[Scummvm-cvs-logs] SF.net SVN: scummvm: [24872] scummvm/trunk/engines/sword2/animation.cpp

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Mon Dec 18 08:55:31 CET 2006


Revision: 24872
          http://scummvm.svn.sourceforge.net/scummvm/?rev=24872&view=rev
Author:   eriktorbjorn
Date:     2006-12-17 23:55:31 -0800 (Sun, 17 Dec 2006)

Log Message:
-----------
The MPEG player no longer handles frame syncing/dropping, so this comment is
obsolete now.

Modified Paths:
--------------
    scummvm/trunk/engines/sword2/animation.cpp

Modified: scummvm/trunk/engines/sword2/animation.cpp
===================================================================
--- scummvm/trunk/engines/sword2/animation.cpp	2006-12-18 07:51:02 UTC (rev 24871)
+++ scummvm/trunk/engines/sword2/animation.cpp	2006-12-18 07:55:31 UTC (rev 24872)
@@ -39,12 +39,6 @@
 
 namespace Sword2 {
 
-// TODO: The interaction between the basic cutscene player class and the
-//       specific plyers is sometimes a bit awkward, since our classes for
-//       DXA and MPEG decoding are so fundamentally different. The DXA decoder
-//       is just a decoder, while the MPEG decoder has delusions of being a
-//       player. This could probably be simplified quite a bit.
-
 ///////////////////////////////////////////////////////////////////////////////
 // Basic movie player
 ///////////////////////////////////////////////////////////////////////////////


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