[Scummvm-cvs-logs] SF.net SVN: scummvm: [24914] docs/trunk/docbook

fingolfin at users.sourceforge.net fingolfin at users.sourceforge.net
Thu Dec 21 21:46:56 CET 2006


Revision: 24914
          http://scummvm.svn.sourceforge.net/scummvm/?rev=24914&view=rev
Author:   fingolfin
Date:     2006-12-21 12:46:54 -0800 (Thu, 21 Dec 2006)

Log Message:
-----------
Reordered/regrouped some questions, added a link to the platforms list in the Wiki, updated links to the README in SVN

Modified Paths:
--------------
    docs/trunk/docbook/faq.html
    docs/trunk/docbook/faq.inc
    docs/trunk/docbook/faq.pdf
    docs/trunk/docbook/faq.txt
    docs/trunk/docbook/faq.xml

Modified: docs/trunk/docbook/faq.html
===================================================================
--- docs/trunk/docbook/faq.html	2006-12-21 20:37:17 UTC (rev 24913)
+++ docs/trunk/docbook/faq.html	2006-12-21 20:46:54 UTC (rev 24914)
@@ -22,93 +22,98 @@
 <dl>
 <dt>1.1. <a href="#AEN9">Why is it called ScummVM - what does this
 name mean?</a></dt>
-<dt>1.2. <a href="#AEN14">What is SCUMM?</a></dt>
-<dt>1.3. <a href="#AEN20">Is ScummVM free?</a></dt>
-<dt>1.4. <a href="#question.supported-games">What games does
-ScummVM support?</a></dt>
-<dt>1.5. <a href="#AEN32">Will ScummVM support other
-games?</a></dt>
-<dt>1.6. <a href="#AEN39">When will Maniac Mansion Deluxe be
-supported?</a></dt>
-<dt>1.7. <a href="#AEN46">Where do I find ScummVM?</a></dt>
-<dt>1.8. <a href="#AEN52">How do I compile the source code for my
+<dt>1.2. <a href="#AEN19">What is SCUMM?</a></dt>
+<dt>1.3. <a href="#AEN25">Is ScummVM free?</a></dt>
+<dt>1.4. <a href="#AEN31">Where do I find ScummVM?</a></dt>
+<dt>1.5. <a href="#AEN37">How do I compile the source code for my
 OS?</a></dt>
-<dt>1.9. <a href="#AEN58">On what platform does ScummVM
+<dt>1.6. <a href="#AEN43">On what platform does ScummVM
 run?</a></dt>
-<dt>1.10. <a href="#AEN64">Does ScummVM run any non-SCUMM
+<dt>1.7. <a href="#AEN51">Can I use ScummVM to make new
 games?</a></dt>
-<dt>1.11. <a href="#AEN73">Can I use ScummVM to make new
+</dl>
+</dd>
+<dt>2. <a href="#AEN58">Supported games</a></dt>
+<dd>
+<dl>
+<dt>2.1. <a href="#question.supported-games">What games does
+ScummVM support?</a></dt>
+<dt>2.2. <a href="#AEN67">Does ScummVM run any non-SCUMM
 games?</a></dt>
+<dt>2.3. <a href="#AEN76">Will ScummVM support other
+games?</a></dt>
+<dt>2.4. <a href="#AEN83">When will Maniac Mansion Deluxe be
+supported?</a></dt>
 </dl>
 </dd>
-<dt>2. <a href="#AEN80">ScummVM and SCUMM games</a></dt>
+<dt>3. <a href="#AEN89">Running games</a></dt>
 <dd>
 <dl>
-<dt>2.1. <a href="#AEN83">Do I need original CD or Floppy
+<dt>3.1. <a href="#AEN92">Do I need original CD or Floppy
 disks?</a></dt>
-<dt>2.2. <a href="#AEN89">Does ScummVM work with all versions of
+<dt>3.2. <a href="#AEN98">Does ScummVM work with all versions of
 games?</a></dt>
-<dt>2.3. <a href="#AEN95">Can I play through xxx (place your
+<dt>3.3. <a href="#AEN104">Can I play through xxx (place your
 favorite SCUMM adventure here) ?</a></dt>
-<dt>2.4. <a href="#AEN101">Can I save/restore the game?</a></dt>
-<dt>2.5. <a href="#AEN106">Do savegames from the original games
+<dt>3.4. <a href="#AEN110">Can I save/restore the game?</a></dt>
+<dt>3.5. <a href="#AEN115">Do savegames from the original games
 work in ScummVM?</a></dt>
 </dl>
 </dd>
-<dt>3. <a href="#AEN110">Graphics and Audio</a></dt>
+<dt>4. <a href="#AEN119">Graphics and Audio</a></dt>
 <dd>
 <dl>
-<dt>3.1. <a href="#AEN113">Does ScummVM support CD audio?</a></dt>
-<dt>3.2. <a href="#AEN119">Does ScummVM support using MP3/Ogg/FLAC
+<dt>4.1. <a href="#AEN122">Does ScummVM support CD audio?</a></dt>
+<dt>4.2. <a href="#AEN128">Does ScummVM support using MP3/Ogg/FLAC
 files instead of CD audio?</a></dt>
-<dt>3.3. <a href="#AEN125">Does ScummVM support using MP3/Ogg/FLAC
+<dt>4.3. <a href="#AEN134">Does ScummVM support using MP3/Ogg/FLAC
 files instead of the original MIDI music?</a></dt>
-<dt>3.4. <a href="#AEN131">Does ScummVM support filtered graphic
+<dt>4.4. <a href="#AEN140">Does ScummVM support filtered graphic
 modes?</a></dt>
-<dt>3.5. <a href="#AEN138">Can I run my game full screen?</a></dt>
+<dt>4.5. <a href="#AEN147">Can I run my game full screen?</a></dt>
 </dl>
 </dd>
-<dt>4. <a href="#AEN142">Troubleshooting</a></dt>
+<dt>5. <a href="#AEN151">Troubleshooting</a></dt>
 <dd>
 <dl>
-<dt>4.1. <a href="#AEN145">My game won't run.</a></dt>
-<dt>4.2. <a href="#AEN153">I installed my game but ScummVM can't
+<dt>5.1. <a href="#AEN154">My game won't run.</a></dt>
+<dt>5.2. <a href="#AEN162">I installed my game but ScummVM can't
 find it.</a></dt>
-<dt>4.3. <a href="#question.no-sound">I don't hear any
+<dt>5.3. <a href="#question.no-sound">I don't hear any
 sound.</a></dt>
-<dt>4.4. <a href="#AEN165">I don't hear any music.</a></dt>
-<dt>4.5. <a href="#AEN171">My game crashes at some point.</a></dt>
-<dt>4.6. <a href="#AEN179">ScummVM crashes, but console window
+<dt>5.4. <a href="#AEN174">I don't hear any music.</a></dt>
+<dt>5.5. <a href="#AEN180">My game crashes at some point.</a></dt>
+<dt>5.6. <a href="#AEN188">ScummVM crashes, but console window
 disappears too quick to see the error message.</a></dt>
-<dt>4.7. <a href="#question.messy-colors">The game colors are
+<dt>5.7. <a href="#question.messy-colors">The game colors are
 messed up.</a></dt>
-<dt>4.8. <a href="#AEN189">The subtitles in my non English game are
+<dt>5.8. <a href="#AEN198">The subtitles in my non English game are
 messed up.</a></dt>
-<dt>4.9. <a href="#AEN196">How do I make my mac version of a game
+<dt>5.9. <a href="#AEN205">How do I make my mac version of a game
 work?</a></dt>
-<dt>4.10. <a href="#question.report-bugs">Reporting Bugs.</a></dt>
-<dt>4.11. <a href="#AEN228">I downloaded the Broken Sword packs
+<dt>5.10. <a href="#question.report-bugs">Reporting Bugs.</a></dt>
+<dt>5.11. <a href="#AEN237">I downloaded the Broken Sword packs
 from your site but the game won't run.</a></dt>
-<dt>4.12. <a href="#AEN233">There are no graphics in the Broken
+<dt>5.12. <a href="#AEN242">There are no graphics in the Broken
 Sword I intro.</a></dt>
-<dt>4.13. <a href="#AEN238">I get "WARNING: Unable to open
+<dt>5.13. <a href="#AEN247">I get "WARNING: Unable to open
 configration file C:\windows\scummvm.ini!"</a></dt>
-<dt>4.14. <a href="#AEN243">I get "Failed to save game state to
+<dt>5.14. <a href="#AEN252">I get "Failed to save game state to
 file: xxx"</a></dt>
-<dt>4.15. <a href="#AEN248">ScummVM starts, but all I get is a
+<dt>5.15. <a href="#AEN257">ScummVM starts, but all I get is a
 transparent window!</a></dt>
-<dt>4.16. <a href="#AEN258">ScummVM runs, but sound is stuttering
+<dt>5.16. <a href="#AEN267">ScummVM runs, but sound is stuttering
 and/or garbled!</a></dt>
-<dt>4.17. <a href="#AEN264">How do I set an environment
+<dt>5.17. <a href="#AEN273">How do I set an environment
 variable?</a></dt>
-<dt>4.18. <a href="#AEN275">ScummVM starts somewhere in the middle
+<dt>5.18. <a href="#AEN284">ScummVM starts somewhere in the middle
 of my two Xinerama monitors in fullscreen mode. Help!</a></dt>
 </dl>
 </dd>
-<dt>5. <a href="#AEN280">Features</a></dt>
+<dt>6. <a href="#AEN289">Features</a></dt>
 <dd>
 <dl>
-<dt>5.1. <a href="#AEN283">Will you add support for zip
+<dt>6.1. <a href="#AEN292">Will you add support for zip
 archives?</a></dt>
 </dl>
 </dd>
@@ -121,13 +126,21 @@
 ScummVM - what does this name mean?</p>
 </div>
 <div class="answer">
-<p>Scumm comes from the fact that it was originally designed to run
-SCUMM games, like Monkey Island. VM stands for Virtual Machine.</p>
+<p><span class="QUOTE">"Scumm"</span> comes from the fact that it
+was originally designed to run SCUMM games, like Monkey Island.
+<span class="QUOTE">"VM"</span> stands for Virtual Machine.</p>
+<p>Every now and then somebody will raise the subject of finding a
+<span class="QUOTE">"better"</span> name for ScummVM, one that fits
+better with it's modern scope (which extends well beyond SCUMM
+games). So <a href="http://wiki.scummvm.org/index.php/ScummVM_Name"
+target="_top">at this page</a> we present you with some nice
+alternatives. Choose whichever suits you best -- but we will stay
+ScummVM.</p>
 </div>
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN14" id="AEN14"></a><b>1.2.</b> What is SCUMM?</p>
+<p><a name="AEN19" id="AEN19"></a><b>1.2.</b> What is SCUMM?</p>
 </div>
 <div class="answer">
 <p>SCUMM stands for "Script Creation Utility for Maniac Mansion".
