[Scummvm-cvs-logs] CVS: scummvm/scumm input.cpp,2.48,2.49

kirben kirben at users.sourceforge.net
Sun Nov 20 01:13:00 CET 2005


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8104/scumm

Modified Files:
	input.cpp 
Log Message:



Index: input.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/input.cpp,v
retrieving revision 2.48
retrieving revision 2.49
diff -u -d -r2.48 -r2.49
--- input.cpp	20 Nov 2005 09:10:18 -0000	2.48
+++ input.cpp	20 Nov 2005 09:12:02 -0000	2.49
@@ -265,7 +265,7 @@
 		// mouse buttons also skips the current cutscene.
 		_mouseAndKeyboardStat = 0;
 		_lastKeyHit = (uint)VAR(VAR_CUTSCENEEXIT_KEY);
-	} else if (_rightBtnPressed & msClicked && (_version <- 3 && _gameId != GID_LOOM)) {
+	} else if (_rightBtnPressed & msClicked && (_version <= 3 && _gameId != GID_LOOM)) {
 		// Pressing right mouse button is treated as if you pressed
 		// the cutscene exit key (i.e. ESC in most games). That mimicks
 		// the behaviour of the original engine where pressing right





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