[Scummvm-cvs-logs] CVS: scummvm/saga actor.cpp,1.130,1.131 actor.h,1.71,1.72 script.h,1.81,1.82 sfuncs.cpp,1.114,1.115
Eugene Sandulenko
sev at users.sourceforge.net
Sat May 21 18:24:42 CEST 2005
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Update of /cvsroot/scummvm/scummvm/saga
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv32761
Modified Files:
actor.cpp actor.h script.h sfuncs.cpp
Log Message:
Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.
Fixed sfSimulSpeech(), so it plays voices with CD version.
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/actor.cpp,v
retrieving revision 1.130
retrieving revision 1.131
diff -u -d -r1.130 -r1.131
--- actor.cpp 18 May 2005 19:07:07 -0000 1.130
+++ actor.cpp 22 May 2005 01:20:46 -0000 1.131
@@ -1749,7 +1749,7 @@
_activeSpeech.slowModeCharIndex = 0;
}
-void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags) {
+void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags, int sampleResourceId) {
int i;
if (_vm->getGameType() == GType_IHNM) {
@@ -1769,7 +1769,7 @@
_activeSpeech.strings[0] = string;
_activeSpeech.stringsCount = 1;
_activeSpeech.speechFlags = speechFlags;
- _activeSpeech.sampleResourceId = -1;
+ _activeSpeech.sampleResourceId = sampleResourceId;
_activeSpeech.playing = false;
_activeSpeech.slowModeCharIndex = 0;
Index: actor.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/actor.h,v
retrieving revision 1.71
retrieving revision 1.72
diff -u -d -r1.71 -r1.72
--- actor.h 18 May 2005 18:28:09 -0000 1.71
+++ actor.h 22 May 2005 01:20:46 -0000 1.72
@@ -486,7 +486,7 @@
// speech
void actorSpeech(uint16 actorId, const char **strings, int stringsCount, uint16 sampleResourceId, int speechFlags);
void nonActorSpeech(const char **strings, int stringsCount, int speechFlags);
- void simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags);
+ void simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags, int sampleResourceId);
void setSpeechColor(int speechColor, int outlineColor) {
_activeSpeech.speechColor[0] = speechColor;
_activeSpeech.outlineColor[0] = outlineColor;
Index: script.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/script.h,v
retrieving revision 1.81
retrieving revision 1.82
diff -u -d -r1.81 -r1.82
--- script.h 18 May 2005 18:28:09 -0000 1.81
+++ script.h 22 May 2005 01:20:47 -0000 1.82
@@ -509,7 +509,7 @@
void sfCheckUserInterrupt(SCRIPTFUNC_PARAMS);
void sfScriptWalkRelative(SCRIPTFUNC_PARAMS);
void sfScriptMoveRelative(SCRIPTFUNC_PARAMS);
- void SF_simulSpeech2(SCRIPTFUNC_PARAMS);
+ void sfSimulSpeech2(SCRIPTFUNC_PARAMS);
void sfPlacard(SCRIPTFUNC_PARAMS);
void sfPlacardOff(SCRIPTFUNC_PARAMS);
void sfSetProtagState(SCRIPTFUNC_PARAMS);
Index: sfuncs.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/sfuncs.cpp,v
retrieving revision 1.114
retrieving revision 1.115
diff -u -d -r1.114 -r1.115
--- sfuncs.cpp 18 May 2005 18:28:10 -0000 1.114
+++ sfuncs.cpp 22 May 2005 01:20:47 -0000 1.115
@@ -97,7 +97,7 @@
OPCODE(sfCheckUserInterrupt),
OPCODE(sfScriptWalkRelative),
OPCODE(sfScriptMoveRelative),
- OPCODE(SF_simulSpeech2),
+ OPCODE(sfSimulSpeech2),
OPCODE(sfPlacard),
OPCODE(sfPlacardOff),
OPCODE(sfSetProtagState),
@@ -808,6 +808,7 @@
int i;
uint16 actorsIds[ACTOR_SPEECH_ACTORS_MAX];
const char *string;
+ int16 sampleResourceId = -1;
stringId = thread->pop();
actorsCount = thread->pop();
@@ -820,7 +821,14 @@
string = thread->_strings->getString(stringId);
- _vm->_actor->simulSpeech(string, actorsIds, actorsCount, 0);
+ if (thread->_voiceLUT->voices) {
+ sampleResourceId = thread->_voiceLUT->voices[stringId];
+ if (sampleResourceId <= 0 || sampleResourceId > 4000)
+ sampleResourceId = -1;
+ }
+
+ _vm->_actor->simulSpeech(string, actorsIds, actorsCount, 0, sampleResourceId);
+ thread->wait(kWaitTypeSpeech);
}
// Script function #36 (0x24) ?
@@ -1118,11 +1126,35 @@
}
// Script function #47 (0x2F)
-void Script::SF_simulSpeech2(SCRIPTFUNC_PARAMS) {
- for (int i = 0; i < nArgs; i++)
- thread->pop();
+void Script::sfSimulSpeech2(SCRIPTFUNC_PARAMS) {
+ int16 stringId;
+ int16 actorsCount;
+ int16 speechFlags;
+ int i;
+ uint16 actorsIds[ACTOR_SPEECH_ACTORS_MAX];
+ const char *string;
+ int16 sampleResourceId = -1;
- error(0, "STUB: SF_simulSpeech2(), %d args", nArgs);
+ stringId = thread->pop();
+ actorsCount = thread->pop();
+ speechFlags = thread->pop();
+
+ if (actorsCount > ACTOR_SPEECH_ACTORS_MAX)
+ error("sfSimulSpeech2 actorsCount=0x%X exceed ACTOR_SPEECH_ACTORS_MAX", actorsCount);
+
+ for (i = 0; i < actorsCount; i++)
+ actorsIds[i] = thread->pop();
+
+ string = thread->_strings->getString(stringId);
+
+ if (thread->_voiceLUT->voices) {
+ sampleResourceId = thread->_voiceLUT->voices[stringId];
+ if (sampleResourceId <= 0 || sampleResourceId > 4000)
+ sampleResourceId = -1;
+ }
+
+ _vm->_actor->simulSpeech(string, actorsIds, actorsCount, speechFlags, sampleResourceId);
+ thread->wait(kWaitTypeSpeech);
}
static TEXTLIST_ENTRY *placardTextEntry;
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