@@ -144,7 +157,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN20" id="AEN20"></a><b>1.3.</b> Is ScummVM free?</p>
+<p><a name="AEN25" id="AEN25"></a><b>1.3.</b> Is ScummVM free?</p>
 </div>
 <div class="answer">
 <p>ScummVM is released under the <a href=
@@ -159,62 +172,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="question.supported-games" id=
-"question.supported-games"></a><b>1.4.</b> What games does ScummVM
-support?</p>
-</div>
-<div class="answer">
-<p>We have a <a href="http://www.scummvm.org/compatibility.php"
-target="_top">compatibility list</a> on our website that contains
-an up to date list of what games work, and how well they work. As
-well as SCUMM games, we also include virtual machines for the first
-two Simon the Sorcerer games (by Adventure Soft), Broken Sword 1/2
-and Beneath a Steel Sky (by Revolution), Flight of the Amazon
-Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit the Earth
-(by The Dreamers' Guild). Other games may be added, but this is not
-a common occurrence - see below.</p>
-</div>
-</div>
-<div class="qandaentry">
-<div class="question">
-<p><a name="AEN32" id="AEN32"></a><b>1.5.</b> Will ScummVM support
-other games?</p>
-</div>
-<div class="answer">
-<p>The ScummVM team is currently focusing on bugfixes for our next
-release.</p>
-<p>We do <span class="emphasis"><i class="emphasis">NOT</i></span>
-generally add support for non-SCUMM games! Reverse engineering a
-completely new game without source is a long process, and our
-developers are all very busy as it is... so unless you work for a
-company interested in providing us with source code for one of your
-classic titles, please do not ask.</p>
-</div>
-</div>
-<div class="qandaentry">
-<div class="question">
-<p><a name="AEN39" id="AEN39"></a><b>1.6.</b> When will Maniac
-Mansion Deluxe be supported?</p>
-</div>
-<div class="answer">
-<p>The short answer: never. The long answer: This game is a
-fan-made replica of the original Maniac Mansion. It is not the same
-game as Maniac Mansion Enhanced, which we do support. It features
-improved music, sound, 256-colors graphics and reworked game
-interface. It was made using the <a href=
-"http://www.adventuregamestudio.co.uk/" target="_top">Adventure
-Game Studio</a> which is a free, albeit closed-source graphics
-adventures engine. There are Windows, Linux and FreeBSD versions of
-the engine. Its author keeps his source code closed due to reasons
-explained in the project <a href=
-"http://www.bigbluecup.com/acfaq.htm" target="_top">FAQ</a> (see
-last two questions). That means that you need to download that
-program to play the game.</p>
-</div>
-</div>
-<div class="qandaentry">
-<div class="question">
-<p><a name="AEN46" id="AEN46"></a><b>1.7.</b> Where do I find
+<p><a name="AEN31" id="AEN31"></a><b>1.4.</b> Where do I find
 ScummVM?</p>
 </div>
 <div class="answer">
@@ -228,7 +186,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN52" id="AEN52"></a><b>1.8.</b> How do I compile the
+<p><a name="AEN37" id="AEN37"></a><b>1.5.</b> How do I compile the
 source code for my OS?</p>
 </div>
 <div class="answer">
@@ -239,22 +197,63 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN58" id="AEN58"></a><b>1.9.</b> On what platform does
+<p><a name="AEN43" id="AEN43"></a><b>1.6.</b> On what platform does
 ScummVM run?</p>
 </div>
 <div class="answer">
 <p>ScummVM should be able to be compiled on any SDL platform, with
 just small modifications.</p>
-<p>Currently tested platforms are Win32 (Windows
+<p>Currently tested platforms include Win32 (Windows
 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris, Mac OS X,
 Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It
 is also part of the Free/Net/Open BSD ports collections and
 included in Debian testing and unstable.</p>
+<p>See also the <a href=
+"http://wiki.scummvm.org/index.php/Platforms" target=
+"_top">platforms list</a> in our Wiki.</p>
 </div>
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN64" id="AEN64"></a><b>1.10.</b> Does ScummVM run any
+<p><a name="AEN51" id="AEN51"></a><b>1.7.</b> Can I use ScummVM to
+make new games?</p>
+</div>
+<div class="answer">
+<p>While it is theoretically possible to write a new game that uses
+ScummVM it is not advisable. ScummVM has many hacks to support
+older games and no tools geared towards creating content usable by
+ScummVM. Potential game authors are encouraged to look at open
+source technologies such as <a href="http://www.libsdl.org" target=
+"_top">SDL</a> for a cross platform DirectX like library, and the
+<a href="http://www.lua.org" target="_top">Lua</a> and <a href=
+"http://www.python.org" target="_top">Python</a> scripting
+languages for game logic.</p>
+</div>
+</div>
+</div>
+<div class="qandadiv">
+<h3><a name="AEN58" id="AEN58"></a>2. Supported games</h3>
+<div class="qandaentry">
+<div class="question">
+<p><a name="question.supported-games" id=
+"question.supported-games"></a><b>2.1.</b> What games does ScummVM
+support?</p>
+</div>
+<div class="answer">
+<p>We have a <a href="http://www.scummvm.org/compatibility.php"
+target="_top">compatibility list</a> on our website that contains
+an up to date list of what games work, and how well they work. As
+well as SCUMM games, we also include virtual machines for the first
+two Simon the Sorcerer games (by Adventure Soft), Broken Sword 1/2
+and Beneath a Steel Sky (by Revolution), Flight of the Amazon
+Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit the Earth
+(by The Dreamers' Guild). Other games may be added, but this is not
+a common occurrence - see below.</p>
+</div>
+</div>
+<div class="qandaentry">
+<div class="question">
+<p><a name="AEN67" id="AEN67"></a><b>2.2.</b> Does ScummVM run any
 non-SCUMM games?</p>
 </div>
 <div class="answer">
@@ -281,27 +280,47 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN73" id="AEN73"></a><b>1.11.</b> Can I use ScummVM to
-make new games?</p>
+<p><a name="AEN76" id="AEN76"></a><b>2.3.</b> Will ScummVM support
+other games?</p>
 </div>
 <div class="answer">
-<p>While it is theoretically possible to write a new game that uses
-ScummVM it is not advisable. ScummVM has many hacks to support
-older games and no tools geared towards creating content usable by
-ScummVM. Potential game authors are encouraged to look at open
-source technologies such as <a href="http://www.libsdl.org" target=
-"_top">SDL</a> for a cross platform DirectX like library, and the
-<a href="http://www.lua.org" target="_top">Lua</a> and <a href=
-"http://www.python.org" target="_top">Python</a> scripting
-languages for game logic.</p>
+<p>The ScummVM team is currently focusing on bugfixes for our next
+release.</p>
+<p>We do <span class="emphasis"><i class="emphasis">NOT</i></span>
+generally add support for non-SCUMM games! Reverse engineering a
+completely new game without source is a long process, and our
+developers are all very busy as it is... so unless you work for a
+company interested in providing us with source code for one of your
+classic titles, please do not ask.</p>
 </div>
 </div>
+<div class="qandaentry">
+<div class="question">
+<p><a name="AEN83" id="AEN83"></a><b>2.4.</b> When will Maniac
+Mansion Deluxe be supported?</p>
 </div>
+<div class="answer">
+<p>The short answer: never. The long answer: This game is a
+fan-made replica of the original Maniac Mansion. It is not the same
+game as Maniac Mansion Enhanced, which we do support. It features
+improved music, sound, 256-colors graphics and reworked game
+interface. It was made using the <a href=
+"http://www.adventuregamestudio.co.uk/" target="_top">Adventure
+Game Studio</a> which is a free, albeit closed-source graphics
+adventures engine. There are Windows, Linux and FreeBSD versions of
+the engine. Its author keeps his source code closed due to reasons
+explained in the project <a href=
+"http://www.bigbluecup.com/acfaq.htm" target="_top">FAQ</a> (see
+last two questions). That means that you need to download that
+program to play the game.</p>
+</div>
+</div>
+</div>
 <div class="qandadiv">
-<h3><a name="AEN80" id="AEN80"></a>2. ScummVM and SCUMM games</h3>
+<h3><a name="AEN89" id="AEN89"></a>3. Running games</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN83" id="AEN83"></a><b>2.1.</b> Do I need original CD
+<p><a name="AEN92" id="AEN92"></a><b>3.1.</b> Do I need original CD
 or Floppy disks?</p>
 </div>
 <div class="answer">
@@ -314,7 +333,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN89" id="AEN89"></a><b>2.2.</b> Does ScummVM work
+<p><a name="AEN98" id="AEN98"></a><b>3.2.</b> Does ScummVM work
 with all versions of games?</p>
 </div>
 <div class="answer">
@@ -324,7 +343,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN95" id="AEN95"></a><b>2.3.</b> Can I play through
+<p><a name="AEN104" id="AEN104"></a><b>3.3.</b> Can I play through
 xxx (place your favorite SCUMM adventure here) ?</p>
 </div>
 <div class="answer">
@@ -334,7 +353,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN101" id="AEN101"></a><b>2.4.</b> Can I save/restore
+<p><a name="AEN110" id="AEN110"></a><b>3.4.</b> Can I save/restore
 the game?</p>
 </div>
 <div class="answer">
@@ -344,23 +363,23 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN106" id="AEN106"></a><b>2.5.</b> Do savegames from
+<p><a name="AEN115" id="AEN115"></a><b>3.5.</b> Do savegames from
 the original games work in ScummVM?</p>
 </div>
 <div class="answer">
-<p>No. We do not have any plans to load old savegames (with the
-exception of the Simon the Sorcerer series of games). Newer
-versions of ScummVM have also broken compatibility with older
-ScummVM savegames. Since ScummVM is in heavy development, this may
-occur again in the future.</p>
+<p>In general, no. We do not have any plans to load old savegames
+(with the exception of the Simon the Sorcerer series of games).
+Newer versions of ScummVM have also sometimes broken compatibility
+with older ScummVM savegames. Since ScummVM is under heavy
+development, this may occur again in the future.</p>
 </div>
 </div>
 </div>
 <div class="qandadiv">
-<h3><a name="AEN110" id="AEN110"></a>3. Graphics and Audio</h3>
+<h3><a name="AEN119" id="AEN119"></a>4. Graphics and Audio</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN113" id="AEN113"></a><b>3.1.</b> Does ScummVM
+<p><a name="AEN122" id="AEN122"></a><b>4.1.</b> Does ScummVM
 support CD audio?</p>
 </div>
 <div class="answer">
@@ -377,7 +396,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN119" id="AEN119"></a><b>3.2.</b> Does ScummVM
+<p><a name="AEN128" id="AEN128"></a><b>4.2.</b> Does ScummVM
 support using MP3/Ogg/FLAC files instead of CD audio?</p>
 </div>
 <div class="answer">
@@ -391,7 +410,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN125" id="AEN125"></a><b>3.3.</b> Does ScummVM
+<p><a name="AEN134" id="AEN134"></a><b>4.3.</b> Does ScummVM
 support using MP3/Ogg/FLAC files instead of the original MIDI
 music?</p>
 </div>
@@ -412,7 +431,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN131" id="AEN131"></a><b>3.4.</b> Does ScummVM
+<p><a name="AEN140" id="AEN140"></a><b>4.4.</b> Does ScummVM
 support filtered graphic modes?</p>
 </div>
 <div class="answer">
@@ -425,7 +444,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN138" id="AEN138"></a><b>3.5.</b> Can I run my game
+<p><a name="AEN147" id="AEN147"></a><b>4.5.</b> Can I run my game
 full screen?</p>
 </div>
 <div class="answer">
@@ -437,10 +456,10 @@
 </div>
 </div>
 <div class="qandadiv">
-<h3><a name="AEN142" id="AEN142"></a>4. Troubleshooting</h3>
+<h3><a name="AEN151" id="AEN151"></a>5. Troubleshooting</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN145" id="AEN145"></a><b>4.1.</b> My game won't
+<p><a name="AEN154" id="AEN154"></a><b>5.1.</b> My game won't
 run.</p>
 </div>
 <div class="answer">
@@ -456,7 +475,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN153" id="AEN153"></a><b>4.2.</b> I installed my game
+<p><a name="AEN162" id="AEN162"></a><b>5.2.</b> I installed my game
 but ScummVM can't find it.</p>
 </div>
 <div class="answer">
@@ -472,7 +491,7 @@
 <div class="qandaentry">
 <div class="question">
 <p><a name="question.no-sound" id=
-"question.no-sound"></a><b>4.3.</b> I don't hear any sound.</p>
+"question.no-sound"></a><b>5.3.</b> I don't hear any sound.</p>
 </div>
 <div class="answer">
 <p>Check the <a href="http://www.scummvm.org/compatibility.php"
@@ -483,7 +502,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN165" id="AEN165"></a><b>4.4.</b> I don't hear any
+<p><a name="AEN174" id="AEN174"></a><b>5.4.</b> I don't hear any
 music.</p>
 </div>
 <div class="answer">
@@ -493,7 +512,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN171" id="AEN171"></a><b>4.5.</b> My game crashes at
+<p><a name="AEN180" id="AEN180"></a><b>5.5.</b> My game crashes at
 some point.</p>
 </div>
 <div class="answer">
@@ -510,7 +529,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN179" id="AEN179"></a><b>4.6.</b> ScummVM crashes,
+<p><a name="AEN188" id="AEN188"></a><b>5.6.</b> ScummVM crashes,
 but console window disappears too quick to see the error
 message.</p>
 </div>
@@ -528,7 +547,7 @@
 <div class="qandaentry">
 <div class="question">
 <p><a name="question.messy-colors" id=
-"question.messy-colors"></a><b>4.7.</b> The game colors are messed
+"question.messy-colors"></a><b>5.7.</b> The game colors are messed
 up.</p>
 </div>
 <div class="answer">
@@ -540,7 +559,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN189" id="AEN189"></a><b>4.8.</b> The subtitles in my
+<p><a name="AEN198" id="AEN198"></a><b>5.8.</b> The subtitles in my
 non English game are messed up.</p>
 </div>
 <div class="answer">
@@ -556,7 +575,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN196" id="AEN196"></a><b>4.9.</b> How do I make my
+<p><a name="AEN205" id="AEN205"></a><b>5.9.</b> How do I make my
 mac version of a game work?</p>
 </div>
 <div class="answer">
@@ -582,7 +601,7 @@
 <div class="qandaentry">
 <div class="question">
 <p><a name="question.report-bugs" id=
-"question.report-bugs"></a><b>4.10.</b> Reporting Bugs.</p>
+"question.report-bugs"></a><b>5.10.</b> Reporting Bugs.</p>
 </div>
 <div class="answer">
 <p>To report a bug, please create a SourceForge account and follow
@@ -625,7 +644,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN228" id="AEN228"></a><b>4.11.</b> I downloaded the
+<p><a name="AEN237" id="AEN237"></a><b>5.11.</b> I downloaded the
 Broken Sword packs from your site but the game won't run.</p>
 </div>
 <div class="answer">
@@ -638,7 +657,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN233" id="AEN233"></a><b>4.12.</b> There are no
+<p><a name="AEN242" id="AEN242"></a><b>5.12.</b> There are no
 graphics in the Broken Sword I intro.</p>
 </div>
 <div class="answer">
@@ -648,7 +667,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN238" id="AEN238"></a><b>4.13.</b> I get "WARNING:
+<p><a name="AEN247" id="AEN247"></a><b>5.13.</b> I get "WARNING:
 Unable to open configration file C:\windows\scummvm.ini!"</p>
 </div>
 <div class="answer">
@@ -659,7 +678,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN243" id="AEN243"></a><b>4.14.</b> I get "Failed to
+<p><a name="AEN252" id="AEN252"></a><b>5.14.</b> I get "Failed to
 save game state to file: xxx"</p>
 </div>
 <div class="answer">
@@ -669,7 +688,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN248" id="AEN248"></a><b>4.15.</b> ScummVM starts,
+<p><a name="AEN257" id="AEN257"></a><b>5.15.</b> ScummVM starts,
 but all I get is a transparent window!</p>
 </div>
 <div class="answer">
@@ -681,7 +700,7 @@
 <p>Apparently other applications have had the same problem, because
 the release notes for SDL 1.2.10 (May 17, 2006) contained the
 following note:</p>
-<a name="AEN254" id="AEN254"></a>
+<a name="AEN263" id="AEN263"></a>
 <blockquote class="BLOCKQUOTE">
 <p>The "windib" video driver is the default now, to prevent
 problems with certain laptops, 64-bit Windows, and Windows Vista.
