[Scummvm-cvs-logs] CVS: docs/docbook faq.inc,NONE,1.1 faq.html,1.5,1.6 faq.pdf,1.6,1.7 faq.txt,1.4,1.5

Max Horn fingolfin at users.sourceforge.net
Sat Nov 26 11:21:00 CET 2005


Update of /cvsroot/scummvm/docs/docbook
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6960

Modified Files:
	faq.html faq.pdf faq.txt 
Added Files:
	faq.inc 
Log Message:
Patch #1364998: FAQ updated

--- NEW FILE: faq.inc ---
<div class="qandaset">
<dl>
<dt>1. <a href="#AEN6">Introduction</a></dt>
<dd>
<dl>
<dt>1.1. <a href="#AEN9">Why is it called ScummVM - what does this
name mean?</a></dt>
<dt>1.2. <a href="#AEN14">What is SCUMM?</a></dt>
<dt>1.3. <a href="#AEN20">Is ScummVM free?</a></dt>
<dt>1.4. <a href="#question.supported-games">What games does
ScummVM support?</a></dt>
<dt>1.5. <a href="#AEN32">Will ScummVM support other
games?</a></dt>
<dt>1.6. <a href="#AEN39">When will Maniac Mansion Deluxe be
supported?</a></dt>
<dt>1.7. <a href="#AEN46">Where do I find ScummVM?</a></dt>
<dt>1.8. <a href="#AEN52">How do I compile the source code for my
OS?</a></dt>
<dt>1.9. <a href="#AEN58">On what platform does ScummVM
run?</a></dt>
<dt>1.10. <a href="#AEN64">Does ScummVM run any non-SCUMM
games?</a></dt>
<dt>1.11. <a href="#AEN73">Can I use ScummVM to make new
games?</a></dt></dl></dd>
<dt>2. <a href="#AEN80">ScummVM and SCUMM games</a></dt>
<dd>
<dl>
<dt>2.1. <a href="#AEN83">Do I need original CD or Floppy
disks?</a></dt>
<dt>2.2. <a href="#AEN89">Does ScummVM work with all versions of
games?</a></dt>
<dt>2.3. <a href="#AEN95">Can I play through xxx (place your
favorite SCUMM adventure here) ?</a></dt>
<dt>2.4. <a href="#AEN101">Can I save/restore the game?</a></dt>
<dt>2.5. <a href="#AEN106">Do savegames from the original games
work in ScummVM?</a></dt></dl></dd>
<dt>3. <a href="#AEN110">Graphics and Audio</a></dt>
<dd>
<dl>
<dt>3.1. <a href="#AEN113">Does ScummVM support CD audio?</a></dt>
<dt>3.2. <a href="#AEN119">Does ScummVM support using MP3/Ogg/FLAC
files instead of CD audio?</a></dt>
<dt>3.3. <a href="#AEN125">Does ScummVM support using MP3/Ogg/FLAC
files instead of the original MIDI music?</a></dt>
<dt>3.4. <a href="#AEN131">Does ScummVM support filtered graphic
modes?</a></dt>
<dt>3.5. <a href="#AEN138">Can I run my game full
screen?</a></dt></dl></dd>
<dt>4. <a href="#AEN142">Troubleshooting</a></dt>
<dd>
<dl>
<dt>4.1. <a href="#AEN145">My game won't run.</a></dt>
<dt>4.2. <a href="#AEN153">I installed my game but ScummVM can't
find it.</a></dt>
<dt>4.3. <a href="#question.no-sound">I don't hear any
sound.</a></dt>
<dt>4.4. <a href="#AEN165">I don't hear any music.</a></dt>
<dt>4.5. <a href="#AEN171">My game crashes at some point.</a></dt>
<dt>4.6. <a href="#AEN179">ScummVM crashes, but console window
disappears too quick to see the error message.</a></dt>
<dt>4.7. <a href="#question.messy-colors">The game colors are
messed up.</a></dt>
<dt>4.8. <a href="#AEN189">The subtitles in my non English game are
messed up.</a></dt>
<dt>4.9. <a href="#AEN196">How do I make my mac version of a game
work?</a></dt>
<dt>4.10. <a href="#question.report-bugs">Reporting Bugs.</a></dt>
<dt>4.11. <a href="#AEN228">I downloaded the Broken Sword packs
from your site but the game won't run.</a></dt>
<dt>4.12. <a href="#AEN233">There are no graphics in the Broken
Sword I intro.</a></dt>
<dt>4.13. <a href="#AEN238">I get "WARNING: Unable to open
configration file C:\windows\scummvm.ini!"</a></dt>
<dt>4.14. <a href="#AEN243">I get "Failed to save game state to
file: xxx"</a></dt></dl></dd>
<dt>5. <a href="#AEN247">Features</a></dt>
<dd>
<dl>
<dt>5.1. <a href="#AEN250">Will you add support for zip
archives?</a></dt></dl></dd></dl>
<div class="qandadiv">
<h3><a name="AEN6"></a>1. Introduction</h3>
<div class="qandaentry">
<div class="question">
<p><a name="AEN9"></a><b>1.1.</b> Why is it called ScummVM - what
does this name mean?</p></div>
<div class="answer">
<p>Scumm comes from the fact that it was originally designed to run
SCUMM games, like Monkey Island. VM stands for Virtual
Machine.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN14"></a><b>1.2.</b> What is SCUMM?</p></div>
<div class="answer">
<p>SCUMM stands for "Script Creation Utility for Maniac Mansion".
It is a utility used to create the famous LucasArts adventure
games.</p>
<p>
 It was initially created in 1987 by Aric Wilmunder and Ron
Gilbert for the game "Maniac Mansion" and was used later, with some
modifications, for Zak McKracken and the Alien Mindbenders.
