()->drawZones();
}
}
Index: logic.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.h,v
retrieving revision 1.125
retrieving revision 1.126
diff -u -d -r1.125 -r1.126
--- logic.h 1 Jan 2005 16:09:09 -0000 1.125
+++ logic.h 9 May 2005 18:25:28 -0000 1.126
@@ -159,6 +159,7 @@
//! play the specified cutaway
void playCutaway(const char *cutFile, char *next = NULL);
+ //! initialize the inventory
void inventorySetup();
//! get the inventory item for the specified inventory slot
@@ -181,7 +182,7 @@
//! handle a particular event when Joe walks on this area
void handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataNum);
- //! handle the pinnacle room (in jungle)
+ //! handle the pinnacle room (== room chooser in the jungle)
void handlePinnacleRoom();
void update();
@@ -189,6 +190,7 @@
void saveState(byte *&ptr);
void loadState(uint32 ver, byte *&ptr);
+ //! called after a save state has been loaded
void setupRestoredGame();
//! ugly hack from original code
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