@@ -693,7 +712,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN258" id="AEN258"></a><b>4.16.</b> ScummVM runs, but
+<p><a name="AEN267" id="AEN267"></a><b>5.16.</b> ScummVM runs, but
 sound is stuttering and/or garbled!</p>
 </div>
 <div class="answer">
@@ -706,7 +725,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN264" id="AEN264"></a><b>4.17.</b> How do I set an
+<p><a name="AEN273" id="AEN273"></a><b>5.17.</b> How do I set an
 environment variable?</p>
 </div>
 <div class="answer">
@@ -715,7 +734,7 @@
 <b class="command">scummvm.bat</b> in the same folder as <b class=
 "command">scummvm.exe</b>. Open this file in your favorite text
 editor and put something like this in it:</p>
-<a name="AEN270" id="AEN270"></a>
+<a name="AEN279" id="AEN279"></a>
 <blockquote class="BLOCKQUOTE">
 <pre class="programlisting">
 @echo off
@@ -732,7 +751,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN275" id="AEN275"></a><b>4.18.</b> ScummVM starts
+<p><a name="AEN284" id="AEN284"></a><b>5.18.</b> ScummVM starts
 somewhere in the middle of my two Xinerama monitors in fullscreen
 mode. Help!</p>
 </div>
@@ -747,10 +766,10 @@
 </div>
 </div>
 <div class="qandadiv">
-<h3><a name="AEN280" id="AEN280"></a>5. Features</h3>
+<h3><a name="AEN289" id="AEN289"></a>6. Features</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN283" id="AEN283"></a><b>5.1.</b> Will you add
+<p><a name="AEN292" id="AEN292"></a><b>6.1.</b> Will you add
 support for zip archives?</p>
 </div>
 <div class="answer">

Modified: docs/trunk/docbook/faq.inc
===================================================================
--- docs/trunk/docbook/faq.inc	2006-12-21 20:37:17 UTC (rev 24913)
+++ docs/trunk/docbook/faq.inc	2006-12-21 20:46:54 UTC (rev 24914)
@@ -6,93 +6,98 @@
 <dl>
 <dt>1.1. <a href="#AEN9">Why is it called ScummVM - what does this
 name mean?</a></dt>
-<dt>1.2. <a href="#AEN14">What is SCUMM?</a></dt>
-<dt>1.3. <a href="#AEN20">Is ScummVM free?</a></dt>
-<dt>1.4. <a href="#question.supported-games">What games does
-ScummVM support?</a></dt>
-<dt>1.5. <a href="#AEN32">Will ScummVM support other
-games?</a></dt>
-<dt>1.6. <a href="#AEN39">When will Maniac Mansion Deluxe be
-supported?</a></dt>
-<dt>1.7. <a href="#AEN46">Where do I find ScummVM?</a></dt>
-<dt>1.8. <a href="#AEN52">How do I compile the source code for my
+<dt>1.2. <a href="#AEN19">What is SCUMM?</a></dt>
+<dt>1.3. <a href="#AEN25">Is ScummVM free?</a></dt>
+<dt>1.4. <a href="#AEN31">Where do I find ScummVM?</a></dt>
+<dt>1.5. <a href="#AEN37">How do I compile the source code for my
 OS?</a></dt>
-<dt>1.9. <a href="#AEN58">On what platform does ScummVM
+<dt>1.6. <a href="#AEN43">On what platform does ScummVM
 run?</a></dt>
-<dt>1.10. <a href="#AEN64">Does ScummVM run any non-SCUMM
+<dt>1.7. <a href="#AEN51">Can I use ScummVM to make new
 games?</a></dt>
-<dt>1.11. <a href="#AEN73">Can I use ScummVM to make new
+</dl>
+</dd>
+<dt>2. <a href="#AEN58">Supported games</a></dt>
+<dd>
+<dl>
+<dt>2.1. <a href="#question.supported-games">What games does
+ScummVM support?</a></dt>
+<dt>2.2. <a href="#AEN67">Does ScummVM run any non-SCUMM
 games?</a></dt>
+<dt>2.3. <a href="#AEN76">Will ScummVM support other
+games?</a></dt>
+<dt>2.4. <a href="#AEN83">When will Maniac Mansion Deluxe be
+supported?</a></dt>
 </dl>
 </dd>
-<dt>2. <a href="#AEN80">ScummVM and SCUMM games</a></dt>
+<dt>3. <a href="#AEN89">Running games</a></dt>
 <dd>
 <dl>
-<dt>2.1. <a href="#AEN83">Do I need original CD or Floppy
+<dt>3.1. <a href="#AEN92">Do I need original CD or Floppy
 disks?</a></dt>
-<dt>2.2. <a href="#AEN89">Does ScummVM work with all versions of
+<dt>3.2. <a href="#AEN98">Does ScummVM work with all versions of
 games?</a></dt>
-<dt>2.3. <a href="#AEN95">Can I play through xxx (place your
+<dt>3.3. <a href="#AEN104">Can I play through xxx (place your
 favorite SCUMM adventure here) ?</a></dt>
-<dt>2.4. <a href="#AEN101">Can I save/restore the game?</a></dt>
-<dt>2.5. <a href="#AEN106">Do savegames from the original games
+<dt>3.4. <a href="#AEN110">Can I save/restore the game?</a></dt>
+<dt>3.5. <a href="#AEN115">Do savegames from the original games
 work in ScummVM?</a></dt>
 </dl>
 </dd>
-<dt>3. <a href="#AEN110">Graphics and Audio</a></dt>
+<dt>4. <a href="#AEN119">Graphics and Audio</a></dt>
 <dd>
 <dl>
-<dt>3.1. <a href="#AEN113">Does ScummVM support CD audio?</a></dt>
-<dt>3.2. <a href="#AEN119">Does ScummVM support using MP3/Ogg/FLAC
+<dt>4.1. <a href="#AEN122">Does ScummVM support CD audio?</a></dt>
+<dt>4.2. <a href="#AEN128">Does ScummVM support using MP3/Ogg/FLAC
 files instead of CD audio?</a></dt>
-<dt>3.3. <a href="#AEN125">Does ScummVM support using MP3/Ogg/FLAC
+<dt>4.3. <a href="#AEN134">Does ScummVM support using MP3/Ogg/FLAC
 files instead of the original MIDI music?</a></dt>
-<dt>3.4. <a href="#AEN131">Does ScummVM support filtered graphic
+<dt>4.4. <a href="#AEN140">Does ScummVM support filtered graphic
 modes?</a></dt>
-<dt>3.5. <a href="#AEN138">Can I run my game full screen?</a></dt>
+<dt>4.5. <a href="#AEN147">Can I run my game full screen?</a></dt>
 </dl>
 </dd>
-<dt>4. <a href="#AEN142">Troubleshooting</a></dt>
+<dt>5. <a href="#AEN151">Troubleshooting</a></dt>
 <dd>
 <dl>
-<dt>4.1. <a href="#AEN145">My game won't run.</a></dt>
-<dt>4.2. <a href="#AEN153">I installed my game but ScummVM can't
+<dt>5.1. <a href="#AEN154">My game won't run.</a></dt>
+<dt>5.2. <a href="#AEN162">I installed my game but ScummVM can't
 find it.</a></dt>
-<dt>4.3. <a href="#question.no-sound">I don't hear any
+<dt>5.3. <a href="#question.no-sound">I don't hear any
 sound.</a></dt>
-<dt>4.4. <a href="#AEN165">I don't hear any music.</a></dt>
-<dt>4.5. <a href="#AEN171">My game crashes at some point.</a></dt>
-<dt>4.6. <a href="#AEN179">ScummVM crashes, but console window
+<dt>5.4. <a href="#AEN174">I don't hear any music.</a></dt>
+<dt>5.5. <a href="#AEN180">My game crashes at some point.</a></dt>
+<dt>5.6. <a href="#AEN188">ScummVM crashes, but console window
 disappears too quick to see the error message.</a></dt>
-<dt>4.7. <a href="#question.messy-colors">The game colors are
+<dt>5.7. <a href="#question.messy-colors">The game colors are
 messed up.</a></dt>
-<dt>4.8. <a href="#AEN189">The subtitles in my non English game are
+<dt>5.8. <a href="#AEN198">The subtitles in my non English game are
 messed up.</a></dt>
-<dt>4.9. <a href="#AEN196">How do I make my mac version of a game
+<dt>5.9. <a href="#AEN205">How do I make my mac version of a game
 work?</a></dt>
-<dt>4.10. <a href="#question.report-bugs">Reporting Bugs.</a></dt>
-<dt>4.11. <a href="#AEN228">I downloaded the Broken Sword packs
+<dt>5.10. <a href="#question.report-bugs">Reporting Bugs.</a></dt>
+<dt>5.11. <a href="#AEN237">I downloaded the Broken Sword packs
 from your site but the game won't run.</a></dt>
-<dt>4.12. <a href="#AEN233">There are no graphics in the Broken
+<dt>5.12. <a href="#AEN242">There are no graphics in the Broken
 Sword I intro.</a></dt>
-<dt>4.13. <a href="#AEN238">I get "WARNING: Unable to open
+<dt>5.13. <a href="#AEN247">I get "WARNING: Unable to open
 configration file C:\windows\scummvm.ini!"</a></dt>
-<dt>4.14. <a href="#AEN243">I get "Failed to save game state to
+<dt>5.14. <a href="#AEN252">I get "Failed to save game state to
 file: xxx"</a></dt>
-<dt>4.15. <a href="#AEN248">ScummVM starts, but all I get is a
+<dt>5.15. <a href="#AEN257">ScummVM starts, but all I get is a
 transparent window!</a></dt>
-<dt>4.16. <a href="#AEN258">ScummVM runs, but sound is stuttering
+<dt>5.16. <a href="#AEN267">ScummVM runs, but sound is stuttering
 and/or garbled!</a></dt>
-<dt>4.17. <a href="#AEN264">How do I set an environment
+<dt>5.17. <a href="#AEN273">How do I set an environment
 variable?</a></dt>
-<dt>4.18. <a href="#AEN275">ScummVM starts somewhere in the middle
+<dt>5.18. <a href="#AEN284">ScummVM starts somewhere in the middle
 of my two Xinerama monitors in fullscreen mode. Help!</a></dt>
 </dl>
 </dd>
-<dt>5. <a href="#AEN280">Features</a></dt>
+<dt>6. <a href="#AEN289">Features</a></dt>
 <dd>
 <dl>
-<dt>5.1. <a href="#AEN283">Will you add support for zip
+<dt>6.1. <a href="#AEN292">Will you add support for zip
 archives?</a></dt>
 </dl>
 </dd>
@@ -105,13 +110,21 @@
 ScummVM - what does this name mean?</p>
 </div>
 <div class="answer">
-<p>Scumm comes from the fact that it was originally designed to run
-SCUMM games, like Monkey Island. VM stands for Virtual Machine.</p>
+<p><span class="QUOTE">"Scumm"</span> comes from the fact that it
+was originally designed to run SCUMM games, like Monkey Island.
+<span class="QUOTE">"VM"</span> stands for Virtual Machine.</p>
+<p>Every now and then somebody will raise the subject of finding a
+<span class="QUOTE">"better"</span> name for ScummVM, one that fits
+better with it's modern scope (which extends well beyond SCUMM
+games). So <a href="http://wiki.scummvm.org/index.php/ScummVM_Name"
+target="_top">at this page</a> we present you with some nice
+alternatives. Choose whichever suits you best -- but we will stay
+ScummVM.</p>
 </div>
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN14" id="AEN14"></a><b>1.2.</b> What is SCUMM?</p>
+<p><a name="AEN19" id="AEN19"></a><b>1.2.</b> What is SCUMM?</p>
 </div>
 <div class="answer">
 <p>SCUMM stands for "Script Creation Utility for Maniac Mansion".
