[Scummvm-cvs-logs] SF.net SVN: scummvm: [22165] scummvm/trunk/base
sev at users.sourceforge.net
sev at users.sourceforge.net
Tue Apr 25 18:00:18 CEST 2006
Revision: 22165
Author: sev
Date: 2006-04-25 17:59:13 -0700 (Tue, 25 Apr 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=22165&view=rev
Log Message:
-----------
Introduce and use Engine_Empty() and Engine::GUIErrorMessage()
Modified Paths:
--------------
scummvm/trunk/base/engine.cpp
scummvm/trunk/base/engine.h
scummvm/trunk/engines/saga/saga.cpp
scummvm/trunk/engines/scumm/plugin.cpp
scummvm/trunk/engines/simon/simon.cpp
Modified: scummvm/trunk/base/engine.cpp
===================================================================
--- scummvm/trunk/base/engine.cpp 2006-04-25 23:31:11 UTC (rev 22164)
+++ scummvm/trunk/base/engine.cpp 2006-04-26 00:59:13 UTC (rev 22165)
@@ -248,3 +248,18 @@
}
#endif
}
+
+void Engine::GUIErrorMessage(const Common::String msg) {
+ _system->setWindowCaption("Error");
+ _system->beginGFXTransaction();
+ initCommonGFX(false);
+ _system->initSize(320, 200, 2);
+ _system->endGFXTransaction();
+
+ GUI::MessageDialog dialog(msg);
+ dialog.runModal();
+}
+
+Engine_Empty::Engine_Empty(OSystem *syst, const Common::String msg) : Engine(syst), _message(msg) {
+}
+
Modified: scummvm/trunk/base/engine.h
===================================================================
--- scummvm/trunk/base/engine.h 2006-04-25 23:31:11 UTC (rev 22164)
+++ scummvm/trunk/base/engine.h 2006-04-26 00:59:13 UTC (rev 22165)
@@ -77,8 +77,32 @@
/* Indicate if an autosave should be performed */
bool shouldPerformAutoSave(int lastSaveTime);
+
+ /** Initialized graphics and shows error message */
+ void GUIErrorMessage(const Common::String msg);
};
+// Used when no valid game was found in the directory
+// Just pops up an error message and returns to launcher
+class Engine_Empty : public Engine {
+public:
+ Engine_Empty(OSystem *syst, const Common::String msg = "No valid games were found in specified directory.");
+ virtual ~Engine_Empty() {}
+
+ // Displays error message
+ int init() { GUIErrorMessage(_message); return 0; }
+
+ // Just indicate that we want return to launcher
+ int go() { return 1; }
+
+ void errorString(char *buf_input, char *buf_output) {}
+
+private:
+ Common::String _message;
+};
+
+
+
extern Engine *g_engine;
#endif
Modified: scummvm/trunk/engines/saga/saga.cpp
===================================================================
--- scummvm/trunk/engines/saga/saga.cpp 2006-04-25 23:31:11 UTC (rev 22164)
+++ scummvm/trunk/engines/saga/saga.cpp 2006-04-26 00:59:13 UTC (rev 22165)
@@ -53,8 +53,6 @@
#include "saga/objectmap.h"
#include "saga/resnames.h"
-#include "gui/message.h"
-
namespace Saga {
#define MAX_TIME_DELTA 100
@@ -162,13 +160,7 @@
// Detect game and open resource files
if (!initGame()) {
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200, 2);
- _system->endGFXTransaction();
- GUI::MessageDialog dialog("No valid games were found in the specified directory.");
- dialog.runModal();
-
+ GUIErrorMessage("No valid games were found in the specified directory.");
return FAILURE;
}
Modified: scummvm/trunk/engines/scumm/plugin.cpp
===================================================================
--- scummvm/trunk/engines/scumm/plugin.cpp 2006-04-25 23:31:11 UTC (rev 22164)
+++ scummvm/trunk/engines/scumm/plugin.cpp 2006-04-26 00:59:13 UTC (rev 22165)
@@ -1314,7 +1314,7 @@
// Unable to locate game data
if (results.empty()) {
warning("ScummEngine: unable to locate game data");
- return 0;
+ return new Engine_Empty(syst);
}
DetectorResult res(*(results.begin()));
Modified: scummvm/trunk/engines/simon/simon.cpp
===================================================================
--- scummvm/trunk/engines/simon/simon.cpp 2006-04-25 23:31:11 UTC (rev 22164)
+++ scummvm/trunk/engines/simon/simon.cpp 2006-04-26 00:59:13 UTC (rev 22165)
@@ -31,7 +31,6 @@
#include "common/system.h"
#include "gui/about.h"
-#include "gui/message.h"
#include "simon/simon.h"
#include "simon/intern.h"
@@ -404,13 +403,7 @@
// Detect game
if (!initGame()) {
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200, 2);
- _system->endGFXTransaction();
- GUI::MessageDialog dialog("No valid games were found in the specified directory.");
- dialog.runModal();
-
+ GUIErrorMessage("No valid games were found in the specified directory.");
return -1;
}
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