[Scummvm-cvs-logs] CVS: scummvm/common file.cpp,1.81,1.82 savefile.cpp,1.29,1.30
Chris Apers
chrilith at users.sourceforge.net
Sat Sep 3 09:13:26 CEST 2005
Update of /cvsroot/scummvm/scummvm/common
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27740
Modified Files:
file.cpp savefile.cpp
Log Message:
Change PalmOS ident
Index: file.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/file.cpp,v
retrieving revision 1.81
retrieving revision 1.82
diff -u -d -r1.81 -r1.82
--- file.cpp 10 May 2005 22:55:47 -0000 1.81
+++ file.cpp 3 Sep 2005 16:12:52 -0000 1.82
@@ -35,7 +35,7 @@
assert(directory);
strcpy(buf, directory);
-#if !defined(__GP32__) && !defined(__PALM_OS__)
+#if !defined(__GP32__) && !defined(PALMOS_MODE)
// Add a trailing slash, if necessary.
if (buf[0] != 0) {
const int dirLen = strlen(buf);
Index: savefile.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/savefile.cpp,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- savefile.cpp 16 Aug 2005 17:15:37 -0000 1.29
+++ savefile.cpp 3 Sep 2005 16:12:52 -0000 1.30
@@ -1,201 +1,201 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2002-2005 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- *
- */
-
-#include "common/stdafx.h"
-#include "common/util.h"
-#include "common/config-manager.h"
-#include "common/savefile.h"
-
-#include <stdio.h>
-#include <string.h>
-
-#ifdef USE_ZLIB
-#include <zlib.h>
-#endif
-
-namespace Common {
-
-const char *SaveFileManager::getSavePath() const {
-
-#if defined(__PALM_OS__) || defined(__PSP__)
- return SCUMMVM_SAVEPATH;
-#else
-
- const char *dir = NULL;
-
- // Try to use game specific savepath from config
- dir = ConfMan.get("savepath").c_str();
-
- // Work around a bug (#999122) in the original 0.6.1 release of
- // ScummVM, which would insert a bad savepath value into config files.
- if (0 == strcmp(dir, "None")) {
- ConfMan.removeKey("savepath", ConfMan.getActiveDomain());
- ConfMan.flushToDisk();
- dir = ConfMan.get("savepath").c_str();
- }
-
-#ifdef _WIN32_WCE
- if (dir[0] == 0)
- dir = ConfMan.get("path").c_str();
-#endif
-
- assert(dir);
-
- return dir;
-#endif
-}
-
-class StdioSaveFile : public SaveFile {
-private:
- FILE *fh;
-public:
- StdioSaveFile(const char *filename, bool saveOrLoad) {
- fh = ::fopen(filename, (saveOrLoad? "wb" : "rb"));
- }
- ~StdioSaveFile() {
- if (fh)
- ::fclose(fh);
- }
-
- bool eos() const { return feof(fh) != 0; }
- bool ioFailed() const { return ferror(fh) != 0; }
- void clearIOFailed() { clearerr(fh); }
-
- bool isOpen() const { return fh != 0; }
-
- uint32 read(void *dataPtr, uint32 dataSize) {
- return ::fread(dataPtr, 1, dataSize, fh);
- }
- uint32 write(const void *dataPtr, uint32 dataSize) {
- return ::fwrite(dataPtr, 1, dataSize, fh);
- }
-
- void skip(uint32 offset) {
- ::fseek(fh, offset, SEEK_CUR);
- }
-};
-
-
-#ifdef USE_ZLIB
-class GzipSaveFile : public SaveFile {
-private:
- gzFile fh;
- bool _ioError;
-public:
- GzipSaveFile(const char *filename, bool saveOrLoad) {
- _ioError = false;
- fh = ::gzopen(filename, (saveOrLoad? "wb" : "rb"));
- }
- ~GzipSaveFile() {
- if (fh)
- ::gzclose(fh);
- }
-
- bool eos() const { return gzeof(fh) != 0; }
- bool ioFailed() const { return _ioError; }
- void clearIOFailed() { _ioError = false; }
-
- bool isOpen() const { return fh != 0; }
-
- uint32 read(void *dataPtr, uint32 dataSize) {
- int ret = ::gzread(fh, dataPtr, dataSize);
- if (ret <= -1)
- _ioError = true;
- return ret;
- }
- uint32 write(const void *dataPtr, uint32 dataSize) {
- // Due to a "bug" in the zlib headers (or maybe I should say,
- // a bug in the C++ spec? Whatever <g>) we have to be a bit
- // hackish here and remove the const qualifier.