Development on the SCUMM system continued for some time, and was
used in Loom, Indiana Jones and the Last Crusade, Indiana Jones and
the Fate of Atlantis, Monkey Island 1,2,3, Sam & Max Hit the
Road, Day of the Tentacle, The Dig and Full
Throttle.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN20"></a><b>1.3.</b> Is ScummVM free?</p></div>
<div class="answer">
<p>ScummVM is released under the <a href=
"http://www.gnu.org/copyleft/gpl.html" target="_top">GPL (General
Public License)</a>, so it's more than free. ScummVM source code is
freely available and you can do whatever you want with it. If you
make modifications to it and redistribute your work you MUST make
the source available. However, the ScummVM team would be pleased if
you choose to send them your modifications, so they can be merged
into the main tree.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="question.supported-games"></a><b>1.4.</b> What games
does ScummVM support?</p></div>
<div class="answer">
<p>We have a <a href="http://www.scummvm.org/compatibility.php"
target="_top">compatibility list</a> on our website that contains
an up to date list of what games work, and how well they work. As
well as SCUMM games, we also include virtual machines for the first
two Simon the Sorcerer games (by Adventure Soft), Broken Sword 1/2
and Beneath a Steel Sky (by Revolution), Flight of the Amazon
Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit the Earth
(by The Dreamers' Guild). Other games may be added, but this is not
a common occurrence - see below.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN32"></a><b>1.5.</b> Will ScummVM support other
games?</p></div>
<div class="answer">
<p>The ScummVM team is currently focusing on bugfixes for our next
release.</p>
<p>
 We do <span class="emphasis"><i class=
"emphasis">NOT</i></span> generally add support for non-SCUMM
games! Reverse engineering a completely new game without source is
a long process, and our developers are all very busy as it is... so
unless you work for a company interested in providing us with
source code for one of your classic titles, please do not
ask.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN39"></a><b>1.6.</b> When will Maniac Mansion Deluxe
be supported?</p></div>
<div class="answer">
<p>The short answer: never. The long answer: This game is a
fan-made replica of the original Maniac Mansion. It is not the same
game as Maniac Mansion Enhanced, which we do support. It features
improved music, sound, 256-colors graphics and reworked game
interface. It was made using the <a href=
"http://www.adventuregamestudio.co.uk/" target="_top">Adventure
Game Studio</a> which is a free, albeit closed-source graphics
adventures engine. There are Windows, Linux and FreeBSD versions of
the engine. Its author keeps his source code closed due to reasons
explained in the project <a href=
"http://www.agsforums.com/acfaq.htm" target="_top">FAQ</a> (see
last two questions). That means that you need to download that
program to play the game.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN46"></a><b>1.7.</b> Where do I find
ScummVM?</p></div>
<div class="answer">
<p>You can find it on the download section on our <a href=
"http://www.scummvm.org" target="_top">homepage</a>. You can
download the latest version, which could be a little old. For the
most recent cutting-edge in-development version, you have to
compile it yourself from CVS or use the 'daily builds' linked from
our download page.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN52"></a><b>1.8.</b> How do I compile the source code
for my OS?</p></div>
<div class="answer">
<p>The source code package contains a file called <a href=
"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
   target="_top">README</a> that should explain
   everything.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN58"></a><b>1.9.</b> On what platform does ScummVM
run?</p></div>
<div class="answer">
<p>ScummVM should be able to be compiled on any SDL platform, with
just small modifications.</p>
<p>
 Currently tested platforms are Win32 (Windows
95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris, Mac OS X,
Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It
is also part of the Free/Net/Open BSD ports collections and
included in Debian testing and unstable.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN64"></a><b>1.10.</b> Does ScummVM run any non-SCUMM
games?</p></div>
<div class="answer">
<p>Yes. As well as SCUMM titles, ScummVM supports Simon the
Sorcerer (1 and 2), Flight of the Amazon Queen, and the Revolution
Games: Broken Sword 1, Broken Sword 2, and Beneath a Steel Sky, as
well as Gobliiins 1 and Inherit the Earth.</p>
<p>
 Simon support was initially written by the original
founder of ScummVM as a separate program, and later included in the
main binary. Revolution Software Ltd. are very nice people and
kindly provided us with the source code to BASS and Broken Sword
1/2, from which we based our interpreters. John Passfield and
Steven Stamatiadis kindly provided the original source code to
Flight of the Amazon Queen. The Wyrmkeep Entertainment Co. kindly
provided the sourcecode to Inherit the Earth. Gobliiins 1 was
widely researched by Ivan Dubrov.</p>
<p>
 We do not have any plans to support any other non-SCUMM
games at this time. If we do, it will be added to the <a href=
"compatibility.php" target="_top">Compatibility List</a>.</p>
<p>
 Unless you work for a company interested providing us with
source code for one of your classic titles, please do not ask us to
support a game.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN73"></a><b>1.11.</b> Can I use ScummVM to make new
games?</p></div>
<div class="answer">
<p>While it is theoretically possible to write a new game that uses
ScummVM it is not advisable. ScummVM has many hacks to support
older games and no tools geared towards creating content usable by
ScummVM. Potential game authors are encouraged to look at open
source technologies such as <a href="http://www.libsdl.org"
   target="_top">libSDL</a> for a cross platform DirectX like
   library, and the <a href="http://www.lua.org" target=
   "_top">Lua</a> and <a href="http://www.python.org" target=
   "_top">Python</a> scripting languages for game
   logic.</p></div></div></div>
<div class="qandadiv">
<h3><a name="AEN80"></a>2. ScummVM and SCUMM games</h3>
<div class="qandaentry">
<div class="question">
<p><a name="AEN83"></a><b>2.1.</b> Do I need original CD or Floppy
disks?</p></div>
<div class="answer">
<p>Most definitely. ScummVM won't work without them. If you would
like to buy these games, we suggest you browse <a href=
"http://www.ebay.com" target="_top">Ebay</a>. Do not ask the
ScummVM team where you can download the full versions of LucasArts
games. These requests will be ignored.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN89"></a><b>2.2.</b> Does ScummVM work with all