@@ -128,7 +141,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN20" id="AEN20"></a><b>1.3.</b> Is ScummVM free?</p>
+<p><a name="AEN25" id="AEN25"></a><b>1.3.</b> Is ScummVM free?</p>
 </div>
 <div class="answer">
 <p>ScummVM is released under the <a href=
@@ -143,62 +156,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="question.supported-games" id=
-"question.supported-games"></a><b>1.4.</b> What games does ScummVM
-support?</p>
-</div>
-<div class="answer">
-<p>We have a <a href="http://www.scummvm.org/compatibility.php"
-target="_top">compatibility list</a> on our website that contains
-an up to date list of what games work, and how well they work. As
-well as SCUMM games, we also include virtual machines for the first
-two Simon the Sorcerer games (by Adventure Soft), Broken Sword 1/2
-and Beneath a Steel Sky (by Revolution), Flight of the Amazon
-Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit the Earth
-(by The Dreamers' Guild). Other games may be added, but this is not
-a common occurrence - see below.</p>
-</div>
-</div>
-<div class="qandaentry">
-<div class="question">
-<p><a name="AEN32" id="AEN32"></a><b>1.5.</b> Will ScummVM support
-other games?</p>
-</div>
-<div class="answer">
-<p>The ScummVM team is currently focusing on bugfixes for our next
-release.</p>
-<p>We do <span class="emphasis"><i class="emphasis">NOT</i></span>
-generally add support for non-SCUMM games! Reverse engineering a
-completely new game without source is a long process, and our
-developers are all very busy as it is... so unless you work for a
-company interested in providing us with source code for one of your
-classic titles, please do not ask.</p>
-</div>
-</div>
-<div class="qandaentry">
-<div class="question">
-<p><a name="AEN39" id="AEN39"></a><b>1.6.</b> When will Maniac
-Mansion Deluxe be supported?</p>
-</div>
-<div class="answer">
-<p>The short answer: never. The long answer: This game is a
-fan-made replica of the original Maniac Mansion. It is not the same
-game as Maniac Mansion Enhanced, which we do support. It features
-improved music, sound, 256-colors graphics and reworked game
-interface. It was made using the <a href=
-"http://www.adventuregamestudio.co.uk/" target="_top">Adventure
-Game Studio</a> which is a free, albeit closed-source graphics
-adventures engine. There are Windows, Linux and FreeBSD versions of
-the engine. Its author keeps his source code closed due to reasons
-explained in the project <a href=
-"http://www.bigbluecup.com/acfaq.htm" target="_top">FAQ</a> (see
-last two questions). That means that you need to download that
-program to play the game.</p>
-</div>
-</div>
-<div class="qandaentry">
-<div class="question">
-<p><a name="AEN46" id="AEN46"></a><b>1.7.</b> Where do I find
+<p><a name="AEN31" id="AEN31"></a><b>1.4.</b> Where do I find
 ScummVM?</p>
 </div>
 <div class="answer">
@@ -212,7 +170,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN52" id="AEN52"></a><b>1.8.</b> How do I compile the
+<p><a name="AEN37" id="AEN37"></a><b>1.5.</b> How do I compile the
 source code for my OS?</p>
 </div>
 <div class="answer">
@@ -223,22 +181,63 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN58" id="AEN58"></a><b>1.9.</b> On what platform does
+<p><a name="AEN43" id="AEN43"></a><b>1.6.</b> On what platform does
 ScummVM run?</p>
 </div>
 <div class="answer">
 <p>ScummVM should be able to be compiled on any SDL platform, with
 just small modifications.</p>
-<p>Currently tested platforms are Win32 (Windows
+<p>Currently tested platforms include Win32 (Windows
 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris, Mac OS X,
 Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It
 is also part of the Free/Net/Open BSD ports collections and
 included in Debian testing and unstable.</p>
+<p>See also the <a href=
+"http://wiki.scummvm.org/index.php/Platforms" target=
+"_top">platforms list</a> in our Wiki.</p>
 </div>
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN64" id="AEN64"></a><b>1.10.</b> Does ScummVM run any
+<p><a name="AEN51" id="AEN51"></a><b>1.7.</b> Can I use ScummVM to
+make new games?</p>
+</div>
+<div class="answer">
+<p>While it is theoretically possible to write a new game that uses
+ScummVM it is not advisable. ScummVM has many hacks to support
+older games and no tools geared towards creating content usable by
+ScummVM. Potential game authors are encouraged to look at open
+source technologies such as <a href="http://www.libsdl.org" target=
+"_top">SDL</a> for a cross platform DirectX like library, and the
+<a href="http://www.lua.org" target="_top">Lua</a> and <a href=
+"http://www.python.org" target="_top">Python</a> scripting
+languages for game logic.</p>
+</div>
+</div>
+</div>
+<div class="qandadiv">
+<h3><a name="AEN58" id="AEN58"></a>2. Supported games</h3>
+<div class="qandaentry">
+<div class="question">
+<p><a name="question.supported-games" id=
+"question.supported-games"></a><b>2.1.</b> What games does ScummVM
+support?</p>
+</div>
+<div class="answer">
+<p>We have a <a href="http://www.scummvm.org/compatibility.php"
+target="_top">compatibility list</a> on our website that contains
+an up to date list of what games work, and how well they work. As
+well as SCUMM games, we also include virtual machines for the first
+two Simon the Sorcerer games (by Adventure Soft), Broken Sword 1/2
+and Beneath a Steel Sky (by Revolution), Flight of the Amazon
+Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit the Earth
+(by The Dreamers' Guild). Other games may be added, but this is not
+a common occurrence - see below.</p>
+</div>
+</div>
+<div class="qandaentry">
+<div class="question">
+<p><a name="AEN67" id="AEN67"></a><b>2.2.</b> Does ScummVM run any
 non-SCUMM games?</p>
 </div>
 <div class="answer">
@@ -265,27 +264,47 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN73" id="AEN73"></a><b>1.11.</b> Can I use ScummVM to
-make new games?</p>
+<p><a name="AEN76" id="AEN76"></a><b>2.3.</b> Will ScummVM support
+other games?</p>
 </div>
 <div class="answer">
-<p>While it is theoretically possible to write a new game that uses
-ScummVM it is not advisable. ScummVM has many hacks to support
-older games and no tools geared towards creating content usable by
-ScummVM. Potential game authors are encouraged to look at open
-source technologies such as <a href="http://www.libsdl.org" target=
-"_top">SDL</a> for a cross platform DirectX like library, and the
-<a href="http://www.lua.org" target="_top">Lua</a> and <a href=
-"http://www.python.org" target="_top">Python</a> scripting
-languages for game logic.</p>
+<p>The ScummVM team is currently focusing on bugfixes for our next
+release.</p>
+<p>We do <span class="emphasis"><i class="emphasis">NOT</i></span>
+generally add support for non-SCUMM games! Reverse engineering a
+completely new game without source is a long process, and our
+developers are all very busy as it is... so unless you work for a
+company interested in providing us with source code for one of your
+classic titles, please do not ask.</p>
 </div>
 </div>
+<div class="qandaentry">
+<div class="question">
+<p><a name="AEN83" id="AEN83"></a><b>2.4.</b> When will Maniac
+Mansion Deluxe be supported?</p>
 </div>
+<div class="answer">
+<p>The short answer: never. The long answer: This game is a
+fan-made replica of the original Maniac Mansion. It is not the same
+game as Maniac Mansion Enhanced, which we do support. It features
+improved music, sound, 256-colors graphics and reworked game
+interface. It was made using the <a href=
+"http://www.adventuregamestudio.co.uk/" target="_top">Adventure
+Game Studio</a> which is a free, albeit closed-source graphics
+adventures engine. There are Windows, Linux and FreeBSD versions of
+the engine. Its author keeps his source code closed due to reasons
+explained in the project <a href=
+"http://www.bigbluecup.com/acfaq.htm" target="_top">FAQ</a> (see
+last two questions). That means that you need to download that
+program to play the game.</p>
+</div>
+</div>
+</div>
 <div class="qandadiv">
-<h3><a name="AEN80" id="AEN80"></a>2. ScummVM and SCUMM games</h3>
+<h3><a name="AEN89" id="AEN89"></a>3. Running games</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN83" id="AEN83"></a><b>2.1.</b> Do I need original CD
+<p><a name="AEN92" id="AEN92"></a><b>3.1.</b> Do I need original CD
 or Floppy disks?</p>
 </div>
 <div class="answer">
@@ -298,7 +317,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN89" id="AEN89"></a><b>2.2.</b> Does ScummVM work
+<p><a name="AEN98" id="AEN98"></a><b>3.2.</b> Does ScummVM work
 with all versions of games?</p>
 </div>
 <div class="answer">
@@ -308,7 +327,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN95" id="AEN95"></a><b>2.3.</b> Can I play through
+<p><a name="AEN104" id="AEN104"></a><b>3.3.</b> Can I play through
 xxx (place your favorite SCUMM adventure here) ?</p>
 </div>
 <div class="answer">
@@ -318,7 +337,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN101" id="AEN101"></a><b>2.4.</b> Can I save/restore
+<p><a name="AEN110" id="AEN110"></a><b>3.4.</b> Can I save/restore
 the game?</p>
 </div>
 <div class="answer">
@@ -328,23 +347,23 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN106" id="AEN106"></a><b>2.5.</b> Do savegames from
+<p><a name="AEN115" id="AEN115"></a><b>3.5.</b> Do savegames from
 the original games work in ScummVM?</p>
 </div>
 <div class="answer">
-<p>No. We do not have any plans to load old savegames (with the
-exception of the Simon the Sorcerer series of games). Newer
-versions of ScummVM have also broken compatibility with older
-ScummVM savegames. Since ScummVM is in heavy development, this may
-occur again in the future.</p>
+<p>In general, no. We do not have any plans to load old savegames
+(with the exception of the Simon the Sorcerer series of games).
+Newer versions of ScummVM have also sometimes broken compatibility
+with older ScummVM savegames. Since ScummVM is under heavy
+development, this may occur again in the future.</p>
 </div>
 </div>
 </div>
 <div class="qandadiv">
-<h3><a name="AEN110" id="AEN110"></a>3. Graphics and Audio</h3>
+<h3><a name="AEN119" id="AEN119"></a>4. Graphics and Audio</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN113" id="AEN113"></a><b>3.1.</b> Does ScummVM
+<p><a name="AEN122" id="AEN122"></a><b>4.1.</b> Does ScummVM
 support CD audio?</p>
 </div>
 <div class="answer">
@@ -361,7 +380,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN119" id="AEN119"></a><b>3.2.</b> Does ScummVM
+<p><a name="AEN128" id="AEN128"></a><b>4.2.</b> Does ScummVM
 support using MP3/Ogg/FLAC files instead of CD audio?</p>
 </div>
 <div class="answer">
@@ -375,7 +394,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN125" id="AEN125"></a><b>3.3.</b> Does ScummVM
+<p><a name="AEN134" id="AEN134"></a><b>4.3.</b> Does ScummVM
 support using MP3/Ogg/FLAC files instead of the original MIDI
 music?</p>
 </div>
@@ -396,7 +415,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN131" id="AEN131"></a><b>3.4.</b> Does ScummVM
+<p><a name="AEN140" id="AEN140"></a><b>4.4.</b> Does ScummVM
 support filtered graphic modes?</p>
 </div>
 <div class="answer">
@@ -409,7 +428,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN138" id="AEN138"></a><b>3.5.</b> Can I run my game
+<p><a name="AEN147" id="AEN147"></a><b>4.5.</b> Can I run my game
 full screen?</p>
 </div>
 <div class="answer">
@@ -421,10 +440,10 @@
 </div>
 </div>
 <div class="qandadiv">
-<h3><a name="AEN142" id="AEN142"></a>4. Troubleshooting</h3>
+<h3><a name="AEN151" id="AEN151"></a>5. Troubleshooting</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN145" id="AEN145"></a><b>4.1.</b> My game won't
+<p><a name="AEN154" id="AEN154"></a><b>5.1.</b> My game won't
 run.</p>
 </div>
 <div class="answer">
@@ -440,7 +459,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN153" id="AEN153"></a><b>4.2.</b> I installed my game
+<p><a name="AEN162" id="AEN162"></a><b>5.2.</b> I installed my game
 but ScummVM can't find it.</p>
 </div>
 <div class="answer">
@@ -456,7 +475,7 @@
 <div class="qandaentry">
 <div class="question">
 <p><a name="question.no-sound" id=
-"question.no-sound"></a><b>4.3.</b> I don't hear any sound.</p>
+"question.no-sound"></a><b>5.3.</b> I don't hear any sound.</p>
 </div>
 <div class="answer">
 <p>Check the <a href="http://www.scummvm.org/compatibility.php"
@@ -467,7 +486,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN165" id="AEN165"></a><b>4.4.</b> I don't hear any
+<p><a name="AEN174" id="AEN174"></a><b>5.4.</b> I don't hear any
 music.</p>
 </div>
 <div class="answer">
@@ -477,7 +496,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN171" id="AEN171"></a><b>4.5.</b> My game crashes at
+<p><a name="AEN180" id="AEN180"></a><b>5.5.</b> My game crashes at
 some point.</p>
 </div>
 <div class="answer">
@@ -494,7 +513,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN179" id="AEN179"></a><b>4.6.</b> ScummVM crashes,
+<p><a name="AEN188" id="AEN188"></a><b>5.6.</b> ScummVM crashes,
 but console window disappears too quick to see the error
 message.</p>
 </div>
@@ -512,7 +531,7 @@
 <div class="qandaentry">
 <div class="question">
 <p><a name="question.messy-colors" id=
-"question.messy-colors"></a><b>4.7.</b> The game colors are messed
+"question.messy-colors"></a><b>5.7.</b> The game colors are messed
 up.</p>
 </div>
 <div class="answer">
@@ -524,7 +543,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN189" id="AEN189"></a><b>4.8.</b> The subtitles in my
+<p><a name="AEN198" id="AEN198"></a><b>5.8.</b> The subtitles in my
 non English game are messed up.</p>
 </div>
 <div class="answer">
@@ -540,7 +559,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN196" id="AEN196"></a><b>4.9.</b> How do I make my
+<p><a name="AEN205" id="AEN205"></a><b>5.9.</b> How do I make my
 mac version of a game work?</p>
 </div>
 <div class="answer">
@@ -566,7 +585,7 @@
 <div class="qandaentry">
 <div class="question">
 <p><a name="question.report-bugs" id=
-"question.report-bugs"></a><b>4.10.</b> Reporting Bugs.</p>
+"question.report-bugs"></a><b>5.10.</b> Reporting Bugs.</p>
 </div>
 <div class="answer">
 <p>To report a bug, please create a SourceForge account and follow
@@ -609,7 +628,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN228" id="AEN228"></a><b>4.11.</b> I downloaded the
+<p><a name="AEN237" id="AEN237"></a><b>5.11.</b> I downloaded the
 Broken Sword packs from your site but the game won't run.</p>
 </div>
 <div class="answer">
@@ -622,7 +641,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN233" id="AEN233"></a><b>4.12.</b> There are no
+<p><a name="AEN242" id="AEN242"></a><b>5.12.</b> There are no
 graphics in the Broken Sword I intro.</p>
 </div>
 <div class="answer">
@@ -632,7 +651,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN238" id="AEN238"></a><b>4.13.</b> I get "WARNING:
+<p><a name="AEN247" id="AEN247"></a><b>5.13.</b> I get "WARNING:
 Unable to open configration file C:\windows\scummvm.ini!"</p>
 </div>
 <div class="answer">
@@ -643,7 +662,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN243" id="AEN243"></a><b>4.14.</b> I get "Failed to
+<p><a name="AEN252" id="AEN252"></a><b>5.14.</b> I get "Failed to
 save game state to file: xxx"</p>
 </div>
 <div class="answer">
@@ -653,7 +672,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN248" id="AEN248"></a><b>4.15.</b> ScummVM starts,
+<p><a name="AEN257" id="AEN257"></a><b>5.15.</b> ScummVM starts,
 but all I get is a transparent window!</p>
 </div>
 <div class="answer">
@@ -665,7 +684,7 @@
 <p>Apparently other applications have had the same problem, because
 the release notes for SDL 1.2.10 (May 17, 2006) contained the
 following note:</p>
-<a name="AEN254" id="AEN254"></a>
+<a name="AEN263" id="AEN263"></a>
 <blockquote class="BLOCKQUOTE">
 <p>The "windib" video driver is the default now, to prevent
 problems with certain laptops, 64-bit Windows, and Windows Vista.
