[Scummvm-cvs-logs] SF.net SVN: scummvm: [24872] scummvm/trunk/engines/sword2/animation.cpp
eriktorbjorn at users.sourceforge.net
eriktorbjorn at users.sourceforge.net
Mon Dec 18 08:55:31 CET 2006
Revision: 24872
http://scummvm.svn.sourceforge.net/scummvm/?rev=24872&view=rev
Author: eriktorbjorn
Date: 2006-12-17 23:55:31 -0800 (Sun, 17 Dec 2006)
Log Message:
-----------
The MPEG player no longer handles frame syncing/dropping, so this comment is
obsolete now.
Modified Paths:
--------------
scummvm/trunk/engines/sword2/animation.cpp
Modified: scummvm/trunk/engines/sword2/animation.cpp
===================================================================
--- scummvm/trunk/engines/sword2/animation.cpp 2006-12-18 07:51:02 UTC (rev 24871)
+++ scummvm/trunk/engines/sword2/animation.cpp 2006-12-18 07:55:31 UTC (rev 24872)
@@ -39,12 +39,6 @@
namespace Sword2 {
-// TODO: The interaction between the basic cutscene player class and the
-// specific plyers is sometimes a bit awkward, since our classes for
-// DXA and MPEG decoding are so fundamentally different. The DXA decoder
-// is just a decoder, while the MPEG decoder has delusions of being a
-// player. This could probably be simplified quite a bit.
-
///////////////////////////////////////////////////////////////////////////////
// Basic movie player
///////////////////////////////////////////////////////////////////////////////
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