versions of games?</p></div>
<div class="answer">
<p>See "<a href="#question.supported-games"><i>What games does
ScummVM support?</i></a>".</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN95"></a><b>2.3.</b> Can I play through xxx (place
your favorite SCUMM adventure here) ?</p></div>
<div class="answer">
<p>See "<a href="#question.supported-games"><i>What games does
ScummVM support?</i></a>".</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN101"></a><b>2.4.</b> Can I save/restore the
game?</p></div>
<div class="answer">
<p>Yes. Saving and restoring is already supported (ALT-1/9 to save,
CTRL - 1/9 to restore, or F5 to access the save/load
menu).</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN106"></a><b>2.5.</b> Do savegames from the original
games work in ScummVM?</p></div>
<div class="answer">
<p>No. We do not have any plans to load old savegames (with the
exception of the Simon the Sorcerer series of games). Newer
versions of ScummVM have also broken compatibility with older
ScummVM savegames. Since ScummVM is in heavy development, this may
occur again in the future.</p></div></div></div>
<div class="qandadiv">
<h3><a name="AEN110"></a>3. Graphics and Audio</h3>
<div class="qandaentry">
<div class="question">
<p><a name="AEN113"></a><b>3.1.</b> Does ScummVM support CD
audio?</p></div>
<div class="answer">
<p>Yes, ScummVM fully supports CD audio in Monkey Island CD, and
Loom. Just keep your game CD inserted into your CD drive when you
start ScummVM. If you have more than one CD drive in your system.
You can specify your CD drive using the -c command line parameter.
See the <a href=
"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
   target="_top">README</a> for more info.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN119"></a><b>3.2.</b> Does ScummVM support using
MP3/Ogg/FLAC files instead of CD audio?</p></div>
<div class="answer">
<p>Yes. You can use LAME or some other CD audio conversion utility
to convert your CD audio to MP3. Since version 0.3.0 we also
support Ogg Vorbis files, and FLAC is supported since version
0.7.0. See the <a href=
"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
   target="_top">README</a> for more info.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN125"></a><b>3.3.</b> Does ScummVM support using
MP3/Ogg/FLAC files instead of the original MIDI music?</p></div>
<div class="answer">
<p>No. If all the game does is to play or loop a tune it would be
possible, but many of the games do fancy stuff like smooth
transitions from one tune to another, or turn individual
instruments on and off, etc. There's simply no way ScummVM could
take a piece of digital music and emulate that kind of
behaviour.</p>
<p>
 This question usually comes up in connection with Sam
& Max Hit the Road (which has a few unusued bonus audio tracks
on the CD) and Monkey Island 2 (which is sometimes distributed on
the same CD as the version of Monkey Island 1 that uses CD audio).
Both of these games do far too much fancy stuff to even consider an
idea like this.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN131"></a><b>3.4.</b> Does ScummVM support filtered
graphic modes?</p></div>
<div class="answer">
<p>Yes, ScummVM supports several filtered graphic modes such as
<a href="http://elektron.its.tudelft.nl/~dalikifa/" target=
"_top">super2xsai</a>. See the <a href=
"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
   target="_top">README</a> for more info.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN138"></a><b>3.5.</b> Can I run my game full
screen?</p></div>
<div class="answer">
<p>Yes. You can either start your game using the -f command line
parameter, setting the game to Full Screen in the ScummVM Options
dialog, or by using the Alt+Enter key combination in-game to switch
between full screen and windowed modes.</p></div></div></div>
<div class="qandadiv">
<h3><a name="AEN142"></a>4. Troubleshooting</h3>
<div class="qandaentry">
<div class="question">
<p><a name="AEN145"></a><b>4.1.</b> My game won't run.</p></div>
<div class="answer">
<p>First make sure your game is supported. See "<a href=
"#question.supported-games"><i>What games does ScummVM
support?</i></a>". If it is a supported game and you have followed
the instructions in <a href=
"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
   target="_top">README</a> to the letter, then see "<a href=
   "#question.report-bugs"><i>Reporting Bugs.</i></a>" to report
   this as a bug.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN153"></a><b>4.2.</b> I installed my game but ScummVM
can't find it.</p></div>
<div class="answer">
<p>First don't use the install.exe or setup.exe shipped with the
game. They usually will not do what you need to run the game with
ScummVM -- rather they just copy the game .exe and install some
shortcuts. ScummVM requires all game data to run, so you will need
to copy those manually. Look at the <a href=
"http://www.scummvm.org/documentation.php?view=datafiles"
   target="_top">Game Data Files</a> page for further
   details.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="question.no-sound"></a><b>4.3.</b> I don't hear any
sound.</p></div>
<div class="answer">
<p>Check the <a href="http://www.scummvm.org/compatibility.php"
target="_top">compatibility list</a> to see if your game has sound
support currently. You can also try the -s command line parameter
to set the in game SFX volume.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN165"></a><b>4.4.</b> I don't hear any
music.</p></div>
<div class="answer">
<p>See "<a href="#question.no-sound"><i>I don't hear any
sound.</i></a>".</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN171"></a><b>4.5.</b> My game crashes at some
point.</p></div>
<div class="answer">
<p>Check the <a href="http://www.scummvm.org/compatibility.php"
target="_top">Compatibility List</a> to see if your game has any
known issues. If you can reproduce this crash more than once,
please report it to our Bug Tracker. See "<a href=
"#question.report-bugs"><i>Reporting Bugs.</i></a>".</p>
<p>
 If you are experiencing random crashes, and your game
plays music from CD, you most certainly have encountered a Windows
bug. Try copying the data files from CD to your hard disk, and
running them from there.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN179"></a><b>4.6.</b> ScummVM crashes, but console
window disappears too quick to see the error message.</p></div>
<div class="answer">
<p>To make it visible, you should run ScummVM from command line. To
open a command prompt, open the Start Menu and select the 'Run'
option. Under Windows NT/2000/XP, type 'cmd.exe' (no quotes) in the
dialog box that shows up; under Windows 95/98/Me, type
'command.com' instead. If necessary, change to the proper drive
first by typing 'D:' (where 'D' is the drive ScummVM is located).