@@ -677,7 +696,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN258" id="AEN258"></a><b>4.16.</b> ScummVM runs, but
+<p><a name="AEN267" id="AEN267"></a><b>5.16.</b> ScummVM runs, but
 sound is stuttering and/or garbled!</p>
 </div>
 <div class="answer">
@@ -690,7 +709,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN264" id="AEN264"></a><b>4.17.</b> How do I set an
+<p><a name="AEN273" id="AEN273"></a><b>5.17.</b> How do I set an
 environment variable?</p>
 </div>
 <div class="answer">
@@ -699,7 +718,7 @@
 <b class="command">scummvm.bat</b> in the same folder as <b class=
 "command">scummvm.exe</b>. Open this file in your favorite text
 editor and put something like this in it:</p>
-<a name="AEN270" id="AEN270"></a>
+<a name="AEN279" id="AEN279"></a>
 <blockquote class="BLOCKQUOTE">
 <pre class="programlisting">
 @echo off
@@ -716,7 +735,7 @@
 </div>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN275" id="AEN275"></a><b>4.18.</b> ScummVM starts
+<p><a name="AEN284" id="AEN284"></a><b>5.18.</b> ScummVM starts
 somewhere in the middle of my two Xinerama monitors in fullscreen
 mode. Help!</p>
 </div>
@@ -731,10 +750,10 @@
 </div>
 </div>
 <div class="qandadiv">
-<h3><a name="AEN280" id="AEN280"></a>5. Features</h3>
+<h3><a name="AEN289" id="AEN289"></a>6. Features</h3>
 <div class="qandaentry">
 <div class="question">
-<p><a name="AEN283" id="AEN283"></a><b>5.1.</b> Will you add
+<p><a name="AEN292" id="AEN292"></a><b>6.1.</b> Will you add
 support for zip archives?</p>
 </div>
 <div class="answer">

Modified: docs/trunk/docbook/faq.pdf
===================================================================
(Binary files differ)

Modified: docs/trunk/docbook/faq.txt
===================================================================
--- docs/trunk/docbook/faq.txt	2006-12-21 20:37:17 UTC (rev 24913)
+++ docs/trunk/docbook/faq.txt	2006-12-21 20:46:54 UTC (rev 24914)
@@ -41,233 +41,242 @@
 ></DT
 ><DT
 >1.2. <A
-HREF="#AEN14"
+HREF="#AEN19"
 >What is SCUMM?</A
 ></DT
 ><DT
 >1.3. <A
-HREF="#AEN20"
+HREF="#AEN25"
 >Is ScummVM free?</A
 ></DT
 ><DT
 >1.4. <A
-HREF="#question.supported-games"
->What games does ScummVM support?</A
+HREF="#AEN31"
+>Where do I find ScummVM?</A
 ></DT
 ><DT
 >1.5. <A
-HREF="#AEN32"
->Will ScummVM support other games?</A
+HREF="#AEN37"
+>How do I compile the source code for my OS?</A
 ></DT
 ><DT
 >1.6. <A
-HREF="#AEN39"
->When will Maniac Mansion Deluxe be supported?</A
+HREF="#AEN43"
+>On what platform does ScummVM run?</A
 ></DT
 ><DT
 >1.7. <A
-HREF="#AEN46"
->Where do I find ScummVM?</A
+HREF="#AEN51"
+>Can I use ScummVM to make new games?</A
 ></DT
+></DL
+></DD
 ><DT
->1.8. <A
-HREF="#AEN52"
->How do I compile the source code for my OS?</A
+>2. <A
+HREF="#AEN58"
+>Supported games</A
 ></DT
+><DD
+><DL
 ><DT
->1.9. <A
-HREF="#AEN58"
->On what platform does ScummVM run?</A
+>2.1. <A
+HREF="#question.supported-games"
+>What games does ScummVM support?</A
 ></DT
 ><DT
->1.10. <A
-HREF="#AEN64"
+>2.2. <A
+HREF="#AEN67"
 >Does ScummVM run any non-SCUMM games?</A
 ></DT
 ><DT
->1.11. <A
-HREF="#AEN73"
->Can I use ScummVM to make new games?</A
+>2.3. <A
+HREF="#AEN76"
+>Will ScummVM support other games?</A
 ></DT
+><DT
+>2.4. <A
+HREF="#AEN83"
+>When will Maniac Mansion Deluxe be supported?</A
+></DT
 ></DL
 ></DD
 ><DT
->2. <A
-HREF="#AEN80"
->ScummVM and SCUMM games</A
+>3. <A
+HREF="#AEN89"
+>Running games</A
 ></DT
 ><DD
 ><DL
 ><DT
->2.1. <A
-HREF="#AEN83"
+>3.1. <A
+HREF="#AEN92"
 >Do I need original CD or Floppy disks?</A
 ></DT
 ><DT
->2.2. <A
-HREF="#AEN89"
+>3.2. <A
+HREF="#AEN98"
 >Does ScummVM work with all versions of games?</A
 ></DT
 ><DT
->2.3. <A
-HREF="#AEN95"
+>3.3. <A
+HREF="#AEN104"
 >Can I play through xxx (place your favorite SCUMM adventure here) ?</A
 ></DT
 ><DT
->2.4. <A
-HREF="#AEN101"
+>3.4. <A
+HREF="#AEN110"
 >Can I save/restore the game?</A
 ></DT
 ><DT
->2.5. <A
-HREF="#AEN106"
+>3.5. <A
+HREF="#AEN115"
 >Do savegames from the original games work in ScummVM?</A
 ></DT
 ></DL
 ></DD
 ><DT
->3. <A
-HREF="#AEN110"
+>4. <A
+HREF="#AEN119"
 >Graphics and Audio</A
 ></DT
 ><DD
 ><DL
 ><DT
->3.1. <A
-HREF="#AEN113"
+>4.1. <A
+HREF="#AEN122"
 >Does ScummVM support CD audio?</A
 ></DT
 ><DT
->3.2. <A
-HREF="#AEN119"
+>4.2. <A
+HREF="#AEN128"
 >Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</A
 ></DT
 ><DT
->3.3. <A
-HREF="#AEN125"
+>4.3. <A
+HREF="#AEN134"
 >Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</A
 ></DT
 ><DT
->3.4. <A
-HREF="#AEN131"
+>4.4. <A
+HREF="#AEN140"
 >Does ScummVM support filtered graphic modes?</A
 ></DT
 ><DT
->3.5. <A
-HREF="#AEN138"
+>4.5. <A
+HREF="#AEN147"
 >Can I run my game full screen?</A
 ></DT
 ></DL
 ></DD
 ><DT
->4. <A
-HREF="#AEN142"
+>5. <A
+HREF="#AEN151"
 >Troubleshooting</A
 ></DT
 ><DD
 ><DL
 ><DT
->4.1. <A
-HREF="#AEN145"
+>5.1. <A
+HREF="#AEN154"
 >My game won't run.</A
 ></DT
 ><DT
->4.2. <A
-HREF="#AEN153"
+>5.2. <A
+HREF="#AEN162"
 >I installed my game but ScummVM can't find it.</A
 ></DT
 ><DT
->4.3. <A
+>5.3. <A
 HREF="#question.no-sound"
 >I don't hear any sound.</A
 ></DT
 ><DT
->4.4. <A
-HREF="#AEN165"
+>5.4. <A
+HREF="#AEN174"
 >I don't hear any music.</A
 ></DT
 ><DT
->4.5. <A
-HREF="#AEN171"
+>5.5. <A
+HREF="#AEN180"
 >My game crashes at some point.</A
 ></DT
 ><DT
->4.6. <A
-HREF="#AEN179"
+>5.6. <A
+HREF="#AEN188"
 >ScummVM crashes, but console window disappears too quick to see the error message.</A
 ></DT
 ><DT
->4.7. <A
+>5.7. <A
 HREF="#question.messy-colors"
 >The game colors are messed up.</A
 ></DT
 ><DT
->4.8. <A
-HREF="#AEN189"
+>5.8. <A
+HREF="#AEN198"
 >The subtitles in my non English game are messed up.</A
 ></DT
 ><DT
->4.9. <A
-HREF="#AEN196"
+>5.9. <A
+HREF="#AEN205"
 >How do I make my mac version of a game work?</A
 ></DT
 ><DT
->4.10. <A
+>5.10. <A
 HREF="#question.report-bugs"
 >Reporting Bugs.</A
 ></DT
 ><DT
->4.11. <A
-HREF="#AEN228"
+>5.11. <A
+HREF="#AEN237"
 >I downloaded the Broken Sword packs from your site but the game won't run.</A
 ></DT
 ><DT
->4.12. <A
-HREF="#AEN233"
+>5.12. <A
+HREF="#AEN242"
 >There are no graphics in the Broken Sword I intro.</A
 ></DT
 ><DT
->4.13. <A
-HREF="#AEN238"
+>5.13. <A
+HREF="#AEN247"
 >I get "WARNING: Unable to open configration file C:\windows\scummvm.ini!"</A
 ></DT
 ><DT
->4.14. <A
-HREF="#AEN243"
+>5.14. <A
+HREF="#AEN252"
 >I get "Failed to save game state to file: xxx"</A
 ></DT
 ><DT
->4.15. <A
-HREF="#AEN248"
+>5.15. <A
+HREF="#AEN257"
 >ScummVM starts, but all I get is a transparent window!</A
 ></DT
 ><DT
->4.16. <A
-HREF="#AEN258"
+>5.16. <A
+HREF="#AEN267"
 >ScummVM runs, but sound is stuttering and/or garbled!</A
 ></DT
 ><DT
->4.17. <A
-HREF="#AEN264"
+>5.17. <A
+HREF="#AEN273"
 >How do I set an environment variable?</A
 ></DT
 ><DT
->4.18. <A
-HREF="#AEN275"
+>5.18. <A
+HREF="#AEN284"
 >ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</A
 ></DT
 ></DL
 ></DD
 ><DT
->5. <A
-HREF="#AEN280"
+>6. <A
+HREF="#AEN289"
 >Features</A
 ></DT
 ><DD
 ><DL
 ><DT
->5.1. <A
-HREF="#AEN283"
+>6.1. <A
+HREF="#AEN292"
 >Will you add support for zip archives?</A
 ></DT
 ></DL
@@ -298,9 +307,31 @@
 ><B
 > </B
 >
-	Scumm comes from the fact that it was originally designed to run SCUMM games, like
-	Monkey Island.
-	VM stands for Virtual Machine.</P
+		<SPAN
+CLASS="QUOTE"
+>"Scumm"</SPAN
+> comes from the fact that it was originally designed to run SCUMM games, like
+		Monkey Island.
+		<SPAN
+CLASS="QUOTE"
+>"VM"</SPAN
+> stands for Virtual Machine.
+		</P
+><P
+>
		Every now and then somebody will raise the subject of finding
+		a <SPAN
+CLASS="QUOTE"
+>"better"</SPAN
+> name for ScummVM, one that fits better with it's modern
+		scope (which extends well beyond SCUMM games). So
+		<A
+HREF="http://wiki.scummvm.org/index.php/ScummVM_Name"
+TARGET="_top"
+>at this page</A
+>
+		we present you with some nice alternatives. Choose whichever suits you
+		best -- but we will stay ScummVM.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -309,7 +340,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN14"
+NAME="AEN19"
 ></A
 ><B
 >1.2. </B
@@ -321,15 +352,18 @@
 ><B
 > </B
 >
-	SCUMM stands for "Script Creation Utility for Maniac Mansion". It is a utility used
-	to create the famous LucasArts adventure games.</P
+		SCUMM stands for "Script Creation Utility for Maniac Mansion". It is a
+		utility used to create the famous LucasArts adventure games.
+		</P
 ><P
->
	It was initially created in 1987 by Aric Wilmunder and Ron Gilbert for the game
-	"Maniac Mansion" and was used later, with some modifications, for Zak McKracken and
-	the Alien Mindbenders. Development on the SCUMM system continued for some time,
-	and was used in Loom, Indiana Jones and the Last Crusade, Indiana Jones and the Fate
-	of Atlantis, Monkey Island 1,2,3, Sam & Max Hit the Road, Day of the Tentacle, The Dig
-	and Full Throttle.</P
+>
		It was initially created in 1987 by Aric Wilmunder and Ron Gilbert for
+		the game "Maniac Mansion" and was used later, with some modifications,
+		for Zak McKracken and the Alien Mindbenders. Development on the SCUMM
+		system continued for some time, and was used in Loom, Indiana Jones and
+		the Last Crusade, Indiana Jones and the Fate of Atlantis, Monkey Island
+		1,2,3, Sam & Max Hit the Road, Day of the Tentacle, The Dig and Full
+		Throttle.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -338,7 +372,7 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN20"
+NAME="AEN25"
 ></A
 ><B
 >1.3. </B
@@ -350,17 +384,17 @@
 ><B
 > </B
 >
-	ScummVM is released under the
-	<A
+		ScummVM is released under the <A
 HREF="http://www.gnu.org/copyleft/gpl.html"
 TARGET="_top"
->GPL (General Public License)</A
->,
-	so it's more than free.
-	ScummVM source code is freely available and you can do whatever you want with it. If you
-	make modifications to it and redistribute your work you MUST make the source available.
-	However, the ScummVM team would be pleased if you choose to send them your
-	modifications, so they can be merged into the main tree.</P
+>GPL (General Public
+		License)</A
+>, so it's more than free. ScummVM source code is freely
+		available and you can do whatever you want with it. If you make
+		modifications to it and redistribute your work you MUST make the source
+		available. However, the ScummVM team would be pleased if you choose to
+		send them your modifications, so they can be merged into the main tree.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -369,11 +403,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="question.supported-games"
+NAME="AEN31"
 ></A
 ><B
 >1.4. </B
->What games does ScummVM support?</P
+>Where do I find ScummVM?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -381,18 +415,15 @@
 ><B
 > </B
 >
-	We have a <A
-HREF="http://www.scummvm.org/compatibility.php"
+		You can find it on the download section on our <A
+HREF="http://www.scummvm.org"
 TARGET="_top"
->compatibility list</A
-> on our website
-	that contains an up to date list of what games work, and how well they work. As
-	well as SCUMM games, we also include virtual machines for the first two Simon the Sorcerer
-	games (by Adventure Soft), Broken Sword 1/2 and Beneath a Steel Sky (by 
-	Revolution), Flight of the Amazon Queen, Gobliiins 1 (by Coktel Vision) as well as Inherit
-	the Earth (by The Dreamers' Guild). Other games may be added, but this is not a common
-	occurrence - see below.
-	</P
+>web site</A
+>.
