[Scummvm-cvs-logs] SF.net SVN: scummvm: [21548] scummvm/trunk/backends/ps2/fileio.cpp

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Sat Apr 1 18:41:10 CEST 2006


Revision: 21548
Author:   fingolfin
Date:     2006-04-01 18:40:39 -0800 (Sat, 01 Apr 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=21548&view=rev

Log Message:
-----------
ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-)

Modified Paths:
--------------
    scummvm/trunk/backends/ps2/fileio.cpp
Modified: scummvm/trunk/backends/ps2/fileio.cpp
===================================================================
--- scummvm/trunk/backends/ps2/fileio.cpp	2006-04-02 02:23:29 UTC (rev 21547)
+++ scummvm/trunk/backends/ps2/fileio.cpp	2006-04-02 02:40:39 UTC (rev 21548)
@@ -420,6 +420,7 @@
 		assert(cacheListSema >= 0);
 	}
 	if (!tocManager.haveEntries() && g_engine) // read the TOC the first time the engine opens a file
+		// FIXME: Dear porter, you probably want to use  ConfMan.get("path") here to get the data path
 		tocManager.readEntries(g_engine->getGameDataPath());
 
 	if (((mode[0] != 'r') && (mode[0] != 'w')) || ((mode[1] != '\0') && (mode[1] != 'b'))) {


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