[Scummvm-cvs-logs] CVS: scummvm/gob draw.cpp,1.23,1.24 game.cpp,1.37,1.38 global.cpp,1.13,1.14 goblin.cpp,1.34,1.35 map.cpp,1.24,1.25 mult.cpp,1.19,1.20 scenery.cpp,1.26,1.27

Pawel Kolodziejski aquadran at users.sourceforge.net
Thu Feb 2 23:31:18 CET 2006


Update of /cvsroot/scummvm/scummvm/gob
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6269/gob

Modified Files:
	draw.cpp game.cpp global.cpp goblin.cpp map.cpp mult.cpp 
	scenery.cpp 
Log Message:
fixes allow compile with emsvc4 again

Index: draw.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/draw.cpp,v
retrieving revision 1.23
retrieving revision 1.24
diff -u -d -r1.23 -r1.24
--- draw.cpp	2 Feb 2006 21:11:59 -0000	1.23
+++ draw.cpp	3 Feb 2006 07:30:27 -0000	1.24
@@ -51,17 +51,19 @@
 	_backDeltaX = 0;
 	_backDeltaY = 0;
 	
-	for (int i = 0; i < 4; i++)
+	int i;
+
+	for (i = 0; i < 4; i++)
 		_fonts[i] = 0;
 	
 	_textToPrint = 0;
 	_transparency = 0;
 
-	for (int i = 0; i < 50; i++)
+	for (i = 0; i < 50; i++)
 		_spritesArray[i] = 0;
 
 	_invalidatedCount = 0;
-	for (int i = 0; i < 30; i++) {
+	for (i = 0; i < 30; i++) {
 		_invalidatedTops[i] = 0;
 		_invalidatedLefts[i] = 0;
 		_invalidatedRights[i] = 0;
@@ -75,16 +77,16 @@
 	_backSurface = 0;
 	_frontSurface = 0;
 
-	for (int i = 0; i < 18; i++)
+	for (i = 0; i < 18; i++)
 		_unusedPalette1[i] = 0;
-	for (int i = 0; i < 16; i++)
+	for (i = 0; i < 16; i++)
 		_unusedPalette2[i] = 0;
-	for (int i = 0; i < 256; i++) {
+	for (i = 0; i < 256; i++) {
 		_vgaPalette[i].red = 0;
 		_vgaPalette[i].blue = 0;
 		_vgaPalette[i].green = 0;
 	}
-	for (int i = 0; i < 16; i++) {
+	for (i = 0; i < 16; i++) {
 		_vgaSmallPalette[i].red = 0;
 		_vgaSmallPalette[i].blue = 0;
 		_vgaSmallPalette[i].green = 0;
@@ -98,7 +100,7 @@
 	_cursorXDeltaVar = -1;
 	_cursorYDeltaVar = -1;
 
-	for (int i = 0; i < 40; i++) {
+	for (i = 0; i < 40; i++) {
 		_cursorAnimLow[i] = 0;
 		_cursorAnimHigh[i] = 0;
 		_cursorAnimDelays[i] = 0;

Index: game.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/game.cpp,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -d -r1.37 -r1.38
--- game.cpp	29 Jan 2006 19:18:15 -0000	1.37
+++ game.cpp	3 Feb 2006 07:30:28 -0000	1.38
@@ -52,12 +52,14 @@
 
 	// Collisions stack
 	_collStackSize = 0;
-	for (int i = 0; i < 3; i++) {
+	int i;
+
+	for (i = 0; i < 3; i++) {
 		_collStack[i] = 0;
 		_collStackElemSizes[i] = 0;
 	}
 
-	for (int i = 0; i < 20; i++)
+	for (i = 0; i < 20; i++)
 		_soundSamples[i] = 0;
 
 	_curTotFile[0] = 0;

Index: global.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/global.cpp,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- global.cpp	29 Jan 2006 02:27:10 -0000	1.13
+++ global.cpp	3 Feb 2006 07:30:28 -0000	1.14
@@ -71,7 +71,9 @@
 
 	/* Data files */
 	_packedSize = 0;
-	for (int i = 0; i < MAX_DATA_FILES; i++) {
+	int i;
+
+	for (i = 0; i < MAX_DATA_FILES; i++) {
 		_dataFiles[i] = 0;
 		_numDataChunks[i] = 0;
 		_dataFileHandles[i] = -1;
@@ -111,7 +113,7 @@
 	_unusedPalette1[16] = (int16)0xAAAA;
 	_unusedPalette1[17] = (int16)0xFFFF;
 
-	for (int i = 0; i < 16 ;i++)
+	for (i = 0; i < 16 ;i++)
 		_unusedPalette2[i] = i;
 
 	_vgaPalette[0].red = 0x00; _vgaPalette[0].green = 0x00; _vgaPalette[0].blue = 0x00;

Index: goblin.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/goblin.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- goblin.cpp	29 Jan 2006 02:27:10 -0000	1.34
+++ goblin.cpp	3 Feb 2006 07:30:28 -0000	1.35
@@ -67,12 +67,13 @@
 