+		You can download the latest version, which could be a little old. For the most
+		recent cutting-edge in-development version, you have to compile it yourself from
+		Subversion or use the precompiled 'daily builds' linked from our download page.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -401,11 +432,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN32"
+NAME="AEN37"
 ></A
 ><B
 >1.5. </B
->Will ScummVM support other games?</P
+>How do I compile the source code for my OS?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -413,19 +444,14 @@
 ><B
 > </B
 >
-	The ScummVM team is currently focusing on bugfixes for our next release.</P
-><P
->
	We do <SPAN
-CLASS="emphasis"
-><I
-CLASS="emphasis"
->NOT</I
-></SPAN
-> generally add support for non-SCUMM games! 
-	Reverse engineering a completely new game without source is a long process, and our
-	developers are all very busy as it is... so unless you work for a company interested
-	in providing us with source code for one of your classic titles, please do not ask.
-	</P
+		The source code package contains a file called
+		<A
+HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
+TARGET="_top"
+>README</A
+>
+		that should explain everything.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -434,11 +460,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN39"
+NAME="AEN43"
 ></A
 ><B
 >1.6. </B
->When will Maniac Mansion Deluxe be supported?</P
+>On what platform does ScummVM run?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -446,25 +472,21 @@
 ><B
 > </B
 >
-    The short answer: never. The long answer:
-	This game is a fan-made replica of the original Maniac Mansion. It is not the same
-	game as Maniac Mansion Enhanced, which we do support. It features improved
-	music, sound, 256-colors graphics and reworked game interface. It was made using
-	the <A
-HREF="http://www.adventuregamestudio.co.uk/"
+		ScummVM should be able to be compiled on any SDL platform, with just small modifications.
+		</P
+><P
+>
		Currently tested platforms include Win32 (Windows 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris,
+		Mac OS X, Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It is also part of the
+		Free/Net/Open BSD ports collections and included in Debian testing and unstable.
+		</P
+><P
+>
		See also the <A
+HREF="http://wiki.scummvm.org/index.php/Platforms"
 TARGET="_top"
->Adventure Game Studio</A
-> which
-	is a free, albeit closed-source graphics adventures engine. There are Windows,
-	Linux and FreeBSD versions of the engine. Its author keeps his source code closed
-	due to reasons explained in the project <A
-HREF="http://www.bigbluecup.com/acfaq.htm"
-TARGET="_top"
->FAQ</A
+>platforms list</A
 >
-	(see last two questions). That means that you need to download that program to
-	play the game.
-	</P
+		in our Wiki.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -473,11 +495,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN46"
+NAME="AEN51"
 ></A
 ><B
 >1.7. </B
->Where do I find ScummVM?</P
+>Can I use ScummVM to make new games?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -485,27 +507,46 @@
 ><B
 > </B
 >
-	You can find it on the download section on our <A
-HREF="http://www.scummvm.org"
+		While it is theoretically possible to write a new game that uses ScummVM it is not
+		advisable.	ScummVM has many hacks to support older games and no tools geared towards
+		creating content usable by ScummVM.	 Potential game authors are encouraged to look
+		at open source technologies such as <A
+HREF="http://www.libsdl.org"
 TARGET="_top"
->web site</A
->.
-	You can download the latest version, which could be a little old. For the most
-	recent cutting-edge in-development version, you have to compile it yourself from
-	Subversion or use the precompiled 'daily builds' linked from our download page.</P
+>SDL</A
+> for
+		a cross platform DirectX like library, and the <A
+HREF="http://www.lua.org"
+TARGET="_top"
+>Lua</A
+>
+		and <A
+HREF="http://www.python.org"
+TARGET="_top"
+>Python</A
+> scripting languages for game logic.
+		</P
 ></DIV
 ></DIV
+></DIV
 ><DIV
+CLASS="qandadiv"
+><H3
+><A
+NAME="AEN58"
+></A
+>2. Supported games</H3
+><DIV
 CLASS="qandaentry"
 ><DIV
 CLASS="question"
 ><P
 ><A
-NAME="AEN52"
+NAME="question.supported-games"
 ></A
 ><B
->1.8. </B
->How do I compile the source code for my OS?</P
+>2.1. </B
+>What games does ScummVM support?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -513,13 +554,19 @@
 ><B
 > </B
 >
-	The source code package contains a file called
-	<A
-HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
+		We have a <A
+HREF="http://www.scummvm.org/compatibility.php"
 TARGET="_top"
->README</A
->
-	that should explain everything.</P
+>compatibility
+		list</A
+> on our website that contains an up to date list of what
+		games work, and how well they work. As well as SCUMM games, we also
+		include virtual machines for the first two Simon the Sorcerer games (by
+		Adventure Soft), Broken Sword 1/2 and Beneath a Steel Sky (by
+		Revolution), Flight of the Amazon Queen, Gobliiins 1 (by Coktel Vision)
+		as well as Inherit the Earth (by The Dreamers' Guild). Other games may
+		be added, but this is not a common occurrence - see below.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -528,11 +575,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN58"
+NAME="AEN67"
 ></A
 ><B
->1.9. </B
->On what platform does ScummVM run?</P
+>2.2. </B
+>Does ScummVM run any non-SCUMM games?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -540,11 +587,31 @@
 ><B
 > </B
 >
-	ScummVM should be able to be compiled on any SDL platform, with just small modifications.</P
+		Yes. As well as SCUMM titles, ScummVM supports Simon the Sorcerer (1 and 2),
+		Flight of the Amazon Queen, and the Revolution Games: Broken Sword 1, Broken Sword 
+		2, and Beneath a Steel Sky, as well as Gobliiins 1 and Inherit the Earth.
+		</P
 ><P
->
	Currently tested platforms are Win32 (Windows 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris,
-	Mac OS X, Dreamcast, MorphOS, IRIX, PalmOS, WinCE, GP32, Sony PSP and PS2. It is also part of the
-	Free/Net/Open BSD ports collections and included in Debian testing and unstable.</P
+>
		Simon support was initially written by the original founder of ScummVM as a 
+		separate program, and later included in the main binary.
+		Revolution Software Ltd. are very nice people and kindly provided us with the
+		source code to BASS and Broken Sword 1/2, from which we based our interpreters.
+		John Passfield and Steven Stamatiadis kindly provided the original source code to
+		Flight of the Amazon Queen. The Wyrmkeep Entertainment Co. kindly provided the
+		sourcecode to Inherit the Earth. Gobliiins 1 was widely researched by Ivan Dubrov.
+		</P
+><P
+>
		We do not have any plans to support any other non-SCUMM games at this time. If we
+		do, it will be added to the <A
+HREF="compatibility.php"
+TARGET="_top"
+>Compatibility List</A
+>.
+		</P
+><P
+>
		Unless you work for a company interested providing us with source code for one of your
+		classic titles, please do not ask us to support a game.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -553,11 +620,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN64"
+NAME="AEN76"
 ></A
 ><B
->1.10. </B
->Does ScummVM run any non-SCUMM games?</P
+>2.3. </B
+>Will ScummVM support other games?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -565,29 +632,21 @@
 ><B
 > </B
 >
-	Yes. As well as SCUMM titles, ScummVM supports Simon the Sorcerer (1 and 2),
-	Flight of the Amazon Queen, and the Revolution Games: Broken Sword 1, Broken Sword 
-	2, and Beneath a Steel Sky, as well as Gobliiins 1 and Inherit the Earth.</P
+		The ScummVM team is currently focusing on bugfixes for our next release.
+		</P
 ><P
->
	Simon support was initially written by the original founder of ScummVM as a 
-	separate program, and later included in the main binary.
-	Revolution Software Ltd. are very nice people and kindly provided us with the
-	source code to BASS and Broken Sword 1/2, from which we based our interpreters.
-	John Passfield and Steven Stamatiadis kindly provided the original source code to
-	Flight of the Amazon Queen. The Wyrmkeep Entertainment Co. kindly provided the
-	sourcecode to Inherit the Earth. Gobliiins 1 was widely researched by Ivan Dubrov.</P
-><P
->
	We do not have any plans to support any other non-SCUMM games at this time. If we
-	do, it will be added to the <A
-HREF="compatibility.php"
-TARGET="_top"
->Compatibility List</A
->.
-	</P
-><P
->
	Unless you work for a company interested providing us with source code for one of your
-	classic titles, please do not ask us to support a game.
-	</P
+>
		We do <SPAN
+CLASS="emphasis"
+><I
+CLASS="emphasis"
+>NOT</I
+></SPAN
+> generally add support for non-SCUMM
+		games! Reverse engineering a completely new game without source is a
+		long process, and our developers are all very busy as it is... so unless
+		you work for a company interested in providing us with source code for
+		one of your classic titles, please do not ask.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -596,11 +655,11 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN73"
+NAME="AEN83"
 ></A
 ><B
->1.11. </B
->Can I use ScummVM to make new games?</P
+>2.4. </B
+>When will Maniac Mansion Deluxe be supported?</P
 ></DIV
 ><DIV
 CLASS="answer"
@@ -608,25 +667,25 @@
 ><B
 > </B
 >
-	While it is theoretically possible to write a new game that uses ScummVM it is not
-	advisable.  ScummVM has many hacks to support older games and no tools geared towards
-	creating content usable by ScummVM.  Potential game authors are encouraged to look
-	at open source technologies such as <A
-HREF="http://www.libsdl.org"
+		The short answer: never. The long answer:
+		This game is a fan-made replica of the original Maniac Mansion. It is not the same
+		game as Maniac Mansion Enhanced, which we do support. It features improved
+		music, sound, 256-colors graphics and reworked game interface. It was made using
+		the <A
+HREF="http://www.adventuregamestudio.co.uk/"
 TARGET="_top"
->SDL</A
-> for
-	a cross platform DirectX like library, and the <A
-HREF="http://www.lua.org"
+>Adventure Game Studio</A
+> which
+		is a free, albeit closed-source graphics adventures engine. There are Windows,
+		Linux and FreeBSD versions of the engine. Its author keeps his source code closed
+		due to reasons explained in the project <A
+HREF="http://www.bigbluecup.com/acfaq.htm"
 TARGET="_top"
->Lua</A
+>FAQ</A
 >
-	and <A
-HREF="http://www.python.org"
-TARGET="_top"
->Python</A
-> scripting languages for game logic.
-	</P
+		(see last two questions). That means that you need to download that program to
+		play the game.
+		</P
 ></DIV
 ></DIV
 ></DIV
@@ -634,19 +693,19 @@
 CLASS="qandadiv"
 ><H3
 ><A
-NAME="AEN80"
+NAME="AEN89"
 ></A
->2. ScummVM and SCUMM games</H3
+>3. Running games</H3
 ><DIV
 CLASS="qandaentry"
 ><DIV
 CLASS="question"
 ><P
 ><A
-NAME="AEN83"
+NAME="AEN92"
 ></A
 ><B
->2.1. </B
+>3.1. </B
 >Do I need original CD or Floppy disks?</P
 ></DIV
 ><DIV
@@ -655,13 +714,15 @@
 ><B
 > </B
 >
-	Most definitely. ScummVM won't work without them. If you would like to buy these games, we suggest you
-	browse <A
+		Most definitely. ScummVM won't work without them. If you would like to
+		buy these games, we suggest you browse <A
 HREF="http://www.ebay.com"
 TARGET="_top"
 >Ebay</A
->. Do not ask the ScummVM team where you can download the 
-	full versions of LucasArts games. These requests will be ignored.</P
+>.
+		Do not ask the ScummVM team where you can download the full versions of
+		LucasArts games. These requests will be ignored.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -670,10 +731,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN89"
+NAME="AEN98"
 ></A
 ><B
->2.2. </B
+>3.2. </B
 >Does ScummVM work with all versions of games?</P
 ></DIV
 ><DIV
@@ -682,7 +743,7 @@
 ><B
 > </B
 >
-	See "<A
+		See "<A
 HREF="#question.supported-games"
 ><I
 ><I
@@ -690,7 +751,7 @@
 ></I
 ></A
 >".
-	</P
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -699,10 +760,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN95"
+NAME="AEN104"
 ></A
 ><B
->2.3. </B
+>3.3. </B
 >Can I play through xxx (place your favorite SCUMM adventure here) ?</P
 ></DIV
 ><DIV
@@ -711,7 +772,7 @@
 ><B
 > </B
 >
-	See "<A
+		See "<A
 HREF="#question.supported-games"
 ><I
 ><I
@@ -719,7 +780,7 @@
 ></I
 ></A
 >".
-	</P
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -728,10 +789,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN101"
+NAME="AEN110"
 ></A
 ><B
->2.4. </B
+>3.4. </B
 >Can I save/restore the game?</P
 ></DIV
 ><DIV
@@ -740,8 +801,9 @@
 ><B
 > </B
 >
-	Yes. Saving and restoring is already supported (ALT-1/9 to save, CTRL - 1/9 to restore, or
-	F5 to access the save/load menu).</P
+		Yes. Saving and restoring is already supported (ALT-1/9 to save, CTRL - 1/9 to restore, or
+		F5 to access the save/load menu).
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -750,10 +812,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN106"
+NAME="AEN115"
 ></A
 ><B
->2.5. </B
+>3.5. </B
 >Do savegames from the original games work in ScummVM?</P
 ></DIV
 ><DIV
@@ -762,10 +824,11 @@
 ><B
 > </B
 >
-	No. We do not have any plans to load old savegames (with the exception of the
-	Simon the Sorcerer series of games). Newer versions of ScummVM have
-	also broken compatibility with older ScummVM savegames. Since ScummVM is
-	in heavy development, this may occur again in the future.</P
+		In general, no. We do not have any plans to load old savegames (with the exception of the
+		Simon the Sorcerer series of games). Newer versions of ScummVM have
+		also sometimes broken compatibility with older ScummVM savegames. Since ScummVM is
+		under heavy development, this may occur again in the future.
