[Scummvm-cvs-logs] CVS: scummvm/base engine.h,1.20,1.21 gameDetector.cpp,1.115,1.116 gameDetector.h,1.33,1.34
Max Horn
fingolfin at users.sourceforge.net
Tue May 10 16:50:56 CEST 2005
Update of /cvsroot/scummvm/scummvm/base
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29875/base
Modified Files:
engine.h gameDetector.cpp gameDetector.h
Log Message:
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
Index: engine.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/engine.h,v
retrieving revision 1.20
retrieving revision 1.21
diff -u -d -r1.20 -r1.21
--- engine.h 10 May 2005 23:17:14 -0000 1.20
+++ engine.h 10 May 2005 23:48:35 -0000 1.21
@@ -26,7 +26,9 @@
class GameDetector;
class OSystem;
-class SoundMixer;
+namespace Audio {
+ class Mixer;
+}
namespace Common {
class SaveFileManager;
class Timer;
@@ -35,7 +37,7 @@
class Engine {
public:
OSystem *_system;
- SoundMixer *_mixer;
+ Audio::Mixer *_mixer;
Common::Timer * _timer;
protected:
Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.cpp,v
retrieving revision 1.115
retrieving revision 1.116
diff -u -d -r1.115 -r1.116
--- gameDetector.cpp 9 May 2005 21:21:17 -0000 1.115
+++ gameDetector.cpp 10 May 2005 23:48:35 -0000 1.116
@@ -633,6 +633,6 @@
return _plugin->createInstance(this, sys);
}
-SoundMixer *GameDetector::createMixer() {
- return new SoundMixer();
+Audio::Mixer *GameDetector::createMixer() {
+ return new Audio::Mixer();
}
Index: gameDetector.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.h,v
retrieving revision 1.33
retrieving revision 1.34
diff -u -d -r1.33 -r1.34
--- gameDetector.h 10 Mar 2005 16:29:07 -0000 1.33
+++ gameDetector.h 10 May 2005 23:48:36 -0000 1.34
@@ -29,7 +29,9 @@
class GameDetector;
class OSystem;
class Plugin;
-class SoundMixer;
+namespace Audio {
+ class Mixer;
+}
/** Global (shared) game feature flags. */
enum {
@@ -66,7 +68,7 @@
public:
Engine *createEngine(OSystem *system);
- static SoundMixer *createMixer();
+ static Audio::Mixer *createMixer();
static GameSettings findGame(const String &gameName, const Plugin **plugin = NULL);
More information about the Scummvm-git-logs
mailing list