[Scummvm-cvs-logs] SF.net SVN: scummvm: [24887] scummvm/trunk/engines/saga
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Tue Dec 19 14:50:44 CET 2006
Revision: 24887
http://scummvm.svn.sourceforge.net/scummvm/?rev=24887&view=rev
Author: fingolfin
Date: 2006-12-19 05:50:34 -0800 (Tue, 19 Dec 2006)
Log Message:
-----------
Merged SagaEngine::postInitGame() into SagaEngine::initGame()
Modified Paths:
--------------
scummvm/trunk/engines/saga/game.cpp
scummvm/trunk/engines/saga/saga.h
Modified: scummvm/trunk/engines/saga/game.cpp
===================================================================
--- scummvm/trunk/engines/saga/game.cpp 2006-12-19 12:24:41 UTC (rev 24886)
+++ scummvm/trunk/engines/saga/game.cpp 2006-12-19 13:50:34 UTC (rev 24887)
@@ -60,17 +60,6 @@
#include "sagagame.cpp"
-bool SagaEngine::postInitGame() {
- _gameDisplayInfo = *_gameDescription->gameDisplayInfo;
- _displayClip.right = _gameDisplayInfo.logicalWidth;
- _displayClip.bottom = _gameDisplayInfo.logicalHeight;
-
- if (!_resource->createContexts()) {
- return false;
- }
- return true;
-}
-
bool SagaEngine::initGame() {
int i = Common::real_ADVANCED_DETECTOR_DETECT_INIT_GAME(
(const byte *)gameDescriptions,
@@ -79,7 +68,12 @@
saga_games
);
_gameDescription = &gameDescriptions[i];
- return postInitGame();
+
+ _gameDisplayInfo = *_gameDescription->gameDisplayInfo;
+ _displayClip.right = _gameDisplayInfo.logicalWidth;
+ _displayClip.bottom = _gameDisplayInfo.logicalHeight;
+
+ return _resource->createContexts();
}
DetectedGameList GAME_detectGames(const FSList &fslist) {
Modified: scummvm/trunk/engines/saga/saga.h
===================================================================
--- scummvm/trunk/engines/saga/saga.h 2006-12-19 12:24:41 UTC (rev 24886)
+++ scummvm/trunk/engines/saga/saga.h 2006-12-19 13:50:34 UTC (rev 24887)
@@ -372,7 +372,6 @@
public:
bool initGame(void);
- bool postInitGame(void);
public:
const SAGAGameDescription *getGameDescription() const { return _gameDescription; }
const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; }
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