[Scummvm-cvs-logs] SF.net SVN: scummvm: [22179] scummvm/trunk/engines/simon/saveload.cpp
kirben at users.sourceforge.net
kirben at users.sourceforge.net
Wed Apr 26 03:56:01 CEST 2006
Revision: 22179
Author: kirben
Date: 2006-04-26 03:55:27 -0700 (Wed, 26 Apr 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=22179&view=rev
Log Message:
-----------
Fix timer events time when saving game in FF
Modified Paths:
--------------
scummvm/trunk/engines/simon/saveload.cpp
Modified: scummvm/trunk/engines/simon/saveload.cpp
===================================================================
--- scummvm/trunk/engines/simon/saveload.cpp 2006-04-26 10:54:32 UTC (rev 22178)
+++ scummvm/trunk/engines/simon/saveload.cpp 2006-04-26 10:55:27 UTC (rev 22179)
@@ -481,6 +481,7 @@
Common::OutSaveFile *f;
uint item_index, num_item, i, j;
TimeEvent *te;
+ uint32 curTime = 0;
uint32 gsc = _gameStoppedClock;
_lockWord |= 0x100;
@@ -493,6 +494,7 @@
if (getGameType() == GType_FF) {
f->write(caption, 100);
+ curTime = time(NULL);
} else {
f->write(caption, 18);
}
@@ -510,7 +512,7 @@
if (_clockStopped)
gsc += ((uint32)time(NULL) - _clockStopped);
for (te = _firstTimeStruct; te; te = te->next) {
- f->writeUint32BE(te->time + gsc);
+ f->writeUint32BE(te->time - curTime + gsc);
f->writeUint16BE(te->subroutine_id);
}
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