Change to ScummVM's directory by typing 'cd \your\path\to\scummvm'
(substituting the appropriate path) and then type
'scummvm'.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="question.messy-colors"></a><b>4.7.</b> The game colors
are messed up.</p></div>
<div class="answer">
<p>This is a known issue with using Amiga version datafiles. Select
Amiga as a platform in the ScummVM Game Options dialog, or use the
--platform=amiga command line parameter to enable Amiga-specific
code.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN189"></a><b>4.8.</b> The subtitles in my non English
game are messed up.</p></div>
<div class="answer">
<p>You are most likely using a game such as Maniac Mansion or Zak
McKracken if you have this problem. You need to specify a language
in the ScummVM Game Options dialog, with the -q parameter or by
using the 'language' config file option.</p>
<p>
 Consult the <a href=
"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
   target="_top">README</a> or command line help for further
   information.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN196"></a><b>4.9.</b> How do I make my mac version of
a game work?</p></div>
<div class="answer">
<p>First, if you use a ScummVM version prior to 0.7.0 we strongly
recommend you to upgrade to the latest version, as we improved
support for mac games considerably starting with 0.7.0.</p>
<p>
 For newer games ScummVM needs the main data file, usually
called "<Game Title> Data" (where
<Game Title> is name of your game, such as
"The Dig" or "Sam & Max"). Some CDs may appear
to only contain an application (watch out, it has almost the same
name as the data file, except that it lacks the " Data" at the
end). In that case there is still a separate data file but it is
invisible.</p>
<p>
 There also exists a seperate <a href=
"http://www.scummvm.org/documentation.php?view=maccd-howto"
   target="_top">tutorial</a> for setting up Mac versions</p>
<p>
 The older games which have LFL files should only need the
platform set to 'macintosh' to run. See "<a href=
"#question.messy-colors"><i>The game colors are messed up.</i></a>"
for information on specifying the game platform.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="question.report-bugs"></a><b>4.10.</b> Reporting
Bugs.</p></div>
<div class="answer">
<p>To report a bug, please create a SourceForge account and follow
the <a href=
"http://sourceforge.net/tracker/?atid=418820&group_id=37116&func=browse"
   target="_top">bugs</a> link from our homepage. Please make sure
   the bug is reproducible, and still exists in the latest daily
   build/current CVS version. Also check the <a href=
   "http://www.scummvm.org/compatibility.php" target=
   "_top">compatibility listing</a> for that game to ensure the
   issue is not already known. In your bugreport please provide the
   following information:</p>
<ul>
<li>
<p>ScummVM version (PLEASE test the latest CVS/Daily
build)</p></li>
<li>
<p>Bug details, including instructions on reproducing it</p></li>
<li>
<p>Language of game (English, German, ...)</p></li>
<li>
<p>Version of game (talkie, floppy, ...)</p></li>
<li>
<p>Platform and Compiler (Win32, Linux, MacOS, ...)</p></li>
<li>
<p>Attach a save game if possible</p></li>
<li>
<p>If this bug only occurred recently, please note the last version
without the bug, and the first version including the bug. That way
we can fix it quicker by looking at the changes
made.</p></li></ul></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN228"></a><b>4.11.</b> I downloaded the Broken Sword
packs from your site but the game won't run.</p></div>
<div class="answer">
<p>These are not full games but reencoded cutscene (video) packs.
To run the games you still need the original disks. Originally
cutscenes were encoded in proprietary format and Revolution
Software kindly permitted us to reencode them into MPEG and
distribute them freely on our site.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN233"></a><b>4.12.</b> There are no graphics in the
Broken Sword I intro.</p></div>
<div class="answer">
<p>Be patient. There are about 12 seconds of speech only and
eventually the Revolution logo will appear.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN238"></a><b>4.13.</b> I get "WARNING: Unable to open
configration file C:\windows\scummvm.ini!"</p></div>
<div class="answer">
<p>Make sure you have enough permissions to write in c:\windows
directory. Also note that this warning the first time you run
ScummVM, since the file does not exist yet then.</p></div></div>
<div class="qandaentry">
<div class="question">
<p><a name="AEN243"></a><b>4.14.</b> I get "Failed to save game
state to file: xxx"</p></div>
<div class="answer">
<p>Check savepath in Options->Paths->Save Path. That should
point to writeable directory.</p></div></div></div>
<div class="qandadiv">
<h3><a name="AEN247"></a>5. Features</h3>
<div class="qandaentry">
<div class="question">
<p><a name="AEN250"></a><b>5.1.</b> Will you add support for zip
archives?</p></div>
<div class="answer">
<p>We will not do it. There are two main reasons for that. First,
we believe that it would ease illegal distribution of games.