 	_noPick = 0;
 	_objList = 0;
-	for (int i = 0; i < 4; i++)
+	int i;
+	for (i = 0; i < 4; i++)
 		_goblins[i] = 0;
 	_currentGoblin = 0;
-	for (int i = 0; i < 16; i++)
+	for (i = 0; i < 16; i++)
 		_soundData[i] = 0;
-	for (int i = 0; i < 3; i++) {
+	for (i = 0; i < 3; i++) {
 		_gobPositions[i].x = 0;
 		_gobPositions[i].y = 0;
 	}
@@ -136,7 +137,7 @@
 
 	_destItemType = 0;
 	_destItemState = 0;
-	for (int i = 0; i < 20; i++) {
+	for (i = 0; i < 20; i++) {
 		_itemToObject[i] = 0;
 		_objects[i] = 0;
 	}

Index: map.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/map.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- map.cpp	29 Jan 2006 02:27:10 -0000	1.24
+++ map.cpp	3 Feb 2006 07:30:28 -0000	1.25
@@ -32,16 +32,18 @@
 namespace Gob {
 
 Map::Map(GobEngine *vm) : _vm(vm) {
-	for (int i = 0; i < kMapHeight; i++)
+	int i;
+
+	for (i = 0; i < kMapHeight; i++)
 		for (int j = 0; j < kMapWidth; j++) {
 			_passMap[i][j] = 0;
 			_itemsMap[i][j] = 0;
 		}
-	for (int i = 0; i < 40; i++) {
+	for (i = 0; i < 40; i++) {
 		_wayPoints[i].x = 0;
 		_wayPoints[i].y = 0;
 	}
-	for (int i = 0; i < 40; i++) {
+	for (i = 0; i < 40; i++) {
 		_itemPoses[i].x = 0;
 		_itemPoses[i].y = 0;
 		_itemPoses[i].orient = 0;

Index: mult.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/mult.cpp,v
retrieving revision 1.19
retrieving revision 1.20
diff -u -d -r1.19 -r1.20
--- mult.cpp	29 Jan 2006 02:27:10 -0000	1.19
+++ mult.cpp	3 Feb 2006 07:30:28 -0000	1.20
@@ -54,15 +54,16 @@
 
 	_staticKeysCount = 0;
 	_staticKeys = 0;
-	for (int i = 0; i < 10; i++)
+	int i;
+	for (i = 0; i < 10; i++)
 		_staticIndices[i] = 0;
 
-	for (int i = 0; i < 4; i++) {
+	for (i = 0; i < 4; i++) {
 		_animKeys[i] = 0;
 		_animKeysCount[i] = 0;
 	}
 	_animLayer = 0;
-	for (int i = 0; i < 10; i++)
+	for (i = 0; i < 10; i++)
 		_animIndices[i] = 0;
 
 	_textKeysCount = 0;
@@ -75,12 +76,12 @@
 	_palKeys = 0;
 	_oldPalette = 0;
 	_palAnimKey = 0;
-	for (int i = 0; i < 256; i++) {
+	for (i = 0; i < 256; i++) {
 		_palAnimPalette[i].red = 0;
 		_palAnimPalette[i].green = 0;
 		_palAnimPalette[i].blue = 0;
 	}
-	for (int i = 0; i < 4; i++) {
+	for (i = 0; i < 4; i++) {
 		_palAnimIndices[i] = 0;
 		_palAnimRed[i] = 0;
 		_palAnimGreen[i] = 0;
@@ -96,7 +97,7 @@
 	_animDataAllocated = 0;
 
 	_dataPtr = 0;
-	for (int i = 0; i < 10; i++) {
+	for (i = 0; i < 10; i++) {
 		_staticLoaded[i] = 0;
 		_animLoaded[i] = 0;
 	}
@@ -105,7 +106,7 @@
 	_sndKeysCount = 0;
 	_sndKeys = 0;
 
-	for (int i = 0; i < 5; i++)
+	for (i = 0; i < 5; i++)
 		for (int j = 0; j < 16; j++) {
 			_fadePal[i][j].red = 0;
 			_fadePal[i][j].green = 0;

Index: scenery.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/scenery.cpp,v
retrieving revision 1.26
retrieving revision 1.27
diff -u -d -r1.26 -r1.27
--- scenery.cpp	29 Jan 2006 02:27:10 -0000	1.26
+++ scenery.cpp	3 Feb 2006 07:30:28 -0000	1.27
@@ -34,15 +34,17 @@
 namespace Gob {
 
 Scenery::Scenery(GobEngine *vm) : _vm(vm) {
-	for (int i = 0; i < 20; i++) {
+	int i;
+
+	for (i = 0; i < 20; i++) {
 		_spriteRefs[i] = 0;
 		_spriteResId[i] = 0;
 	}
-	for (int i = 0; i < 70; i++ ) {
+	for (i = 0; i < 70; i++ ) {
 		_staticPictToSprite[i] = 0;
 		_animPictToSprite[i] = 0;
 	}
-	for (int i = 0; i < 10; i++) {
+	for (i = 0; i < 10; i++) {
 		_staticPictCount[i] = 0;
 		_staticFromExt[i] = 0;
 		_staticResId[i] = 0;





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