+		</P
 ></DIV
 ></DIV
 ></DIV
@@ -773,19 +836,19 @@
 CLASS="qandadiv"
 ><H3
 ><A
-NAME="AEN110"
+NAME="AEN119"
 ></A
->3. Graphics and Audio</H3
+>4. Graphics and Audio</H3
 ><DIV
 CLASS="qandaentry"
 ><DIV
 CLASS="question"
 ><P
 ><A
-NAME="AEN113"
+NAME="AEN122"
 ></A
 ><B
->3.1. </B
+>4.1. </B
 >Does ScummVM support CD audio?</P
 ></DIV
 ><DIV
@@ -794,16 +857,17 @@
 ><B
 > </B
 >
-	Yes, ScummVM fully supports CD audio in Gobliins (CD), Indiana Jones and the Last Crusade (FM-TOWNS),
-	Loom (CD & FM-TOWNS), Monkey Island 1 (CD, FM-TOWNS & SegaCD) and Zak McKracken (FM-TOWNS). Just keep your game CD
-	inserted into your CD drive when you start ScummVM. If you have more than one CD drive in your
-	system, you can specify your CD drive using the -c command line parameter. See the
-	<A
+		Yes, ScummVM fully supports CD audio in Gobliins (CD), Indiana Jones and the Last Crusade (FM-TOWNS),
+		Loom (CD & FM-TOWNS), Monkey Island 1 (CD, FM-TOWNS & SegaCD) and Zak McKracken (FM-TOWNS). Just keep your game CD
+		inserted into your CD drive when you start ScummVM. If you have more than one CD drive in your
+		system, you can specify your CD drive using the -c command line parameter. See the
+		<A
 HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
 TARGET="_top"
 >README</A
 >
-	for more info.</P
+		for more info.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -812,10 +876,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN119"
+NAME="AEN128"
 ></A
 ><B
->3.2. </B
+>4.2. </B
 >Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</P
 ></DIV
 ><DIV
@@ -824,14 +888,15 @@
 ><B
 > </B
 >
-	Yes. You can use LAME or some other CD audio conversion utility to convert your CD audio to MP3. Since
-	version 0.3.0 we also support Ogg Vorbis files, and FLAC is supported since version 0.7.0. See the
-	<A
+		Yes. You can use LAME or some other CD audio conversion utility to convert your CD audio to MP3. Since
+		version 0.3.0 we also support Ogg Vorbis files, and FLAC is supported since version 0.7.0. See the
+		<A
 HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
 TARGET="_top"
 >README</A
 >
-	for more info.</P
+		for more info.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -840,10 +905,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN125"
+NAME="AEN134"
 ></A
 ><B
->3.3. </B
+>4.3. </B
 >Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</P
 ></DIV
 ><DIV
@@ -852,17 +917,17 @@
 ><B
 > </B
 >
-	No. If all the game does is to play or loop a tune it would be possible, but many of the games do
-	fancy stuff like smooth transitions from one tune to another, or turn individual instruments on and
-	off, etc. There's simply no way ScummVM could take a piece of digital music and emulate that kind
-	of behaviour.
-	</P
+		No. If all the game does is to play or loop a tune it would be possible, but many of the games do
+		fancy stuff like smooth transitions from one tune to another, or turn individual instruments on and
+		off, etc. There's simply no way ScummVM could take a piece of digital music and emulate that kind
+		of behaviour.
+		</P
 ><P
->
	This question usually comes up in connection with Sam & Max Hit the Road (which has a few
-	unusued bonus audio tracks on the CD) and Monkey Island 2 (which is sometimes distributed on
-	the same CD as the version of Monkey Island 1 that uses CD audio). Both of these games do far
-	too much fancy stuff to even consider an idea like this.
-	</P
+>
		This question usually comes up in connection with Sam & Max Hit the Road (which has a few
+		unusued bonus audio tracks on the CD) and Monkey Island 2 (which is sometimes distributed on
+		the same CD as the version of Monkey Island 1 that uses CD audio). Both of these games do far
+		too much fancy stuff to even consider an idea like this.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -871,10 +936,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN131"
+NAME="AEN140"
 ></A
 ><B
->3.4. </B
+>4.4. </B
 >Does ScummVM support filtered graphic modes?</P
 ></DIV
 ><DIV
@@ -883,19 +948,20 @@
 ><B
 > </B
 >
-	Yes, ScummVM supports several filtered graphic modes such as 
-	<A
+		Yes, ScummVM supports several filtered graphic modes such as 
+		<A
 HREF="http://elektron.its.tudelft.nl/~dalikifa/"
 TARGET="_top"
 >Super2xSAI</A
 >.
-	See the
-	<A
+		See the
+		<A
 HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
 TARGET="_top"
 >README</A
 >
-	for more info.</P
+		for more info.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -904,10 +970,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN138"
+NAME="AEN147"
 ></A
 ><B
->3.5. </B
+>4.5. </B
 >Can I run my game full screen?</P
 ></DIV
 ><DIV
@@ -916,9 +982,10 @@
 ><B
 > </B
 >
-	Yes. You can either start your game using the -f command line parameter, setting 
-	the game to Full Screen in the ScummVM Options dialog, or by using the Alt+Enter key
-	combination in-game to switch between full screen and windowed modes.</P
+		Yes. You can either start your game using the -f command line parameter, setting 
+		the game to Full Screen in the ScummVM Options dialog, or by using the Alt+Enter key
+		combination in-game to switch between full screen and windowed modes.
+		</P
 ></DIV
 ></DIV
 ></DIV
@@ -926,19 +993,19 @@
 CLASS="qandadiv"
 ><H3
 ><A
-NAME="AEN142"
+NAME="AEN151"
 ></A
->4. Troubleshooting</H3
+>5. Troubleshooting</H3
 ><DIV
 CLASS="qandaentry"
 ><DIV
 CLASS="question"
 ><P
 ><A
-NAME="AEN145"
+NAME="AEN154"
 ></A
 ><B
->4.1. </B
+>5.1. </B
 >My game won't run.</P
 ></DIV
 ><DIV
@@ -947,8 +1014,8 @@
 ><B
 > </B
 >
-	First make sure your game is supported.
-	See "<A
+		First make sure your game is supported.
+		See "<A
 HREF="#question.supported-games"
 ><I
 ><I
@@ -956,14 +1023,14 @@
 ></I
 ></A
 >".
-	If it is a supported game and you
-	have followed the instructions in
-	<A
+		If it is a supported game and you
+		have followed the instructions in
+		<A
 HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
 TARGET="_top"
 >README</A
 >
-	to the letter, then see "<A
+		to the letter, then see "<A
 HREF="#question.report-bugs"
 ><I
 ><I
@@ -971,7 +1038,8 @@
 ></I
 ></A
 >"
-	to report this as a bug.</P
+		to report this as a bug.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -980,10 +1048,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN153"
+NAME="AEN162"
 ></A
 ><B
->4.2. </B
+>5.2. </B
 >I installed my game but ScummVM can't find it.</P
 ></DIV
 ><DIV
@@ -992,17 +1060,17 @@
 ><B
 > </B
 >
-	First don't use the install.exe or setup.exe shipped with the game. They usually will
-	not do what you need to run the game with ScummVM -- rather they just copy the game
-	.exe and install some shortcuts. ScummVM requires all game
-	data to run, so you will need to copy those manually. Look at the
-	<A
+		First don't use the install.exe or setup.exe shipped with the game. They usually will
+		not do what you need to run the game with ScummVM -- rather they just copy the game
+		.exe and install some shortcuts. ScummVM requires all game
+		data to run, so you will need to copy those manually. Look at the
+		<A
 HREF="http://www.scummvm.org/documentation.php?view=datafiles"
 TARGET="_top"
 >Game Data Files</A
 > page for
-	further details.
-	</P
+		further details.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1014,7 +1082,7 @@
 NAME="question.no-sound"
 ></A
 ><B
->4.3. </B
+>5.3. </B
 >I don't hear any sound.</P
 ></DIV
 ><DIV
@@ -1023,13 +1091,14 @@
 ><B
 > </B
 >
-	Check the <A
+		Check the <A
 HREF="http://www.scummvm.org/compatibility.php"
 TARGET="_top"
 >compatibility list</A
 >
-	to see if your game has sound support currently. You can
-	also try the -s command line parameter to set the in game SFX volume.</P
+		to see if your game has sound support currently. You can
+		also try the -s command line parameter to set the in game SFX volume.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1038,10 +1107,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN165"
+NAME="AEN174"
 ></A
 ><B
->4.4. </B
+>5.4. </B
 >I don't hear any music.</P
 ></DIV
 ><DIV
@@ -1050,7 +1119,7 @@
 ><B
 > </B
 >
-	See "<A
+		See "<A
 HREF="#question.no-sound"
 ><I
 ><I
@@ -1058,7 +1127,7 @@
 ></I
 ></A
 >".
-	</P
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1067,10 +1136,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN171"
+NAME="AEN180"
 ></A
 ><B
->4.5. </B
+>5.5. </B
 >My game crashes at some point.</P
 ></DIV
 ><DIV
@@ -1079,13 +1148,13 @@
 ><B
 > </B
 >
-	Check the <A
+		Check the <A
 HREF="http://www.scummvm.org/compatibility.php"
 TARGET="_top"
 >Compatibility List</A
 > to see if your game has any known issues. If you can
-	reproduce this crash more than once, please report it to our Bug Tracker.
-	See "<A
+		reproduce this crash more than once, please report it to our Bug Tracker.
+		See "<A
 HREF="#question.report-bugs"
 ><I
 ><I
@@ -1093,12 +1162,12 @@
 ></I
 ></A
 >".
-	</P
+		</P
 ><P
->
	If you are experiencing random crashes, and your game plays music from
-	CD, you most certainly have encountered a Windows bug. Try copying the data files from
-	CD to your hard disk, and running them from there.
-	</P
+>
		If you are experiencing random crashes, and your game plays music from
+		CD, you most certainly have encountered a Windows bug. Try copying the data files from
+		CD to your hard disk, and running them from there.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1107,10 +1176,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN179"
+NAME="AEN188"
 ></A
 ><B
->4.6. </B
+>5.6. </B
 >ScummVM crashes, but console window disappears too quick to see the error message.</P
 ></DIV
 ><DIV
@@ -1119,15 +1188,15 @@
 ><B
 > </B
 >
-	To make it visible, you should run ScummVM from command line. To open a 
-	command prompt, open the Start Menu and select the 'Run' option. Under 
-	Windows NT/2000/XP, type 'cmd.exe' (no quotes) in the dialog box that 
-	shows up; under Windows 95/98/Me, type 'command.com' instead. If 
-	necessary, change to the proper drive first by typing 'D:' (where 'D' is 
-	the drive ScummVM is located). Change to ScummVM's directory by typing 
-	'cd \your\path\to\scummvm' (substituting the appropriate path) and then 
-	type 'scummvm'.
-	</P
+		To make it visible, you should run ScummVM from command line. To open a 
+		command prompt, open the Start Menu and select the 'Run' option. Under 
+		Windows NT/2000/XP, type 'cmd.exe' (no quotes) in the dialog box that 
+		shows up; under Windows 95/98/Me, type 'command.com' instead. If 
+		necessary, change to the proper drive first by typing 'D:' (where 'D' is 
+		the drive ScummVM is located). Change to ScummVM's directory by typing 
+		'cd \your\path\to\scummvm' (substituting the appropriate path) and then 
+		type 'scummvm'.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1139,7 +1208,7 @@
 NAME="question.messy-colors"
 ></A
 ><B
->4.7. </B
+>5.7. </B
 >The game colors are messed up.</P
 ></DIV
 ><DIV
@@ -1148,9 +1217,10 @@
 ><B
 > </B
 >
-	This is a known issue with using Amiga version datafiles. Select Amiga as a 
-	platform in the ScummVM Game Options dialog, or use the --platform=amiga command
-	line parameter to enable Amiga-specific code.</P
+		This is a known issue with using Amiga version datafiles. Select Amiga as a 
+		platform in the ScummVM Game Options dialog, or use the --platform=amiga command
+		line parameter to enable Amiga-specific code.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1159,10 +1229,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN189"
+NAME="AEN198"
 ></A
 ><B
->4.8. </B
+>5.8. </B
 >The subtitles in my non English game are messed up.</P
 ></DIV
 ><DIV
@@ -1171,17 +1241,19 @@
 ><B
 > </B
 >
-	You are most likely using a game such as Maniac Mansion or Zak McKracken if you have this problem. 
-	You need to specify a language in the ScummVM Game Options dialog, with the -q parameter or by
-	using the 'language' config file option.</P
+		You are most likely using a game such as Maniac Mansion or Zak McKracken if you have this problem. 
+		You need to specify a language in the ScummVM Game Options dialog, with the -q parameter or by
+		using the 'language' config file option.
+		</P
 ><P
->
	Consult the 
-	<A
+>
		Consult the 
+		<A
 HREF="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README"
 TARGET="_top"
 >README</A
 > 
-	or command line help for further information.</P
+		or command line help for further information.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1190,10 +1262,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN196"
+NAME="AEN205"
 ></A
 ><B
->4.9. </B
+>5.9. </B
 >How do I make my mac version of a game work?</P
 ></DIV
 ><DIV
@@ -1202,38 +1274,38 @@
 ><B
 > </B
 >
-	First, if you use a ScummVM version prior to 0.7.0 we strongly recommend you
-	to upgrade to the latest version, as we improved support for mac games considerably starting with 0.7.0.
-	</P
+		First, if you use a ScummVM version prior to 0.7.0 we strongly recommend you
+		to upgrade to the latest version, as we improved support for mac games considerably starting with 0.7.0.
+		</P
 ><P
->
	For newer games ScummVM needs the main data file, usually called
-	"<Game?Title>?Data" (where <Game?Title> is
-	name of your game, such as "The?Dig" or "Sam?&?Max").
-	Some CDs may appear to only contain an application (watch out, it has
-	almost the same name as the data file, except that it lacks the " Data"
-	at the end). In that case there is still a separate data file but it is
-	invisible.
-	</P
+>
		For newer games ScummVM needs the main data file, usually called
+		"<Game?Title>?Data" (where <Game?Title> is
+		name of your game, such as "The?Dig" or "Sam?&?Max").
+		Some CDs may appear to only contain an application (watch out, it has
+		almost the same name as the data file, except that it lacks the " Data"
+		at the end). In that case there is still a separate data file but it is
+		invisible.
+		</P
 ><P
->
	There also exists a seperate <A
+>
		There also exists a seperate <A
 HREF="http://wiki.scummvm.org/index.php/HOWTO-Mac_Games"
 TARGET="_top"
 >tutorial
-	</A
+		</A
 > for setting up Mac versions
-	</P
+		</P
 ><P
->
	The older games which have LFL files should only need the platform set to 'macintosh' to
-	run.