Second, we already support compression of sound & speech in
most larger titles, and use specially designed algorithms like MP3,
Ogg and FLAC, so you can already reduce the size of the data
files.</p>
<p>
 We as a team already discussed that question. We can't
absolutely exclude the possibility of changing our mind one day in
the future, but for now, we have no intentions to do so, hence
please don't ask us about it!</p></div></div></div></div></div>

Index: faq.html
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/faq.html,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- faq.html	9 Oct 2005 20:15:05 -0000	1.5
+++ faq.html	26 Nov 2005 19:20:32 -0000	1.6
@@ -62,39 +62,39 @@
 files instead of the original MIDI music?</a></dt>
 <dt>3.4. <a href="#AEN131">Does ScummVM support filtered graphic
 modes?</a></dt>
-<dt>3.5. <a href="#AEN137">Can I run my game full
+<dt>3.5. <a href="#AEN138">Can I run my game full
 screen?</a></dt></dl></dd>
-<dt>4. <a href="#AEN141">Troubleshooting</a></dt>
+<dt>4. <a href="#AEN142">Troubleshooting</a></dt>
 <dd>
 <dl>
-<dt>4.1. <a href="#AEN144">My game won't run.</a></dt>
-<dt>4.2. <a href="#AEN152">I installed my game but ScummVM can't
+<dt>4.1. <a href="#AEN145">My game won't run.</a></dt>
+<dt>4.2. <a href="#AEN153">I installed my game but ScummVM can't
 find it.</a></dt>
 <dt>4.3. <a href="#question.no-sound">I don't hear any
 sound.</a></dt>
-<dt>4.4. <a href="#AEN164">I don't hear any music.</a></dt>
-<dt>4.5. <a href="#AEN170">My game crashes at some point.</a></dt>
-<dt>4.6. <a href="#AEN178">ScummVM crashes, but console window
+<dt>4.4. <a href="#AEN165">I don't hear any music.</a></dt>
+<dt>4.5. <a href="#AEN171">My game crashes at some point.</a></dt>
+<dt>4.6. <a href="#AEN179">ScummVM crashes, but console window
 disappears too quick to see the error message.</a></dt>
 <dt>4.7. <a href="#question.messy-colors">The game colors are
 messed up.</a></dt>
-<dt>4.8. <a href="#AEN188">The subtitles in my non english game are
+<dt>4.8. <a href="#AEN189">The subtitles in my non English game are
 messed up.</a></dt>
-<dt>4.9. <a href="#AEN195">How do I make my mac version of a game
+<dt>4.9. <a href="#AEN196">How do I make my mac version of a game
 work?</a></dt>
 <dt>4.10. <a href="#question.report-bugs">Reporting Bugs.</a></dt>
-<dt>4.11. <a href="#AEN225">I downloaded the Broken Sword packs
+<dt>4.11. <a href="#AEN228">I downloaded the Broken Sword packs
 from your site but the game won't run.</a></dt>
-<dt>4.12. <a href="#AEN230">There are no graphics in the Broken
+<dt>4.12. <a href="#AEN233">There are no graphics in the Broken
 Sword I intro.</a></dt>
-<dt>4.13. <a href="#AEN235">I get "WARNING: Unable to open
+<dt>4.13. <a href="#AEN238">I get "WARNING: Unable to open
 configration file C:\windows\scummvm.ini!"</a></dt>
-<dt>4.14. <a href="#AEN240">I get "Failed to save game state to
+<dt>4.14. <a href="#AEN243">I get "Failed to save game state to
 file: xxx"</a></dt></dl></dd>
-<dt>5. <a href="#AEN244">Features</a></dt>
+<dt>5. <a href="#AEN247">Features</a></dt>
 <dd>
 <dl>
-<dt>5.1. <a href="#AEN247">Will you add support for zip
+<dt>5.1. <a href="#AEN250">Will you add support for zip
 archives?</a></dt></dl></dd></dl>
 <div class="qandadiv">
 <h3><a name="AEN6"></a>1. Introduction</h3>
@@ -143,9 +143,10 @@
 an up to date list of what games work, and how well they work. As
 well as SCUMM games, we also include virtual machines for the first
 two Simon the Sorcerer games (by Adventure Soft), Broken Sword 1/2
-and Beneath a Steel Sky (by Revolution), as well as Flight of the
-Amazon Queen. Other games may be added, but this is not a common
-occurrence - see below.</p></div></div>
+and Beneath a Steel Sky (by Revolution), Flight of the Amazon
+Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit the Earth
+(by The Dreamers' Guild). Other games may be added, but this is not
+a common occurrence - see below.</p></div></div>
 <div class="qandaentry">
 <div class="question">
 <p><a name="AEN32"></a><b>1.5.</b> Will ScummVM support other
@@ -207,9 +208,9 @@
 just small modifications.</p>
 <p>
 Currently tested platforms are Win32 (Windows
 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris, Mac OS X,
-Dreamcast, MorphOS, IRIX, PalmOS and WinCE. It is also part of the
-Free/Net/Open BSD ports collections and included in Debian testing
-and unstable</p></div></div>
+Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It
+is also part of the Free/Net/Open BSD ports collections and
+included in Debian testing and unstable.</p></div></div>
 <div class="qandaentry">
 <div class="question">
 <p><a name="AEN64"></a><b>1.10.</b> Does ScummVM run any non-SCUMM
@@ -217,14 +218,17 @@
 <div class="answer">
 <p>Yes. As well as SCUMM titles, ScummVM supports Simon the
 Sorcerer (1 and 2), Flight of the Amazon Queen, and the Revolution
-Games: Broken Sword 1, Broken Sword 2, and Beneath a Steel Sky.</p>
+Games: Broken Sword 1, Broken Sword 2, and Beneath a Steel Sky, as
+well as Gobliiins 1 and Inherit the Earth.</p>
 <p>
 Simon support was initially written by the original
 founder of ScummVM as a separate program, and later included in the
 main binary. Revolution Software Ltd. are very nice people and
 kindly provided us with the source code to BASS and Broken Sword
 1/2, from which we based our interpreters. John Passfield and