- // Note that gzwrite's buf param is declared as "const voidp"
- // which you might think is the same as "const void *" but it
- // is not - rather it is equal to "void const *" which is the
- // same as "void *". Hrmpf
- int ret = ::gzwrite(fh, const_cast<void *>(dataPtr), dataSize);
- if (ret <= 0)
- _ioError = true;
- return ret;
- }
-
- void skip(uint32 offset) {
- ::gzseek(fh, offset, SEEK_CUR);
- }
-};
-#endif
-
-
-static void join_paths(const char *filename, const char *directory,
- char *buf, int bufsize) {
- buf[bufsize-1] = '\0';
- strncpy(buf, directory, bufsize-1);
-
-#ifdef WIN32
- // Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
- if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
- buf[2] = 0;
- }
-#endif
-
- const int dirLen = strlen(buf);
-
- if (dirLen > 0) {
-#if defined(__MORPHOS__) || defined(__amigaos4__)
- if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
-#endif
-
-#if !defined(__GP32__) && !defined(__PALM_OS__)
- strncat(buf, "/", bufsize-1); // prevent double /
-#endif
- }
- strncat(buf, filename, bufsize-1);
-}
-
-OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) {
- char buf[256];
- join_paths(filename, getSavePath(), buf, sizeof(buf));
- return makeSaveFile(buf, true);
-}
-
-InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {
- char buf[256];
- join_paths(filename, getSavePath(), buf, sizeof(buf));
- return makeSaveFile(buf, false);
-}
-
-void DefaultSaveFileManager::listSavefiles(const char * /* prefix */, bool *marks, int num) {
- memset(marks, true, num * sizeof(bool));
-}
-
-SaveFile *DefaultSaveFileManager::makeSaveFile(const char *filename, bool saveOrLoad) {
-#ifdef USE_ZLIB
- GzipSaveFile *sf = new GzipSaveFile(filename, saveOrLoad);
-#else
- StdioSaveFile *sf = new StdioSaveFile(filename, saveOrLoad);
-#endif
- if (!sf->isOpen()) {
- delete sf;
- sf = 0;
- }
- return sf;
-}
-
-
-} // End of namespace Common
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/util.h"
+#include "common/config-manager.h"
+#include "common/savefile.h"
+
+#include <stdio.h>
+#include <string.h>
+
+#ifdef USE_ZLIB
+#include <zlib.h>
+#endif
+
+namespace Common {
+
+const char *SaveFileManager::getSavePath() const {
+
+#if defined(PALMOS_MODE) || defined(__PSP__)
+ return SCUMMVM_SAVEPATH;
+#else
+
+ const char *dir = NULL;
+
+ // Try to use game specific savepath from config
+ dir = ConfMan.get("savepath").c_str();
+
+ // Work around a bug (#999122) in the original 0.6.1 release of
+ // ScummVM, which would insert a bad savepath value into config files.