-	See "<A
+>
		The older games which have LFL files should only need the platform set
+		to 'macintosh' to run. See "<A
 HREF="#question.messy-colors"
 ><I
 ><I
 >The game colors are messed up.</I
 ></I
 ></A
->" for information on specifying the game platform.
-	</P
+>" for information on specifying the
+		game platform.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1245,7 +1317,7 @@
 NAME="question.report-bugs"
 ></A
 ><B
->4.10. </B
+>5.10. </B
 >Reporting Bugs.</P
 ></DIV
 ><DIV
@@ -1254,21 +1326,22 @@
 ><B
 > </B
 >
-	To report a bug, please create a SourceForge account and follow the
-	<A
+		To report a bug, please create a SourceForge account and follow the
+		<A
 HREF="http://sourceforge.net/tracker/?atid=418820&group_id=37116&func=browse"
 TARGET="_top"
 >bugs</A
 >
-	link from our homepage. Please make sure the bug is reproducible, and 
-	still exists in the latest daily build/current Subversion version. Also check the
-	<A
+		link from our homepage. Please make sure the bug is reproducible, and 
+		still exists in the latest daily build/current Subversion version. Also check the
+		<A
 HREF="http://www.scummvm.org/compatibility.php"
 TARGET="_top"
 >compatibility listing</A
 > for that game to ensure
-	the issue is not already known. In your bugreport please provide the following
-	information:</P
+		the issue is not already known. In your bugreport please provide the following
+		information:
+		</P
 ><P
 ></P
 ><UL
@@ -1299,9 +1372,9 @@
 ><LI
 ><P
 >If this bug only occurred recently, please note the last
-	  version without the bug, and the first version including   
-	  the bug. That way we can fix it quicker by looking at the
-	  changes made.</P
+			version without the bug, and the first version including	 
+			the bug. That way we can fix it quicker by looking at the
+			changes made.</P
 ></LI
 ></UL
 ></DIV
@@ -1312,10 +1385,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN228"
+NAME="AEN237"
 ></A
 ><B
->4.11. </B
+>5.11. </B
 >I downloaded the Broken Sword packs from your site but the game won't run.</P
 ></DIV
 ><DIV
@@ -1324,11 +1397,11 @@
 ><B
 > </B
 >
-	These are not full games but reencoded cutscene (video) packs. To run the games you 
-	still need the original disks. Originally cutscenes were encoded in proprietary
-	format and Revolution Software kindly permitted us to reencode them into
-	MPEG and distribute them freely on our site.
-	</P
+		These are not full games but reencoded cutscene (video) packs. To run the games you 
+		still need the original disks. Originally cutscenes were encoded in proprietary
+		format and Revolution Software kindly permitted us to reencode them into
+		MPEG and distribute them freely on our site.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1337,10 +1410,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN233"
+NAME="AEN242"
 ></A
 ><B
->4.12. </B
+>5.12. </B
 >There are no graphics in the Broken Sword I intro.</P
 ></DIV
 ><DIV
@@ -1349,9 +1422,9 @@
 ><B
 > </B
 >
-	Be patient. There are about 12 seconds of speech only and eventually the Revolution logo
-	will appear.
-	</P
+		Be patient. There are about 12 seconds of speech only and eventually the Revolution logo
+		will appear.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1360,10 +1433,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN238"
+NAME="AEN247"
 ></A
 ><B
->4.13. </B
+>5.13. </B
 >I get "WARNING: Unable to open configration file C:\windows\scummvm.ini!"</P
 ></DIV
 ><DIV
@@ -1372,9 +1445,9 @@
 ><B
 > </B
 >
-	Make sure you have enough permissions to write in c:\windows directory. Also note that this warning the
-	first time you run ScummVM, since the file does not exist yet then.
-	</P
+		Make sure you have enough permissions to write in c:\windows directory. Also note that this warning the
+		first time you run ScummVM, since the file does not exist yet then.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1383,10 +1456,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN243"
+NAME="AEN252"
 ></A
 ><B
->4.14. </B
+>5.14. </B
 >I get "Failed to save game state to file: xxx"</P
 ></DIV
 ><DIV
@@ -1395,9 +1468,8 @@
 ><B
 > </B
 >
-	Check savepath in Options->Paths->Save Path. That should point to writeable
-        directory.
-	</P
+		Check savepath in Options->Paths->Save Path. That should point to writeable directory.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1406,10 +1478,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN248"
+NAME="AEN257"
 ></A
 ><B
->4.15. </B
+>5.15. </B
 >ScummVM starts, but all I get is a transparent window!</P
 ></DIV
 ><DIV
@@ -1418,18 +1490,20 @@
 ><B
 > </B
 >
-	This problem has been reported to happen under Windows in some cases. Check
-	that you have the latest drivers for your graphics card. If that does not
-	help, try setting the <CODE
+		This problem has been reported to happen under Windows in some cases. Check
+		that you have the latest drivers for your graphics card. If that does not
+		help, try setting the <CODE
 CLASS="envar"
 >SDL_VIDEODRIVER</CODE
 > environment variable to
-	"windib" and try again.</P
+		"windib" and try again.
+		</P
 ><P
->
	Apparently other applications have had the same problem, because the release
-	notes for SDL 1.2.10 (May 17, 2006) contained the following note:</P
+>
		Apparently other applications have had the same problem, because the release
+		notes for SDL 1.2.10 (May 17, 2006) contained the following note:
+		</P
 ><A
-NAME="AEN254"
+NAME="AEN263"
 ></A
 ><BLOCKQUOTE
 CLASS="BLOCKQUOTE"
@@ -1440,7 +1514,8 @@
 		variable <CODE
 CLASS="envar"
 >SDL_VIDEODRIVER</CODE
-> to "directx".</P
+> to "directx".
+		</P
 ></BLOCKQUOTE
 ></DIV
 ></DIV
@@ -1450,10 +1525,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN258"
+NAME="AEN267"
 ></A
 ><B
->4.16. </B
+>5.16. </B
 >ScummVM runs, but sound is stuttering and/or garbled!</P
 ></DIV
 ><DIV
@@ -1462,14 +1537,14 @@
 ><B
 > </B
 >
-	This problem has been reported to happen under Windows in some cases. Check
-	that you have the latest drivers for your sound card. If that does not help,
-	try setting the <CODE
+		This problem has been reported to happen under Windows in some cases. Check
+		that you have the latest drivers for your sound card. If that does not help,
+		try setting the <CODE
 CLASS="envar"
 >SDL_AUDIODRIVER</CODE
 > environment variable to "waveout"
-	and try again.
-	</P
+		and try again.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1478,10 +1553,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN264"
+NAME="AEN273"
 ></A
 ><B
->4.17. </B
+>5.17. </B
 >How do I set an environment variable?</P
 ></DIV
 ><DIV
@@ -1490,19 +1565,20 @@
 ><B
 > </B
 >
-	That depends on what operating system and/or command shell you are using.
-	Under Windows, you could try creating a file called
-	<B
+		That depends on what operating system and/or command shell you are using.
+		Under Windows, you could try creating a file called
+		<B
 CLASS="command"
 >scummvm.bat</B
 > in the same folder as
-	<B
+		<B
 CLASS="command"
 >scummvm.exe</B
 >. Open this file in your favorite text
-	editor and put something like this in it:</P
+		editor and put something like this in it:
+		</P
 ><A
-NAME="AEN270"
+NAME="AEN279"
 ></A
 ><BLOCKQUOTE
 CLASS="BLOCKQUOTE"
@@ -1514,12 +1590,13 @@
 scummvm.exe %1 %2 %3 %4 %5 %6 %7 %8 %9</PRE
 ></BLOCKQUOTE
 ><P
->
	You should now be able to run ScummVM by double-clicking on this batch file,
-	instead of the ScummVM executable. </P
+>
		You should now be able to run ScummVM by double-clicking on this batch file,
+		instead of the ScummVM executable.
+		</P
 ><P
->
	On more recent versions of Windows, you can also set an environment variable
-	permanently, and for all applications, through the control panel.
-	</P
+>
		On more recent versions of Windows, you can also set an environment variable
+		permanently, and for all applications, through the control panel.
+		</P
 ></DIV
 ></DIV
 ><DIV
@@ -1528,10 +1605,10 @@
 CLASS="question"
 ><P
 ><A
-NAME="AEN275"
+NAME="AEN284"
 ></A
 ><B
->4.18. </B
+>5.18. </B
 >ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</P
 ></DIV
 ><DIV
@@ -1540,15 +1617,15 @@
 ><B
 > </B
 >
-	In fact, this is SDL problem. SDL does by default has xinerama support
-	enabled. Set the <CODE
+		In fact, this is SDL problem. SDL does by default has xinerama support
+		enabled. Set the <CODE
 CLASS="envar"
 >SDL_VIDEO_FULLSCREEN_HEAD</CODE
 >
-	environment variable to "1" to start ScummVM (and other SDL applications) in
-	fullscreen on only one monitor. If this does not work make sure your SDL
-	library does have Xinerama support compiled in.
-	</P
+		environment variable to "1" to start ScummVM (and other SDL applications) in
+		fullscreen on only one monitor. If this does not work make sure your SDL
+		library does have Xinerama support compiled in.
+		</P
 ></DIV
 ></DIV
 ></DIV
@@ -1556,19 +1633,19 @@
 CLASS="qandadiv"
 ><H3
 ><A
-NAME="AEN280"
+NAME="AEN289"
 ></A
->5. Features</H3
+>6. Features</H3
 ><DIV
 CLASS="qandaentry"
 ><DIV
 CLASS="question"
 ><P
 ><A
-NAME="AEN283"
+NAME="AEN292"
 ></A
 ><B
->5.1. </B
+>6.1. </B
 >Will you add support for zip archives?</P
 ></DIV
 ><DIV
@@ -1577,16 +1654,16 @@
 ><B
 > </B
 >
-	We will not do it. There are two main reasons for that. First, we believe that it
-	would ease illegal distribution of games. Second, we already support compression
-	of sound & speech in most larger titles, and use specially designed algorithms
-	like MP3, Ogg and FLAC, so you can already reduce the size of the data files.
-	</P
+		We will not do it. There are two main reasons for that. First, we believe that it
+		would ease illegal distribution of games. Second, we already support compression
+		of sound & speech in most larger titles, and use specially designed algorithms
+		like MP3, Ogg and FLAC, so you can already reduce the size of the data files.
+		</P
 ><P
->
	We as a team already discussed that question. We can't absolutely exclude
-	the possibility of changing our mind one day in the future, but for now, we
-	have no intentions to do so, hence please don't ask us about it!
-	</P
+>
		We as a team already discussed that question. We can't absolutely exclude
+		the possibility of changing our mind one day in the future, but for now, we
+		have no intentions to do so, hence please don't ask us about it!
+		</P
 ></DIV
 ></DIV
 ></DIV

Modified: docs/trunk/docbook/faq.xml
===================================================================
--- docs/trunk/docbook/faq.xml	2006-12-21 20:37:17 UTC (rev 24913)
+++ docs/trunk/docbook/faq.xml	2006-12-21 20:46:54 UTC (rev 24914)
@@ -73,55 +73,6 @@
 	</answer>
 	</qandaentry>
 
-	<qandaentry>
-		<question id="question.supported-games"><simpara>What games does ScummVM support?</simpara></question>
-	<answer>
-		<simpara>
-		We have a <ulink
-		url="http://www.scummvm.org/compatibility.php">compatibility
-		list</ulink> on our website that contains an up to date list of what
-		games work, and how well they work. As well as SCUMM games, we also
-		include virtual machines for the first two Simon the Sorcerer games (by
-		Adventure Soft), Broken Sword 1/2 and Beneath a Steel Sky (by
-		Revolution), Flight of the Amazon Queen, Gobliiins 1 (by Coktel Vision)
-		as well as Inherit the Earth (by The Dreamers' Guild). Other games may
-		be added, but this is not a common occurrence - see below.
-		</simpara>
-	</answer>
-	</qandaentry>
-
-	<qandaentry><question><simpara>Will ScummVM support other games?</simpara></question>
-	<answer>
-		<simpara>
-		The ScummVM team is currently focusing on bugfixes for our next release.
-		</simpara>
-		<simpara>
-		We do <emphasis>NOT</emphasis> generally add support for non-SCUMM
-		games! Reverse engineering a completely new game without source is a
-		long process, and our developers are all very busy as it is... so unless
-		you work for a company interested in providing us with source code for
-		one of your classic titles, please do not ask.
-		</simpara>
-	</answer>
-	</qandaentry>
-
-	<qandaentry><question><simpara>When will Maniac Mansion Deluxe be supported?</simpara></question>
-	<answer>
-		<simpara>
-		The short answer: never. The long answer:
-		This game is a fan-made replica of the original Maniac Mansion. It is not the same
-		game as Maniac Mansion Enhanced, which we do support. It features improved
-		music, sound, 256-colors graphics and reworked game interface. It was made using
-		the <ulink url="http://www.adventuregamestudio.co.uk/">Adventure Game Studio</ulink> which
-		is a free, albeit closed-source graphics adventures engine. There are Windows,
-		Linux and FreeBSD versions of the engine. Its author keeps his source code closed
-		due to reasons explained in the project <ulink url="http://www.bigbluecup.com/acfaq.htm">FAQ</ulink>
-		(see last two questions). That means that you need to download that program to
-		play the game.
-		</simpara>
-	</answer>
-	</qandaentry>
-
 	<qandaentry><question><simpara>Where do I find ScummVM?</simpara></question>
 	<answer>
 		<simpara>
@@ -137,7 +88,7 @@
 	<answer>
 		<simpara>
 		The source code package contains a file called
-		<ulink url="http://svn.sourceforge.net/viewcvs.py/*checkout*/scummvm/scummvm/trunk/README">README</ulink>
+		<ulink url="http://svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README">README</ulink>
 		that should explain everything.
 		</simpara>
 	</answer>
@@ -149,13 +100,52 @@

@@ Diff output truncated at 100000 characters. @@

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