 Steven Stamatiadis kindly provided the original source code to
-Flight of the Amazon Queen.</p>
+Flight of the Amazon Queen. The Wyrmkeep Entertainment Co. kindly
+provided the sourcecode to Inherit the Earth. Gobliiins 1 was
+widely researched by Ivan Dubrov.</p>
 <p>
 We do not have any plans to support any other non-SCUMM
 games at this time. If we do, it will be added to the <a href=
 "compatibility.php" target="_top">Compatibility List</a>.</p>
@@ -311,7 +315,7 @@
 <div class="answer">
 <p>Yes. You can use LAME or some other CD audio conversion utility
 to convert your CD audio to MP3. Since version 0.3.0 we also
-support Ogg Vorbis files. And FLAC is supported since version
+support Ogg Vorbis files, and FLAC is supported since version
 0.7.0. See the <a href=
 "http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
    target="_top">README</a> for more info.</p></div></div>
@@ -338,12 +342,13 @@
 graphic modes?</p></div>
 <div class="answer">
 <p>Yes, ScummVM supports several filtered graphic modes such as
-super2xsai. See the <a href=
+<a href="http://elektron.its.tudelft.nl/~dalikifa/" target=
+"_top">super2xsai</a>. See the <a href=
 "http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
    target="_top">README</a> for more info.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN137"></a><b>3.5.</b> Can I run my game full
+<p><a name="AEN138"></a><b>3.5.</b> Can I run my game full
 screen?</p></div>
 <div class="answer">
 <p>Yes. You can either start your game using the -f command line
@@ -351,10 +356,10 @@
 dialog, or by using the Alt+Enter key combination in-game to switch
 between full screen and windowed modes.</p></div></div></div>
 <div class="qandadiv">
-<h3><a name="AEN141"></a>4. Troubleshooting</h3>
+<h3><a name="AEN142"></a>4. Troubleshooting</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN144"></a><b>4.1.</b> My game won't run.</p></div>
+<p><a name="AEN145"></a><b>4.1.</b> My game won't run.</p></div>
 <div class="answer">
 <p>First make sure your game is supported. See "<a href=
 "#question.supported-games"><i>What games does ScummVM
@@ -366,7 +371,7 @@
    this as a bug.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN152"></a><b>4.2.</b> I installed my game but ScummVM
+<p><a name="AEN153"></a><b>4.2.</b> I installed my game but ScummVM
 can't find it.</p></div>
 <div class="answer">
 <p>First don't use the install.exe or setup.exe shipped with the
@@ -388,14 +393,14 @@
 to set the in game SFX volume.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN164"></a><b>4.4.</b> I don't hear any
+<p><a name="AEN165"></a><b>4.4.</b> I don't hear any
 music.</p></div>
 <div class="answer">
 <p>See "<a href="#question.no-sound"><i>I don't hear any
 sound.</i></a>".</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN170"></a><b>4.5.</b> My game crashes at some
+<p><a name="AEN171"></a><b>4.5.</b> My game crashes at some
 point.</p></div>
 <div class="answer">
 <p>Check the <a href="http://www.scummvm.org/compatibility.php"
@@ -404,12 +409,12 @@
 please report it to our Bug Tracker. See "<a href=
 "#question.report-bugs"><i>Reporting Bugs.</i></a>".</p>
 <p>
 If you are experiencing random crashes, and your game
-plays music from CD, you have encountered a Windows bug. Try
-copying the data files from CD to your hard disk, and running them
-from there.</p></div></div>
+plays music from CD, you most certainly have encountered a Windows
+bug. Try copying the data files from CD to your hard disk, and
+running them from there.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN178"></a><b>4.6.</b> ScummVM crashes, but console
+<p><a name="AEN179"></a><b>4.6.</b> ScummVM crashes, but console
 window disappears too quick to see the error message.</p></div>
 <div class="answer">
 <p>To make it visible, you should run ScummVM from command line. To
@@ -432,7 +437,7 @@
 code.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN188"></a><b>4.8.</b> The subtitles in my non english
+<p><a name="AEN189"></a><b>4.8.</b> The subtitles in my non English
 game are messed up.</p></div>
 <div class="answer">
 <p>You are most likely using a game such as Maniac Mansion or Zak
@@ -445,7 +450,7 @@
    information.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN195"></a><b>4.9.</b> How do I make my mac version of
+<p><a name="AEN196"></a><b>4.9.</b> How do I make my mac version of
 a game work?</p></div>
 <div class="answer">
 <p>First, if you use a ScummVM version prior to 0.7.0 we strongly
@@ -459,6 +464,9 @@
 name as the data file, except that it lacks the " Data" at the
 end). In that case there is still a separate data file but it is
 invisible.</p>
+<p>
 There also exists a seperate <a href=
+"http://www.scummvm.org/documentation.php?view=maccd-howto"
+   target="_top">tutorial</a> for setting up Mac versions</p>
 <p>
 The older games which have LFL files should only need the
 platform set to 'macintosh' to run. See "<a href=
 "#question.messy-colors"><i>The game colors are messed up.</i></a>"
@@ -499,7 +507,7 @@
 made.</p></li></ul></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN225"></a><b>4.11.</b> I downloaded the Broken Sword
+<p><a name="AEN228"></a><b>4.11.</b> I downloaded the Broken Sword
 packs from your site but the game won't run.</p></div>
 <div class="answer">
 <p>These are not full games but reencoded cutscene (video) packs.