+ if (0 == strcmp(dir, "None")) {
+ ConfMan.removeKey("savepath", ConfMan.getActiveDomain());
+ ConfMan.flushToDisk();
+ dir = ConfMan.get("savepath").c_str();
+ }
+
+#ifdef _WIN32_WCE
+ if (dir[0] == 0)
+ dir = ConfMan.get("path").c_str();
+#endif
+
+ assert(dir);
+
+ return dir;
+#endif
+}
+
+class StdioSaveFile : public SaveFile {
+private:
+ FILE *fh;
+public:
+ StdioSaveFile(const char *filename, bool saveOrLoad) {
+ fh = ::fopen(filename, (saveOrLoad? "wb" : "rb"));
+ }
+ ~StdioSaveFile() {
+ if (fh)
+ ::fclose(fh);
+ }
+
+ bool eos() const { return feof(fh) != 0; }
+ bool ioFailed() const { return ferror(fh) != 0; }
+ void clearIOFailed() { clearerr(fh); }
+
+ bool isOpen() const { return fh != 0; }
+
+ uint32 read(void *dataPtr, uint32 dataSize) {
+ return ::fread(dataPtr, 1, dataSize, fh);
+ }
+ uint32 write(const void *dataPtr, uint32 dataSize) {
+ return ::fwrite(dataPtr, 1, dataSize, fh);
+ }
+
+ void skip(uint32 offset) {
+ ::fseek(fh, offset, SEEK_CUR);
+ }
+};
+
+
+#ifdef USE_ZLIB
+class GzipSaveFile : public SaveFile {
+private:
+ gzFile fh;
+ bool _ioError;
+public:
+ GzipSaveFile(const char *filename, bool saveOrLoad) {
+ _ioError = false;
+ fh = ::gzopen(filename, (saveOrLoad? "wb" : "rb"));
+ }
+ ~GzipSaveFile() {
+ if (fh)
+ ::gzclose(fh);
+ }
+
+ bool eos() const { return gzeof(fh) != 0; }
+ bool ioFailed() const { return _ioError; }
+ void clearIOFailed() { _ioError = false; }
+
+ bool isOpen() const { return fh != 0; }
+
+ uint32 read(void *dataPtr, uint32 dataSize) {
+ int ret = ::gzread(fh, dataPtr, dataSize);
+ if (ret <= -1)
+ _ioError = true;
+ return ret;
+ }
+ uint32 write(const void *dataPtr, uint32 dataSize) {
+ // Due to a "bug" in the zlib headers (or maybe I should say,
+ // a bug in the C++ spec? Whatever <g>) we have to be a bit
+ // hackish here and remove the const qualifier.
+ // Note that gzwrite's buf param is declared as "const voidp"
+ // which you might think is the same as "const void *" but it
+ // is not - rather it is equal to "void const *" which is the
+ // same as "void *". Hrmpf
+ int ret = ::gzwrite(fh, const_cast<void *>(dataPtr), dataSize);
+ if (ret <= 0)
+ _ioError = true;
+ return ret;
+ }
+
+ void skip(uint32 offset) {
+ ::gzseek(fh, offset, SEEK_CUR);
+ }
+};
+#endif
+
+
+static void join_paths(const char *filename, const char *directory,
+ char *buf, int bufsize) {
+ buf[bufsize-1] = '\0';
+ strncpy(buf, directory, bufsize-1);
+
+#ifdef WIN32
+ // Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
+ if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
+ buf[2] = 0;
+ }
+#endif
+
+ const int dirLen = strlen(buf);
+
+ if (dirLen > 0) {
+#if defined(__MORPHOS__) || defined(__amigaos4__)
+ if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
+#endif
+
+#if !defined(__GP32__) && !defined(PALMOS_MODE)
+ strncat(buf, "/", bufsize-1); // prevent double /
+#endif
+ }
+ strncat(buf, filename, bufsize-1);
+}
+
+OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) {
+ char buf[256];
+ join_paths(filename, getSavePath(), buf, sizeof(buf));
+ return makeSaveFile(buf, true);
+}
+
+InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {
+ char buf[256];
+ join_paths(filename, getSavePath(), buf, sizeof(buf));
+ return makeSaveFile(buf, false);
+}
+
+void DefaultSaveFileManager::listSavefiles(const char * /* prefix */, bool *marks, int num) {
+ memset(marks, true, num * sizeof(bool));
+}
+
+SaveFile *DefaultSaveFileManager::makeSaveFile(const char *filename, bool saveOrLoad) {
+#ifdef USE_ZLIB
+ GzipSaveFile *sf = new GzipSaveFile(filename, saveOrLoad);
+#else
+ StdioSaveFile *sf = new StdioSaveFile(filename, saveOrLoad);
+#endif
+ if (!sf->isOpen()) {
+ delete sf;
+ sf = 0;
+ }
+ return sf;
+}
+
+
+} // End of namespace Common
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