@@ -509,30 +517,31 @@
 distribute them freely on our site.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN230"></a><b>4.12.</b> There are no graphics in the
+<p><a name="AEN233"></a><b>4.12.</b> There are no graphics in the
 Broken Sword I intro.</p></div>
 <div class="answer">
 <p>Be patient. There are about 12 seconds of speech only and
 eventually the Revolution logo will appear.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN235"></a><b>4.13.</b> I get "WARNING: Unable to open
+<p><a name="AEN238"></a><b>4.13.</b> I get "WARNING: Unable to open
 configration file C:\windows\scummvm.ini!"</p></div>
 <div class="answer">
 <p>Make sure you have enough permissions to write in c:\windows
-directory.</p></div></div>
+directory. Also note that this warning the first time you run
+ScummVM, since the file does not exist yet then.</p></div></div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN240"></a><b>4.14.</b> I get "Failed to save game
+<p><a name="AEN243"></a><b>4.14.</b> I get "Failed to save game
 state to file: xxx"</p></div>
 <div class="answer">
 <p>Check savepath in Options->Paths->Save Path. That should
 point to writeable directory.</p></div></div></div>
 <div class="qandadiv">
-<h3><a name="AEN244"></a>5. Features</h3>
+<h3><a name="AEN247"></a>5. Features</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN247"></a><b>5.1.</b> Will you add support for zip
+<p><a name="AEN250"></a><b>5.1.</b> Will you add support for zip
 archives?</p></div>
 <div class="answer">
 <p>We will not do it. There are two main reasons for that. First,

Index: faq.pdf
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/faq.pdf,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
Binary files /tmp/cvseqrOn1 and /tmp/cvsJyIUiD differ

Index: faq.txt
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/faq.txt,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- faq.txt	9 Oct 2005 20:15:05 -0000	1.4
+++ faq.txt	26 Nov 2005 19:20:32 -0000	1.5
@@ -154,26 +154,26 @@
 ></DT
 ><DT
 >3.5. <A
-HREF="#AEN137"
+HREF="#AEN138"
 >Can I run my game full screen?</A
 ></DT
 ></DL
 ></DD
 ><DT
 >4. <A
-HREF="#AEN141"
+HREF="#AEN142"
 >Troubleshooting</A
 ></DT
 ><DD
 ><DL
 ><DT
 >4.1. <A
-HREF="#AEN144"
+HREF="#AEN145"
 >My game won't run.</A
 ></DT
 ><DT
 >4.2. <A
-HREF="#AEN152"
+HREF="#AEN153"
 >I installed my game but ScummVM can't find it.</A
 ></DT
 ><DT
@@ -183,17 +183,17 @@
 ></DT
 ><DT
 >4.4. <A
-HREF="#AEN164"
+HREF="#AEN165"
 >I don't hear any music.</A
 ></DT
 ><DT
 >4.5. <A
-HREF="#AEN170"
+HREF="#AEN171"
 >My game crashes at some point.</A
 ></DT
 ><DT
 >4.6. <A
-HREF="#AEN178"
+HREF="#AEN179"
 >ScummVM crashes, but console window disappears too quick to see the error message.</A
 ></DT
 ><DT
@@ -203,12 +203,12 @@
 ></DT
 ><DT
 >4.8. <A
-HREF="#AEN188"
->The subtitles in my non english game are messed up.</A
+HREF="#AEN189"
+>The subtitles in my non English game are messed up.</A
 ></DT
 ><DT
 >4.9. <A
-HREF="#AEN195"
+HREF="#AEN196"
 >How do I make my mac version of a game work?</A
 ></DT
 ><DT
@@ -218,36 +218,36 @@
 ></DT
 ><DT
 >4.11. <A
-HREF="#AEN225"
+HREF="#AEN228"
 >I downloaded the Broken Sword packs from your site but the game won't run.</A
 ></DT
 ><DT
 >4.12. <A
-HREF="#AEN230"
+HREF="#AEN233"
 >There are no graphics in the Broken Sword I intro.</A
 ></DT
 ><DT
 >4.13. <A
-HREF="#AEN235"
+HREF="#AEN238"
 >I get "WARNING: Unable to open configration file C:\windows\scummvm.ini!"</A
 ></DT
 ><DT
 >4.14. <A
-HREF="#AEN240"
+HREF="#AEN243"
 >I get "Failed to save game state to file: xxx"</A
 ></DT
 ></DL
 ></DD
 ><DT
 >5. <A
-HREF="#AEN244"
+HREF="#AEN247"
 >Features</A
 ></DT
 ><DD
 ><DL
 ><DT
 >5.1. <A
-HREF="#AEN247"
+HREF="#AEN250"
 >Will you add support for zip archives?</A
 ></DT
 ></DL
@@ -369,8 +369,9 @@
 	that contains an up to date list of what games work, and how well they work. As
 	well as SCUMM games, we also include virtual machines for the first two Simon the Sorcerer
 	games (by Adventure Soft), Broken Sword 1/2 and Beneath a Steel Sky (by 
-	Revolution), as well as Flight of the Amazon Queen. Other games may be added,
-	but this is not a common occurrence - see below.
+	Revolution), Flight of the Amazon Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit
+	the Earth (by The Dreamers' Guild). Other games may be added, but this is not a common
+	occurrence - see below.
 	</P
 ></DIV
 ></DIV
@@ -522,8 +523,8 @@
 	ScummVM should be able to be compiled on any SDL platform, with just small modifications.</P
 ><P
 >
	Currently tested platforms are Win32 (Windows 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris,
-	Mac OS X, Dreamcast, MorphOS, IRIX, PalmOS and WinCE. It is also part of the Free/Net/Open BSD
-	ports collections and included in Debian testing and unstable</P
+	Mac OS X, Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It is also part of the
+	Free/Net/Open BSD ports collections and included in Debian testing and unstable.</P
 ></DIV
 ></DIV
 ><DIV
@@ -546,14 +547,15 @@
 >
 	Yes. As well as SCUMM titles, ScummVM supports Simon the Sorcerer (1 and 2),
 	Flight of the Amazon Queen, and the Revolution Games: Broken Sword 1, Broken Sword 
-	2, and Beneath a Steel Sky.</P
+	2, and Beneath a Steel Sky, as well as Gobliiins 1 and Inherit the Earth.</P
 ><P
 >
	Simon support was initially written by the original founder of ScummVM as a 
 	separate program, and later included in the main binary.
 	Revolution Software Ltd. are very nice people and kindly provided us with the
 	source code to BASS and Broken Sword 1/2, from which we based our interpreters.
 	John Passfield and Steven Stamatiadis kindly provided the original source code to
-	Flight of the Amazon Queen.</P
+	Flight of the Amazon Queen. The Wyrmkeep Entertainment Co. kindly provided the
+	sourcecode to Inherit the Earth. Gobliiins 1 was widely researched by Ivan Dubrov.</P
 ><P
 >
	We do not have any plans to support any other non-SCUMM games at this time. If we
 	do, it will be added to the <A
@@ -802,7 +804,7 @@
 > </B
 >
 	Yes. You can use LAME or some other CD audio conversion utility to convert your CD audio to MP3. Since
-	version 0.3.0 we also support Ogg Vorbis files. And FLAC is supported since version 0.7.0. See the
+	version 0.3.0 we also support Ogg Vorbis files, and FLAC is supported since version 0.7.0. See the
 	<A
 HREF="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
 TARGET="_top"
@@ -860,7 +862,12 @@
 ><B
 > </B
 >
-	Yes, ScummVM supports several filtered graphic modes such as super2xsai.  See the
+	Yes, ScummVM supports several filtered graphic modes such as
+	<A
+HREF="http://elektron.its.tudelft.nl/~dalikifa/"
+TARGET="_top"
+>super2xsai</A
+>. See the
 	<A
 HREF="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/README?rev=HEAD"
 TARGET="_top"
@@ -875,7 +882,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN137"
+NAME="AEN138"
 ></A
 ><B
 >3.5. </B
@@ -897,7 +904,7 @@
 CLASS="qandadiv"
 ><H3
 ><A
-NAME="AEN141"
+NAME="AEN142"
 ></A
 >4. Troubleshooting</H3
 ><DIV
@@ -906,7 +913,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN144"
+NAME="AEN145"
 ></A
 ><B
 >4.1. </B
@@ -951,7 +958,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN152"
+NAME="AEN153"
 ></A
 ><B
 >4.2. </B
@@ -1009,7 +1016,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN164"
+NAME="AEN165"
 ></A
 ><B
 >4.4. </B
@@ -1038,7 +1045,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN170"
+NAME="AEN171"
 ></A
 ><B
 >4.5. </B
@@ -1067,7 +1074,7 @@
 	</P
 ><P
 >
	If you are experiencing random crashes, and your game plays music from
-	CD, you have encountered a Windows bug. Try copying the data files from
+	CD, you most certainly have encountered a Windows bug. Try copying the data files from
 	CD to your hard disk, and running them from there.
 	</P
 ></DIV
@@ -1078,7 +1085,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN178"
+NAME="AEN179"
 ></A
 ><B
 >4.6. </B
@@ -1130,11 +1137,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN188"
+NAME="AEN189"
 ></A
 ><B
 >4.8. </B
->The subtitles in my non english game are messed up.</P
+>The subtitles in my non English game are messed up.</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -1161,7 +1168,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN195"
+NAME="AEN196"
 ></A
 ><B
 >4.9. </B
@@ -1186,6 +1193,14 @@
 	invisible.
 	</P
 ><P
+>
	There also exists a seperate <A
+HREF="http://www.scummvm.org/documentation.php?view=maccd-howto"
+TARGET="_top"
+>tutorial
+	</A
+> for setting up Mac versions
+	</P
+><P
 >
	The older games which have LFL files should only need the platform set to 'macintosh' to
 	run.
 	See "<A
@@ -1275,7 +1290,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN225"
+NAME="AEN228"
 ></A
 ><B
 >4.11. </B
@@ -1300,7 +1315,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN230"
+NAME="AEN233"
 ></A
 ><B
 >4.12. </B
@@ -1323,7 +1338,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN235"
+NAME="AEN238"
 ></A
 ><B
 >4.13. </B
@@ -1335,7 +1350,8 @@
 ><B
 > </B
 >
-	Make sure you have enough permissions to write in c:\windows directory.
+	Make sure you have enough permissions to write in c:\windows directory. Also note that this warning the
+	first time you run ScummVM, since the file does not exist yet then.
 	</P
 ></DIV
 ></DIV
@@ -1345,7 +1361,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN240"
+NAME="AEN243"
 ></A
 ><B
 >4.14. </B
@@ -1367,7 +1383,7 @@
 CLASS="qandadiv"
 ><H3
 ><A
-NAME="AEN244"
+NAME="AEN247"
 ></A
 >5. Features</H3
 ><DIV
@@ -1376,7 +1392,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN247"
+NAME="AEN250"
 ></A
 ><B
 >5.1. </B





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